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hiken

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  • @Murgleïs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3009216#Comment_3009216

    And that's why she is balanced. A good nurse will perform well, and a bad will struggle. That's how it's supposed to be. If the skill cap is too low (like all m1 killers) then the game is dead on the long term. Nurse and Blight are reasons why killers keep playing the game.

    a killer is not balanced when is pretty much guaranteed to win cause is too strogn specially with addons to make the experience even worse than already is, thats the oposite of balanced. just being good at a certain killer specially those 2 shouldnt give an easy win unless u verse a meta squad 4 man where still u will battle good and could go either side, but just in that case, thats not balanced.

  • @Murgleïs said:

    Leave her alone, she is unique and fun to play as and against.

    as ? maybe for people who like her against? less than 1% of people like going against a good nurse, nobody likes going against her (if she is good) there is a big dif between a bad and a good nurse,.

  • nurse is Broken AF very often in solo q i just kill on hook fast to aliviate the boredom she represents and to also increase her kill rates as much as possible. because thats the only thing BHVR looks.

  • if we can also remove nurse and blight (the 2 Tier S killers in the game) from the game im all in, for the meantime those killers are lacking realistic counterplay specailly nurse and blight with certain addons so no.

  • @DeliciousFood said:

    Just to see how much it impacts the current meta. It's clearly way too strong and used by so many survivors. I understand it'll make killers like Nurse miserable, but the game isn't just Nurse. Besides you can't nerf her without considering DH anyway.

    It's getting tiresome of how much outplay I have to do to get a single down because of this horrendous perk combined with, frankly, map design that is incredibly sub-par to what one would expect from a game lasting this long. I'm being very polite with the wording.

    I think it'll be good data, and would help balancing the new version of it that SHOULD be underway from what I understand.

    if we can remove nurse for a week aswell like shen she was bugged (best times we had for many years) i may accept.

  • @Mooks said:

    They had a (not working) fix for it on the 6.0.0 PTB and it’s listed in the known issues part of the 6.0.0 live release. It certainly has been addressed.

    the forums bug section isn’t up to date most of the time

    it hasnt is still there.

  • the night fall is extremely annoying i cant see a ######### and i hate it so much. it shouldnt be that dark.

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2983696#Comment_2983696

    Im a firm believer of all perks are disabled at the end game.

    makes 0 sense since killers would get fat value and survivors massive nerf, at the ond of the game is when the killer has the biggest pressure, map is pretty much empty aswell.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2974606#Comment_2974606

    A killer who's strength is appropriate ? A killer who doesn't really need to tunnel or camp to create the pressure they need....?(survivors hate that if I remember correctly)

    going down in no time is also anti fun. the ring and compound 33 makes the experience for the survivor lame, boring. blight is fine without those addons, he doesnt need them and shouldnt have them neither.

  • we all do.

  • i mean bubba is way funnier to go against than most other killers u can loop him if u are not greedy... he can be fun unlike spirit, blight or nurse give me 10 bubas in a row than 10 spirits or nurses, blight in a row any day of theweek at least i feel like i can play and i go down cause i got massively outplayed unlike the other 3, specially nurse and pisirt if she has some very dumbo addons like the flower and mother dwelling addons for example wich makes her extremely dumb.

  • i havent done a daily in like idk 1 year. dailys are outdated mechanic u should be able to choose if u want survivor or killers challenges and be able to drop more than 1 a day.

  • most of them hate it cause makes the free tunnel harder. thats the only reason.

  • pretty much every character, sadly i stopped back in 2019 then started again... many points were lost doing level 50s... when they announced the rewards last year i think i put more work in it even if i already was doing the prestige to everyone since way before.... during the double points i made yin and mikalea p3 level 1, elodie is a job in progress.... didnt start yet with jonah. the others i wont get them already got their perks anyway except the latest survivor ofc

    p3ing every character is a waste of time, u dont even use them but whatever, at least im feeling like having an objective


    bhvr 1.png bhvr 2.png bhvr 3.png bhvr 4.png bhvr 5.png

    with killer kinda same story but i stopped playing killer a couple of months ago so istopped leveling them but i got almost everyone aswell... 3 or 4 killers yet to purchase taht most likely wont happen lol

  • there is none, if she is good you lose no matter what gimmick u try, there is no counterplay.

