WishIcouldmain
WishIcouldmain
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Comments
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2281993#Comment_2281993
When was Wraith a fair and fun killer? 2016 or at some point after that?
Old Wraith = F tier
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/258715/this-patch-has-made-killer-unfun
Well the issue I think most killers will run into is they aren’t used to developing skill. You get 4K games at rank 18 and it never ends. Survivors have a much harder grind which is why they’re so good at red ranks. Killers need a higher skill curve to learn to compete. Plus if your definition of fun is a 4K match, that just means you’re the only one having fun. That’s an issue in itself.
That's entirely unrelated
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It honestly didn't bother me.
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@CrowFoxy said:
Excuse me? As a veteran player, did you SEE Legion? Christ, that was an awful patch. Map got disabled on some platforms I believe. The killer was god awful to face after a week....please. don't throw away history.
Not saying the worst. But the most disappointing considering this was the 5th anniversary and they blew it.
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Depending on The killer it's great.
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Tier 3 can use extra meters.
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@GoodBoyKaru said:
I agree with literally everything except the in-game Anniversary celebrations will begin July 1st and they've never pretended otherwise
My mistake
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And Nemesis is currently dying by optimization which I don't want to happen I actually have fun with him.
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Helps. But still needs brown bag base and RNG removed from traps.
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This game isn't as bias as it's made out to be.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2282287#Comment_2282287
Why are they F tier? Isn't their killrates well over 2K?
Kill rates shouldn't judge the tier of a killer then Blight who you said is OP needs buffs since he has a low kill rate. Old Wraith was awful needed good Add-ons and Perks to stand a chance with low base mobility speed. And lunge. And devoured by good healing perks and exhaustion perks. Myers is terrible his early game might be the weakest in the game. With no significant advantage to tier 2. And Tier 3 easily counterable by playing cautious. Since he has no mobility or way to eat pallets. He's saved by his add-ons. And good perk combos. Even then he's beatable. Trapper can literally have his power denied by a trap too far away. And literally disarmed by survivors and has the worst base in the game. Legion is the worst in the game since literally basic survivor knowledge like spreading out to avoid snowball. And not healing to focus on gens. Counters Legion also they have no way to effectively down a survivor.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2281933#Comment_2281933
And years of survivor nerfs, he went from a fair and fun killer to being very OP
No Old Wraith was awful. Use to be in the F tier with Myers, Legion, and Trapper.
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I do agree with one thing here that All Seeing Blood should be nerfed. Old Wraith it was fine because Old Wraith sucked. But with new Wraith not needing Windstorm it should be nerfed. That's something we can agree on.
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It helps and put Trapper closer to what he needs. But still needs a few more buffs.
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@supersonic853 said:
Knockout didnt used to have a basic requirement if i remember correctly? I think it was changed because of slug oni?
Nurse can go on four man slugs why can't Oni?
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@Zeus said:
Knock out without an M1 requirement would just be annoying with bubba and like before and encourages slugging.
Nurse and Spirit can use it can't get worst then that.
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They're gonna happen. The devs saved the worst maps for last. It's just a matter of which you hope is upcoming.
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Not sure about meta but Eruption has good potential in builds. Let's hope other perks no longer need to suffer the basic attack requirement.
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Minus possibly a few add-ons I think he's fine has good strengths. But still plenty of counters. He's balanced.
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He's like Nurse high skill cap. With lots of dedication needed and screwed by in game things.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/258189/distortion-buff-or-barbecue-and-chili-nerf
Barbecue could certainly use a nerf. The aura reading it offers is too powerful for killers, especially considering that stealth gameplay has become increasingly difficult in this game. I love your idea that only each survivors’ first hooks should show auras, that would be an excellent nerf.
As for Distortion, it should be buffed so that a survivor running it starts with five tokens rather than just three. Either that, or survivors should be able to gain more tokens through saving hooked teammates and completing generators.
BBQ is good but doesn't need a nerf. It has 4 built in counters you can do that doesn't need a perk or item. As well you'll only get good aura value out of a few select killers.
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@Sluzzy said:
Distortion should be unlimited. There's no reason it shouldn't be. Survivor needs more meta perks and with so many aura perks, there needs to be some counters. There is killers with OP aura add-ons and it wastes distortion in no time.
Does this buff work you start of with three tokens and it does the same affects. But you regain a token by healing a health state or performing a safe unhook. Rewarding you for team gameplay.
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@ShadowsVale said:
I think a buff to Distortion would be pretty awesome. It would be nice to make other survivor perks more appealing, as that would hopefully add some variety to the survivor meta.
