friendlykillermain
friendlykillermain
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- friendlykillermain
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@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@powerbats said:
@Master said:
@Blueberry said:
What's y'alls thoughts on this?Personally, DC'ing to give a hatch and prevent the 4k is a straight up cop out to me. That loses a "gg" from me right there. The hatch is bad enough and it forces the killer to try and slug one while keeping an eye on them and all the gens simultaneously but you're even gonna deny that with a DC? This is also after the slug nerf. I wouldn't slug at all if we weren't forced to in order to 4 man.
Just a pitty that the devs dont see the need to actually punish players for DCing.
What's a pity is that you keep posting things like that you know to be completely untrue as evidenced by all the complaint threads on here about getting banned for dcing.
I can give you evidence and DC 10 times in a row without receiving any punishment.
ANd this in a "competitive" game. Thats laughable if we are honestRecord this, in a row, no cuts or edits please.
I dont have the tools to do that on my PC, but luckily there are streamers out there that derank regularly by DCing, jendenise for example

She even explains it in her Q&A beneath the stream:
Q: Why do you derank?
I've been in the red ranks very often, and use to stay at rank 1. But I would go against the same 1-2 killers many times in a row and it would become very boring for the stream. I would also have the same teammates every game. I like to stay in the purple/green ranks for more variety. I don't like to derank to the yellow ranks because I do think the yellow and brown ranks should be the new player's haven. I found that players tend to get worse the higher I get in ranks. Every day, I start at around rank 11 and stop my streams at around rank 4-6.Saying someone does and showing it are two different things, talk is cheap.
Also, her description basically just says she wants to be ranks where she can bully lower rank killers for entertainment on her channel, that's what she's really saying. Seeing the same killers over and over with that little variety is just nonsense.
Of course, but it doesnt change the fact that she does that after every stream and hasnt been puinshed for it

true im sick of famous people getting better standings then us why? are they more important? they're not and they should be punished just like us in fact they should be punished even more harshly
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@Spicybarbecue said:
@AndreasLyUs said:
@ad19970 Use your brain. If you have a iq above 10 you should know a person cant hit you when your at the other side of a window,apparently your IQ is below 10 or are you seriously telling me you are incapable of reaching through an open window...cause you need to see someone about that
checkmate
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i agree the fact they stay behind is bad sportsman ship because all they want to do is teabag you then run
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@Master said:
@Dragonredking said:
@CallMeSpidey said:
I main both killer and survivor and I find it unfair.
Needs to be taken a look at definitely.Sure mister I have only one post and is probably the OP making a second account so there is atleast a person on the thread that seem to agree with the OP.
It exist and wont go away because the killer need to be in a set spot to hook the survivor
Unless you want them to make the hook animation similar to the unhook animation aka multidirectionnal it isn't going anywhere sweety
By the way if they make the hook animation multi directionnal bodyblocking the hook won't be possible anymore.Just ignore 1-post guys who start with "I main both". Its always the same story
agreed i will be first to admit i dont main survivor i play survivor but playing and maining are two different things also how does one main more then on if maining means you play more than the other? almost as annoying as those who claim to be rank one on both sides
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@Peasant said:
The hatch only appears when the killer has killed several survivors. Even then, survivors have to find the hatch to use it. Seems fine to me given that it costs at least, what? 6000BP, 7000BP?yeah and how much does a hatch escape give 2500 good luck paying that off! now if youll excuse me i made the more sensible decision and got a broken key if you need me i will be crying in a corner
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@Master said:
@friendlykillermain said:
@Master said:
@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.exactly against solo survivors he may already be better than billy by far my favorite play style i just wish stalking would stack if there is more than one survivor or if you couldn't run out of evil from survivors because his biggest problem with sfw is they allow you to get to teir 3 than scatter as you waste it until you can no longer stalk and you become a basic m1 killer
Myers has no mobility and only can one shot sometimes, thats why he isnt S.
