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VincentRedfield

VincentRedfield

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VincentRedfield
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  • @lunaticlifter said:

    slugging is the only real deal we got to slow down the game, because ruin is inconsistent against really good survivors.. guess what? i lost games because they had unbreakable and were in comm

    Imagine getting teabagged for two minutes straight by survivors standing on some ledge you can't get too. And you're demogorgon.

    Thats how slugging feels.

  • @lunaticlifter said:

    @VincentRedfield i had some games in a row when i wanted to have fun and play fair guess what? after i met 3 swf tournament team with bnp, another bodyblock, instahela squad, i had to deal with lockers and ds, wich lead me to tunneling, this is what we got right now if we don't pick nurse or spirit, and want to win games.. if i can't have fun, and i met tryhard teams, i'll go tryhard too, fair no? feeling helpless is when 2 gens get done, in 1 minute and half,when you get the first hook, try that feeling then come here to tell me how is beautiful is it

    You know why those survivors had instaheals, bnps, and ds? ALL OF WHICH have ALREADY been hugely nerfed?

    Because they want to have fun and not see their character get murdered. Amazing thought huh?

  • @lunaticlifter said:

    @VincentRedfield No dude trust me you didn't understand... i'm fine about losing, i just want have fun, i lost game where i had fun too.. the problem is that sometimes you feel helpless.. if we go 60% of kr, it's because most of the people don't belong in the red ranks(survivors).. i faced tournament teams, and did well(fast chases, slugging, pressure), but it doesn't matter, thanks to the second chances perks and the genrush.. these are the games when you realize there is a serious unbalance issue, not when you meet boosted people and 4 k easily... as example i often watch zubat streaming, he's one of the best killer for sure, but most of the time he 4k with low tier killers, becasue survivors suck, period.. when he meets good survivors and loses he is the first to say, welcome to dbd, when you don't play spirit or nurse and you meet good survivors.. he got 6k hours tho

    That "feeling helpless is not fun" is behind every thread about camping and tunneling. Yet killer mains fiercely defend both. Survivor players need fun too and hanging from a meathook is kinda feeling helpless.

  • @Vetrathene said:

    It only activates once you've been downed AND hooked. Its giving survivors sixty seconds of immunity for not escaping the killer. But NOED is the ONLY problem.

    THANK YOU for realizing that DS is the closest thing survivors have to NOED, not adrenaline.

    Adrenaline kicks in with success. DS kicks in with failure like NOED does.

  • @lunaticlifter said:

    Red ranks killer is a miserable experience when you meet only at least 3 GOOD survivors-swf and you are not playing spirit or nurse.. gens go way too fast, saves done just before reaching struggle for effective genrush, instaheal, bnp all the second chances perks... what we have left as killer? slugging and tunneling... but hello unbreakable or ds.. i don't like to complain, but there are many things that breaks the game, tonight i wanted to have fun games, but 4 of 6 six game i met sweaty squads..i know it's not always like this, maybe it's because i ranked up too fast and i'm dealing with these teams, but why these problems are still not resolved? while nurse and spirit (wich i'm ok for the nerf since i play both sides) immediately got looked at? i don't think you will solve these problems by buffing low tier killers after buffing solos, when the problem is the core, even nurse or spirit get shitted on by good survivors.. gens go way too fast? reduce time needed to complete them(since it's boring) and add a second objective. More interactive and balanced gameplay.. not even talking about some maps tho.

    According to the stats you red rank killers are doing fine.

    Maybe you guys just have to get used to the idea that you win some you lose some.

  • @Hanselpup said:

    The determination to reach otherwise impossible feats unlocks potential in one's aura reading ability.

    Increases your chances of becoming the killer's obsession.

    You can see the aura of all of survivors that are in a chase in an infinite range. This effect lasts for 5 seconds after the chase ends.

    While in a chase, all survivors within a 24 meter range can see your aura. If you are the obsession, this range is infinite.

    Your aura will be revealed to the killer while you are in a chase.

    It's not a bad idea but it should be built in NOT a perk. Stats show a 4 man SWF has a 50% survival rate--perfectly balanced, as all things should be.

