Why crack/instasaw for billy are still in the game?

So i'm killer main, but i'm all in for balance.. i was nurse main back then(using no addons) and i hated omegablink, since they removed her skillcap, she was avaiable to all kind of players, newbies, veterans etc.. .i have also a lot of hours with billy(same using no addons), and here is the similar problem(not as much, because omega were just broken).. Most billy runs the same build, bamboozle ,corrupt, pop or end- sf ,combined with insta- crack, they believe they are that good at the game and make ''skilled curves montage'' on their tiny youtube channels.. crack, insta etc. may be fair against sweaty squad, but not for solo players or for the average rank 1 players... we don't balance around the top 1% right? most of billy super good addons, are avaiable for every game since they are yellow- green and they all have no downside(except engravings, but you pair them with charge addons, or the green ones, there you go, zero downside).. so i don't think billy became op with those add ons by any means, and also nope, i don't think he's braindead, he is not that simple to use, but those addons carry your games, curves are not so difficult with those as some ''skilled players'' believe. I think it's time to revisit his addons devs, especially with new map changes..((((ANYWAY i think Billy with no addons is balanced and fair, still pretty strong if the player is good))))

in b4 , ''oh yOu ArE aN EnTiTlEd sUrViVoR MaIn!11'' no i play both sides, but more killer. i have something like 2k hours.

Comments

  • cant curve with insta saw, you have either more turning or faster charge time. you can still bait, dodge and loop billys that use those add-ons. billy is a very weak killer and most loops you can loop around so many times especially if the billy wants the insta down, so not only do you get more uses out of a loop but you can also drop the pallet later on meaning the billy just wasted so much time. Nurse was the stongest killer, she didnt have to follow loops so thats why the range and charge time was changed. i also dont know why youre saying theyre bad players when theyre clearly beating you, my advice is loop and dodge it like the many other high ranking survivors out there.

  • because add-ons get looked when a killer gets reworked. Since billy (or huntress, since she also has a strong add-on combo) is fine as killer, he won't be looked into for a long time.

    tl;dr, it's because devs policy of doing changes only every 3 months and priority.

  • id also like to add that these red ranks belong in green, they arent average the game is just too easy pipping wise, there are rank 2`s that have no idea of loops, killer counters, tiles, they miss skillchecks and hide most of the match, these arent red rank players and they arent anywhere near top 10% let alone 1% nerfing killers will just make more bad survivors hit red ranks. i agree people go down fast but thats on the survivor not so much the killer (i won a match as plague without her power and perks at rank 1) the ranking is an issue, add-ons are meant to make the killer better not have lots of downsides... and any billy using bamboozle, spirit fury and enduring isnt a good billy... thats a billy that isnt confident in chases at all and any killer using that will get that 1 survivor down at some point chainsaw or not... its a 1v4 not a 1v1 afterall

  • Yea just loop him, it's not always an option... what you gonna do against a good crack-insta bamboozle- sf billy? you either get a great setup and you can run him, or you get demolished. I don't wanna go more into detail, but those addons feels also unfair, combined with the engravings, most of time the hit connects to you because of the HiTbOx, kinda like huntress hatches.. @OldWiseOne and no, it's not that, its that those addons are just not fair, we have cooldown on all killers, then billy with no cooldown, gets even a shorter one due to his strong add ons who can be run for every game... billy is ovverrated in terms of skill cap, he is not easy,, he is not hard. I don't like the fact that many people can pick up that killer and do well, kinda like freddy(ofc not the same as billy, because freddy he is just braindead)

  • @YaiPa said:

    because add-ons get looked when a killer gets reworked. Since billy (or huntress, since she also has a strong add-on combo) is fine as killer, he won't be looked into for a long time.

    tl;dr, it's because devs policy of doing changes only every 3 months and priority.

    The thing with Billy is that he has tied Add Ons with a Killer who needs a Rework - Bubba. Many of their Add Ons are similar, even tho they have a different Power Level on Billy. Let alone that for Bubba only Chargetime Add Ons are useful, while Billy can get use out of Speed or Cooldown.

    So it is quite likely that Billy and Bubba get reworked together, while Base Billy is indeed fine, Bubba is not. So a Rework can happen earlier.