I dont understand why they made it a feature that you cant suck from a survivor anymore. That has always annoyed mei know and thats why he suffers against sfws
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@Master said:
Spirit and hag above billy?I disagree
yeah billys movement speed is too high but they all are pretty great killers
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@Aerys said:
Well, what is "fun" and "not fun" are subjective to the person in question, I wouldn't say being hooked is fun period personally. What you're suggesting could work in theory only if the skill checks are what drains a person's life and not time, but if that were the case then the skill checks would never get more difficult due to the easiest being easy to pass. You'd have to the hybridize the skill checks and time together in some fashion in order to compensate for this and ultimately it'd become a real mess compared to the current straightforward system. So no, struggling is fine as it is now, it could be improved to have more activity while on it to be sure but not in that way.i feel if each time you passed the skill check the next one would move faster and the success area would get smaller and each failed one would continue the trend also each failed skill check would take 5% of your health and add one to it each additional fail but also if a survivor can hit 3 or 5 great skill checks in succession then they automatically become unhooked as if they succeeded in a escape attempt that way its more skill driven then rng also less hook time means survivors wont be as ballsy and wlll have proper fear for the killer
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@Ghost_Potato said:
Make it one stage long and be on the struggle but with skill checks that slowly go faster and faster no time limit. Hooking a good team 3 times each with second chance perks is no longer "fun".agreed would love to see hook changes maybe then camping wont be a complaint from survivors well we can dream
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@Master said:
@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.exactly against solo survivors he may already be better than billy by far my favorite play style i just wish stalking would stack if there is more than one survivor or if you couldn't run out of evil from survivors because his biggest problem with sfw is they allow you to get to teir 3 than scatter as you waste it until you can no longer stalk and you become a basic m1 killer
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@mcNuggets said:
"dribbling" explains what kind of survivor you are and what you demand.checkmate
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yes i feel the games were a nice amount of time and the fact you couldn't see auras of the cankers really made an extra factor i would love it if something similar to this was in the game for instance little Jerry cans you need to collect to fuel gens
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@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
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@Venzhas said:
Once again, I get catch by a camper killer at the HATCH last game I played. Its so annoying and frustrating, you can wait like 10 mins the guy will not hit you or whatever until you go in and he get you immediatly >_< That's so unfair, devs' should thinks about it, killers shouldnt be able to get you like this, so easy for them. Grr.its just as frustrating on the other side man hatch is broken and needs a fix till then this will keep happening because we both are stubborn mules
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@Glaive said:
The main issue with nurse for me is turning speed even with higher sensitivity, the controller just isn’t good enough, teleporting to a survivor on the other side of a pallet and turning around instantly can’t be done like it can with a mouse, the Nurse was designed with a mouse way before console was even considered.One of my favourite multiplayer games of all time is “Left 4 Dead”, anyone who’s played this knows you need to be able to spin the camera as fast as possible when there’s a hunter pouncing behind you, BUT valve did something amazing with the Xbox version, they included a quick turn button, one press of a button and your character would 180 as fast as the game would allow, this was a god send for me and made the game way more enjoyable being able to defend l yourself and have the turn speed necessary to do so, it’s the best PC port I’ve played control wise honestly.
So my suggestion is, can this be integrated for console at all ? I believe Nurse will benefit from it so much and she will actually be viable on console if this happens there’s plenty of spare buttons to map a quick turn to, it would also help against 360’ing. It would be so amazing if you could just teleport in front of a running survivors and instantly turn around like PC players can, it would also combat the bad FPS console gamers have to deal with, I want to actually be afraid when I hear her blink not think oh free game. And she’s the only killer I won’t touch and the console just isn’t designed for her movement.
this would be awesome and be a much more efficient way of countering survivors who loop you i would love to see this on ps4 .
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@vixin_witch said:
Question for all you killer mains. Or people who play killer. Why do you think it’s a good idea to camp in any sort of form in a and while a survivor is hooked. It doesn’t make sense to me. Does that mean you guys are trash and have to ensure your kills? Cause I personally think there is no point in camping. Especially when it’s the beginning of a game and no one has done anything. I understand when you get gen rushed and frustrated. But other than that, there’s no point. I play both survivor and killer. And I only play with one friend really so it’s not like I’m playing with a whole group of my friends. And my games are generally split in half when it comes to survivor games. Like i get camping killers majority a lot more than normal. And it bugs me a lot. Because there’s no penalty for it. That’s why people do it over and over again. I say something should at least be done about it. And don’t be like ‘get good at the game’ I’m trying to have fun with a friend or two really. Not have it be like overwatch.To answer your question yeas killers camp but its for a different reason than you might think. first off its not to secure a kill its more for map presence and pressure against most teams the overly altruistic survivors cant stand to let their buddy die this results in many more survivors nearby you can catch. yes occasionally you will find a no fun camper who will watch you until you die and that sucks fortunately they are rare to encounter and counter able ie borrowed time. also their is usually a good reason killers dont leave the hook one is as douchey as it sounds but is necessary in the long run to keep survivors scared and vulnerable. if a survivor doesn't make it to phase two before rescued it really will screw you over as they still can survive next hook therefore they dont need to worry and will take risks that often succeed. also when hooked BBQ and chili may not reveal an aura which gives you a bit of a reason to stick around and yes i know generators can hide auras but still better safe then sorry. camping isn't fun for those who are caught and n all honesty it isn't fun for the killer but it is a necessary game mechanic in many cases so the best you can do is load up with borrowed time and grit your teeth. sorry if this wasn't the answer you wanted to hear but coming from a killer main its definitely the truth and I am sure many would agree just dont forget a survivor isn't entitled to escape just as a killer isn't entitled to a 4k it is not as easy as you think so just remember next time you encounter a camper just grit your teeth and say gg but please dont be toxic little insults like that do hurt those in the fogs embrace. -
@MyFreddyIsBae said:
A) Billy is OP,
B ) those survivors were trash.
