YaiPa
YaiPa
About
- Username
- YaiPa
- Joined
- Visits
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Comments
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right? like nobody using ds in your team, while in the teams you face there are plenty of ds, dh, soul guard, unbreakable...
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no, legacy will never come back for a good reason.
what you're asking is nearly impossible, devs are incompetent at changing these kind of stuff without having any kind of drawbacks. Every player should start from 0 blood points, every cake/bps should be deleted, it would be full of farmers, and many other lame stuff.
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Bethesda it's way worse than BHVR.
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such a dbd moment
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band-aid fix to counter cheaters who used to get infinite bloodpoints. Pretty useless considering that cheaters cheat directly their inventory without using the bloodweb.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1372703#Comment_1372703
Which tournament?
i dunno if I can say it, but it's "The best of the Best" hosted by hexy.
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heh, there's a big tournament ready to start, during the testing both billy and One were the few killers that managed to 4k. One is sure stronger, but needs build up and against top tier survivors you won't get M1 hits so easily.
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1370156#Comment_1370156
They are predisposed to tunnel anyway. Removing DS does not suddenly make killers play nice.
ds can revert the match momentum, if there's an obsession smart killers won't pick up a potential ds, unless the killer can afford it.
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sure, isn't it obvious. When devs nerfed healing people started the anti-heal meta. Since devs buffed decisive into 60 seconds god mode, people tend to tunnel harder if there's no obsession.
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there is no solution to tunneling or camping until you change the entire game. Right now it is impossible for a killer, except thanks to survivors' mistakes, to win 12 chases. Hence, tunneling or camping are needed in certain games.
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the DLC itself I don't think so (sure, the map is trash and I has basically everything an awful map has), the all legendary skin failure is laughable, but sure not important game-wise, while the bugs are awful: ruin bug, sound bug (after boasting to have solved it), matchmaking still not solved, lobby screen errors, and much more.
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you can't punish people for playing with their friends and the trash code would probably screw solo queue.
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it's probably an impression because as you lunge Hag lifts up a bit.
actually I think Freddy has the most busted lunge of the roster.
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well, since the only occurrence when devs instaban is legacy cheating, that's clearly their top priority.
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this is just another band-aid, like the hundreds in the game. They should fix their trash matchmaking, period.
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because you need a fun bus to reach the fun houses of Haddonfield and Badham.
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AHAHAHAH, this has not aged well at all.
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putting a killer in tier list at day one doesn't make sense, since meta strategies still haven't been tried or discovered.
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@Peanits said:
The points you received from the login reward are bonus bloodpoints, counted separately from your regular bloodpoints. You can still only have 1,000,000 bloodpoints, but bonus bloodpoints are unlimited.
So if you have 1,000,000 BP and you get 50,000 bonus BP, you'll then have 1,050,000.
but as I said I surpassed the cap with in-game earned bloodpoints, not the bonus gift. Again, I had a match (with 1.002kk as seen in the last screen), now I have 1.031kk, which shouldn't make sense, since only gifted bloodpoints (like old legacy compensations gift) can surpass the cap.
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@venom12784 said:
Screenshot??
as seen, the bug is not visual, since buying the blood web affects the bloodpoint stack.
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eh, let's wait on this one, also the downed teleport is still in the game.
plus they removed the """""gesture tech""""" in order not to spawn crows, which I thought was intended.
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@emptyCups said:
https://forum.deadbydaylight.com/en/discussion/comment/1355530#Comment_1355530
https://us.v-cdn.net/6030815/uploads/M0JPHS0CK00B/spongers.jpg
https://us.v-cdn.net/6030815/uploads/9D3NB49BGZBG/hqdefault.jpg
https://us.v-cdn.net/6030815/uploads/EOPWT2ZYMHWP/8b5c285a0aaf0b83d9b666cc1d50e71a.jpg
https://us.v-cdn.net/6030815/uploads/M9R0V3XM5NLR/spongebob-social-480x360.jpg
I'm sorry...
"Makes no sense"... Not even alittle???
sponges are hermaphrodites (some of them even true hermaphrodites), they have both male and female gonads, there isn't a gender distinction between sponges, sexuality as we know in humans has never been observed in any animal, hence biologically speaking it doesn't make sense for a sponge to be homosexual (yes, even in a show where there's fire underwater it doesn't make sense).
the show never actually hints his orientation, every image you brought doesn't prove anything (the last one is even out of context, probably from the average "represented by spongebob" meme). The average spongebob fan doesn't even know what that means, so it can't be used as an identification (especially since its sexuality has been revealed through other media, not the show itself).
adding the historical period when it was revealed, it's not hard to understand that it was just a marketing and politically correct strategy, which I'm fine with, we are in 2020 after all.
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more of a marketing strategy, just like saying that spongebob is gay, despite it doesn't make any sense.
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doctor is trash, he has all the problems he had before rework. You don't know the changes from the PTB. I don't really think you've been playing the game for many years, otherwise you would know better, or maybe you're actually been playing the game for many years, at the point that you think that stuff like go BnP or pallet vacuum were balanced and didn't need a change.
also: "If an Oni gets his ability, you're screwed unless you and everyone else hide for the entire duration of his ability, since with his flick, being downed is unavoidable", you just said a counter play, LMAO (and every other example is pretty pointless to begin with).
