azazer
azazer
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- azazer
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Agreed. If the debuff remained after a sacrifice it would be fineblue4zion said:I personally think that all it needs is to keep the penalties after the survivors are sacrificed.
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Spoken like a man who doesn't fish. It's not about the wait, it's the catch at the end.friendlykillermain said:@Master said:
I mean, I dont give a damn if survivors cry a lil more about camping :sarcastic:You should be careful with your wishes, because just like the easy pips, your wishes will disadvantage you in the end too^^
yeah but evne then who actually ENJOYS camping no one not even the killers not even the toxic ltherfaces no one actually derives enjoyment maybe pleasure but just that
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Two games in a row yesterday I forgot I had an ebony. First one sucked, but I burned another thinking I wouldn't forget. When I finally noticed the kill button on the past person they disconnected
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But wait, if leather daddy only wore white people faces, wouldn't that mean he's discriminating against black people faces, and thus be called racist all over again?
Quick picking on bubba. He's an equal opportunity killer. -
we're talking about add ons not base characteristics. If you want to claim his coxacomb clapper is balanced by his shimmer you can justify spirits beads that you are invisible to the spirit.Dudddd said:
Wraith you can hear his loud footsteps if you have good headset and his invisibility cloak you can spot from a distance.BigBubs said:Wraith has an addon to remove the sound too and has no downside...so what's your point?
It's fine. There are way more powerful addons in the game. -
Found hatch in barn, corner of the map.
Went to stand on top of farm equipment in the middle.
Survivor comes right to me thinking I'm camping the hatch.
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Literally your standard players.mcNuggets said:How do you get 4k with camping lol?
What morons are you versing
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@Raccoon
Keep em coming. We're camping our way to rank 1. -
Haha ya I guess you can say that if you are being generous.TigerKirby215 said:HybridPanda did it first.
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Moar
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Wanting more.Raccoon said:I will do some more tomorrow if anyone wants more O_O
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I'm still for this. Keep camping. Btw what your technique
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Guess we'll see after the first screenshotChesterTheMolester said:What rank and what build? -
You want socked? Find out how much it will cost to use those licensed looks and song. If you want it so bad start a go fund me in the devs behalf
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So your complaint is the killer outplayed you? Seriously all the issues you have stated aren't killer balance but user sided. Maybe instead of demanding the game be brought down to your level, you ask for tips and raise your self to everyone else's standards.DeadbyDuran said:It seems like every time I play against LF I cant get anywhere. It’s nearly impossible to actually get a LF who’s braindead and can’t make sharp ass turns. Having teammates who don’t act like bots helps as well -
If victims HAVE to go for the save, a relative viewpoint supposing on you pipping being the end goal, then the killer has more reason to camp because you HAVE to go to that one spot.thesuicidefox said:You forget that survivors are forced to save the guy on the hook or lose Benevolence. If you ignore that first guy on the hook and just rush gens you can't pip unless you do 3 gens by yourself and escape unbroken, and even then you still need to have a chase for at least bronze Chaser.
In the past yes, losing to camping is entirely on the survivors. But with emblems, they have to save the guy or they can't pip. Ignoring the save isn't an option anymore.
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Campers don't need justification. Players can choose to play however they want.BLUE_APE said:But just for the record, your not justifide for camping if you were having trouble chasing one survivor (or tea bagging, and flashlight flickering) .
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Too disorientating.ModernFable said:@HorsePower said:
Monitor & Abuse and Shadowborn do not stackWhy don't they stack? Did Behavior deem it too strong?
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Or just use quick and quiet.Jack11803 said:Or just make it so the slow entering of the locker doesn’t sound like a train squealing to a halt if the killer has half way decent hearing
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Side note: devs started their intention of giving all killers 2 ultra rate add ons. So suggestions might inspire creation of add ons in the future
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No one playing her = you need to have skill to use her. She isn't a pick up and play character, you have to know survivor habits and headphones are pretty much required.
Can't catch survivors running in a straight line is factually incorrect
I agree I dislike having to come full stop to use her power, but add ons offset hey ability to catch up on a chase. Otherwise, you should use her ability to ambush victims, not to give chase.
"Wraith has no way to sneak up on anyone"
If you can't sneak up on someone mostly invisible and with no heartbeat then your technique is flawed.
Worst killers in the game, Freddy and bubba, have normal movement speed -
Actions that have a charge back like gens, healing, gates
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This would allow killers to hop scotch hook to hook all the way to the basement.
This would allow killers to hold the game hostage.
No thanks -
I think it's funny that you say game after game killers camp, yet game after game you validate it by going for the unhook. If you know the killer is camping, you played into his gambit.
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Assuming killers can still get points after 60. If this is true, perhaps they are low key posing survivors to play killer for those extra bloodpoints to alleviate the current radio unbalance
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That's some next level mind gamery. 4th wall breaking mind games. I've only seen the like twice before. Please allow me to become your deciple sifu waffleMegaWaffle said:@azazer said:
I completely agree with OP. that ham fisted camping has no flare, no art. At least hide behind a wall.No its fun to face camp because people think you're being a jerk when in reality you just ran to the washroom and didn't want people to get a free rescue. Its all about the mind-games fellas.
