blue4zion
blue4zion
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- blue4zion
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I actually would like this too, I'm not sure a good reason as to why. Game development has always interested me, and I like seeing how games change while in development and sometimes I wish i could go back and play older versions. They've changed for the better but sometimes older versions of games felt different/played different and you just want to go back and experience it again.
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@Akuma said:
I mean I know they changed it but sometimes it's just weird how fast blinds are. Maybe it's a bug or Im just wrong with it
maybe i should test it as survivor if I see any differences between different flashlights and addons. Man and I never play with flashlights ^^ Not worth it in solo in my opinion
I agree, I don't use them either. I'll see if I can do some testing in kyf and I'll let you know if you haven't already found out.
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Honestly we need something like this for both killer and survivor.
Killers are getting the option to open the exit gate, but you still have to wait till all the gens are done. They should be allowed to open it at anytime imo.
I like the well idea for the survivors, if they wanna give up they could jump down the well. The issue here is, this would screw over teammates and if they leave right at the start it'll be basically bringing back less than 4 survivor games after they're finally doing something about it.
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I'm in the same boat, as I cannot play this killer. This and the nurse are my two least played killers.
At one point I was playing multiple rounds of billy to try and learn him, but after, ya know how a survivor gets stuck in a corner by a billy and it's a free chainsaw? Yeah I missed that. Haven't played him since. I should revisit him since my darling spirit is clearly going to be bugged for life :')
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How dare the survivors do the objectives?!!?
bait tho
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Bring in boil over and a preschool offering and if you're lucky you can make it really difficult for a killer to hook you. There needs to be a hook down there if the basement doesn't spawn.
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As said above they shouldn't anymore.
However I did notice while playing survivor that one of the tooltips during the loading still says addons and better flashlights blind the killers faster. This has been overlooked for a loong time clearly as the change has been in the game for several months.
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This doesn't include stbfl and surv, but this is one of my most favorite spirit builds:
Addons:
Gifted Bamboo Comb, White Hair Ribbon, or Bloody Hair Brooch and
Katana Tsuba or Wakizashi Saya
For Perks, I always at least bring in Brutal and Enduring. Third perk is typically Fire up, and fourth can be spirit fury or other of your choosing. You can swap out fire up or spirit fury for bamboozle, but I personally never need it because i just use the windows for mindgames anyways.
This build is fantastic if you're really good with spirit mindgames, and can trick the survivors at pallet loops.
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I like this.
Also they need to fix thana, they really nerfed it. It's only buffed once all 4 survivors are hit, such crap. Return the higher numbers and remove the healing debuff on thana.
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I learned dbd from HybridPanda so I'm kinda more on the "softy" side of killers. If someone dc's or gives up, I'll usually let the last person take the hatch.
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/456044#Comment_456044
Seems to me that the only survivors who are truly pleased with the state of things are survivor only players who know full well the extent of control they have on the game and are toxic little nincompoops. As someone who plays both, I feel like more fun and fairness would be had all around if dbd started feeling as scary as it did when you first start playing.
Yeah that's probably when the game felt the best to me, loved how terrifying it was when you knew nothing. They need to add more scary aspects to the game. Something i'd personally like to see is darker games as survivor.
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Freddy is still worse. Don't use legion like you would in the current live servers, figure out different uses for his power. He's better than before, just no longer has the ability to inevitably down a survivor.
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The feathers and stuff he would keep, he collected from things he tortured and killed.
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But it should be circles with little zigzags and such around it cause mindgames...?
Lmao fr though looping is gonna be here till they do something, but I'm not sure if this is something that will ever leave dbd.
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I feel like it should add something like silence the slamming sound when ending the search early.
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I believe they both do yes, I think one of them fails to state that they increase vault speed but they both do.
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Smaller killer hitboxes would fix a few issues so yes
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Honestly it was my least favorite but still an awesome one no matter what
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Survivor: Kindred.
If you're playing solo, letting everyone know who's doing what can be a massive help to the game, as smart teammates (god willing) will be efficient and have 1 or 2 working on gens and 1 going for the save rather than everyone guessing if someone is already going for the save.
Killer: Not really sure, Fireup?
I use this perk somewhat often and don't really see many use this. I use it because the additional speed can really help endgame if you didn't already sacrifice everyone. It's not a major bonus, but you're getting a bonus on almost everything rather than one stat.
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Ooh just today I was wondering why the legion acted like they were in pain or something after a frenzy. Possibly...
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Spirit:
Can no longer see scratchmarks and can attack 3 seconds after phasing.
Yokuyoke Amulet also now considerably decreases activation charge speed.
Prayerbeads also now moderately decreases phasing duration.