In my opinion buff is this you start of with three tokens and it does the same affects but doing a safe unhook or healing a health state will regain 1 token.
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I think PGTW in it's current state is fine. It's only 45 seconds so cross map Pops for non mobilities is a waste. Since there's good chance you're there but it's fixed, or you can't chase a survivor unless you risk loosing Pop As well a killer has to chase, down, carry, hook ,then find gen to get Pop delivery.
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BBQ & Chili is fine. But, Distortion should regain tokens by a healing a health state and a safe unhook.
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Still praying to the Lord for optimization. Other things include buffs/reworks for Trapper, Myers, Legion. And nerf for Spirit. With an Ormond treatment for Haddonfield. And Swamp Forest to be enjoyable.
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Next gen consoles and PC.,
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@Callidus said:
https://forum.deadbydaylight.com/en/discussion/comment/2279284#Comment_2279284
It didn't break the game, they shut down the servers so they could fix the bugs because everyone was complaining. It was playable before, and I know because I played multiple games (on console, where most of the problems were) and I could still play.
You do know that there's more people then you. And your experience doesn't equal everyone else's?
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It's been going on for a while. I'm glad people have realized how much it's been ruining the experience.
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No it's entirely justified. We pay money for this game and yet we're giving chapters and Mid-Chapters that can barely run properly without lagging back and to the side. With animations pausing loosing enjoyment and games. This issue has been happening a while with a majority of console and even some PC suffering this. And now it's exploded.
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@Sluzzy said:
All killer perks massively buffed. All 6 survivor perks untouched.
Lethal Pursuer is game changing, another likely meta perk. Those other perks too.
Franklin's Demise buffed to drain expensive charges from a purple medkit.
They buffed Lucky Break.
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Hysteria and Eruption got the treatment many other perks deserve shorter Cooldown and no M1 basic attack requirement.
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@Marik13 said:
I can see Pursuer being useful on high mobile killers like Nurse, Legion, Blight, and maybe Spirit. Otherwise I agree, Pursuer feels kinda meh for me. Like I feel that it needs an extra passive effect. No idea what would be good, but it needs something. Personally I'd lower the aura reading time to 6 or 7 seconds flat, and include a passive that rises in value over the three ranks.
In my opinion Lethal Pursuer is unnecessary on killers without a weak early game. But for killers who need the early game to go well like Oni, Myers, or Plague it's good.
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Yeah it's good Old OoO was awful in Solo Q but abusable in SWF. And now it's fine regardless.
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Depends on who the killer is.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2277721#Comment_2277721
Yeah even thought it would be for the better since fixing her hitboxes would allow for more skilled huntress’s to hit more precise shots.
When slinger and trickster’s hitboxes are good I don’t see why huntress gets a free pass because they tried to fix them once and it failed
They also don't want to pull a Desync issue with her I'm guessing.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2277695#Comment_2277695
Yep and that’s because she’s perfectly balanced/s
And they're paranoid to change her.
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Half the devs are Huntress mains.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2275412#Comment_2275412
Hell nah, Legion is fast AF, and about the best killer in the game as far as spreading damage and pressure out among survivors.
The best pressure is the ability to enc chases Legion can't do that. And his "mobility" isn't that good.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2275423#Comment_2275423
Like surge and knockout
Yeah pretty much. Because their affects aren't so devastating but getting ridding of an M1 requirement would go a long way in improving their. But for perks like STBFL and Sloppy I believe they should stay focused on the M1 but what do you think?
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Let's hope they do it for other perks limited by a basic attack requirement.
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@Pulsar said:
I haven't seen anyone even get hit by them
In a game with RNG of Pig anything can happen.
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Still think Legion is the worst
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Optimization so I can actually play the game.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2275075#Comment_2275075
From 2018.
I don't think they ever worked on it.
This is depressing
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2274949#Comment_2274949
I feel like its really important but I think they are beginning to run out of ideas on how to make new and original killers, at this point in the future we might get killers who are the exact same with a single difference
27.Will the lack of originality hurt the game?
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Surprised there was no Zombie sandbags.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2270530#Comment_2270530
I had an idea where he has some better map mobility, since he literally sucks at it like maybe something like the blight rush addon during the 2020 event since it felt so good for him.
26.With Nemesis he wasn't the most original he had elements similar to PH, Plague, and Myers how important is it they go for originality?
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No
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@Krunga said:
It punishes you for doing the objective, Tinkerer needs a change.
Does Decisive?