UnknownKiller
UnknownKiller
About
- Username
- UnknownKiller
- Joined
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Comments
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@Laurie268 said:
You’ll have to catch them first though
You will evebtually
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@GoshJosh said:
Flashlights are the weakest and easiest countered item in the game. This is your daily reminder.
But its the intention like changing toolbox for keys.
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@Tsulan said:
What are those small tricks that only work with pinhead, but no one knows about them?
For example, i´ve seen Otz teleport while a survivor was laying to his feet. The survivor also teleported. I haven´t been able to reproduce this and wondered if it was a bug or whats the trick behind it?
Btw, he can prevent survivors from exiting the gates if he downs them while chained.
You summoned me! I came...!
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Well sometimes there is a COH between and im not talking about carbon chain molecules
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@Notionless said:
https://forum.deadbydaylight.com/en/discussion/311629/blight-spirit-blight-spirit-blight-spirit
Hey, with some luck youll get a nurse eventually!!!
A hacker that is able to play using nurse.
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@Morrigan said:
https://forum.deadbydaylight.com/en/discussion/comment/2820801#Comment_2820801
Indeed, that was fun. All game in the locker. I'm now emotionally damaged, I have claustrophobia!
Imagine you could move with the locker lol.Better than snowman!!!! Now killer cant hit you nor hook you.And if he try to open your locker just look at the wall to avoid he opens it!
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@Morrigan said:
This game is so much fun! The killer was near me, so I hided in a locker, witch had a totem nearside of that locker. And I just get stuck in that locker, I could not get out from it, but I broke the totem, while sitting in it. The crows appeared and gave away my location to the killer. Nice, cool, I lost, killer won. Easy game!
Hex: Agoraphobia bro
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2821080#Comment_2821080
RPD
Cons:
- Enormous map.
- God Loop in the Office.
- Library of Boil Over abuse that is now hook-camping central with no possible way to rescue.
- It runs bad on Xbox One/PS4 and sometimes on Series X.
- It runs bad on low-end PC's.
- It runs bad in general.
- You can't get upstairs easily.
- Horrid layout.
- Multiple god pallets.
- Hallways make the most fun Killers (Blight, Billy, ect) basically unplayable.
- Hook RNG is cracked and not in a good way.
- There's still an uncleansable totem but the devs refuse to disable this horrible map.
- Can have doorways bodyblocked to prevent Survivors from escaping the trial due to the maze-like layout.
Pros:
- It's very faithful to RE2.
Also the totem boon of hell who on hell gonna waste 10 secs to cleanse that totem.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2821068#Comment_2821068
https://forum.deadbydaylight.com/en/discussion/comment/2821070#Comment_2821070
And the lack of ability to get upstairs
And the entire layout in general
And the enclosed hallways making it impossible to use most powers
And the hook spawns
And how it runs on lower end PCs
And how it runs in general
Dont forget scourge hooks spawn
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I just write what I need on chat and sometimes people help me complete it
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@cutiekiller said:
This would make it like regular self care, so any mangle add-on/perk would be effective again and healing someone would be faster yes but still less effective, this would also bring regular healing perk back up a bit.
The autoheal part have to dissapear if you wanna balanced it.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2815496#Comment_2815496
Well the gen speed nerf was a huge one. It's also that pretty much every time a survivor perk comes out that people freak out about it gets immediately demolished like Boil Over. Pretty much nobody uses CoH anymore because it was never that good to begin with. Everybody just spent 16 seconds blessing totems only for them to be destroyed instantly. Just bring a med-kit, those have existed since the game came out.
What? On which mmr u play bro I just face COH everywhere even 2 at the same game.
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@Sluzzy said:
I commend the devs for fixing this and it is something that will really making the game more fair. Survivor that abused changing their resolutions to stretch everything so they can basically wallhack the killer at all tiles was never intended and this gave an unfair advantage. You always knew the survivors that abused this because you never could catch them at tiles no matter what. There was a clear difference between a native survivor and a stretched survivor.
Now the stretched will be brought down to everyone else, and they’ll be fewer teams and survivors that peep over walls and extend chases way longer than should have.
Killrates are going to dramatically increase.