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I think everyone who says he’s worse than freddy are just still playing him like before, or similar to Before
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Footsteps are also way too quiet now, hurting killers. Lots of sound got screwed on the plague patch.
As for the chase music itself, they'll never give us an option to lower the volume as it's the way it is for a reason.
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Use anything you want. You can close the endgame chat with the little arrow on the bottom. This game is full of toxic, as*hole survivors who will treat you like #########. My first killer round I got so bullied and upset, I swore to never play killer and I didn't for months. Watch videos and keep trying killer, try not to let those people ruin your fun.
Welcome to Dead By Daylight
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I really love the Nea and Legion outfit, but mainly excited for the Spirit Cosmetic :}
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@Yamaoka said:
I'm more hyped for the bug fixes. Had multiple games as a giant survivor now. Couldn't see anything but my huge ass that covered the whole screen.
Jane: "I got the biggest booty"
DBD bug: "hold my beer"
Oh yes this needs to be fixed had it happen to me too. Despite hardly being able to see I somehow didn't die in 10 seconds.
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Generators are being removed in favor of escaping via vehicle.
Did anyone here know that was an early concept for dbd tho
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I don't think your changed can work but I 100% agree with you for that feeling when you first play the game. I miss how it felt, so scary and everything was so confusing and new. Completely different compared to how it feels now especially on the survivor side.
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While being stalked, a sound would play just before he would tier up or something. There was a bug which caused it to not play, but then the devs liked him without it so they just removed it.
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@Jesya said:
I think its Myers and Laurie cosmetics.
I did notice them in the store as featured recently and it made no sense, so perhaps
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/434463#Comment_434463
It could be that.
Sadly it's not summer so I'd place your guesses elsewhere. Lots of people are thinking it'll be a contest
I really hope not
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/431049#Comment_431049
The Spirit is a trash tier scrubstomper. Period. Assuming you're not playing against potatoes, she has both horrible map pressure and non existent chase utility. The first because of the stupid timer the devs slapped on her power for whatever reason, the latter because she can't see survivors and she cannot even hear them properly because of the hairdryer-like sound she emits, while survivors can know exactly where she is at any given time by simply listening to her footsteps. She is a horrible killer. If you 4K with her, the survivors you were facing would have been 4Ked even by a perkless speed limiter Leatherkek. She is nothing near the Hillbilly. She does not compare in the slightest.
This 100% tells me you played her for awhile, really couldn't get her power down and now you think this. Why does this tell me that? I was absolutely the same way with her for a long time. Now, I main her due to how fun she is and the potential she holds.
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Personally, I'd say Spirit would be more worth it to take the time and learn. Watch videos of others playing her and learn how to use her power effectively
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Can we get a spirit pin tho
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they tried this once, no good.
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It better not be. Those are so lame, give us something everyone can benefit from if you're going to call it a surprise
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Honestly, I thought it would be neat if a survivor could reopen a hatch only after it's been closed by the killer, but it's takes a hot second to open similar to the door, maybe shorter but you couldn't keep the opening progress. This way the killer won't just go back and forth between two doors and will have a third exit to check on.
Probably a bad idea tho
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@xChrisx said:
Bunny feng is coming
I'm kinda thinking this too, but doubtful as it should have been found within the game files.
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Would they do a surprise event?
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While working my mindless job I thought up having perks appear only as level 1 on the bloodweb, and you have to bring them into x amount of trials to get the higher tiers. I don't think this would be a popular decision tho
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Also did anyone notice that the map in the video was all of the MacMillan maps in one? MASSIVE
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I really hope they do something to him to make more want to play him. I rarely face him and he's one of my favorite killers simply by design
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Both Claudette's and Meg's old outfits.
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Yes let us have a moment of silence for something we have never tested and are just assuming is bad.
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@Detective_Jonathan said:
lol how is this an exploit it is literally a visual bug. I had some streamer accuse me of abusing it simply because the window was blocked for him but not for me.
Ya'll need to chill out.
It's not just a visual bug, a visual bug would be something that only looked different from how it's supposed to be, but acted the same. Since you couldn't see it become blocked AND you could still vault it, it's more than just a visual bug.
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It was much worse when she first came out, but it's still not completely fixed. I'm not sure if the devs ever said anything on this so it's just another issue we have to sit and wait to be fixed.
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lol this feels like bait
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S U R P R I S E
We still haven't fixed the spirit
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OI ABOUT THE COLLAPSE STARTING WITH 4 GENS.
I think this is after the killer opens the gate, they didn't specify if the killer can only open the gate after all gens are done. This is here to either keep survivors from holding the game hostage OR for the killer to give up, like if they're about to dc but instead can just force the game to stop this way.
This is just a guess btw