    So all the devs need to do is buff solos with built in help like this until solos reach 50% survival rate and the game will be balanced.

  • It would never be used because no one would dump a strong perk for a niche perk like that.

  • @Deltin said:

    https://forum.deadbydaylight.com/en/discussion/comment/869876#Comment_869876

    true... but when survivors say killer is OP the killer gets nerfed in the next patch.

    Sorta like instaheals, medkits, brand new parts, ds, mom, bs, windows, pallets?

  • @Victor_hensley said:

    Let them feel pain and misery like they have been to us for years. It's payback time.

    (dont try to reason with me, i'm done with trying to be rational if survivors are nothing but irrational)

    What misery? Devs show that despite how much "4 man swf" is talked about, the oh so fearsome 4 man SWF has a pathetic 50% average survival rate.

    Killers literally say "survivors are OP" and mean "most rounds should be a 4k stomp."

  • @johnmwarner said:

    You guys who claim DCs are okay are always so innovative with reasons to justify DCing against a mean, bad manner killer.

    Less than one minute into a game, working on a gen with another survivor who gets stalked and downed by Ghostface... insta-DC. What terrible thing was the killer doing that made them screw the team over? He wasn't camping, literally never even got to hook them. He wasn't tunneling, literally the first person he downed. He wasn't using broken Prayer Beads, Iri hatchet, insta saw. He wasn't that terribly broken, over performing Spirit. Wasn't playing "boring forever freddy."

    Killer mains will fiercely defend face camping, tunneling, and standing there repeatedly hitting a hooked survivor until they die or dc.

    Why is it surprising people will dc so fast? Getting facecamped/tunneled to death because you went down first ruins any fun.

  • @yermom said:

    I was a killer main, but have been shifting to survivor because there's less stress and earning the same BPs isn't that hard. Well, one incentive to playing killer is that it's easier to get stacks for BBQ than it is WGLF, but that will change with 3.4.0.

    Don't get me wrong, I don't necessarily want survivors to lose their new BP gains. But I guess my problem is that I don't really enjoy playing survivor, so I ultimately go back to playing killer. Only to be discouraged by the times that I am earning less BPs than survivors, even though (after playing a lot of survivor) I know I am working harder than they are. Playing killer sorta feels like being punished at times. That's a bit dramatic, but that's how it feels, heh.

    Lately, I find myself turning the game on, staring at the screen while I think about this very thing for a minute, then turn it off.

    but-did-you-die-feat-1-620x350.jpg


  • Isn't that like a survivor saying "dying on the hook should take 4 mins if all gens are done so the survivors have time to rescue the last man and get a 4k"?

    See how silly that sounds?

  • @Danky said:

    https://forum.deadbydaylight.com/en/discussion/106749/peanits-about-the-swf

    All they'd have to do is remove perks from the SwFs team, u cant stop discord or "comms" in general but that would make it fair'er for killers. keep items just remove the perks.

    What happens to your killer que times when 30%-40% of survivor players quit because they can't even use perks?

  • @bilaueta said:

    I mean from a lore standpoint the killer is literally trying to mercilessly murder you and the other guys and have your soul consumed bit by bit by an evil entity to make you suffer for eternity.

    Threads like this are why i love the endless "why does it take me 30 mins to get into one killer game" threads.

  • @MightyDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/859190#Comment_859190

    Rofl. Whats wrong? Get downed for being bad, blamed everyone but yourself while DCing, and then come here to treat people like garbage?

    Hmm i did 4/4 gens myself and was 80% with the last. If thats not top notch survivor then nothing is.

  • @toxic_clown said:

    Labradors are smart animals, okay? rude.

    Man i was playing a round last night against a freddy... 4 gens got done. I did all 4 myself, literally. Freddy found me on the last and i was like FML and hit quit game and put on Black Ops 2.

  • @TAG said:

    Killers have every right to play for a 4k IMO. Simple.

    Just like survivors have every right to bring 4 green toolboxes and 4 DS and teabag at the exit gates.

  • @cipherbay_ said:

    The last survivor should just give themselves up when the 3rd person is slugged since they technically failed their objective.

