hiken
hiken
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2911873#Comment_2911873
This is completely false though. Sure, a basic telegraphed double back on the first blink won't work. But a delayed double back on her second blink has a good chance of working. And you can even get double backs to work on the first blink if you're mixing it up between holding W and doubling back assuming your camera positioning is consistent and not giving away your moves.
Are you looking back at the Nurse in chase to see where she's aiming before you decide to double back or not? Are you using trees and junk tiles to obscure LOS? Are you constantly strafing left and right in the open to give her a moving target? If the answer is no, you can't say she has no counterplay because you aren't attempting her counterplay
completely false i stopped there, because i know the rest is CAP when u make such statement from the very beggining i can see the biass from the very start.
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the chat censors everything even things that MAKES 0 SENSE so yeah it literally serves 0 purpose u cant even write.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2911908#Comment_2911908
I am pretty sure I am mid mmr and I still don’t see Demos or Myers. That’s not really an MMR problem. Those are just played rarely.
of course it could also be a regional thing. But as I said, I would gladly see a streamer that actually experiences this as many people are claiming this.
baiscally if it doesnt happen to a stramer then is fake right? not very smart from your part im giving you my take, take it or not, idc.
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@Blueberry said:
If y'all get 4 slugged at 5 gens y'all either had to play extremely bad, multiple times or the killer is just significantly better than all of you. That should not be happening.
In other words y'all needed to have your mmr lowered. The killer probably thought the same thing.
not really at all, strong killers like Nurse with infectious fright/startruck is not that weird to see or blight with alchemist Ring...and thats how they play and they love it, is not about playing bad, why do you think even in cringy ass tournaments some builds arent allowed? is not always about "dud, should of played better, get better dud so that wont happen" literally some people dont even think. Strong killers are the ones doing that cause they can when using some very strong perks allowing them to do such things with minor effort.
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@Mooks said:
That’s at least what people will say regardless of what’s happening.
fact is that variety in killers is kinda low independent of skill/mmr range.
also, do you have any example of high mmr streamers that actually only go against Blights and Nurses? I haven’t seen those yet (but i haven’t gone out of my way to find them, so this is a serious question, I wanna see if there are actually people that only go against those 2 killers)
LOL no, when mmr was kinda off or at leasting i was getting SO MUCH FUN with so much variety i actually saw... i saw a....a myers!!!!!!!! and a demogorgon! i havent seen those dudes in many many months... i was actually having fun for once because i was getting variety once again, so no, in lower MMRS people play WAY MORE killers than 2...
here in LATAM the most commun killer to against is Nurse out of 10 games in high mmr are gonna be 6 nurses and some blights and bubbas (he is popular here aswell), thats high mmr for you here in Latam, who is not commun that much is Spirit you see one in every 20 matches or even more.
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anything with counterplay, killers who actually making good decsions get reward so basically everything that is not Nursem, artist, Spirit with certian addons and not much else.
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its understandable for the most part nurse doesnt have any sort of counterplay, and poeple say "try duble backing" "try losing LOS" none of that works cause she 100% doesnt have any counterplay is on her being bad and messing up. so people try "something" wich in the end are just gimmicks to try and outplay an impossible power to outplay. (unless again, she is bad).
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@Kurri said:
Is the disconnect penalty turned off or something?
penalty never did anything against people dcing. people been dcing as much since then every day all the time. people will leave from games they dont want to play.
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if she blinks it should cause she is using her abilty to hit... if its a normal launge attack should be m1 of course.
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@ElmosPayPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2897452#Comment_2897452
corrupt goes away after 2mins.
DMS is only really strong on high mobility killers or artist. And even then you can easily counter it by splitting up on gens or letting go early if you think you'll get pushed off so it doesn't get blocked.
was i talking about the strenght? no... (also 2 minutes is a lot of time, especially early game when killer is at its worst, massive help to find survivors and start now using pain resonance wich is dumb but is what it is) i was talking about usage, and he talked about dead hard being in all games wich is not only false according to data is i think not even top 3, those were Self care ( lol ) and bt not impressed why considering most killers love to camp hooks.
