artist
artist
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/359622#Comment_359622
Yep, once that happens once to anyone, that perk will collect dust. After a week, you won’t see it much anymore. What a great counter to tunneling, when you get tunneled and still can’t use it! Lol. It’s supposed to be a punishment to the killer for tunneling, it shouldn’t be easily countered. They won’t even have to wait 60 sec if you are at all decent at running, you reach a pallet or two and you can easily eat up a large part of the clock yourself.
If they really wanted it to be counter to tunneling, ds would be active until someone else gets hooked after you've been unhooked. but nah just make it about as useful as no one left behind because balance!
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@PiiFree said:
https://forum.deadbydaylight.com/en/discussion/comment/359644#Comment_359644
I'm not surprised at all by that but you realize what this means, right?
If the lack of skill causes a problem for people to win, it means they can solve the issue by simply getting good at the game.
Who would've thought that you will have trouble winning if you suck at the game? Crazy!
with your logic, what would be the point in bringing ruin if a group of skilled survivors join ur game? there wouldnt be, you'd still bring it tho.
but in a real game situation, however, there'd defenitely still be a point because people will always mess up skillchecks. there are people who play this game on a daily basis who manage to still accidentally blow up gens
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@PiiFree u said it yourself, "a perk that only affects bad survivors"
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my point was not everyone is a decent or a good enough player to consistently hit great skillchecks, u shouldn't be surprised by that
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hey just to remind u not every game is a 4man squad with players who sweat in this game lmfao
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/359589#Comment_359589
Hitting people on the hook doesn't make then die any faster ya know.
If he wanted to camp fine but the hitting repeatedly combined with the verbal abuse post-game, it just highlights the entitled boosted killer mentality.
God forbid a survivor has the nerve to try and live. Perhaps we should have a stopwatch and when 40 seconds have gone by we just stop moving and let the killer catch us?
predetermined end-of-chase timer? legion? ok sorry
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@Eveline said:
Unwinable because of the perk that blows in the first 10 seconds of the game. Ok.
that doesn't happen every game, don't act like you don't know that. and its been happening more recently because of broken hex spawns. ever notice that the first hex totem always spawns to the left of the coal tower, either next to some trees or in a structure?
on a side note: stop going straight to your ruin at the start of a game. survivors are watching u
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@PiiFree said:
https://forum.deadbydaylight.com/en/discussion/comment/359586#Comment_359586
It's unwinnable because of Ruin? A perk that only affects bad Survivors and can totally be nullified with skill?
That's pretty funny but also very sad...
its unwinnable because billy is already a fantastic killer that can put out a lot of pressure. add ruin onto to that and its really hard to progress the game as survivor. also this logic people have of "just hit great skill checks" is so dumb lol. no one hits every great skill check, there's no denying that
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its fun to get random, generally bad perks to work for you. have u ever gotten 5 stacks with autodidact? or actually lost a killer by using quick n quiet to hop into a locker? its a lot of fun
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/359588#Comment_359588
@artist Do you realize how ridiculous that is? Yet you are asking killers to do the same
by that do you mean you're situation of doing all gens to 33%? if so then yeah that's really stupid. in your scenario you're asking to throw the game. what I'm asking for is to not be a dick to win. but I guess people cant win without it???
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ds will be replaced with deliverance.
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@Master said:
@artist Nobody asks you not to do any gens at all.
Just repair a gen to 33%, then switch to the next, repair 33% again etc etc
Once all gens are at 33%, continue repairing them to 66%
Once all gens are at 66%, you are allowed to finish gens.
Do that and I will do the same with survivors and 2-hook everyone before I kill someone =)
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ruin billy defenitely a pretty big annoyance. if you're solos it just might be unwinnable if the billy is a decent player
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@BringBackOldBT said:
They need to remove legion, if you wanna ban for DC I'll just suicide on first hook, good luck banning people for that. Btw 100 bucks tells me anyone who wants to "punish the evil dcers' are just legionmains salty that everyone is rejecting their braindead killer.
you fool! you're speaking facts! you better run while you still have legs!