  • @lunaticlifter said:

    Yea just loop him, it's not always an option... what you gonna do against a good crack-insta bamboozle- sf billy? you either get a great setup and you can run him, or you get demolished. I don't wanna go more into detail, but those addons feels also unfair, combined with the engravings, most of time the hit connects to you because of the HiTbOx, kinda like huntress hatches.. @OldWiseOne and no, it's not that, its that those addons are just not fair, we have cooldown on all killers, then billy with no cooldown, gets even a shorter one due to his strong add ons who can be run for every game... billy is ovverrated in terms of skill cap, he is not easy,, he is not hard. I don't like the fact that many people can pick up that killer and do well, kinda like freddy(ofc not the same as billy, because freddy he is just braindead)

    same could be said for ONI, who in fact is better than billy when in his power, and yes you can still do good against a billy with that set-up. while the set-up is strong in a 1v1 its not in a 1v4, you have to break 2 pallets for spirit fury to even be active but not only that you can drop pallets early to avoid it. plus having 3 perks to get 1 down is alot of over kill, while i know not everyone is going to be the best loopers the only reason billy is doing so good now is due to the ranking, as i mentioned alot of these red ranks should be green so going against a good billy that knows how to play of course he`s going to look strong... any killer can look good against weaker survivors and thats a fact but if youre out positioned thats on you, but even then you can still dodge his attacks, doesnt work all the time but you can still do it. add-ons should provide a benefit not have constant draw backs, its not like survivor items have draw backs that slow you down etc. i know people get annoyed about being insta downed but there are things to prevent it and i can assure you there are alot of maps and loops that are rough on billy, he isnt a top tier killer and never will be and honestly id not rather another leatherface to which point your ability is so trash... i dont want every killer to be a push over and nerfing a killer who isnt strong or top tier unless you go against bad survivors.

  • What's Crack-Billy? Isn't it something like a charge time addon + chainsaw speed addon?

  • @Toybasher said:

    What's Crack-Billy? Isn't it something like a charge time addon + chainsaw speed addon?

    Yes, exactly. Tuning Guide and Doom Engravings.

  • The default charge time is 2.5 seconds, so the two charge add ons (green and yellow) reduce it to 1.8 seconds


    Yeah definitely an "iNsTa sAW"

  • They can better focusing those add-ons when Billy and bubba get their add-on reworks.

    A lot of their add-ons Just suck ass. Like giving the person downed with the chainsaw mangled doesn't sound logical.

  • Because as you said most people believe he’s quite balanced so a couple combos that can be considered really good doesn’t show up on the radar. Also like you said they attempt to mostly balance around green ranks not red ranks but you’re thinking as if a green rank killer is operating as a red red rank against green survivors. They make way more mistakes and don’t have the muscle memory to really excel with the type of combos. On top of this it’s just not OP or anything he is basically the same as before looping wise. Go for windows and if he is attempting to curve a lot that’s a big sign so take sharper angles whichever but it’s not really the NEED of the game right now to change if ever. As I’m sure you know this is a 1v4 game not 1v1 so sure good killers will eventually get survivors as they should but if the team is doing work it won’t matter and it’s up to killer if he can afford the time to waste on someone. Insta saw/ crack or not billy going to windows, jungle gyms, and dropping pallets early is still the loops against him.

  • @Schlute6969 said:

    Because as you said most people believe he’s quite balanced so a couple combos that can be considered really good doesn’t show up on the radar. Also like you said they attempt to mostly balance around green ranks not red ranks but you’re thinking as if a green rank killer is operating as a red red rank against green survivors. They make way more mistakes and don’t have the muscle memory to really excel with the type of combos. On top of this it’s just not OP or anything he is basically the same as before looping wise. Go for windows and if he is attempting to curve a lot that’s a big sign so take sharper angles whichever but it’s not really the NEED of the game right now to change if ever. As I’m sure you know this is a 1v4 game not 1v1 so sure good killers will eventually get survivors as they should but if the team is doing work it won’t matter and it’s up to killer if he can afford the time to waste on someone. Insta saw/ crack or not billy going to windows, jungle gyms, and dropping pallets early is still the loops against him.

    Billy is balanced without Add Ons. Certain Add Ons make him too oppressive.

    Just play a lot of Billy without Add Ons and then try out Add Ons.