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@Devilishly_Rowdy said:
Remember when they nerfed Ruin to the groud because they said it was being used in 90% of high rank matches? Well now Dead Hard is used by 99% of survivors in the game to the point where it feels like it's pretty much base kit, so when is the nerf coming? It doesn't feel good when you outplay and mindgame the hell out of survivors in loops but you know you can't get them because they're just gonna press E to safety. Survivors take insane amount of risks in loops because they know Dead Hard is gonna save them if the killer gets too close. Basically "press E to fix mistakes". The amount of lives this one perk saves everyday is crazy, imagine what the kill rate would be like if this get out of jail free card wasn't there. It also makes survivors completely immune to any killer powers, trapper's traps, doctor's shock therapy, huntress hatchets and everything else. Either nerf it or give the killer a perk that causes the exhausted status effect for longer. Reward skillful play! Don't give one side get out of jail free cards and press E to win perks.
and i do feel quite the same with corrupt intervention wich is in every game, did they nerf it? no. and the same goes with dead man switch being used in all high mmr games, did they touch it? no. i see the same loadout in every high mmr game all the time, or at least 2 perks non stop... did they touch it? of ocurse not. so dont touch survivors perks neither.
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are they that incompetent they can just not black list words in especific and thats it? and all possible "variations" people want to create so they can get used? literally, bhvr always doing the bare minimum... banning words like that is unnaceptable, u cant even speak.
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bt is as it is because killers are like they are. free camp and free kills would be very dumb
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what he needs is a nerf to his addons, the bugs/exploits will never be fixed even if they are dumb and can make blight able to do things he wasnt suposed to, after all some things of what he can do are more map related than his power himself, because if most things werent butter like he wouldnt be able to do some of his "things" but they are.
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there are a couple but the worst is nurse by far. she is the strongestr by a mile and not for good reasons but instead because she doesnt give a F.
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solo q is in its worst state at the moment, way inferior to the killer especially if said killer is a top tier... need some buffs but should look at SWF so they dont get the benefit. we dont need to buff them more since they alrady have tools that increase their power plenty, and taht is the most important thing in this game, good coordination and not wasting time.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2892763#Comment_2892763
I'm not distorting anything. All I've seen you do is complain that you got outplayed and like the fact that DH can save you from your mistakes
again u dont read, actually is not a matter of read, i think you just dont care.
i said with many multiple killers that now exist getting EASY WAY TOO EASY HITS, dh is the one perk making the experience tolerable. but i wont say it again, because you are a wall. and talking to walls that dont care is non sense, i wouldnt be surprised if u dont even care about survivor experience at all, dont want to asume but 4 comments of the same leads me to think just a killer main and fu... survivors right?.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2892748#Comment_2892748
You don’t need thousands of hours. It’s about making the reads harder for her and if you’d take the time to learn how it works, it’s really not that bad to go against, especially now with directional audio.
i was talking in line with the stridor thing. not what she is now, wich as i said can be what she was very easily with cherry blossom, and actually worse. if u dont have the knowdelege about the addons she is using u cant know how far she can go and what she is able to and not to, you get that when u play the game enough against her and sometimes as her... so of course is an important thing to know what she is using or not and of course you cant till the end of the game unless is one of those cringe tourneys...
also those reads u say usually go in par with Iron Will otherwise u are in problems especially when pallets arent long enough to have the time to react, she is fast, is not like u can outplay her cause now she just has a lot of counterplay u know it doesnt work like that.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2892741#Comment_2892741
Defenses, those being Pallets and Windows, aren't useless against any Killer that isn't Nurse.
They're all useful in different ways against different Killers.
You might not be able to loop an Artist like you loop a Wraith, but Pallets and Windows are still useful against her.