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@LegitAdventurer said:
https://forum.deadbydaylight.com/en/discussion/comment/353675#Comment_353675
Killers see doing gens in a similar light as camping and tunneling. Are you going to stop doing gens to avoid being an A hole? Of course not. So killers aren't going to stop killing you because they're scared you'll think they're an A hole lol.
I personally don't camp or tunnel. I prefer to have two hooks happening simultaneously, which you can't do if you camp and tunnel but to each his own. Killing is your objective. Kill however you want.
really? you can win without camping or tunneling, you literally cannot win without doing gens LOL. I dont see how u can compare the two, and anyone who believes they correlate most likely only care for killers
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/354373#Comment_354373
Breaks the game? By not being exactly like every other killer? Come tf on. Insta heals and BNP break the game in that sense, as they rush gens and make healing a joke, and nurses useless.
They dont break the game. They changed up a meta that everyone was comfortable with, and now people cant ######### handle it.
you're complaining about BNPs in 2019 so I'm just gonna leave it at that
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@SilverHuskey said:
https://forum.deadbydaylight.com/en/discussion/comment/356493#Comment_356493
No, You are just a child who can't play the game properly. Get over your own inflated ego kid, get off my thread or i will report you for harassment. Bye now.
https://forum.deadbydaylight.com/en/discussion/comment/356279#Comment_356279
People also HATE wraith, Trapper is annoying so yeah you often see DC's with that. It is not an exclusive Legion issues. Lot's of players are children and will just leave if they don't get their way.
Meanwhile i play every survivor game to the end. Quite often i will be on the phone with my friends and i hear the Meyers music and i'll just be like '######### GOD DAMN IT KILL ME NOW MY LIFE IS ######### I HATE EVERYTHING!' but i just Urban Evasion the ######### outta there.
I'm the child but I gave u a fair argument that you replied with "you're the kind of person I despise", and now you're telling me to leave? right
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@ChesterTheMolester said:
https://forum.deadbydaylight.com/en/discussion/comment/355172#Comment_355172
Looping is fair game but hated, does that justify a Killer DC? A survivor DC ruins the game just as much as a Killer DC.
What if enough Killers go on board DCing every single time survivor runs past a pallet without dropping it? You would be in no position to complain about it and if something like that happens i will call out on your hypocrisy every single time you start crying.
anyone who hates looping hates on a survivor's way of surviving. its literally all we have other than hiding, and most people don't find fun in that. and i wouldn't complain about that completely hypothetical situation because for 1 its a horrible comparison. comparing dcing against 1 killer because they're horribly designed to a survivor's means of surviving is idiotic. and 2 it would never happen. even the bad killers who can't run loops well don't dc from it lmfao. it'd just be hilarious if it ever got to that point
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shitters will be shitters :/
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person 1: I dont like legion so I dc. he's broken and unfun
person 2: *lays out counters to legion, as if it'll change anything, while completely ignoring why people don't like him*
me: \(-_-)/
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stop letting something so little get to you?
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@GrootDude said:
@artist that is very strange, but I did recently find out you can’t runners vault while intoxicated.
another unfortunate feature to his bottles. dont get me wrong hes not that great hes just unfun to play and go against (for me)
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also it being his only power doesn't make him balanced
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@GrootDude said:
@artist you can still see.... it is balanced since it’s his only power. He doesn’t have enough mobility for proper nap pressure though so I say he isn’t one of the most balanced.
speak for yourself
381210_screenshots_20181109215516_1.jpg -
huntress, strong killer with very good pluses and decent negatives. fun to play and verse, and has counterplay to loops, while at the same time survivors have counterplay against her
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@Teddyripper34 said:
Spirit and I'm surprised no one is saying clown. He seems pretty balanced to me. Give reasons as to why not pls lol.
nothing's fun/balanced about not being able to see, moving slower and being forced to throw down pallets early
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default fortnite dance
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a good nurse and a bad legion is equally annoying to face. how does that even work lol
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can we don't??
