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Volfawott

Volfawott

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Volfawott
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  • AdánAR said:

    It's for the event dude. Events makes killers incredibly stupid and sweaty af. (like if they were paid for it, it's ridiculous) And all are running Franklin's (pathetic). I have my keys in case of emergency and i lost some 'cause of that idiot perk. Also teammates are so dumb too, nobody's does gens.

    You brought in a key an item that could essentially save you from a bad situation and get two or more people out of the game early and you're calling The Killers sweaty.

    Now you're allowed to bring something just in case of emergencies but how dare the killer bring something to prevent annoying items
  • Honestly as douchey as it sounds it just seems like it was incredibly bad positioning on your part.

    I don't think you should get leniency because you positioned yourself in a spot where you couldn't move because of The Killers Patrol
  • I never actually thought that Susie and Joey were dating.

    Joey is your cooky guy who doesn't take two seconds to think before he acts. Considering he's as buff as he is Joey is probably also a jock type.

    Susie is your shy nerdy girl probably very anti-social with Julie being the only reason she hangs out with people. Probably listen to a lot of Avril Lavigne

    They don't seem to match 
  • @yeet said:
    cleanse da totemse

    I'll cleanse your totem!

    That's hot af
  • Lateral said:

    One shot down from 100% health is a toxic crutch that takes out all semblance of skill, nuance and strategy in place of babied Killer hand-holding and needs to be removed from the game.

    But it wont because /favouritism.

    @Aari_Piggy66 said:
    Sorry but if your whole team gets downed and killed because of noed you guys are just as nooby as you claim the killer is.

    There, translated. Fixed that for you:

    Lol how does that change my point.

    If a four man team gets wiped with noed they're just as nooby as they claim the killer is.

    Whether it's a crutch perk or not is irrelevant.

  • Sorry but if your whole team gets downed and killed because of noed you guys are just as nooby as you claim the killer is.
  • Wait Killers do more damage did I manage to sleep through a major patch.


  • Shhh it's ok little Survivor, all you have to do is.
    Git Gud

  • we can continue to say the same about the nurse. After she've blinked she needs to inhale for a couple of seconds before she can blink again. Ah and The Shape should vipe his eyes after he stalked a survivor...
    Funny little survivor story

    Let's not forget Pig needing to do some squats everytime she wants to properly crouch and ambush.


  • Wait. I'm confused.
    How are you not escaping? You're the last one alive as everyone else escaped.

    As far as I know a slugged survivor can crawl out the gate safely with an RBT on. 
    No sadly can't crawl out unless you're drop beyond the kill line.

    Unless the pig is stupid af and drops you beyond the kill line the only way a slugged RBT survivor can escape is hatch.
  • I don't mind spending money/shards for Joe and Susie, the problem is that they have the same voice as Frank and Julie which doesn't make them diverse. It sucks...

    Right? The default male voice does not fit Joey at all. I expected Joey to have a similar voice to Trapper but he looks like a late 30s smoker and sounds like someone who just graduated high school. 
    Well he is someone who just graduated high school 
  • Blueberry said:

    LITERALLY the only aspect of this killer that's a "split personality" as he was sold to us, is by buying their alternate skins from the shop...lol

     Not really everyone just to the conclusion it was split personality. Just how everyone thought spirit was the split mouthed women or the male samurai 

    It is and always was four separate people who are part of a gang.
  • lol no? Why do people keep asking for Pig's ability to make another generator to be restockable?

    Mainly because they're based on RNG and having somebody remove the bear trap within the first box practically meaning that you wasted a trap is the most frustrating thing as an Amanda player.

    Well I don't technically think you should be able to restock I think you should have the ability to be able to make the Jigsaw boxes more of a challenge to complete.
  • Lateral said:

    @DocOctober said:
    I think it has more than enough counters already and you need to git gud.

    Here I've translated that one for you:

    Skill? PAH! who needs "Skill" when you can /crutch

    Yeah because it's not like the park already has 7 or more counters please add more because some survivors are literally so coddled that if you don't personally carry them to exit gate on a goose feather pillow with some milk and cookies they consider the killers overpowered.

    Or translated wait use one of the many tools at our disposal to counter a perk, nah let's just whine about it until daddy behavior nerfs it some more.

    Oh hey there Freddy
  • Hey there is no way in hell you are adding another counter to barbecue.

    Already found it ridiculous that this perk basically already has 7 counters and people are still complaining about it
  • So you're telling me when Killers already have time crunches we have to spend our time looking for vessels to break.

