brokedownpalace
brokedownpalace
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1948431#Comment_1948431
Also, definitely not common. People act like this happens every game and it doesn't.
Something needs to happen every game to be a problem?
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Literally who cares if it's specifically hit boxes or desync? Why does that matter? Either way the issue needs to be fixed immediately. Not 3 weeks after they introduce it
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The devs seem incredibly resistant to some of the simplest, no brainer buffs. There's literally no reason, in all the times they've touched up Trapper, they couldn't make it so he carries two traps by default. Freddy, Hag, and Pig carry all of their traps. Freddy and Hag being two of the strongest killers in the game. They literally cannot run out of traps, they always recycle them.
It would be like if Bubba and Billy needed to constantly search the map for gasoline to power their chainsaws. And they'd still be much better than Trapper.
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I guess I'll have to approach it as something I'll stumble across rather than actively look for. Not really my style of approach but oh well, can't win them all
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So yet another challenge that really involves no actual challenge other than luck. Filler.
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@TatsuiChiyo said:
As others have said just try and find them. Also from playing with my bro who was also doing red glyph, you may be in a trial with someone else doing the challenge and they are taking your glyph. It spawns one per person with the challenge but once grabbed the glyph vanishes
So wait you can grab them even if you're not doing the challenge? ######### lol
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I appreciate the tips guys but these are absolutely 100% not spawning every time they should. Sometimes I will hear that sound for like 2 seconds and then it stops so I search the area top to bottom and there's nothing to be found. Once was even in the corner of a map. Searching for these things is a complete waste of time. Time better spent doing literally anything else. What an absolute ######### show of a patch this was
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I'm tired of it, honestly. Unless there are significant changes to the quality of these patches I'm not going to be spending any more money on this game. I don't criticize the devs very often but ever since this latest patch I've just become fed up.
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Nah.
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@Nosferatu3145 said:
To this day I still think that charms were the worst thing to be put on the game. Now they give us those boring junk that no one looks at as "rewards"
I thought they were kinda neat at first and tbf some of them are really cool looking but they are ultimately useless. I notice them next to never in actual matches, even when I'm on the hook with nothing to do lol.
Like @_HN_ when they decided to go the battle pass route they had to come up with filler. But yes bloodpoints and shards would have been much better. Even going the Apex Legends route and letting us customizer player banners would be kinda neat and much more useful than charms
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@MrPenguin said:
The community thinks the map is pretty survivor sided as shown here: https://forum.deadbydaylight.com/en/discussion/225779/game-rework-survivor-sided-balanced-or-killer-sided
I agree with the community, its pretty survivor sided imo.
Also some examples if you care:
Also a video example for you:
The map is one regular map folded onto itself. Of course it's going to look like a ton of pallets in a small area. Between those pallets there's lots of walls, dead zones and drops.
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Xxx
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I hate them. Worst change in a long time. The walking animation with Fixated doesn't seem to "loop" properly so my character is constantly glitching out and will stutter for a second before shooting forward.
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I don't like them and they, along with this UI, make me not want to play the game. I don't feel like I'm running at full speed, Sprint Burst feels like a joke, I am constantly getting caught on walls in ways I never have before and I swear it's actually slowing me down.
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@Bond4ever said:
I like more the devs nerf lol
It's not so much the devs' nerf as it is a nearly word for word copy of what many killer mains have demanded for years now. They really didn't put much thought into it. Not entirely sure why it took them so long to implement this change if that's all they were going to do.
Their OoO idea is a much more thought out and balanced change so I can understand why it may have taken them some time to come up with it.
But even so, I still see quite a few people saying the DS nerf isn't enough, and as soon as this change is put into the game, the next big focus will be on nerfing its combo with lockers and Unbreakable.
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@[Deleted User] said:
That's the cut soundfile for Myers when stalking.
The reason it was removed in the first place was because it would just alert the Survivors of Myer's presence when stalking them and because of that, it would become nothing more than a liability for Myers.
While it may be more true towards Myer's character, gameplay-wise however it will just end up being more of a hindrance than a benefit.
They could use it in a different way. Like when he goes from tier 1 to 2. Or down from 3 to 2.
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Don't base your self worth on how well you play a video game that has luck/RNG play a large factor in the outcome.
