fcc2014
fcc2014
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- fcc2014
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Comments
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Bloodpoints mean very little after playing so long. They need an offering for double rift xp.
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Usually binge netflix while playing either side.
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My condolences.
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@Skelemania said:
The No Mither quest is genuinely the one I'm most excited for. Anything to break up the monotony of how most games go is great to me.
Maybe for killers but not for survivors whose games get tanked by terrible teammates running no mither.
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@FogLurker said:
Probably doesn't help that the tree's and rocks were part of the swf group as well.
Trees and rocks OP please nerf in next patch!
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1061887#Comment_1061887
Oh I haven't seen the vid yet.
I watched it, after you let me know who the person is. It was a very high pressure game with survivors highly coordinated, doing gens right in his face and trying to set up Head on stuns to save teammates who were in chase. They got 4 gens done and he got 3 kills.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1061844#Comment_1061844
Otz is probably the most reliable source of info on dbd game balance, next to Ussylis. He knows the meta well and understands complex dbd gameplay theory.
Ok maybe but No discordance, corrupt Intervention, surveillance, or Ruin?? Instead he used Bitter Murmur and tactics? He went against a highly coordinated team got 3 kills. This was also an exception as he said he has never seen anything like this.
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I don't even know who Otz is? Let alone why i should care.
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It is EXTREMELY inconsistent regardless of add ons.
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@Cronk said:
Never got hit by ds because I didn't "tunnel" on pc do devs do anything when people abuse you in chat?
Nice job against those guys. I believe they do. For the way the acted you should have tunneled the ######### out of them till their ass was sore.
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Fnaf
Childs Play
The Ring (always thought that would be creepier against) Movement speed and such might not create that same feel.
RE i love resident evil but don't want it in this game.
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Ruin is really strong with Surveillance. If it isn't found early you can really get a snowball going.
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Kindred, DS, Dead Hard, Iron Will
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Love:
Myers
Bubba
Freddy
Honorable mention Nurse don't see her enough.
Hate:
Ghostface (hard to break out of stalk or inconsistent)
Huntress(Hitboxes with dedicated servers)
Oni (framerate seems to suffer)
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I would say do you take the right angles, anticipate your opponent, can you loop not just drop pallets, can you figure out what the other player has equipped. Those are traits of a good player.
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@Tarvesh said:
The devs NEVER intended to stop or alter the Ruin change. It was happening no matter the consequences. Same with this upcoming invisible MMR. Get used to being ignored.
It was the same when they asked about a battle pass on a survey and it was already in the plans to release several months later.
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Fun there is no winning in this game.
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@24Life said:
Yet another match where unfortunately I was caught first and it was Leatherface who decided to Camp me the entire time with his chainsaw revving.
He ended up getting a second kill before the other two survivors escaped because instead of just focusing on generators one or two of them stood around doing absolutely nothing as if he had any intentions of letting me off the hook.
How about we come back this face camping situation by subtracting three points for every time the Killer stays Within 15 m of a hooked Survivor from the start of the hook through all of the phases.
This would ensure Killers wouldn't camp and survivors would hang in there and not just disconnect.
If the player you are against decides to camp you the threat of emblem progress lost or points lost is not going to stop them. They chose to play like that accept it and move on.
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SWF is what keeps the game alive.
Killers would play sweaty regardless.
This game is not an esport game, stop treating it like it is.
Maps, loadouts, RNG, vs player skill and offerings determine outcomes.
I look forward to new matchmaking. Hiding rank which is something really important to so few and the cause for so much angst might be a step in the right direction.
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@GHOSTfaceP3 said:
As the title says am I the only one? It gets very frustrating playing with potatoes and if they let me get to second state WITH kindered they don’t deserve my help
If my teammates are running around not do anything. Yes i will. If they are push through separate generators i understand the strategy and i'm ok with it.
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@Speshul_Kitten said:
What will be the point in even trying your best as Killer? If you do well, you’ll only ever face the top of the top, SWF.
Where’s the fun or reward in that, imagine only facing SWF all the time for having a high MMR score. It just sounds like free stress, not stress free.
You answered it yourself. Rank won't matter so if you get rekt who cares. Nothing will matter and be more casual friendly.
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I'm also on PS4 hadn't played since dedicated servers came out and couldn't decide if it was that or new doctor. I played one game and said nope,
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This was an oldie from a good person.