    Why not just delete survivors and replace them with bots? Since those 4 people apparently exist just for your pleasure?

  • Given how much killers whine about keys or hatch, they should be pretty empathetic about how much survivors hate moris.

  • @Carlosylu said:

    U-N-B-R-E-A-K-A-B-L-E

    BT

    SMALL GAME

    WE'RE GONNA LIVE FOREVER

    That's my solo loadout

    LOL guy number 3 who got slugged actually had unbreakable!

    All the killer salt in this thread, i put it on my steaks. 😃 so good!

  • @Blueberry said:

    The hatch shouldn't even exist like that in the first place. He also has to slug for the 4k if he doesn't want to depip because of how the ranking system is designed. Slugging like that isn't killers faults, it's simply them working with the terrible balance and system they have been dealt, they don't want to slug.

    I invite you to play a game without hatch.

    It's called Killer Lobby Simulator. Go sit in it for 30 mins and enjoy!

  • @Gravewalker200 said:

    How did the doc not find you with screaming

    Because i run calm spirit every single game. Otherwise doc rounds would be as fun as ingrown toenails.

  • @[Deleted User] said:

    well maybe survivors should not slug the killers and maybe the killers won't slug the survivors anymore

    When a survivor slugs a killer they recover in 4 seconds. Do you play this game bruh?

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/839497#Comment_839497

    So you acknowledge that it is basically having 2 different game modes crammed together with SWF being in the game? If you play solo you are at a definite disadvantage, and if you're a killer most of the 4-man games aren't going to even approach fun let alone be longer than 5 minutes.

    Separating the ques would be ignoring the problem, SWF would still be too strong and people wouldn't play it. If they don't want to play against it why is it still in the game and unchanged? We see people don't like playing against Nurse or Spirit and they get changed very quickly, but SWF has been in for years and has only gotten worse over time.

    According to dev statistics 4 man swf doesn't have a much higher rate than solos.

  • Adding a solo vs swf que for killers would be like adding options of what maps and killers survivors are willing to play against. Won't happen, it would make que times insane.

  • @[Deleted User] said:

    hitting a survivor is against the rules anyone who dare hit or hook a survivor must be BANNED FOR LIFE!!!! s/

    Just like survivors who do gens quickly must be BANNED FOR LIFE!!

  • Killer mains on xbox and pc constantly talk about survivor shortages but you want more survivor nerfs?

  • @Saitamfed said:

    https://forum.deadbydaylight.com/en/discussion/comment/825743#Comment_825743

    Complaining? Am I looking like someone who complains? The match that I had was an example, and it's funny that you say it when I got 2K and hooked them twice, so it's ok for me.

    If it's ok for you why are you here griping that keys need to be reworked so your match doesn't happen to you again?

  • How about you get good instead of complaining they did enough gens to make hatch spawn and they found it all before you did anything.

  • The game isn't meant for average 4ks. People need to chill. Survivor players are people too and they need a decent shot at surviving to encourage playing.

  • LMAO of all things to complain about? A meme perk?

  • So... With solo survivors its an easy stomp but with swf you're not having fun because you have to work hard?

    Imagine how all the solo survivors feel getting stomped, probably not very fun.

  • Tunneling increases dcing because a new game sounds more fun than being tunneled into the ground.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/818812#Comment_818812

    Lol I'd wager I could play circles around someone of your disposition on either side..

    I'm suurrreee. You probably have 5 prestiges, mainly play survivor but think it's "boring even at red ranks because so easy" and keys need to be removed, etc etx

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/818773#Comment_818773

    No it should require equal effort..that's what balance is...

    Killer main spotted.

  • @SnakeSound222 said:

    Survivors find it fun. Remember, the devs’ current design philosophy has Survivor fun as the top priority.

    Which is why survivors on xbox and pc have such long ques... Oh wait only killers make those "long que time" threads.

  • 1. killer mains hate the idea of voice coms much Rainbow six style afterlife.

    2. The game is not meant for average 4ks. Thats why you have to play great to get a 4k against decent survivors.

  • @GhostofYharnam said:

    It would nice to play a match on either side without someone dcing because they don't like what the other person is using. Its like Payday 2 all over again.