    Which made you can only be broken after we get the hook so we have to disrupt the flow of our progress to break these objectives.

    Also on average survivors will still be getting more points than us because not only are we wasting time giving them time to do gens which gives them points but if they manage to escape with the vessels they get a huge boost in points.

    Well damn looks looks like I literally have no reason to play Killer during is event especially considering if they make it a maximum campaign point pool the eventually did with the hollow blight I could just get all my coins playing Survivor.
  • Ever since a couple of patches ago every killer now has the same lunge range.

    The only killers with an increased lunge range over everybody else is T3 Michael and a feral frenzy Legion
  • Feng Min.
    Madame Feng 
    Waifu Min
    Give us Bunny Min already

    Whatever you want to call her she's my main.

    She's cute plus I relate with the whole family issues and issues with trying to prove yourself despite risking your own health it hits hard to home.

    Hell she's also the survivor I tend to let escape most frequently when I'm playing killer.
  • IamFran said:

    For me it's a buff.

    • One of his perk is now good. it was useless before.
    • Better jigsaw boxes positions.
    • Decreased terror radius fade time.
    • Combat straps are no longer mandatory.
      All in exchange for an increase of 4 meters terror radius is a good deal IMO.
      Also, there are some people who play pig using Distressing and Unnerving Presence. so for them this is a complete buff without almost any handicap.
    Sorry but I'm not counting a buff to her teachable as above to her.

    Her teachable has very little to no effect in her actual gameplay so you can't really pull that as a buff to Amanda rather it's above to the perk itself.

    But I will agree with you on the other points I just kinda wish they gave her add-ons more of a touch up and maybe you did something about her awful couching movement speed
  • How dare that kill I have to use two of their four perk slots to secure a hook.

    They literally sacrificed half their build to secure hooks and somehow you're complaining about this.

    I hope you never encountered a killer who's also using mad grit, that might make your head explode.
  • Or here is a better idea if you want to be able to break hooks with something like breakdown don't get hooked in the basement.
  • It's actually incredibly easy to other survivors on console to inform them about things.

    Also if you're that concerned about cheating waiting to find out if the killer was cheating or not shouldn't be a problem
  • If seen the perks is a big enough concern to you that not only are you making a friend about it but actively participating in the discussion then what is waiting for the match to finish

    Also is stated above it's not hard to get a grasp on what the killer has during the match
    Most of the time I hear people desperately wanting to know the killers perks is typically because they want to complain about The Killers build
  • @Kurisataru said:
    People, people, hear me out please.

    THE TRAPPER HAS TOYS AND A DUNGEON IN HOUSE

    Any trapper mains are free to take me to their estate and punish me no matter who I play as!

  • SS tier - Nurse
    It's Nurse no explanation needed.


    S tier - Hillbilly, Spirit
    Hillbilly: The best map control combined with instadown for those people who know how to use your chainsaw effectively you're a massive threat.

    Spirit: Has a lot of map control and amazing chase potential however having a power centred around mind games can be a double-edged sword depending on who you're up against. ( basically if you get out  mind games you're screwed)

    A tier - Hag, Huntress, Clown

    Hag: the only reason she's not higher is because for you to be effective you have to do a lot of set up however you have a lot of Map pressure and you're second best defensive killer in the game.


    Huntress: you have an amazing power however it's not consistent. Bs hitboxes that either work in your favour or against you. Also you're very map dependent as well as certain loop even with your hatchet you can be looped once you run out of hatchet or your hatchets aren't effective you're essentially a slow ass M1 killer. 

    Clown: you have a non lethal power however it is amazing at slowing down survivors and preventing loops. You can cause a lot of individual pressure but when it comes to Map control or Map pressure you suck.


    B tier - Myers,Doctor,Wraith
    Myers: I was debating on whether to put him above the doctor however instadowns won out also have the best natural stealth potential in the game unlike Wraith who must be cloaked or Amanda who has to crouch but as great as the ability to instadown can be you can essentially be trapped in tier 1 for a decent time if you're facing survivors who aren't absolute potatoes ( looking at you Claudette who thinks it's a smart idea to teabag a Michael at pallet whilst he's stalking)

    Doctor: Mr ######### your sealth himself. Not only can you remove stealth you can also use your power too keep survivors occupied and prevent some loops. But for the most part you have the same flaws that most B tier and below killers faceyou'll be eating a nice balanced pallet breakfast.