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https://youtu.be/t8u0jRxN2kQ here u go @MaxiferPriest
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@Delfador said:
I do agree with you on that it is killers' job to prevent gen rush. That is the difficult part of being killer. Any killer will get 4k with 20 min games. They don't even need to be good, just press w and waste pallets, and then start to get downs when no pallet is left.
Stating that, current gen rush is too powerful and killers are forced to use hex ruin in order to apply pressure. You just can not ignore this fact.
This is not a git gud problem. The best killers in DbD, be it zubat, scott, umbra, marth etc. feel enough pressure to use ruin on the majority of their killers (zubat for example doesn't use ruin for his billy and nurse)
Killers should not feel like they are forced to use ruin, there should be an additional object that will replace ruin and will be more reliable than ruin. After that, they can even nerf ruin, I really don't care.
I can defenitely agree with most of this, however, once a 2nd objective is added, what happens to the killers that already dont need ruin? they're just unstoppable monsters at that point. this is where balancing survivor objectives becomes a problem, and why i think its been so long with out a 2nd objective
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👏 every 👏 chance 👏 I 👏 get 👏
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/355219#Comment_355219
Tell me how you got on the hook in the first place. I'm assuming your vulturous teammates didn't put you there.
most likely omega blink :)
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entity block after 2 vaults? really? don't chase to infinites (should fix them) and learn how to run structures.
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No more spawning after 2 gens are done for everyone to see and for certain survivors to give up the actual objective and wait for the hatch.
1. key plays, even if it is very unlikely
2. so when they're not open yet? why? if the killer gets lucky gates and can keep good pressure on them its a nice alternative
3. same as #2. one gate is open, other one is in line of sight of killer. how are u gonna get out if ur injured or the killer has a one shot?
4. survivor points are really bad we shouldn't be looking to make it worse
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@PiiFree said:
https://forum.deadbydaylight.com/en/discussion/comment/355144#Comment_355144
Why does rank need a reward to be worth accomplishing? Rank is for competitive players.
Do you get anything special when you hit Global Elite in CSGO?
Do you get anything special when you reach Divine in Dota 2?
Do you get anything special when you reach Grand Champ in Rocket League?
Do you get anything special for placing #1 in PUBG?
Rank is a always nothing but a personal goal you want to achieve. That's why they should finally implement two game modes, casual and competitive. I'm a very competitive player by nature and I would really appreciate if my opponent and my teammates have a similar mindset. Nothing is more frustrating than to really try hard to win or turn a game and then you realize the rest of your teammates are throwing the game even more to make it next to impossible to win, because they just "want to have some fun" in Rank 1.
there needs to be an incentive to rank up. our rewards for red ranks are long queue times, horrible ping lobbies and going against the same players almost every game. 2 game modes wouldnt work because this isnt a competitive game and there aren't enough players, meaning even LONGER queue times. also I dont know about those other games but dbd is super easy to rank up, so ranks dont really mean much
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/353655#Comment_353655
Do you know how tall she is? Survivors can see you through most loops and they control (as proven in your video and what I been trying to say to everyone) your Corrupted Purge. This means they can stay injured as long as they want if they are confident in their looping skills and waste your time.
Look at @HatCreature said
https://forum.deadbydaylight.com/en/discussion/comment/352338#Comment_352338
now you're making it sound like u can't dictate a chase because u can see her through every loop. you can't. there are just a few more loops you can see her over due to her height, same with huntress and myers. and we weren't speaking of her corrupt purge thats an entirely different problem. I can agree she has trouble controlling the game because she needs to go out of her way to get her corrupt.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/348367#Comment_348367
You can literally ALL sneak around the first part of the game looking for totems instead of running into a gen if you're on comms, the killer won't find you. But then again NOED is not that big of a deal in the first place. When I play surv I usually just cleanse every totem I come across or memorize where I saw one and cleanse it as soon as I can. I rarely get games that get out of control by NOED and I'm currently just rank10 too due to not playing surv much this month.