Your posts just screams "I want every Killer to be an M1 Killer that is easily looped"
in "many instances"... interesting but without explaining any, thats a nice argument you got there mate, at least i have to give u the fact that goes in line with what u been giving so far in your replies.
the last is your asumption, dont asume read and dont distort to fill your narrative, if any ask first... i dint say i wanted that, i nfact im mostly fine with many of those m2 killers if DH is still there, being able to give extra time to survivors and not a hopeless experience cause u get outplayed no matter if u are at a jungle gym, pallet gym they pretty much can mean nothing, and the best thing u have is a coin toss where for the most part u are at a disadvantage.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2892665#Comment_2892665
I actually agree a bit now. She most definitely did have counterplay. Directional audio doesn’t make her weak but it still wasn’t necessary.
a coin toss is not counterplay, especially if u dont have thousands of hours and knowdlege about the addons she is using... cause certain addons just bring old spirit back and worse...
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2892726#Comment_2892726
If you died because you didn't know how to use ShiftW properly, then yes, you should have played better.
What I'm getting at, is that you, a single Survivor, wants to be able to 1v1 the Killer and not be able to be caught.
That's not how the game is balanced, or shouldn't be. You're supposed to be caught by the Killer, you can only extend the amount of time it takes to get caught
exactly u didnt have an argument and most likely dont have any for the rest of the killers mentioned especially when i said (certain addons)
i dont want to 1v1 the killer, what i want is not being hopeless because he has a m2 ability that pretty much guarantees the down VERY FAST so u get """""""outplayed"""""""""" the moment he gets close enough cause defenses are pretty much meaningless, so if u dont have something to "outplay" the killer at least once and create extra time u have a clear balance problem and people not wanting to deal with it cause makes no sense to try, its hopeless (especailly when u play solo, survivors using trash perks and not cooperating at all) its not about not dying is about having the possibility to do something without dying way too fast, not a matter of skill when u go against killers being able to easily ignore defenses wich were on a rampage lately with BHVR, get rid of DH and you have a huge balance problem, cause im also sure many killers were designed cause DH exists.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2892716#Comment_2892716
Yes, those are all about skill.
If you're having trouble, look for guided on the internet
you are hilarious. but next time try with an argument. for example explain how u skill avoid a bird from artist? u dont, u run w for extra 10 seconds and die later. thats how it works, but EY should of played better, should been more skilled!! try better next time, not with ilogic.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2892220#Comment_2892220
The only "uncountable" Killer is Nurse. If you're having trouble looping any other Killer, you might want to try and get good
oh yeah cause blight with certain addons is about getting good, or huntress being able to shoot trough pallets, structures is also about getting good, not even talking about artist because avoiding her birds is also a matter of skill aswell, or plague red puke a matter of skill, or deathslinger shoot (especially before nurse but whatever) sure mate!!!
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as long as killers dont change survivors are obligated to adapt to survive longer.... change killer mentality survivors may start aswell... just see what happens when no one uses DS, killers start literally camping and tunneling way more cause is free, and there is no penalization, so why not?.
bhvr added SO MANY m2 killers with powerfull abilities that i fear when they nerf Dead Hard, the game will be SO EASY for certain killers tath is not even a joke, i hipe as they nuke DH they nuke killers abilities (nerf them considerably)
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about noed thing, there is no time in the current meta to do gens and lead with pain resonance, deadlock and dead man switch in almost every killer... there is no time. u do one or the other, both will lead to an immedaite loss.
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/2888560#Comment_2888560
I have 3k hours on survivor and 500 on killer so idk. Mmr is so busted you rarely go against really good nurse or blight mains
when u rarely see them is easy to think that way when u go against 5 nurses in a row consitently your mind changes.