  • @[Deleted User] said:

    The mysteries of Nurse hitboxes. Sometimes she connects from Narnia, and sometimes she gives a haircut and shave for free.

    normally is the first one, rarely the second one unless she lives in front of the server. in fact unpopular opinion if nurse hits looked more realistic she would be quite weaker.

  • normally only heavy campers and tunnelers get that type of bhvr, i never do it if the killer played fair but if u tried to tunnel all game what do u expect? trying to ruin others fun dont expect decency from survivors.

  • they already said is not gonna be skins so u can imagine, Shards or more BP there is not much more. however i dont think will be points cause they alrady are reduing the grind so bhvr wont just give us way more poitns to make it easier to have everything, so maybe not points, maybe some shards... not many cause peoiple wouldnt use real money to but characters, u know what? forget about shards aswell they wont give us more shards cause they would laugh at our faces with 50/100 shards or 500 top so instead of getting all the names from the community most likely will do something else.

  • only against m1 killers dead hard is unfair, totally fair against many m2 killers.

  • @hatchetChugger said:

    https://forum.deadbydaylight.com/en/discussion/comment/2973816#Comment_2973816

    It is fair, once you learn how it works. But that is to hard, right? Any game mechanic that requires you to think to counter it is OP. lol

    its not intended, shouldnt exist makes blight more unpredictable unless u played enough against him to know what is happening, makes blight way harder to counter, and makes him totally dumb in shack for example he can go full round wich imo is just dumb.

  • should of been a better hockey player tbh... the message is simple, do u want decent teammates with similar skill? get a good hockey team aswell (aka SWF)

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2954738#Comment_2954738

    Yes, Nurse and Blight need a few Add-Ons nerfs, but not everyone runs those Add-Ons.

    You're not supposed to 1v1 the Killer. If you are injured and get found in a bad spot, then that's on you being bad and not on the Killer being overpowered.

    Yes, if you get outplayed by Nurse, you're bad

    "not everyone" what? are u real? when was the last time you didnt see a nurse playing double recovery OR recovery + distance? again get your facts real everybody plays with addons and the strognest ones specially when they are so cheap like nurse, literally his best addons are from Yellow to green, with one exception purple distance....


    "u are not supposed to 1 v 1 the killer" im tired of this argument of course you are not supposed to run the killer for 5 gens that doesnt mean killers shouldnt have clear counterplays that more often than not get to almost 0 or 0 when paired with some very strong addons that actually makes the experience more than frustrating to go against... u are not supposed to run the killer for 5 gens but neither go down in 15 seconds after getting hit, cause the amount of distance you make after getting hit is meaningless agaisnt certain killer powers like Nurse and Blight with addons and even without them at times.- about the bad spot, i wasnt talking about getting found in the middle of nowhere injured where nothing is to be found (even if that is related to RNG sometimes you get good stuff and some others there is nothing to be found, structures, pallets, nothing) was talking about being in certan low structures where ranged killers can easily outplay them and with DH you can make a play without it you are dead cause the structure is to low for killers like huntress, Nemesis, deathslinger and others so you can actually do something, you didnt ######### up u found a pallet or structure but is meaningless compared to the killers power and thats why i think DH is way more than fine specially with many of the killers powers.

    the last thing im not even gonna bother, is like you are new to the game or something or jsut way to into killer main or nurse in especific to say such a dumb thing, not wasting any more time....

    cheers.

  • @Wampirita said:

    yeah, in high mmr finding a different exhaustion perk is a miracle

    true, as it is hard to find killers without Dead man + pain resonance + corrupt at high mmr, its a circle.

  • @ThatOneDemoPlayer said:

    DS is fine, DH needs a rework.

    https://forum.deadbydaylight.com/en/discussion/comment/2951808#Comment_2951808

    Nurse and Blight, with the exception of a few Add-Ons, are perfectly fine. If you died to them, they played better than you.

    Ranged Killers are fine 2/3 are bottom of the tier list garbage and Huntress is around mid-A tier, with a bunch of counterplay.