    As the killer mains say "your fun is not my responsibility." I'm not obligated to play against moris or such just as killers are not obligated to play against SWF.

  • That really is so unfair that killers get dc points from survivors but survivors dont get it from dc killers.

  • @xRem said:

    https://forum.deadbydaylight.com/en/discussion/comment/817959#Comment_817959

    Numbers please? 4 survivors 1 killer in each game alot more people play survivor.

    And stbfl, iron grasp, unrelenting, noed, nurse, legion. All things that were nerfed.

    Obviously a lot more people play survivor.

    Here's the thing sport: they have to for this game to work. If 40k people are playing this game and just 10k are playing killers, that is a massive survivor shortage and 2500 killer players are playing a lobby simulator waiting 20-30 mins for a single game.

  • Killer mains already dug their own grave. "Nerf pallets, windows, medkits, toolkits, exhaustion... Wait why are there not enough survivor players?"

  • Killer mains: this one video from Tru3 shows survivors are gods

    Me: can we just fix it so i am not fast vaulting, almost to the other side of the jungle gym, and i magically get hit through the window 5 paces behind me?

  • This is how survivors feel about good items and good perks that have been destroyed lately. 😢

  • If this game was as survivor sided as you think killers would not be griping "i waited in que for 30 mins to find a game!"

  • And people say survivors are entitled.

  • @pemberley said:

    You try to stick around, click your flashlights, and teabag, you should accept the consequences of not escaping when you should have.

    This is inspired by a Steve and Claudette who stayed to bm, triggered my tier 3, and the Steve miscalculated the distance from the edge and I picked him up - when he promptly disconnected lol. Pathetic classic survivors - they can dish it out but little toddlers can take it better than they can! Still would be nice if there was a mechanic that punished both of them for their bad manners.

    You're the pathetic one coming on here to vent about a 1 videogame round that didn't go perfectly. Grow up.

  • A big problem is that 4k is the definition of fun for a lot of killer mains. That means 4 people need to lose consistently for 1 person to win.

  • Survivors complaining a killer kills survivors too well is no different from killers saying a medkit ad on heals survivors too well or a survivors perk helps them survive too well.

  • @THEghostface said:

    I have never been more frustrated playing this killer. They run to all the hard loops and infinites the moment you are within their detection range. The "counter" of looking sideways or moonwalking when approaching doesn't even matter. Some reconsideration is needed if they think it's better to apparently favor a new player's way of learning by making a killer weak in a certain aspect. Tier 1 is nothing but all negatives against these users.

    Survivora job is to survive lol and if they sacrifice a perk slot to stay alive tough luck

  • @JumpscareMyers said:

    I just wanted to have fun during the Halloween event, so i was doing the Scratched Mirror Michael build as many of you know what that is. And Michael Myers got a supposed Buff that makes it so that he has no terror radius in Tier 1 even when in a chase and also making him immune to all but 2 detection perks.

    *Spine Chill & Premonition*

    Don't get me wrong, not everyone runs these perks but iv'e seen an INCREASING AMOUNT OF PEOPLE RUNNING THEM.

    I can't even catch survivors off guard anymore, And i can't even get my delicious gen grabs i deserve for survivors not paying attention. I can't wait around corners anymore since survivors change their pathing, survivors will run away as soon as i look at them so i can't intercept. I LITERALLY CAN'T DO ANYTHING WITH THIS ######### NERF. WHAT ABOUT MY FUN? THE MOST FUN BUILD TO PLAY IN THE GAME AND I CAN'T EVEN ######### PLAY IT ANYMORE??? ALL BECAUSE A SURVIVOR CAN COUNTER ME NOW BY RUNNING AWAY FROM THE SLOWEST KILLER (With Add-ons) JUST BECAUSE I LOOKED AT THEM?

    Nice job BHVR, you single handedly broke a killer that didn't need any changes but *Muh streamlined stealth killers*.

    Also thanks for Implementing Dedicated servers which has completely ######### Michaels Power.

    If someone is running spine chill/premonition and senses you coming you don't deserve a gen grab. That's reality.

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