    Wraith: has been vastly improved as a base killer however where you shine is with add ons and the amount of strategies that you could use with them. They assist you with tracking, Map control, the chase and sealth lots of diverse routes you can take but you still spend most of your time eating a healthy dose of pallets.

    C tier - LeatherFace,Pig

    LeatherFace: You're Billy's stupid cousin people don't really want you around but they tolerate you because they like a billy. Joke aside there's not much to say well you are the best defensive killer in the game you have no map pressure. You can down multiple survivors but it's very easy for people to force you to ######### up your chainsaw which is a lot more punishing then if Billy were to do it. Honestly if you didn't have insta downs you would be a lot lower on this list.

    Amanda: My favourite killer and my primary main. Well I love her to bits, Her power tends to be a double edged sword. 

    1)You can completely remove your terror radius but you move slower than nurse crippling your map pressure and control even more.

    2) Your reverse bear traps can slow down the game but it's essentially tied to RNG and all you really did was waste as much time as it would have taken for them to destroy totem or go through basement chest. To mention that unlike her initial release people are afraid to just pop gen even though rtb are in play.

    3)However your ambush is where she actually shines the ability to cut off some short or mid loops is amazing not only does this add a lot of individual pressure which helps has your rbt already do that too. You know if RNG doesn't ######### you 



    D tier - Legion, Trapper

    Legion: Second favourite killer and one of the most annoying seesaw Killers I've encountered. The weight of balance can shift from them being super annoying and deadly to them being practically freddy tier all with one add-on or perk.

     Frenzy is an interesting ability in itself I feel like it was really good on paper but in execution it tends to be well just like the Legion themselves a very seesaw ability. (This is nothing to do with the tier list but give us maskless legion)

    Trapper: Why is trapper like Hag you have to spend a lot of your time setting up however unlike Hag you're setup isn't so easily messed with.
    Doesn't require specific item to disarm the traps like with the Hag vs flashlights.

    You gain no penalties for disarming the trap without add-ons

    Escaping the traps is essentially rng which could seriously ######### you similar to Amanda. 

    Also sometimes in some positions the survivor hit box can slide through whilst you're essentially screwed and have to pick up your trip or get stunned.


    F tier - Freddy
    Darn 
  • For PlayStation.
    Last of us: Ellie
    Until Dawn: Jess or Emily (Sam and Mike are bland af and overhyped

    For Xbox 
    Dead Raising: Molly or Frank

  • Quentin.
    They don't exist 
  • Sealth gen jock:
    Technician, Urban Evasion,Stake out and self care.

    Sealth spy
    Alert, Distortion, Urban Evasion and Self care

    Aari's personal stealth build
    Alert, Spine chill, Self Care, and Dance with me 
  • All of them were young enough to be put into foster homes. But their face reveals make them look a lot older, at least in their late 20s. I'm not saying they are, i'm just saying that's how they look.

    I think you're right with the ages, Joey seems like the cocky, jock type of player. He's my favourite, not sure what the hype is about Susie but it's just opinion.

    Joey is my favourite too.
    I agree with the idea of him being the cocky jock but he's also an edgelord.  
    Buff sexy edgelord.
  • Someone get this person a Doctor "git gud" asap.
  • Delfador said:

    Yeah, they need to do something about lithe honestly. It is the worst exhaustion perk right now.

    I am not sure about the lockers though.

    Yeah I realise that might be a little bit too much but other than locker jukes which aren't hard to counter if the killer is competent.

    There's not much of a reason to jump out of a locker quickly. I guess you can say to activate dance with me but vaults just do that a lot better.

    So giving it more of a purpose could be beneficial, it would also help lithe and dance with me synergise a lot more.
  • It used to be absolutely terrible there was no reason and running it.

    Most of the time activated not only would you be close enough to see where the killer is which negated the aura effect it had a long cool down.

    Ever since I got buff in the mid chapter patch it's actually really good perk now wouldn't call it meta but it's probably it is the best killer detection perk. 

    I would definitely suggest running it if you are into more of a stealthy playstyle.
  • Honestly that any gaming committee with an online aspect.

    People find a reason to jump down each other's throats.

    It happens in games like Call of Duty.
    it happens in games like Dark Souls.
    It can even happen in Pokémon.
    Don't even get me started on League of Legends or Smite, the community for those games makes the most toxic people in this community look like a Buddhist monks.

