humanbeing1704
humanbeing1704
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- humanbeing1704
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Comments
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It's been ok?
Collecting the last few masks
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Could be server issues
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3032162#Comment_3032162
Am I really the only person on this planet who likes playing solo queue?
It's ok I don't like playing with microphones so I've been a solo queue only since day 1 of playing
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Personally I would rather just add that as a secondary effect to head on
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Besides rng the only maps I can think of with a lot of pallets is the game rpd and eryie of crows
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1 remove her extra blink add on extra blinks have always been overpowered on nurse 2 is perfect also remove the range add ons
2 maybe make recharge slower
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I see the complaints I personally prefer playing against the nurse than say a spirit or blight
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I personally think it would be interesting to get a survivor who was originally picked to be a killer but the entity changed its mind
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@lemonsway said:
Another gigantic bug affecting killers... what a shame. At least it's kill switched, we wouldn't want sabo squads sending killers to coal tower and forcing the killer to only have basement hooks now would we. Then we'd have to punish killers if they decided to DC or be toxic if they managed to slug...That being said, when are we KILLSWITCHING Nurse for making every other killer weak? When are we killswitching Garden of Joy?
lol
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1 I do it to be funny
2 I do it when I have to do flashlight challenges because I go against lightborn and it makes the challenge impossible to do
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The concept behind them is that they have to be infinite it seems
Boons would be complete garbage if they were a one use with how loud they are
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Perk is still gonna not get used anymore
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Personally I don't want balancing around the high people
Rainbow six siege does it and results In boring balancing
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Fear monger on stealth killers is nice
Especially with the Future spine chill nerf
You'll definitely surprise the sprint burst or new dead hard user
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Completely disagree depending on your perks and add ons you can be very powerful and oppressive
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It's not at all
Definitely gonna see more suicides when camping happens
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I didn't play the game then but from what I've watched the feeling of the game being more amateurish felt better in a way?
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As someone who has used the xbox group finder I have played in a kill your friends with someone who I think was either 9 years old or using a voice changer
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@Superyoshiegg said:
It's possible. The game isn't particular gory or all that unacceptable for young teenagers.
I was fourteen when I started playing, for example.
Same story here
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Map design is unbalanced
The way it's balanced on is a large majority of pallets and a small amount of windows the design needs a complete rework and needs to be 50/50
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90 seconds is fine I don't want balance if it makes gameplay for one side boring
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I like to use devour hope and crowd control
I used to use devour and thrill but they made thrill of the hunt garbage so oh well
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I personally think it's fine in regards to lightborn it should be buffed for said flashlight effected powers if you don't wanna deal with it
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Ideally you would use a mangled add on
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If I'm doing an escape challenge then yeah
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Tbagging is hilarious I wish it was normal to act like a little ######### in video games again
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Thantophobia buff
Since I like playing annoying legion this will even be better
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Ohhhh I remember this bug
You could have someone wiggle out and the stun timer was instant
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I would rework pigs crouch to be as smooth flowing as ghostface
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Legion has possibly the easiest points
Or really any power that can be a combination of deviousness and brutality
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Gonna be honest it'll be pointless to use
Every other regression perk will be better
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As someone who is starting to become partially deaf in my left ear I will miss it
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@[Deleted User] said:
(no spoilers)
I've done 2 playthroughs with my brother. He bought the game for PS5 and we played it together. I thought the game was pretty neat, but i don't think the game is worth the money. One playthrough is about 8-10 hrs, and whilst you can replay it, it's a pain to replay because of how much stuff you have to rewatch.
My honest thoughts on the game is that it's not very memorable. The gameplay itself feels very uninteractive, as it's either very easy, or extremely unforgiving. Most of the characters are likable, but it feels like the characters do not realise how surreal the situation they are in is and it makes them feel unrealistic. Also, the endings. The endings are extremely underwhelming because they boil down to what characters lived and who didn't. You do not know what happens at all after the night ends. It feels really unsatisfying, there's no pay off for caring about the characters or their relationships.
But i did enjoy playing it, infact we played the game in two sittings of 5 hours. It was really just that engaging. Also the game is scary and some of the deaths are very disturbing. The graphics are fantastic, i liked some of the music.
I recommend waiting until the game is steeply discounted (at least by 50%)
Overall i give it a 7/10
I was gonna buy it but it's base price in Canada is 79 dollars and with tax that's 89 dollars
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If they do I imagine anniversary next year?
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I'm amazed people can still hold you hostage 6 years later
A solution could've been come up with 5 years ago
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There's too many variables where a teammate could intentionally remove your decisive
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Disagree on the camping thing
Pretty much nothing in the future patch is anticamp
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Cool
I've played against and with people on here before
Sorry if I've ever played bad or raged
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I hope one day they eventually add in some system where those skillchecks are voided
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3 second stun seems like it's almost encouraging tunnelling? Since I know it's only a short stun I can tank it no issue
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There is actually no reason to use it with the future changes quite honestly
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Sure I guess? These changes are just gonna make it into a perk no one uses
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Strange buff
It's literally just old left behind tacked onto a different perk
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Absolutely not
My last official prestige till the new system is Adam
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Looks like basement hag will be significantly less fun to play against with this perk
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Genuinely disappointed to see it buffed like why
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@AnneBonny said:
i would genuinely be amazed if anyone besides new players ran calm spirit if this goes to live. i never thought we'd see a perk more useless than no mither.
well that's a little harsh actually, but still good god what an awful change lol
I like to run it sometimes but I'm not gonna if all I'm doing is screwing myself over with slow totems
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@Dsnooz said:
https://forum.deadbydaylight.com/en/discussion/comment/3014591#Comment_3014591
I think the whole point is that self-care needs to be ran with Botany now. With the new changes it should be 22.8 seconds with Botany and Self Care, from 20.8 seconds with Botany and Self Care. The time save is if you heal a teammate with Botany.
That's honestly bad design if a perk is only usable in a combination
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Discovery - daft punk
Selected ambient works 1 and 2 - aphex twin
Wlfgrl - machine girl
Literally every death grips album
Is this it - the strokes
Crystal castles 2 - crystal castles
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With the news today I've officially stopped prestiging characters