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for me NOED needs obvious changes in the actual meta with so many gen defense perks u have no time to do everything, youll die before it.
then i would take a look at pain resonance considering u dont need to do anything for it, pop was far cause you have to go there and kick the gen, now you can be 90mts away and you get free value, i dont think is a fair perk and made pop pretty much useless cause u see it less and less, on top of that can be paired with dead man switch to make survivors go off from gens with killers with high movility, is not about "just let the gen for 1 seconds and continue repairing later" yes like if that worked against ranged killers or fast killers in general... they will get value out of that combo consistently, is obnoxious.
dh can be reworked if we look at ranged killers and nurse, cause its so damn easy for them to get hits that dh makes the experience just 20% less misserable against them, Huntress, Nurse, Blight, artist... and many others
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@Gorgonia said:
Blight can be really strong right now but you need to face a Blight that's being played by a capable user or else it will be as bad as bad nurses....
for the most part people are not talking about the bad ones... ofc talking about the good ones, because the same argument of a bad playercan be done with every single killer in the game even the ones wich complexity or skill curve isnt hard.
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@jakubr21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2886191#Comment_2886191
Well instead there was Blight with his unbalanced addons and bug abusers xd
blight bullpoop is not as terrible as nurse bullpoop. id rather go against 3 blights in a row than a nurse. at least structures mean something agaisnt him. agiasnt nurse it doesnt matter where u are, when, perks (unless dh) it just doesnt. she is built different.
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people are tired of versing nurse and blight all the time all day everyday. thats all you see, i cant blame them i cant blame them for not wanting to suffer a misery experience, on top of that pain resonance, dead man switch, corrupt and startruck or make your choice to proxy camp hook... tbh i cant blame them.
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-We can mostly agree for the most part what Blight needs is a huge addon pass and nerf to plenty of them, some could actually get a rework entirelly... like his Alchemist Ring and Compound 33, his new 7 token vial, we can discuss about combining both speed addons aswell, imo separately are not broken at all.
-Nurse is a different topic, for the most part most people agree how unfun she is to go against considering how little to none counterplay she has, in fact she has 0 counterplay if she can see you and u dont have anything to use to cover wich happens A LOT in open maps or more open maps wich are the majority... her addons just make the experience worse we can all agree with it.... so i think we can start by tuning down her addons, distance, recharge, 3 blinks... imo to begin with is enough to see the differences and if its enough.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2885300#Comment_2885300
There will always be a strongest. That doesn’t mean they need a nerf. Alchemist Ring and Torn Bookmark are the only real major issue add-ons. The basekit killer powers are both completely fine.
-the basekit can be somewhat fine i didnt say they arent, but their addons make them borderline dumb, u just mentioned two and not even his worst but ok.
-they need nerfing cause even if of course for normal logic there will be a stronger one or strongest that doenst mean its fair or balanced, especially with addons...
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2885293#Comment_2885293
There being complaints for a long time doesn’t mean what they say is true.
oh but it is tho. everybody knows they are BY FAR the strongest duo in the game, and then Spirit comes in third place...
im not even gonan talk about blight addons wich u know are overpowered like his ring, compound 33, or his new vial...
then u have nurse wich any kind of counter she ever had (she doesnt really have any but if u guessed right) by making edistance is erased with distance addons or double recharge... tthey are op and their addons make the experience unberable. and everything they say is right
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@Dionysus42 said:
I guarantee it. So its gonna be the new meta and people are going to complain that he's in every match. There is always going to be a complaint about strong killers.
and dont you think the complains are fair? did u see their addons? on top of them being the 2 strongest killers in the game they also have the strongest addons in the game and they always use the top they can (wich is fine, they are there to use) but that doesnt make the experience any better to go against, so of course people complain, or meta squad or imediate loss in SOLO Q... (most people paly solo q, is not fun playing a hopeless game) also people doesnt just complain about nurse and then blight peopel been complaining about both FOR A LONG TIME.