and if we're not on comms? if not every one sneaks around? someone gets caught I'm still wasting time. I can't control what solos do and I'm not tryna control my friends' play styles
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/354412#Comment_354412
You can't win a chase. That's why you never stop being chased. I think it's weirder to complain about the killer taking advantage of your lack of skill.
tell me how to win a chase immediately off hook when the next pallet is 20m away and the killer is 10m away. if a killer wants u dead he will get u dead. this isn't 2016 lol
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@GrootDude said:
@artist I only tunnel if the survivors are idiots who run to me after being unhooked, in fact I usually run devour hope. But my point is that sometimes the survivors force the killer to play like a (I’ll just censor this). And you can’t always just counter gen rush since you still have to chase. And hillbilly shouldn’t be the only “viable” killer at r1, that is purely bad game design.
for one rank isnt important, and he is most definitely not the only top tier killer (hag, spirit, etc) you have to learn how to pressure survivors off gens (slugging and continuing to chase, snowballing with your power, etc) trust me I get that some killers are weak, but so are the majority of survivor players. I play pig and rarely get games where I don't at least 3k.
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@GrootDude said:
@artist survivors can gen rush, pallet loop, window loop, at some places a skilled survivor can almost infinite loop. Yet survivors wonder why killers tunnel?
gen rush is the result of little to no pressure being put out by the killer. tell me what else u want survivors to do if u dont want them to loop and do gens? instantly throw down pallets until you're all out by the 2nd gen? or play like an immersed player? yeah thats some thrilling gameplay
there are some dumb infinites in this game I can agree that they need to be fixed, and if you're tunneling people who run straight to them every time you're setting yourself up for failure.
I can literally take your same statement and flip it by saying "you guys have ruin, slugging, and hillbilly yet killers wonder why we run infinites" try to understand how completely ridiculous that is (point is you took something reasonable and necessary and compared it to something unnecessary, and bs. which is why I'm confused by @Orion reply to me, speaking of "lack of skill," even tho if you're tunneling. is that not to make up for ur own lack or skill? considering I've seen better players win without it, I'd say so.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/353666#Comment_353666
And you can win without having your opponents compensate for your lack of skill.
weird to bring in skill on a topic about tunneling
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@The_Crusader said:
Terrortorial might not be that bad on the new killer. If she has corrupted purge then her basement game puts her in league with the greats like Huntress, Hag, and even the King Bubba himself.
I actually believe u can't look far enough down to puke on people when you're both on the stairs lol. not too sure tho
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/353473#Comment_353473
Crashing? You mean Dcing? I mean it's two perks so it's not that bad, shouldn't really dc because of that. Only against Legion I could somewhat understand that though.
But thana with three or four survivors injured plus sloppy might become a little to annoying I feel like. I mean you're not really doing anything else while healing then you do while repairing, holding M1 and hitting skill checks, but still.
yeah I was talking about only legion, or maybe some other bs killers/builds
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just dc from it lol
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question to the people who think u should get all points from the survivor that dc'd, why do u feel u deserve an easier pip if someone disconnected making the game 10x easier? wouldnt it support rank not being a good representation of skill? (I still feel that way) at most u should get a black pip if someone dc'd early
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@LegitAdventurer said:
Camp. Tunnel. Kill. Its your job. Do whatever you can to win. If you leave my items alone, I'll leave your camping and tunneling alone. Fair trade? Lol.
when did they start paying us? its not your job its a game. u don't have to be an ######### to win
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u can win without being a dick. crazy I know
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/352313#Comment_352313
You're one of the most tallest killers which makes you very easy to loop. If you're very easy to loop, then the one shot doesn't matter because you'll never hit the survivor if they are somewhat aware.
not every loop is a loop u can see over. if you're having problems getting looped, cut corners using strafe keys, throw on enduring and spirit fury (super dangerous on her btw due to applying broken so easily) and learn how to run structures.
https://youtu.be/cINxMNYqC3E -
sloppy + thanataphobia will defenitely be really annoying. and if its a legion theres no point in healing, so you're debuffed the whole game. I have a feeling my game will be crashing a lot in that situation