    Honestly as long as there is an online element to a game there will be people who are toxic to their opponents and their teammates.
  • Well I don't like a nice idea having a park that's too heavily invested in RNG is a very annoying thing.

    Hell even some killer powers that frequented around RNG like escaping the Trapper's trap or getting the rbt off, can be extremely annoying for both sides.

    Small games in it's current state is not a bad perk it's something that you could very easily just buff the benefits for example increasing the range and showing an aura.

    This would make it much more viable in chases as you won't practically be on the trap when it goes off and you can plan accordingly.
  • Lead a trail of false scratch marks in the opposite direction of where you plan to go, if you’re crafty, you can run in circles to make a giant blotch and then make a small false trail, the scratch marks will cover the walls and other objects to further confuse the killer, then use urban evasion to sneak the other way. 

    EDIT: hope this helps those of you who have been running into these kinds of legion players. It sucks to play against something like that I know. 
    However if the Legion is using bloodhound and sloppy Butcher good luck trying to distract them because it's very easy to track blood and there's not much of false trail is going to do.

    Edit: most Legion players will track you by Blood anyway the only time a Legion would probably use scratch marks solely is if you're running no mither so there's no blood to track
  • powerbats said:

    @Aari_Piggy66 said:

    Did just refer to this self care change as a nerf.
    You do know with that change combined with botany knowledge you heal faster than you would have someone else was healing you.
    ( thank god it's not going into the live version)

    Some people still seem to think that is going live and say survivors are getting massively buffed this patch despite being told the facts.

    Honestly I've never understood why self-care was such a massive stinging point for some Killers.

    If you choose to heal yourself not only are you slower but you're more susceptible to nurses calling and anti healing builds.


  • Honestly it's one of the few achievements I will exclusively just ask survivors to farm for.

    Typically playing Legion and a dominating a game I'll typically just ask the last two survivors to let me farm two points for the achievement in exchange for letting them leave.

    I've managed to only get 3 downs naturally and that was just because I was up against potatoes
  • Keys are fine, it only reduces the time of opening a gate, the team will likely spend even longer trying to find the trapdoor. Conversely, a killer gets one hook and then straight kills a survivor is very OP and mostly means a 4x. Perhaps make it so a survivor has to be hooked 2x to be mori'd? As far as Michael's addon's it's a bit OP for a killer to straight kill a survivor without even hitting them. It is very OP and makes the game no fun for that first poor soul, and often, the rest of the team as well.

    When you're in a situation where there's two survivors left and with two generators left to go.
     it is very annoying to have them all just suddenly escape through hatch and you're practically forced into a hatch standoff to secure your last kill or you just let two people escape freely
  • I got called a noob piggy for double trapping somebody.

    This also was a person who was running around like a headless chicken with a reverse bear trap on expecting me not to chase them because that would make me a tunneler.
  • The nerfs to survivors are getting ridiculous. They should leave self care alone. You're lucky if you don't get a tunneling killer -(especially a proximity tunneling legion) at all. I understand that on PC, there are better connections, but on PS4 it's just sad,

    I've been biting my tongue waiting for the dedicated servers, but it looks like the devs are going full steam nerf survivor dunce mode before we will get to see how the dedicated servers correct these problems. Getting hit through windows shouldn't happen, proximity chasing by legion, shouldn't happen, turn off the mend while in heartbeat range. No one is talking about the major nerf to borrowed time both in the decreased time, and introducing the killer notification if you fall. They took away the little counter play that survivors had against the legion with pallets. They are bending over to the whining of the rank 1 killers and making the game less enjoyable for everyone else.

    Legion actually moves even faster if he attacks while running. Until the recent nerfs, I commended the devs for balancing the game. There should be a 50% survival rate. Killers shouldn't expect to get all survivors. On one of the recent dev streams FAQs they stated how there was a 50% survival rate across maps, that's great, however in reality this doesn't account for farming killers, which means that the actual survival rate for non farming killers is closer to 40% or even less, considering that farming killers often allow 4 escapes which greatly skews this data. I enjoy survivor because it is more challenging, I have to try to survive. As killer I often get 3-4 kills, and very rarely lose, and always get far more BPs! I don't even use BBQ and chili!