They’ll be fewer tournament-like stretched teams in the fog that seem unstoppable. Killers will be winning even more than they were and I think this will give the devs the data they need to see that it is too hard to use what is on the maps (for the majority of survivors). Killers can down too quickly most of the time. Will we return to earlier map designs where we have 2 pallets at every jungle gym tile? The killer meta was already too strong even with this advantage. I think something will definitely need to be done with nerfing the killer meta and buffing maps again now that the stretched users won’t have an advantage to overcome it.
Of course it will.When you dont allow to get an unfair advantaje from one side will increase the other side but I think streched res is only used for competitive giys that must be medium high mmr not newbies and so the killrates in general wont get much higher.
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@NOEDENJOYER said:
https://forum.deadbydaylight.com/en/discussion/comment/2811475#Comment_2811475
Let me guess, you play Blight with meta perk and alchemist ring?
Yeah, of course it's a cake walk lmfao - go play Pig or a mid-tier killer against four decent survivors with COH/DH and come back to me.
I did and I dont recommend it.
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@GreyBigfoot said:
Is this suggestion comparable to the Clown's purple bottles? If so, I wouldn't want that on a status effect, seems annoying and possibly too much for some killers that can inflict blindness frequently with addons.
Obscuring the game's text would be a neat addition, if done right
Useless adition to obscure the text as if you have deadhard and you are injured you know that the text says use E to dead hard 😅
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@Vampwire said:
Ju On would've been scarier than Sadako tbh.
Indeed specially if they add the creepy kayako sounds.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2792739#Comment_2792739
Bubba's kill rate is 57.63%, ranked #2 behind the Cenobite.
Do what you will with that information.
Throw it to rubbish lol
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@Mooks said:
No you won’t be able to buy it without paying.
just don’t spend money on the game if you don’t want to. It’s okay if you don’t want to support the game/the devs if you are not satisfied with the product. But if you are actually that unsatisfied… why even feel the need to get the chapter at all?
Collectionism maybe
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@GenJockeyNance said:
I'm wondering the same thing to be honest! Having Sadako in the game now gives me hope on Ju On. It's one of my favorite Japanese & American horror films. My only curiosity being: how could they do a Ju-On chapter differently enough to separate Kayako and Sadako?
I have a few thoughts. Kayako makes this noise she could make as soon as she becomes completely detectable. She could be a full on stealth horror killer with maybe an insanity mechanic similar to Doctor. Instead of walking around like Sadako does, she crawls (you know... Her infamous crawl...) Maybe being a stealth killer she could fill up an expose meter on the survivors. Or she could trap areas of the map so when survivors come into the area of the trap, their curse increases as having her house on every map would be impossible, this would be the next best thing - a trapping stealth killer. Bonus points if while she's chasing you, lights flicker, she's making THAT noise. Outdoor maps the chase would have your screen fading in and out with the noise as she chases.
Her mori? Let me just leave this here: https://youtu.be/t31U3QAkClM (from 0:00-1:16)
The real issue I'd see now is really how to make her stand out and apart from Sadako since they're so eerily similar but I feel it could be done.
So stoked to get my hands on Sadako though. I just might main her until they inevitably bring Kayako. Unless Kayako + Sadako mix or Kayako herself is the upcoming legendary then I'm going to be really disappointed.
EDIT: Maybe to go along with either being a full on stealth killer or trapping stealth killer she could have an insanity mechanic and in chase to add onto the previous chase thoughts, survivors could hallucinate her crawling on walls beside them as they run or hell, she could be the first killer to chase alongside walls (not the whole time though, maybe it'd be a temporary chase ability with a cool down) so it'd mess with the survivors' heads if she's chasing them from there or just projecting that she is (meanwhile while projecting this hallucination, she is invisible to the survivor).
I vote for a perk that allow to die by the entity if they escape trought a gate if he doesnt do something specific
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@GenJockeyNance said:
I'm wondering the same thing to be honest! Having Sadako in the game now gives me hope on Ju On. It's one of my favorite Japanese & American horror films. My only curiosity being: how could they do a Ju-On chapter differently enough to separate Kayako and Sadako?
I have a few thoughts. Kayako makes this noise she could make as soon as she becomes completely detectable. She could be a full on stealth horror killer with maybe an insanity mechanic similar to Doctor. Instead of walking around like Sadako does, she crawls (you know... Her infamous crawl...) Maybe being a stealth killer she could fill up an expose meter on the survivors. Or she could trap areas of the map so when survivors come into the area of the trap, their curse increases as having her house on every map would be impossible, this would be the next best thing - a trapping stealth killer. Bonus points if while she's chasing you, lights flicker, she's making THAT noise. Outdoor maps the chase would have your screen fading in and out with the noise as she chases.