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Much better than it is now
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D Slinger 😏
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I think it's a very balanced perk. Obviously really only good for solo players but not every perk needs to benefit swf.
Absolutely does not need a nerf.
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1912455#Comment_1912455
This was a post from FreakPrince (I have no idea how i quote comments from another thread):
Use this website: https://www.exophase.com/psn/user/FreakPrince_/
You’re welcome :)
Thank yoooooouuu
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Yeah it's a scary thought lol
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Oh and on the PS4 there's no way to track stats like that. If pc, Xbox and switch players are wondering why I'd post this
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Get good
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Lol
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Because I have a need for speed!
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1907943#Comment_1907943
This certain streamer wouldn't happen to have a massive beard?
I don't get why he even streams the game anymore. All he does is complain about it the entire time.
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@Monarch said:
https://forum.deadbydaylight.com/en/discussion/comment/1529329#Comment_1529329
He killed everybody, he is good, but then crutch perks let the survs win
Lol
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It would be cool if you hallucinated other survivors in the game too lol
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I'm the same. A lot of the BS used to get to me. I'd end up yelling at my TV in frustration. Then I realized how ridiculous I sounded and made it a point to relax. Now I either laugh or roll my eyes at survivors/killers when they are being *****.
Also what is a bag of corns?
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@Ebolachandesu said:
https://forum.deadbydaylight.com/en/discussion/comment/1897969#Comment_1897969
Yes let me use 90% of my traps in one general area where there is no gens
Then why are you bothering with that area??
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👶🤡
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There's literally dozens of reasons to leave. It might be as simple as I now have somewhere to be in real life, or I need to survive to finish a challenge or ritual. Could be several different killer perks or powers I don't want to risk going up against. It could be that I don't think you deserve to be saved. It could be the basement. Maybe I'm currently lagging and worried I'll get ######### over because of it. Maybe my game is glitched out. Maybe I think the killer is new or had a rough match and I don't want to give him a hard time. Maybe I just feel like leaving.
I feel like this is something you could sit and think about for a couple minutes and come up with your own answers. Nobody is obligated to save you.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1894847#Comment_1894847
I've seen two Elodies since her release 🤷♂️
You're not looking hard enough
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@Zeus said:
Coup de Grace shouldn't consume a token if the lunge doesn't exceed the default lunge distance. It's a simple QoL change and makes the perk a little better with killers like Myers and also counters dead hard directly (maybe).
This is the buff it needs. Maybe something else too but this is a great start
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She needs better pants or shorts. I like her tops but I'm not a big fan of her bottoms.
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Be better
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Yes. They'll make tweaks and adjustments but the old HUD is going away
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1892054#Comment_1892054
He's partially right.. The bloodweb will always go for the highest tier perk first. Had he bought them in reverse order; this wouldn't have happened.
That's just not true. The Entity will go after lower tier stuff. It happens to me all the time
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Nice
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Working as intended.
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If you want a character so bad you feel the need to create a Twitter account dedicated solely to spamming every single DBD tweet then you deserve to be shamed because it's incredibly annoying and accomplishes nothing. It stifles actual conversation people want to have about balance, changes, etc.
Think a certain character would be cool? Come up with a neat concept for their power and/or perks and share them every so often. That's likely to get a lot more respect and maybe even serious consideration from a dev.
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Yes.
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If a survivor is downed by a locker and you know at least one survivor has Head On, why wouldn't you just check the locker? After the first time it happens, that's on you.
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We're not getting any killer this month, never mind licensed. A new chapter is two months away.
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@TheClownIsKing said:
PS4 back button?
@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1889314#Comment_1889314
Yeah I think he's referring to 1 of those "Pro" controllers.
Sorry I forgot what they are called.
You have extra buttons on the underside of the controller which you can map different buttons to.
Personally I find them a waste of money, they're expensive and very fragile
Attachment. It goes on a regular ps4 controller and adds two buttons to the back of the controller. Made by Sony. You can get it for $15-20. Like I said it's better for FPS games but I've been trying it out on all the games I regularly play.
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Tbf "that town" means Silent Hill 😉
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Spirit stinks on ice!
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They're not nerfing Dead Hard lol
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@Mr_K said:
I'll notify the Geneva Convention.
I think we're going to need to go higher than that.. 😳