I still bully the ######### out of killers as survivor. And Im rank 1 in both of them -_-agreed
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@Venzhas said:
It will be cool but I dont think they can, it would be unfair for the other licensed killers, people will complain for it. Ill sure love to see other Freddy's cosmetics for example, as he is some movies, really scary in the 7th or Evil Freddy from Freddy VS jason. And maybe theres copyright laws or something that dont agree with more than just the use of their character i dont knowi want pepperoni pizza Freddy not sad censored 3rd degree burn Freddy
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@I_am_Negan said:

..worst freddy movie but great kill
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@JoyfulLeader said:
Every time I bring a Mori, at least 1 or 2 people disconnect. One time I brought an ebony to an SWF and the WHOLE ENTIRE TEAM LEFT, wasting an ultra rare item for my poor little Huntress. Screw SWF teams that pull crap like that.i feel you man if its a secret offering they will all leave
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terrifying -
i have an idea eheheheh
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@alivebydeadight said:
This is how devs got the idea for the hallowed blight hillbillybilly is buff boi
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this should be it let me know if i missed one -
@alivebydeadight said:
@friendlykillermain dwight and what we believe is ace at the endwait some of them didnt go through
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@alivebydeadight said:
@friendlykillermain dwight and what we believe is ace at the endand this should be the rest
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heres more


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heres some
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@alivebydeadight said:
@friendlykillermain said:
@alivebydeadight said:
Consider this my 666th post okthats a good one are you ready for the old ones to re spark the fear? here we go
oh god no, put my old ones in too
i will
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@alivebydeadight said:
Consider this my 666th post okthats a good one are you ready for the old ones to re spark the fear? here we go
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@AndreasLyUs said:
@friendlykillermain But if you was survivor, how do you think i will feel to get hit through a pallet. Unfair right? How will it feel to get gen rushed with 4 toolboxes. Bad right? Both things need to be fixed.the games not perfect thats a given killers get genrushed and survivors get unfair pallets i know i play both sides just one more than the other but i see both arguments of course i hate it when i get hit trying to pallet a killer of course i hate it when my hands are tied during the endgame as i search for the hatch and the survivor does whatever the reason i named my self freindly killer main is because yes im a killer main but i am not toxic and will not bite anyones heads off in an argument i understand both sides i just feel right now its better to have a problem on both sides then one one one side.
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@AndreasLyUs said:
@friendlykillermain Please say why not? Like if you just say "no" why should we listen to you? Give a reason why you say "no" and what you think will be better
ok good point i just like the way things are right now and while i do think some things should be changed im worried of what counter balances might be implemented.
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im just going to post all the old ones real quick
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the nightmare begins
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but i just wanted to voice my opinion
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@Peasant said:
@friendlykillermain To put the Hag speed boost on a Trapper gets you up to 152%. Which is, oh you know, FASTER THAN SPRINT BURST.terrifying
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first up

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@alivebydeadight said:
you already know what to to @friendlykillermainmy life has led up to this moment sniff i will oblige! get ready internet enjoy your last moments of sleep while you can my time has come
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BECAUSE YOU HAVE AN OPINION!!
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@Annelia said:
@popoles said:
And why is slugging so bad? Care to elaborate? How is the killer inflating his ego by doing this?I feel like it's pretty self-explanatory, to be honest. When 3 kills is not enough and someone wants to perform better on the expense of other people around him, therefore making his desires a priority, therefore making sure that other people around him are forced into a very uncomfortable situation, but still not caring about it. Enormous ego at its finest.