Her mori? Let me just leave this here: https://youtu.be/t31U3QAkClM (from 0:00-1:16)
The real issue I'd see now is really how to make her stand out and apart from Sadako since they're so eerily similar but I feel it could be done.
So stoked to get my hands on Sadako though. I just might main her until they inevitably bring Kayako. Unless Kayako + Sadako mix or Kayako herself is the upcoming legendary then I'm going to be really disappointed.
EDIT: Maybe to go along with either being a full on stealth killer or trapping stealth killer she could have an insanity mechanic and in chase to add onto the previous chase thoughts, survivors could hallucinate her crawling on walls beside them as they run or hell, she could be the first killer to chase alongside walls (not the whole time though, maybe it'd be a temporary chase ability with a cool down) so it'd mess with the survivors' heads if she's chasing them from there or just projecting that she is (meanwhile while projecting this hallucination, she is invisible to the survivor).
*Creepy kayako sounds*
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@Kira4Evr said:
Who's Jo On?
Its trickster wife Jo on Ji
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@Leachy_Jr said:
Pray they've learned from circle of healing. Hell there might not even be a boon in the next chapter.
Hopefully I'm just paranoid. I have severe trust issues from Mikaelas chapter.
Exhaustion perks recovers 10/20/30% faster.
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@Blazelski said:
"Heal a total of 4 health states while cooperating with other survivors."
This challenge requires either a lot of luck or a lot of patience or a lot of game throwing. Not only that, it doesn't inspire a unique build because there are no perks that really help this challenge get done.
It should not appear again. Thanks for coming to my ted talk.
I just write it on chat before match and tell injured people to follow me
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2809206#Comment_2809206
1. Not necessary at all. This game isn't horror nor should it try to be anymore.
2. As I suggest, add a small hindred status to a survivor activating it or a small cooldown between each camera swing. It's really an over kill when 5 traps mess up my camera and I can't get the unhook within 2 hits.
Hindered effect basekit would be good.
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@Crit said:
There are a type of people scared for their life more than the teams. While most of the time it's selfishness sometimes they have a reason for that. That causes some emotions. So what's your feelings about most of them
Sometimes wise decisions others a sh1t.
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@Aurelle said:
That's one of the things I hate about going against the Hag. I don't get why it's even a thing.
Its made to:
- jumpscare you
- Lose some distance instead of going straight.
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@Veinslay said:
"My survivor queue times are always a minute or less!"
"SWF doesn't give any advantages!"
"Circle of Healing isn't OP, it takes half a second to snuff!"
Well my surv queue is fast indeed also killer ones.I suppose depend of you live and the time.
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@Thusly_Boned said:
What are some common things people say to support their argument/make a point that are almost always absolute BS/Exaggerations*?
I'll start (and include how I commonly interpret them):
"I actually play both sides a lot" - I played killer/survivor a few times - actual ratio like 95/5
"I ran the killer for 5 gens" - actually like a gen and half
*not provable, but highly suspect, based on context
SWF is not broken.
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@VikingDragonXii said:
Iron Grasp.....that's all I'm going to say.....
They cant move its not they escape
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2808468#Comment_2808468
I always love new maps, even they are bad. All licensed maps are bad, even Hawkins was so bad map. But they are doing good with original maps. I loved Artist's map. So i would not mind if Ringu comes with new map.
*Trapper mains stare at you*
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@Pulsar said:
I'll look at it.
I don't really think there's gonna be much hype for Sadako. Ringu is cool and I like new licenses, but considering it's not a super well-known franchise AND it was announced months ago, I don't expect there to be much hype.
My prediction is that the Survivor and Sadako will both be extremely OP because that's the only way I see them selling well.
also is it bad that i don't want a new map? the last two were midwich (yuck) and RPD (literally the worst)
I would prefer Ju- On
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@FriendlyBubba said:
So obviously they are basement perks but what do you think that need improvements?
Monstruous shrine: When a survivor is close by a hooked survivor.That survivor suffer from oblivious and exhausting for X amount of secs.
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They just need to add the chance to find tier 3 or 2 perks in the web without having thr tier 1 that would reduce the grind very much.
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Set a well on the loops to bodyblock pallets awesome!