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i second this, im tired of nurse, tired of her bugs and range attacks that oftenly hit u even from FAAAAAAAR AWAY even when there is no lag, tired of her... here in latam seems like is the only killer out of the 27 or 30 i dont even remember how many killers do we have and thats everything you see 2 to 3 nurses out of 4 to 5 games. so 60% of your matches (AT LEAST) will be a nurse, sometimes i get 6 to 7 nurses in a row... so fuc...ing dumb, sometimes or i DC immediately or kill on hook. literally tired of the obnoxious ######### she represents, not even talking about the fact that everyone uses the same build, pain resonance+ corrupt + dead man switch + or with startruck or lethal persuer to make it the most obnoxious unberable possible experience, and dont forget about the imediate tunnel because you know... she can without suffering for it, she can catch u in 5 seconds anyway if she is decent and the survivor is not using DH, if DH 10 then (if she doesnt get easily juked cause she is bad, (doesnt happen in high mmr)
and im tired of explaining why LOS doesnt work, none of that work if the nurse is DECENT at the game, is a hopeless experience for solos a nightmare u will never beat, only a full meta pack of survivors with meta perks and a good map can stand a chance at her cause they always use the strongest addons and perks, and when she uses all of that is not balanced, she is broken...even in cringy comp level where all survivors have 1 million hours in this game they limit her quite a ton in what perks and addons she can use, so even then in the highest level she gets "nerfed", in public that doesnt happen, so imagine how well it goes for solo players, even a full meta squad can easily get claped by her when the player is good and is using full meta, usually 1 to 3 gens TOP are done if she doesnt play for the tunnel, can be worse if she decides to do that.
is a waste of time unless of course she is terrible at the game but that isnt realistic when u are at high mmr, how do i know i have high mmr? well i guess because i verse 6, 7 nurses in a row with meta builds may be a very good indication? sometimes blights wich are 10 times more bearable even with obnoxious ring and meta builds are funnier experience than a nurse. (still boosted and should be tweak down massively aswell, another boosted addon with compund 33, but still funnier to verse than a nurse, cause at least pallets actually do something against him)
then of course the same boosted addons all the time, distance + recharge or double recharge or double distance or some other crap.... what they need to do is tune her addons MASSIVELY, default nurse is not terrible to go against but even then should be tweak down a little bit more, should take some extra tiem to recharge her 2 tokens.
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u can alwqays play mega easy mode and win with no effort wich is equal to play nurse.
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is terrible, makes it harder to read. words are also smaller, i can se well but i bet some people cant see a damn ..t.
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but nurse and blight still at the top with their overpowered addons untouched in fact buffed... i guess ill be using medkits non stop now.
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dead hard is the only perk in the game making the experience agaisnt stronger killers tolerable. and even then it isnt.
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when a killer can ignore everything every single mechanic in the game ignored and every single "tech" "trick" is useless the hate comes-
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NURSE NURSE BLIGHT BLIGHT NURSE NURSE BLIGHT BLIGHT. is what it is man.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2853732#Comment_2853732
No, other perks are good. Botany/Empathic connection is 40%+ healing speed on someone else. Any Means Necessary let's reset some very strong pallets. Desperate Measures lets you heal faster for each injured person, and unhook faster by the same increase. It's just that those can't be used in chase to give yourself a third health state. That's why people run Dead Hard instead. You shouldn't rely on a perk to react to the killer's actions. You have more than enough time to react baseline.
jajajajajaja really? or it was just a joke? i will take it as a joke. a bad one but funny
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is understandable with so many killers with extremely powerfull attacks, ranged attacks, TPS to certain position, extremely fast approaches seems only fair to have something that at least gives u a chance to reach something... other perks arent good enough for the most part so this happens.
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the perk used to work liek that and u could react to that now you can not, u die even with the "fix" u still die cause you can not "react" to the hit.
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@MoraFlex said:
Aren't we getting to a point where nerfing the nurse will just end up making her played by those & only those who are already pros at her? So What? What'll change? Suiciding on hook everytime you'll face a nurse because there're no bad ones are around anymore because she's too hard to play? She already has the highest skill ceiling, the most nerfs besides the memes (pig, twins ect.) and prolly the most gimmicky yet expensive add ons in the game (anxious gasp f.e. green rarity, only a gimmick for bloodpoints). Looping wasn't intented to be a game mechanic so don't be mad about not to be able to loop her. I can't even blame people for wanting to learn her. Getting into a match the first time as a killer is extremly stressful. Hearing 2 Boons light up, 1 clicky clicky and at the end they end up spamming notifications by fast vaulting. If survivors use meta they should never expect the killer not to be meta too.
