Yords
Yords
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- Yords
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@Dopamean80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2092899#Comment_2092899
Hahaha why Alex my dude?
like i said, it was for some reason the first name i thought of
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@dspaceman20 said:
Can someone explain what passive phasing is?
It is just when it looks like she glitches in and out of reality. She goes invisible for a split second, nothing much.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2094196#Comment_2094196
I think they're kidding
The sad thing is now I can't tell
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He is a little better.
He needs a proper rework, the new bottle he has is great, but it is situational and it is still easy to play against him since all you have to do is pre-throw pallets.
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lies
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iron will and no mither aren't counters to her, they just make it harder for her to track survivors.
I don't think spirit is going to be changed anytime soon though :(
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@jeffypeffy said:
Have you tried looping harder? she makes sounds when she phase walks you know. There are real problems in this game like the plague and freddy, spirit is just chump change in F tier if you know what I mean
lol wut spirit is the most problematic out of the three here
She does make those footsteps when phasing, but sounds are inconsistent and most of the time if you hear her like that you will probably take a hit. You are almost guaranteed to be hit if she is that close.
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@shalo said:
It really sounds like it was outsourced to people who have no idea about the game, there's no way someone with knowledge of game would ban Myers.
That still doesn't make sense, it wouldn't take someone who knows about halloween or DBD to know that myers or michael is just a name.
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I haven't played it, but it looks fun. I still enjoy watching dbd more though.
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I wouldn't really say that nurse has high mobility, but just an incredibly strong power.
I would suggest you play Nurse if you want to get good with her so all survivors will never escape.
I would suggest you play Blight if you think running around at mach 5 while smacking survivors is fun.
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I think it is just for jokes... I hope
I don't get actually being attracted to fictional characters like in games
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2093932#Comment_2093932
I'm being truthful, I have never seen this pig in my life.
well now you have
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We don't know if it is a he, but the name Alex coincidentally solved that for us since it can be a girl or boy name. I am just going to assume it is a he lol.
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How to actually torture yourself in 2 steps:
Click play killer
Click find a match and wait
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@GoodBoyKaru said:
Buff solo survivors.
Buff killers.
Problem solved.
But apparently the majority of this ######### forums is opposed to any form of solo buff because, what, they get off on bitching about SWF every 3 seconds?
edit: im aware this is a joke post but i have a lot of pent up anger
We all do honestly lol
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2091779#Comment_2091779
maybe make it so it only has 1-2 uses? also make it an ultra rare item.
One use is enough to make it strong enough on the dead dawg saloon. Making it an ultra rare would not really solve anything, ultra rare items and perks are still pretty common.
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Interesting idea.
I think a better one would be to just ignore it.
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I disagree, it is not mandatory to run these perks.
Running these perks as base kit is just another perk that both sides will have to worry about. This would also buff the already strong killers too.
DS is strong in the endgame, and if every survivor always had it, it would be a little too strong.
These perks aren't even necessary when playing the game normally. NOED should be changed, but not made base kit.
These would just be more band-aid fixes.
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I would still play, if you lose your progress you can get it back via customer support. If I somehow lost it all for good though? I would still play honestly.
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Like I said, Alex is fine. That was his late cousin, Samantha. She couldn't make it.
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We know it's bad, it is incredibly survivor sided and needs to be balanced in a few years.
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They are asserting dominance.
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His name is Alex thank you very much, and he is a lone wolf.
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@DeadHardMan said:
Are we finally gonna get new animals besides caw caws?
Yes
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@CreatorTH said:
Hate to break it to you all...
That ain't Alex, that's his cousin, Samantha.
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@[Deleted User] said:
*Person skinned alive and plastered up partly inside a wall*
Everyone: Oh look at the cute lil piggy!
Nothing we haven't seen before, eh.
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@DoritoHead said:
And if a killer tries to hurt Alex the entity descends and kills them and then that player gets banned for like, a really long time
Smacking him could be followed by mcote sternly saying "N O"
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@dspaceman20 said:
I vote we change the pigs name to Mr piggy
That could be his nickname.
He could also be Amanda's (The Pig, not this pig) apprentice.
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Agreed, it is a very situational perk, but it is actually amazing when you get that perfectly timed unbreakable and rescue your team.
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It's the first thing that came to my head.
Alex the pig, your only friend in the fog.
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This interview series is entertaining. "We will watch your career with great interest".
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2092899#Comment_2092899
I really hope so. I understand that fractured cowshed is the most unbalanced one; but Rotten fields is just boring mess.