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An addition to all the above, one victim =/= one killer. Being an asymmetrical game, it should require teamwork to get off the killers shoulder. 4 victims = 1 killer
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DS is getting changed. It SHOULD have been in the past patch.
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I completely agree with OP. that ham fisted camping has no flare, no art. At least hide behind a wall.
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Devs tried punishing killers and the victims abused it. They added more to the hook timer, they did this new emblem punishment, they have perk after perk that activates x distance from hook. They created swivel hooks (PSA: this eliminated face camping. That problem no longer exists and you are using a bastardized definition).
Killers who are going to camp are going to camp regardless of any idea you have, so here are the two things you need to do if you want camping to stop:
1. Learn to hide better, and juke the killer in chases. You can't be camped if you can't be caught.
2. Don't go for a save unless you know the killer is chasing someone else. If you go for the unhook and he's there, you completely validated his tactic. -
I only use fired up to give MM speed on a tuftstone build.
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Going to point out that the secondary objective from the event makes for non standard gameplay.Sinner said:Every time identical outcome. Have huge respect for him. For the rest of you whiny forum killers. Git gut.

This string of victories could come from the elongated gameplay rather than Freddy being soooooo good. -
That has nothing to do with the games health. Killer lobbies were so long because you NEEDED to play killer to get vials. This caused the 4:1 radio to tip as more and more survivors finished their grinding and moved to killer roles. That was the hot fix. It's about getting vials not fun and unrelated to game health as a wholeakbays35 said:@Rebel_Raven said:
If the killer isn't having fun, then there are less killers, and therefore less people hosting games.
That means more survivors waiting.Both sides need to be having fun, obviously.
true, but if killers are waiting in lobby for 30 minutes and survivor wait 5 seconds for lobby during a popular event that kind of shows the games health, to the point that the devs had to hotfix the event to keep survivors on their side.
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I'd be ok reworking some of the old maps. You can feel the difference between the originals and the new ones.
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The devs said when they came out with this perk they purposely excluded it from working on snap out if it to keep it from becoming an essential and overpowered perk for the doctor who weaponizes his terror radius. No other exceptions were to be made because they weren't game changing
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Being found is a failure on the victim's part. Learning to stas hidden is the best way to extend game time and not get 4k'dKind_Lemon said:If survivors didn’t loop, they would all be found and downed tremendously quickly, leading to 4ks every game. The game is broken, and yes, the developers realize that. -
Pig/wraith. RBT then invisibo chase and body block jigsaw box into count down runs out
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This. Stridor without headphones won't do anything. You need good headphones to get the most out of this perk.BearTrapSnap said:
What kind of headphones do you use? When I use ear buds I have a bad time, can't even turn the volume above 50% or it goes garbage. My PS4 headset however has great surround sound and it absolutely helps. Stridor on the Spirit works extremely well for me.amneoss said:
It's not just when watching streams though. It's also when I'm playing. I can not hear survivors.PigNRun said:@amneoss said:
I can't hear anything in this game. Stridor or not.
I can tell when a gen is being worked on or a chest being searched but that is about it.I'll be watching a streamer like Tru3 or Panda and they'll say I heard them breathing/moving. It genuinely has me concerned about my hearing.
Well, regarding streamers, dont sweat on it. They usually have their obnoxious voices all the way up to 95% volume and game down to 10%. Streamer mentality.
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I have. It sucks that tier 3 isn't a 100% thing though. But I've found a few that would have otherwise snuck by. One of those things that it's situational but when it works, it works well. Figured it would be good to locate non injured victim walking so as not to leave a trailEight said:@azazer said:
Has anyone tried using spys from the shadows? I'm trying to get it to tier 3 before I start using it. But since you can't use auras while phasing, I thought the loud noise indicator would be a good way to track peopleNever, ever got any use out of Spies at all. TBH I'm not convinced it's even a working perk.
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The above.
You gotta think this a game that's been out 2 years. It's core player base is already established and they aren't selling at a high price when new players enter the fog. They aren't raking in money, they are maintaining. They even started micro transactions, which I don't think was from greed but necessity. -
Has anyone tried using spys from the shadows? I'm trying to get it to tier 3 before I start using it. But since you can't use auras while phasing, I thought the loud noise indicator would be a good way to track people
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I'm positive 10 seconds is an exaggeration. But without screenshots I'm thinking it went something like this: you hear EW 2 killer has an add on that increases stalking speed. You don't know what happened during the chase, he probably stalked the victim a good bit. He runs to you, you take a hit, and he stalks you a bit more to 99%. He catches up and boom.
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Agreed. Been having issues with survivors tip toeing around traps at bottle necks.