    Stop whining and get good

    lol who plays those killers without op addons every game? get your facts real. they all do. and then ofc no. by ranged killers i was talking about Huntress, deathslinger, twins to certain degree since he can throw victor... etc, those killers if u are injured most likely dead unless at a good structure or with DH. plus if u get """"""""""outplayed""""""" by a nurse u definitelly are bad cause she has a ton of counterplay besides not really having it just gimmicks, make better arguments next time.

  • @DrBrain said:

    Its fundamentally the two biggest bullcrap perks to exist in this game. 2nd chance perks should just be nerfed at this point. The idea that you as a Killer can play completely correctly and all it takes is some guy to conveniently dead hard or DS you to Change a game from a 4k to everyone escaping. Why isnt Decisive Strike in Exhaustion? Why is the time limit a minute long? Why is dead hard invulnerability frames such an extreme length. This trade off is unbearable.

    the meta perks have been the same 6(now 8 due to boons and gen speeds for survivors being insane) for years. Its time to rotate out these horribly deigned perks completely and let some not-so-used perks become the new meta for awhile. This is just a bad choice by the developers to continue to allow 2nd Chance Perks to be the factor to an entire match. Its infuriating at this point.

    nah they dont, nurse, blight, ranged killeres and a gigantic amount of op addons that are used every single game by all killers are still in the game. And DS is way more than fine, stop tunneling survivors, in fact should be basekit, every survivor should have it so at least they can get to play the game.

  • this is why i hate playing solo q, the much unawareness from the baby survivors i come across. take the camp like a champ and let the others escape, dont promote this """""""""""""""""""""""""""""""""""playstile""""""""""""""""""""""""""""""""""""""""""" by killing on hook, the only thing u are doing is making it viable so it will happen MORE AND MORE and they wont stop cause it works. but if u just take it like a champ and hold there for 2 minutes grab your phone and just hit skillchecks in time to time and let the others do gens so they can escape by doing this u show him how USELESS this playstile is, SADLY lot of bubbas think this playstile is viable when is not, it will give 1 kill per match at most, 2 if said survivor got downed at 5 gens Potentially and buba has noed or something to block gates for longer but that should be it.


    but ey they will say some crap like i dont have 2 minutes to waste so id rather go to another game, yeah obviously cause u didnt have time to queue to play that game right? BTW youll be out in no time cause u are gettign face camped, wich means u will die faster than the rest, this is...madness, and reason why people HATE playing solo q wich btw creates more and more SWF, its a circle.

  • @HuskyTwitter said:

    I keep seeing survivors use the dash perk to get to a pallet just when I'm about to reach them. How do you counter this, I know it's coming, but I can't do anything about it. I tried using Coup de Grace to reach them, but their dash is faster than my swing. Help anyone.

    dead hard is for the most part a bad designed perk, but not much worse than many m2 killers that can hardly be beaten without it in chase, (dead in matter of seconds without it and even with it) u must be way more aware than they are at using said killer.

  • @Devilishly_Rowdy said:

    As we all know in the last dev stream it was pretty much confirmed by the devs (Patrick) that BT could be made basekit. And i swear if that happens, dbd will have to come up with BOT killers, cuz nobody will play the role anymore. After the COH and MMR abominations whatever little killer mains you have left to entertain your survivors, will leave too. The game already has no horror element to it and you're gonna make it so survivors can unhook at the killers face everytime? When the gens fly too fast (despite gen defense perks) the killer just wants to secure a kill and you're gonna take that away from them too? A survivor being toxic all game can't be camped and will get away if BT is made basekit. You guys will punish camping by making BT basekit, how about punishing bad plays and rewarding killer mind games by removing dead hard for survivors? But again, go ahead and make BT basekit, see what happens, it'll be the last nail in the coffin for this game.

    the only way this could harm u is if u just like to hard tunnel on people, other than that it cant harm at all EXCEPT for egc time where bt can be the diff between getting out or not if the hook is nearby, other than that is just as dangerous as a ds on egc if the survivor is near to doors... they can tweak some things, we dont know exactly what they will do yet however i can assure u if most killers werent on a tunneling rampage this wouldnt have happened.


    however how is this a problem? BT is already good enough to be one of the most picked perks in the game, and most decent killers play around BT all the time, is like playing around DS u have to respect it everytime, so for good killers nothing has changed still, and definitelly wont change their gameplay due it.