"God Nurse" - as if you encounter one so often that it messes up the whole game for you. Just like the killers say they only play against toxic bully depip squads.
Btw a god nurse can still be outplayed. Of course in soloQ it's harder than in a swf but that goes for every killer.
ignoring high mmr exists? if u are at high mmr the amoubnt of times youll face nurses is unreal, and they are there with the full gen regress + addons and they are all good, 90% of times u lose if u play solo and maybe u will get a chance to win if u play on a good 4 man all meta and a good map for u, unless all survivors are idk insane and she makes some mistakes and get nervous but other than that... u will lose most times, she is the anti fun in this game, rather go against 5 twins in a row than a nurse who actually knows how to play her to the max wich happens a lot in high mmr, them having many thousand hours in the game consistently and oftenly the same people over and over again u go agaisnt so the killer repeats a lot. of 5 matches yesterday 3 were nurses... i got disgusted and left the game after 1h or so
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nurse is the definition of anti fun in this game thats why people prefer to leave ASAP, especially when u play solo, the only way to beat a good nurse is by having an amazing team rushing gens asap, and oall of them running meta perks, there is no other way to pull it off OR she is garbage, but that isnt realistic in high mmr. solos fall apart like a sack of potatoes against her, unless seh has a rough start not finding anyone or something wich is odd to happen especially with so many nurses using lethal persuer wich is S+ tier her to start a chase in 2 seconds into the game and potentially finish it in 15 seconds into the game, thats the amount of pressure she imposes...
so people prefer to leave since she is so unfun to go against. rather get bubba face camp me at least if he gets me is my fault for looping badly or getting zoned or just making mistakes and he capitalize by being smarter (or perks like bamboozle wich 90% of bubas in high mmr use).... but nurse is all about getting "outplayed" and is all into " " because is about her missing not u making her miss if she is good u will only make her miss once, with dead hard. especially because they all run her best addons all the time and u get no distance over her. she is the anti fun and people who say she is fun to go agaisnt one they are lying, two they are nurse mains (so point one they probably barely paly survivor) three they liek going against average nurses who fall for double backs, LOS and other useless tricks AGAINST REALLY GOOD NURSES dont work, U MAY SURPRISE HER ONCE aside dead hard but u will go down 5 seconds later, so since she is the anti fun people dont like to play against her, i normally dont kill on hook but sometimes i do so i dont waste my time and go for a game where survivors defenses may actually do something, and no "tricks or teqs" that only work against begginers.
she is bad designed... u can make a killer strong without needing to break every single mechanic in this game, for example Blight and he has many "exploits" but still he needs to play the looping game and all those survivor defenses can be used (it gets kinda unfair when he runs compound 33 and ring or ring and green vial for more tokens but aside of those addons he is kinda balanced, very strong and alright to go against, i would nerf those dumbo addons tho, keep speed but the others are very dumb) and still he is S tier and way more decent experience than a nurse.
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@SuzuKR said:
You do realize the answer is literally in Bug Reporting?
its a pain in the ass to report bugs, and submiting tickets so. no.
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im not a nurse main, idk how exactly works i just seen nurses doing it, and videos....i can post a video if u want but u can find them on YT easily if u wonder.
fuc... it here u have mate https://www.youtube.com/watch?v=iKJLntitZF0
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only if survivors get something big in return like deleting nurse for example.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2846268#Comment_2846268
I personally feel like whatever the survivors do, I am okay with. Not sure if other people feel the same way or not.
the first chase against her is important since she doesnt have her red puke unless she goes for it... but sometimes the red puke can be at the other side of survivors. she is not strong, she is very decent but coordianted groups destroy her, thats why she will never be s tier but A tier at most... solo stomper indeed but most killers can stomp uncordinated survivors...