Maybe instead of trap size, they can increase survivor hit box and solve traps and looping at once -
Ha ha @Wahara thinking you're big and bad talking smack on the internet. What's more mc_harty is spot on. Trying to have the last word and not tag anyone is like muttering under your breath after you walked away. You're a sanctimonious NPC with garbage opinions. Everyone else in the gaming community can enjoy the game without getting a stiffy for a corps made of pixels. The fact that you don't makes you the deviant. You're a social Don Quixote seeing imaginary problems, demanding we fix the non existent issue, and when we kindly respond you to get bent pretend like the issue is with us. Don't bother tagging me after you couldn't do it the last time you aren't worth the seconds it would take to read your responseMc_Harty said:@Wahara said:
No one else? @Orion , possibly? @powerbats ?whistles
click click click
Come on. Don't be shy, I won't hurt you.
I'd especially appreciate @azazer . I got my pimp hand ready for you, boy.

You know if you're going to act cocky, you might as well tag them.
Don't worry... I'll do it for you since you suddenly forgot how after tagging me in a different thread.
Strange... it's almost like you enjoy talking ######### behind posters back.
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Then this brings me back to a portion you trimmed out. I think it's ok for it to make you uncomfortable. The fact that you on a personal level are deeply affected by her appearance is a good thing.Lyinginbedmon said:@azazer said:
@Lyinginbedmon
But aside from the peace of mind it will give you and a tiny minority how will changing her make the game better? How will putting you at ease make the experience an improvement as a whole? Will covering up her cuts make her more in some way? What exactly are you proposing and explain how it inhances the concept of a murderous ghost driven by vengence?@SIX said:
From our little conversation, i don't think he/she minds her showing some skin, the problem is she's a Killer who doesen't look scary or intimidating the way she's designed.This is a Horror game, she's supposed to look scary not like some cheap stripper, again, from what i've understoodI actually think she achieves her goal of looking scary, but I don't think it's aided by virtue of her being undressed. As mentioned, nudity isn't itself scary. The scary parts of her design are the hair, the eyes, the gashes and floating limbs, the shards of glass etc. not that she isn't wearing a shirt or somesuch. These are all aspects that tie into her backstory as well as the thematic elements she's inspired by, but her nudity isn't supported by either.
To clarify @azazer, I don't want to cover up her cuts. Even her expensive cosmetic doesn't do so, but actually accentuates them to a degree by showing them through the corresponding slashes in her outfit. She's just as intimidating there than she is in her current default skin.
I don't think her being nude or covered will enhance the game or detract from it's element of horror, but conversely I don't think it adds anything either to have her unclothed. We can accomplish the exact same goal without leaving her all but naked, and if her cosmetic is any indication, we already have.
The primary consequence of having a nude young woman in this horror game is that we have to see it all the time because it's her default appearance, it'll show up in marketing materials and it'll be the first thing we see in most matches with her. That just raises a whole ton of uncomfortable situations for a lot of people. Situations that aren't raised by Killers like the Huntress or the Nurse.
Sex and horror are intertwined since forever. From the phallic symbolism in the alien franchise, Dracula biting necks, to the old old tales of faeries luring young lads and ladies, succubi, and other cautionary stories.
You said her being nude doesn't bring more to the table, but I'll argue your reaction is the extra element it brings. To a portion of the population she evokes more reaction with less on. And as you admitted covering her won't add anything -
@Lyinginbedmon
One of the biggest parts of her visual design is to show off the horrible cuts and dismembered limbs. It also mirrors the hack and slash Mori she has.
It's supposed to be jarring to look at her. And if your own personal politics makes you even more uncomfortable I think it's for the better.
But aside from the peace of mind it will give you and a tiny minority how will changing her make the game better? How will putting you at ease make the experience an improvement as a whole? Will covering up her cuts make her more in some way? What exactly are you proposing and explain how it inhances the concept of a murderous ghost driven by vengence? -
Hopesicles. New favorite term.Orion said:I call them meat, hopesicles, hook adornments, and so on.
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I think coming from the position that your alphabet soup aligned character 'should' be included is the issue. I don't recall anyone's sexuality survivor or killer being mentioned save for the very recent wraith/nurse thing. It's not essential. Mentioning a character's sexuality is you sexualizing the character for no other reason than your own self interest and the same with the spirit body shaming. You're projecting your internal politics on a game where it's not needed. Leave the spirit alone and go write a fan fic or somethingWahara said:I wish you luck with this conversation, I really do. Gamers aren't exactly known for their awareness or sensitivities in relation to social issues. I attempted to have a productive discussion about the inclusion of LGBTQ characters in the lore section just to be branded as a social justice warrior with an agenda.
I hope you're prepared for 99% of the posts in your topic attempting to discredit you as a feminazi.
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Blindness is only worth a damn as third seal, and that has its own totem issue. But I agree I would like the bubble to disappear for blinded survivors when hooking. The point of removing auras is so they don't know where they are hooked. Having a bubble appear just lets them know where to look.
It was pointed out the black Bubble is for the killers benefit, but I feel this perk suffers because of it. Maybe the mechanic is too ingrained in the game to cancel out, but it would be nice.
Until that fixed I mainly use blindness to slug