  • and killers with 3 to 4 gen regression perks all time non stop + purple to iridiscent addons aswell non stop. its a circle, people adapt to the meta that everyone likes to use... killers like to feel extremely powerfull every game so survivors have to adapt and bring the strongest thing they can to survive. and is a shame there are a ton of survivor perks that could be fun, non of them used cause killers wont change their playstile and their perks neither.

  • @Little_Kitten said:

    https://forum.deadbydaylight.com/en/discussion/comment/2939888#Comment_2939888

    Just because most survivors don't make the effort to learn how to counteract the nurse doesn't mean that the nanny "has to be nerfed", right.

    Instead of always complaining that the evil nurse is way too strong (when in fact she isn't), come up with ideas to improve/optimize some of her add-ons that aren't really that great 😁

    do u really believe that? because what i say is what everyone says, her distance addons are dumb, and her recharge addons are very strong, the counterplay is make distance with some gimmicks tahty may or may not work, but is impossible even if she messes up when she has distance, because she can cut all that distance cause extra range, so i messed up?= doesnt matter the extra range will clean that mistake and can do it all game A LOT of times, as many as needed unlike dead hard for example, only 1 per chase, not as many till u go down. so why dont you try better?.

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2939896#Comment_2939896

    Completely disagree. It'll be harder, but you need to be the change you want to see.

    not really. when u try different things the wall is there to remind you, also i dont want to change my meta perks anyway, i like them, m2 killers are there and meta perks are the only way to counter them, and killers love playing them, the game is far from anything else, the game will die this way aswell.

  • as long as killers only camp, face camp and tunnel we wont have time to do anything else than rush gens ASAP to potentially get 2 out (maybe)

  • @EntitySpawn said:

    Title.

    I don't know what more to say, it's kinda a joke that obvious hackers arent banned immediately..

    they do get fast bans all the time, actually some got a counter on top, they jsut switch accounts cause they got 300 free accounts from epic, biggest mistake ever giving that game for free on epic btw,.

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2939573#Comment_2939573

    So your argument is their teammates need to hand the killer a free down to not tunnel? Which most of the time will just give the killer two downs when they till tunnel.

    As for the original question. The same reason survivors shouldn't constantly bring the best items and addons/perks. It makes the game boring and miserable for the other side.

    the thing is when u see 3 to 4 gen regression perks all the time plus best addons pretty much every game from the killer the only way to play is by bringing the strongest stuff u can aswell. is a circle.

  • more harm lol literally most of her addons make her borderline... borderline? overpowered actually, more than she already is without them. distance should be goners as double recharge aswell those addons shouldnt exist, the creation of the third blink actually surprised me it was like they never learned ANYTHING in 6 years (What a surprise). the counterplay is alrrady minimal, with those addons is directly non existent.

  • for the most part killers are proxy camping all the time. wich is the big problem specially when is an insta down killer. Tunneling for the other part does exist and that consist on hard focusing JUST on one survivor even when the others appear in front of you and they get ignored just to go for thet specific survivor, thats the definition of real tunneling even when the survivor was lost the killer is still searching for that one survivor that will find eventually, and if they dont sometimes they even DC lol... when that happens IMO bhvr could do something to help and prevent that, in fact i already suggested if the killer is proxy camping the time on hook should be increased at the very least, like camaraderie taht at least would help the rest to do gens, a kindred basekit should also be applied, because they wont create anything but at least can use what already is in the game. guaranteeing 3 escapes in those scenarios could drastically help with that issue cause u know if it doesnt work it will get used less, the reason why they use it is because it works, proxy camping forcing double stages, trying to catch survivors going to the rescue... these 2 changes wont change that but can definitely change the outcome because what i said bhvr is way too laxy to implement something that could change hard camping and tunneling wich they also promote.

  • Macro nurses aswell, would be nice.-

  • the problem with him is the dumb turn your brain off build with enduring spirit fury and his breaking pallet addon with the yellow addon dont remember the name other than that he is still very loopeable. and the second big problem is the extremely annoying music when u are trying to concentrate.

  • if randoms and for that not comunicated and the killer is somewhat decent u are gonna have a bad match.