Can't blame survivors for leaving the match. In the giver circumstances there is simply no room left for them on the map.
why cant the killer have even a chance for a 4k the end game is so survivor sided its ridiculous not all survivors are entitled to an escape
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@Peasant said:
friendlykillermain said:@Peasant said:
Oh great, now with my curious mind I want to figure out who's faster:
Hillbilly saw (no-addons)
Wraith with speed while cloaked add-on + PWYF
Agitation + AFK +PWYF
@Eight @George_Soros @TheLegendDyl4n1
sounds intriguing
Granted, the Chainsaw Charge would likely be first, but the other two are unknown to me.
true but what about agitation,afk, pwyf,noed, as hag with the addon that increases movement speed?
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@AndreasLyUs said:
Before the updates over the year, i think killer is too ez and getting boring. Im both killer (Rank 1) and survivor (Rank 7~) main. (I have 1k+ hours ingame) When i play survivor, its hard to escape and only escape like 1 out of 3-5 matches. As killer, i get 4k 4 out of 5~ matches in rank 1. I dont think its balanced. Devs only listen to baby killers and buff killers. I know its hard to balance the game, but what i think will balance the game is:NERFING: killers and survivors. Just nerf all killer a little bit and then fix gen rush, because gen rush is unbalanced (no ######### lul)
FIX BROKEN ADDONS: Instadown hatches at huntress and addons like that.
REWORK ADDONS: Many survivor addons need to get reworking. Addons like "High-End Sapphire Lens", "Odd Bulb" and "Intense Halogen" does nothing. Like Odd Bulb is a pink addon and do nothing? A brown battery is better lol
DEDICATED SERVERS: I know its super hard to add. Im a programmer, but i think its time to use some time and money to it. You devs have made the ingame shop and have make alot of money out of it. DBD have grown alot this year so i think you should do it to say thanks.
- FIX WINDOWS: Okay. Medium(or known as slow vault) vault is broken. In the tuorial level i have tested a little bit and i have found out if you medium vault, you dont get as far if you fast vault. Thats why the killer can get broken hits at medium vaults.
- PALLETS: (This can get better if your team get dedicated servers) Killers get hit throw the pallets, because of the peer to peer connection and the design of pallets. Before patch 2.0.0 (as im remember) there was the toxic vaccum, but now its gone. That means, if the killer hit and you drop the pallet without vaccum you can still get because before you teleported to the other side. The hitboxes touches and you get hit. Thats why pallets should get a big redesign or get a "half" vaccum. So you can drop it when your at the middel of the pallet. With that, you should have enougth destance so the survivor and killer hitboxes dont touch.
Any other ideas? I know the vaccum will get alot of baby killers to cry, but i think its the best and fair way to balance pallets. Not a full vaccum, and not no vaccum. The middel thing will be good.
I hope your team maybe just will think about some of the things
Keep up the good work!
"I think your team have done a pretty good job so far" i know dead meme lolyeah no
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@Peasant said:
Oh great, now with my curious mind I want to figure out who's faster:
Hillbilly saw (no-addons)
Wraith with speed while cloaked add-on + PWYF
Agitation + AFK +PWYF
@Eight @George_Soros @TheLegendDyl4n1
@friendlykillermainsounds intriguing
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@JanTheMan said:
I wrote my thesis on the DBD ranking system too.a thesis is short and to the point this is a long winded paragraph cmon you should have learned this in 11th grade
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@AntiJelly said:
Every time I go to Gideon Meat Plant, at least one survivor DCsthat sucks i love that map you run blood hound and you will never lose an injured survivor
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i pray that no one takes these seriously
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@thenurse1248_PS4 said:
It makes me feel like there is 2 opinions in this room and we can discuss out opinions between each other and have a civil discussion.we can dream
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hmm now what?
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@Eight said:
when a survivor kites the killer over to you, and you get hit
when the killer is using a mori token
when survivors are still in the game 30 seconds after the last generator is powered
when Jake hook-farms you
when you see Jake is about to hook-farm youwhen the killer burns a secret offering
when you miss your decisive strike -
@friendlykillermain said:
fix it like this for every member in a swf group thats one less perk each member can carry that way it forces roles but more diluted the killer can still lose but he wont be pummeled into a sad heap anymore think about it one survivor could bring ds and be the bait one could bring leader and help with gens one could bring borrowed time for hook rescues and so on. it would force swf groups to really stress what perks they want 4 person sfw groups might have coordination but they will have less perks it fixes every problem but doesn't render sfw completely useless.And most importantly it buffs solo survivors