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@Chocolate_Cosmos said:
I am just hoping for 3 things:
1) The Killer will be fun to play
2) The Killer will have unique power that no other killer has (not just recycled powers but something REALY new)
3) Be at least decent (Not a weak killer)
His power gonna be a mix of pig RBT + freddy teleport enjoy ur killer.
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@GuyFawx said:
https://forum.deadbydaylight.com/en/discussion/comment/2803008#Comment_2803008
Not if they want to do the alien property right it needs to start out as a face hugger and go from there
So when a new alien born from the surv stomach will mori him? I think that the mori will be alien holding the survivor while a facehugger appear infect him and a Alien baby born from his stomach and leave.
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@ThatOneDemoPlayer said:
The Xenomorph is not exactly non-humanoid, but I feel like it's still alien enough to fit (get it? Alien?)
Here's the Power I thought of:
https://docs.google.com/document/d/10odyRotI_m_KHcJ93GE6NnEhSlppreNjEG4YEV4CMvY/edit?usp=drivesdk
Get demo model and add a tail and you got the alien hahaha
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Trapper.
Iridiscent coil:
Survivors cant escape unless its helped by other survivor.Survivors that get free suffer from Hindered effect till healed.
Reduce trap to 5.
Wraith
Bloody scrap metal:
Wraith speed buff after going out stealth is nulified after 5 secs gain that speed for 3 secs.
Huntress
Iridiscent hatchet:
Hatchets are recharged with the time. Hatchets are reduced to 3
The artist
Pitch black ink:
Survivors hitted by a crow are Hindered for 3 seconds.
Reduce crows to 1
Decrease recover speed of crows to 2 secs.
The deadslinger.
Prototype redeemer:
Hitting a survivor with harpoon no longer produce deep wound.
Increase speed to 115% while not charged.
Greatly increase the chain resistance.
Trickster
Iridiscent throwing blades
Blades are recovered with the time.
Blades go throught objects one time producing half of fill meter instead of full.
Spirit
Original Katana: Spirit and survivors can see a glympse of each other while on phase.
Nulify all sounds from spirit.
Pyramid head:
Hitting someone with punishment of the dammed when tormented becomes insta downed.
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@C3Tooth said:
Images are louder.
My speakers are louder than that
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@GeneralV said:
So...today was the day GeneralV entered the Fog again, after countless months of an undesired, but needed, break.
Surely I got a proper reception, right?
https://us.v-cdn.net/6030815/uploads/EGHQA2HY06A2/image.png
...Right?
Ah, Dead by Daylight...The only thing in you that needs to change, is the the one that never does.
But anyway, this was just for some giggles.
I think the message of this post, the real message of this post, is:
https://c.tenor.com/VyQ4o7hyjs0AAAAC/im-back-toby-mcguire.gif
Amaizing! That blight allowed you to watch his skin.
Watch in awe my limited skin mortal survivor! ( This xmas we gonna get it anyway lol)
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The fastest hit ive seen have been spawning next to a bubba and instadown him lol
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2796861#Comment_2796861
The comment, you made it.
I came.
SWAT SWF dwight member: I will tear your MMR apart
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2796861#Comment_2796861
The comment, you made it.
I came.
Yuck bro dont come in forums lol
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2796736#Comment_2796736
He asked for a non masochistic experience and you recommend mastering Nurse?
Even i consider this evil.
Please no tears its a waste of good suffering
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@53nation said:
I was thinking of bringing No Way Out/Bloodwarden/NOED and mostly ignoring gens. Will this be fun? I don't know what the point of this game is anymore.
I have fun playing hentai boy nemmisy
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How to make pig viable make her ambush longer in duration and speed enought so she can be a treat on pallets.
Right now on long looks she do nothing.
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No problem bro just keep buying our skins for 10 bucks and we will fix hacker problems...One of these days...
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@BubbaIsJustVibin said:
I'm a massive collector, and with over 1k hours in the game and a Blight main, having missed the tome 7 skin is just... painful. I wish I could just message someone in BHVR and ask for it, because it feels so painful not to have it!
Reañly dont u like halloween skin?
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Clown laughts intensifies lol
I wonder why mods didnt closed this thread.
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@notlonely said:
additionally, seeing the other survivor's perks would be super helpful especially for soloq !
Yeah the perks and offering used by each survivor would bring close to SWF indeed