  • no survivor asked for bt basekit, thats what devs seem to want. and now killers will just say they will love corrupt intervention basekit in response, imo will be just better not doing that at all, is fine as it is, no reason to go agaisnt 5 gen regression perks, with 4 is way more than enough.

  • oni is fine he is strong but is fine. not only is rare to see but at the same time he is rewarding to play as and against, even with his power he still can be juked and looped unless he has like super speed addons wich can make it hard but for the most part is doable, COh have weakened him quite drastically because no longer huge blood orbs everywhere and survivors get healed all the time.

  • is impressive how it just WORKS in every single game that is multiplayer party but for whatever reason it wont on dbd, u guys never ceaze to amaze me, the switching accounts is lauhable as if you werent able in other games aswell, thats just how it is people do it, but every single decent game, Rocket League, Ovewatch, Cs Go, every single game taht is decent has a way to leave without penalization if others already left...


    some killers get obnoxious about it and wont even kill you because they dotn care and want their dumb 5k extra points of farming even if the survivor just dont want to and just want to leave, but the thing is we shouldnt even get to that position, as fast as someone leaves i should too, taht would kinda fix PAIN that solo q represents with everyone leaving anyway cause they cant take nothing even less than SWF who ofc dc but not even remotely as often as solos, those guys get down and they dc, at least like that i dont get to lose any extra second and play a game that makes 0 sense and is doomed to lose 9/10 times. i say 9 instead of 10 because maybe teh killer is extra mega baby and survivors have way more skill than him to loop him but still, thats the great exception wich happens once in a while normally you just get destroyed in no time specially wwith early quitters wich is what happens people leaving with 4 and 5 gens still to go... i will repat myself every single decent game has it, way bigger games ofc aswell but for wahtever reason cant be used on DBD, there is no perfect system but the unperfect systems gets used in every game that is decent, but for whatever holy reason dbd is above that, and shouldnt be used. amazing.

  • everything is toxic, launching the game is toxic, shouldnt have played tbw.-

  • @Puddles said:

    Overwatch competitive is like this. If someone DCs, all others can DC without DC penalty.

    exactly every single game that is decent and multiplayer has this feature but for whatever reason is """""""""""terrible"""""""""""" for DBD, depsite working perfectly in all games that were implemented and dbd is not the exception.

  • @ThatOneDemoPlayer said:

    Yeah no, I would like to play full game even if a Survivors D/C's, as unfair a 3v1 is. I need the BP

    then play the game, i never said the game has to be over, but if another teammate wants to leave he should be able to. if the others dont wanto to farm they shouldnt neither specially when the killer doesnt want to kill them, even more shouldnt even need to go find the killer and get killed if he or she wants, thats immediate loss, waste of time anything from there so leaving makes way more sense as any decent multiplayer game wich has this feature.

  • @Pulsar said:

    Great idea.

    Unfortunately, it can (and would) be abused heavily.

    abused? how even in competitive games cant get abused. if someone leaves and playing swf all gets the penalty if u play solo youll be fine so u dont have to tolerate ######### from your teammates neither. every decent multiplayer game has this.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2926388#Comment_2926388

    because for the last time the team that writes lore will continue to write lore and the gameplay and UX and UI teams don't suddenly go "oop there's a gay character being written let's just change our entire plans" because that's not how it works?????? at all????????????

    im talking about BHVR can u even read?. the studio is composed by different teams but thinking they dont intereact and talk eachother when they do those streams playing all together and discussing different things... dont be denial.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2925148#Comment_2925148

    this is wrong on so many levels.

    We care about representation, we care about the characters in our game - hence why so much work goes into their Lore.

    Putting a brand new character in as the first LGBTIAQ+ character, which would be behind a paid DLC would also be considered "caring only about money" - I personally am much happier that we have fleshed out David's Lore and followed through with his story.

    And of course, the people that work on the lore are not the same people that work on bug fixes, design changes or programming!

    how is wrong at so many levels if the game is still broken after 6 years. 6 years we dont even got a decent menu to change graphics as we should and isntead we need to manually modify the file, bhvr doesnt care about our gaming experience.

  • its been 6 years nothing has.

  • i do watch if i get some fun, im not watching cause i think u are insane at the game jsut because i get fun. (sometimes)

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