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because add-ons get looked when a killer gets reworked. Since billy (or huntress, since she also has a strong add-on combo) is fine as killer, he won't be looked into for a long time.
tl;dr, it's because devs policy of doing changes only every 3 months and priority.
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4 OoO it's pretty a waste tho, just one person should use it, the other can run unbreakable or bt.
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old DS had a counter (juggling or basement stairs), but struggle DS had no counter. New DS, combined with other perks, creates situations where the killer can't do anything but leave the survivor, otherwise time get wasted.
hence, new DS is stronger.
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add on top of the sound bug the downed survivor little teleport bug, in a game where every second matters...
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don't worry, it won't be the last
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i want to win, so if I have to carry the match, being the only one that always pushes gens while the others prefer self-caring or urban evading the entire time, I will.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1347277#Comment_1347277
That may be true for fringe members of some communities, but not the majority. However, some communities are a bit tired of the implicit acceptance of the way they're treated by people who won't say anything. What good is an ally who will never actually aid you?
All these explicit acceptances are basically saying "look, these kind of people are different from us because X, but we should learn to treat them rightfully", which is already bad, because, as I emphasized, it instantly creates a barrier "us from them". If it is implicitly accepted, where not every major company has to say 24h that it doesn't condone discrimination (like it's ######### normal in 21st century), every minority would be accepted easier, because it would slowly become the normality (like it should be).
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no, in 2020 you either openly declare you support a community, or you automatically became a bad person, they had to do it.
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the last reason I would play this game is to relieve stress.
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no, people who loved the game got bored and angry playing it, I wouldn't be so cruel to force a friend of mine playing DbD if he doesn't want to.
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I mean, I have clips where literally the opposite happens. This game is just inconsistent.
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@metalklok said:
https://forum.deadbydaylight.com/en/discussion/comment/1344518#Comment_1344518
i may be stupid but what does it mean that a survivor husks?
when a survivor DCs killer can still interact with his body, meaning he can take the bbq stack, or pop, hence by DCing you wouldn't insta die, opening the hatch, but you should be hooked and sacrificed in order to.
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they told me (just check the thread) in December that the survivors husks (which would solve the problem) after DC will eventually be implemented (when? that's a whole different story):
This is a planned part of the disconnect handling system, which we are planning on testing soon. The husks are not in the first version, but are still planned to come further on down the line.
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yes, basically the only animation the game accept when you hit someone trapped is the downed animation. After the animation has ended the survivor is given back control, so he gets up and starts running.
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as killer you can empirically calculate the wiggle timer as "10 survivor grunts".
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apparently, despite they did it when enduring used to counter ds, while ds was worthless (it lasted like 2 weeks), they didn't increased the timer because enduring. they are fine with ds being a 60 seconds god mode.
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atm un-findable due to the horrible search system of the forum (or maybe even deleted thread/comment), the topic was the same: totems and generators (can't remember if that was the title, or the second topic), probably from 2019 (for sure not 2020), if there's a "dev" filter in the search it could be found pretty easily.
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as once a developer said, killer should be happy that totems can spawn near generators, otherwise survivors would instantly exclude those spot from their totem search, finding the totems much easier and faster.
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oh yeah the "streamer did so argument".
anyways, little luck here and there. He played a 3 men endgame, which is easier than a 4 men, he got both exits in the same area, where nobody was, risked Adam ds near the end, nobody in the team ran meta builds, he was lucky chasing the weak links of the team, since last Feng destroyed him.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1338999#Comment_1338999
That doesn't sound like you making a sick play; it sounds like the Killer not knowing how to pressure gens.
eh, being toxic for the entire match and looking like a juicy and easy down sure helped.
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funny because today I literally carried a game by doing it. Simply we were in a loose 3 gen, I was the first hit, didn't want to Legion to spot the other, he then proceeds to chase me, I bring him to the other side of the map and the team finish the last gen.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1338822#Comment_1338822
The "proof" you gave doesn't mean anything. Those achievements are still possible to get, so why would they change it? If they change something that makes the achievement impossible, they can change the achievement.
Also while we are at it. Who actually cares about achievements? They shouldn't not change something that would be healthy for the game simply because there is an achievement which very few people actually care about or engage with. Just look at steam achievements and even some of the most basic ones like "get to level 10" have less than 40% completion rate.
they won''t change achievements, keys and mori will stay, accept it, or keep living in this fantasy where one of the thousands "remove keys/mori thread" that get open every day can actually change the game, while I literally told you why it won't happen.
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I really don't know how you maintained the calm and not DCed. But wait for it, I have a better teammate than yours, just the time of finding the clip and opening a response thread.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1338804#Comment_1338804
Yes they can. Games have done it before.
thanks for completely ignoring the proves I've brought. Anyways they stated that they can't do it, probably not even willing to do it.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1338793#Comment_1338793
This is not a good reason to not change things. Achievements can be changed.
no they can't. They didn't change the 3 blink grab with nurse (despite needing now an ultra rare add-on, making it almost impossible after nurse nerf), or the left behind achievement (despite introducing the egc, which basically makes said achievement impossible).
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both are tied to vanilla game achievements, they might get reworked at best, but the effects will always be the same.