    The re-spawning hooks is a joke, especially with all the perks surrounding them. If physical items such as toolboxes and med kits don't re-spawn, then why do trapper bear traps and hooks?? Congratulations you've broken a hook, in 2 minutes it will be back. Breakdown, please! Distortion, great, so the first 3x the killer won't see me, however after that he will. So in other words, the first three times BBQ hits, (when you have the best chance the killer won't come after you because the rest of the team is still alive) you're hidden, however after that you're out a perk. It shouldn't work the first three times, but then work the rest of the game.

    Aftercare, dismal, it's arguably worse than bond since there is a prerequisite to using it and bond has none. Hit boxes are pretty ridiculous too on PS4 at least, I've seen killers literally facing the other direction swing and somehow it hits me. As I said, I'm hopeful that some of these issues will be fixed with dedicated servers, but I'm very unhappy with all the survivor nerfs, when the game was already balanced (except for rank 1 SWF situations) As it stands if you don't have 3 great teammates then most of you are going down. I'm survivor rank 2 right now and most of my games always come down to a hatch or 4 death.

    I hate to see them destroying such a fun game, and that's why I've stopped my silence and joined the forums before dedicated servers to hopefully stem the tide of these game killing nerfs.

    Some map fixes that need made. - On the game map, and generally any map where the basement is the third floor down, it is incredibly dark, almost can't see what you're doing, the Badham, and Lampkin lane map, it appears like there are stars all in the air and it's very hard on the eyes to try to do a generator in one of these basements. This only seems to happen when the basement is below two floors and not just one. This happened a few patches back and hasn't been fixed.

    I might mention that wiggling is joke as well, hooks are so close together on all maps that it's virtually impossible to wiggle off unless you are very careful in where you go down and if a hook has just killed a teammate. Also Legion shouldn't be able to see your heartbeat in lockers.

    If lockers block aura readings they should also block this reading. It's nice to see people acknowledging how strong Legion is, I predicted he would be a top tier killer from his announcement. As it stands he is broken.

    Did just refer to this self care change as a nerf.
    You do know with that change combined with botany knowledge you heal faster than you would have someone else was healing you.
    ( thank god it's not going into the live version)


  • Why the hell is this thread still open
  • I'm rank 1. I hardly ever see the Clown.

    Maybe more of a console thing because nurse is more viable for pc?
    What console I'm on Xbox and Rank 1 I hardly see a single clown.

    From November till now I think I've pretty much seen a total of 2 Clowns and one of them was just trying to get adept clown
  • adalesmo said:

    @Aari_Piggy66 said:
    How would that work against slow release toxin 

    Apply the effect with a timer. upon either the trap being put on their head or upon being unhooked after.

    @WaffleFalafel said:
    Is this specifically a Doctor complaint or other killers like Huntress as well?

    Doctor's the one that they're most clearly broken with in my personal experience, maybe pig as well, since it leaves survivors with little to no defense against tunneling, which is where these addons are particularly troublesome.

    Having them with all with a timer that counts down while running would solve it for all killers, though, with doctor making someone in madness 3 revert to 2 was just a suggestion.

    Killers simply should not be able to just make a perk inapplicable for a chase, and with Doctor, literally all he has to do is be around you to do it.

    That sounds like an awfully stupid idea.

    The point of those RBT add-ons is as long as you have the trap on your head, you're affected by the status conditions.

    Why nerf something that is already heavily dependent on a limited resources heavily based on rng.
  • How would that work against slow release toxin 
  • Camping is a viable strategy

    Just so I don't seem biased

    If you can't deal with infinites you're a trash killer.
  • Hag and Nea 
  • I would love this.

    The ability to mori spam that flashlight clicking, teabagging Claudette. Especially when she gets cocky because she didn't see a mori.

    It's like an erotic dream.


  • @Aari_Piggy66 said:
    Detective_Jonathan said:

    Feng Min: The focused competitor is probably the meanest one in the group, don't let the smile fool you, Feng is probably the most hated member of the group and constantly fights with Meg for the position of best runner in the group, while Feng brings to the table a good perk that works in chases what she lacks is the ability to pay attention, which always somehow gets her in trouble, despite being labeled a "Focused Competitor"

    Why do you have to do my Sexy Feng dirty like that.

    Lore wise she is a ######### but that's just because she's a lone wolf and kind of selfish but competing with Meg lol.

    When you want to compete with somebody you don't shoot down, you shoot up.

    I honestly don't even care man, i just simply wrote whatever came to my mind. Sorry you feel hurt by it.

    I'm messing man I love the characterization you gave to everyone.

    Here have an internet hug as an apology.
    (>^^)>
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