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I have been getting red rank killers on PS4 between 7-11pm est. My red rank teammates are a different story how the ######### they got to red let alone stay there.
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@Demogordon_Ramsay said:
My favorite is when I run We’ll Make It, unhook someone, and follow them across the entire map only for them to start Selfish Caring in the corner.
I will actually DC if someone pulls that on me because as lowly of a life form I may be, I’m still too dignified to share dedicated servers with those absolute goblins.
When they pull that when i'm running We'll make it and the killer is nowhere around i don't follow them. I also won't grab them if the get hooked again.
If you "Kobe" in front of me either through luck or deliverance. I won't get you off your second hook or heal you. My philosophy is:
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I never use it and only used it to get the adapt for Laurie. I play in various swf and nobody i play with uses it.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1043133#Comment_1043133
I don't mean to be that guy, but if someone is following you around trying to get flashlight saves, they aren't doing gens. I would really hesitate to call that gen rushing.
Logic and reason have no place in these discussions begone. It is always SWF and Genrush as the culprit.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1043796#Comment_1043796
Your character in a game is not you, doesn't look anything like you, and cannot be tied to you, this post is a little bit ridiculous.
I agree @SenzuDuck
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You guys care more about streamers and their speculation. Make up your own damn minds. Stop being a follower.
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Feels like a good idea. If they can tie matchmaking to individual killers and allow player to try killers they are unfamiliar with that is a good step.
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The problem is squads would run it and breakout. That is too much.
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@meatisadelicacy said:
I'm usually around rank 5, and I've had six different friends try to play this game and they've all quit because we get destroyed by red and purple rank killers. I've been playing killer for the challenges tonight, and in every game I've been matched against three purple survivors.
So when I SWF, it's 5, 15, 16, 17 vs a level 5 killer
and then
The survivors are 8, 8, 8, 16 vs level 16 killer (yours truly).
So I guess the question is: seriously? It cannot be healthy for the game that new survivors are so discouraged from playing because of the way match making is. Don't a lot of people play games with and because of friends? I know killers need to not be crapped on too, and I'm not trying to take advantage with a SWF game to bully a noob killer, but there has to be a better way.
Resident Evil 3/ Resistance will be out in April. Weather the storm
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Insidous Bubba is a meme and fun. Also don't take this game so serious.
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@meatisadelicacy DH works for me mostly on PS4 and that was before dedicated servers on Xbox i don't use it because it isn't reliable at all.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1026129#Comment_1026129
It's on our to-do list. The issue is that some perks are very easy to buff (simple number tweaks) while others are a little less so. Monstrous Shrine is actually a great example of that so I'm glad you brought it up. In Monstrous Shrine's case, increasing the numbers probably isn't the way to go about it (unless you really want Basement Bubba to be meta). Monstrous Shrine would likely need a new effect, which takes a lot more time.
@Peanits your comment makes Bubba sad.
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@The_Bootie_Gorgon said:
I don't have the perks for insidious bubba 😔. I hardly have any perks for him...
Bubba only needs his chainsaw and a basement
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Leatherface's don't read too good. You need to make this post @TitanByDaylight in emojis.
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@ShadowRain said:
Matches finish too fast now, SWF kills red rank killers.
Even increasing gen times by 15 seconds each would be decent
No increasing Gen times is not the answer. Reducing the size of maps which seems to be the direction they are going in.
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Rum and Coke and quite a few before you load up.
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I hadn't played since the ned of December so i wasn't sure if this was dedicated servers on ps4 or the new patch but killers appeared to be on ice skates sliding around. I also noticed my movement seemed weird.
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The ops post inspired me to make it.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/1018070#Comment_1018070
According to @GrootDude we have been waiting about 10 minutes now.
I haven't played since end of December and friends have been telling me the lobby times and match making has been horrible on PS4. Thought/Hoped the new update would bring out some people.
Good Luck Guys with your test. maybe que up netflix on your phones.
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Compare it to your lobby wait times.
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I started feeling this way around the anniversary. The fact that we have lost events(Summer BBQ, Hallowed Blight, Winter) bummed me out. The game feels really stale and you can't tell what time of year you are playing.
The other changes this year:
Nurse
Legion Again
Ruin
Instaheals
Battle/Grind Pass
Plus the bugs
I'm ready for something new.
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I do think this is a bad change for the game. I expect que times to soar with slugging and moris way more common.
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