I wouldn't say that they are also fixing the maps in terms of balance though, I think everyone is getting a little confused about that. They aren't reworking the maps while balancing them, they are just making them look better with SOME changes.
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I am happy about the thinning of the corn, also there is a pig. If the pig is there when they release the maps, I'm gonna call it Alex.
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So you cannot infinitely stun the killer with it.
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Wraith
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Agreed, totem spawns are very bad.
Totems need to be reworked just in general. People say "Oh, well they are just high-risk high-reward perks so it's okay" and no, it's not. It is actually just stupid lmao. I can have a totem spawn that lasts 5 minutes, therefore screwing the survivors and being very unfun (which is why old undying was dumb), or a totem that goes away in literally 17 seconds at the least.
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@Grandpa_Crack_Pipe said:
Remember what you're getting into before you respond, folks.
It is honestly sort of entertaining in a way, to see what bait posters come up with though. I don't get upset over the posts, but it is silly what you can see in the comments.
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@fatbabyslayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2088188#Comment_2088188
wait a survivor called you the most toxic player followed by that lol
Yes actually, several times over the years. Even though I didn't play toxic but ok.
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@MadLordJack said:
Firstly, none of them are teenagers. Secondly, good luck fighting Captain America.
They are pretty darn close if they aren't
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@deadbyhitbox said:
For Iridescent Family Crest, I personally think it should just be limited to survivors screaming when the Oni Demon Dashes past them within the 8 meter radius.
The aura reveal on activation is a little overboard imo. A lot of Oni's Blood Fury counter play comes from hiding and being stealthy when he gets his ability, so I think giving him that much information puts him a little over the top. Definitely a pretty solid concept though, good job!
Thanks, but I sort of agree and disagree with your statements.
So I agree with the IFC statement. The IFC change should probably just get rid of the scream when activating blood fury. But, I would then suggest to increase the radius of the screaming to something like 16 meters, 8 meters for using his power just seems a bit too small and underwhelming for an ultra rare. Even then, all it would do is let you know where survivors are when using your power to patrol. This isn't the best use of his power. I think I could probably change the IFC to something else or keep the main idea with a different effect.
I sort of disagree with the aura reveal disagreement (hehe). Halving the amount of blood orbs survivors drop is a pretty huge deal. Not only that, but the max number of charges worth of blood orbs that can be on the map at once is 100. So you would have good information with a drawback for Oni. I think it is still far better than what we have now.
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@Nathan13 said:
haha that's funny you mentioned all this when I sometimes think to myself "how can hag pick up survivors who are taller and look stronger than her"?
Exactly, I have mentioned that before. Like, how can a string bean like her pick up survivors?
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@Chilli_man2400 said:
I agree that the Oni needs his ultra rares changed. Here’s how I would buff the addons
Renjiros bloody glove-When activating blood fury all survivors auras are revealed for 5 seconds.
Iridescent family crest-Oni makes no noise when activating blood fury and while blood fury is active. Gain the undetectable effect while demon dashing.
Not trying to be rude, but these seem pretty weak.
In this idea, the glove would let you see survivors for a few seconds which don't get me wrong it's a great thing to have, but oni is all about power management. This would make Oni players more enticed to just spam his power whenever. It would be nice to see them, but is just a bit too simple. Also, if Oni players kept using his power, they would probably make him use more of his power each time to get downs, especially once they realize you are using this.
The undetectable status effect while dashing is a bit pointless because he stomps louder than demogorgon, and survivors can hear that from about 32 meters away. I also think it would be weird to have the power with a name blood fury not make the Oni scream lol, it would look like he was whisper yelling.
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@pigsaag said:
#########, it will be #########. remember what happen with billy add ons and nurses one. and almost all the add ons of new killers. well..
well that's pretty pessimistic, I think it will be a great addon
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@swager21 said:
maybe a sledgehammer that you can use to break walls. could come in really handy on maps like the game
That would be OP on dead dawg saloon
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lol no
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2091728#Comment_2091728
well, to be fair, do we even remember half the time that they're french?
nope, but making another killer of the same ethnicity would probably come off as bland. I think it would be cool if we had killers and survivors from around the world. Like imagine a native american woman with an australian killer.
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@Grandpa_Crack_Pipe said:
Entity strength is the only reason Bill can't just punch out the Legion.
*Whips out m16
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This sounds interesting, the problem is that the Twins are French
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Drugs maybe?