UnknownKiller
UnknownKiller
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- UnknownKiller
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Comments
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@neejerkreaction said:
Killers have fun if they are winning, survivors have fun if they are winning.
For both sides to have fun it needs to be a balanced fair game, otherwise it is too easy for one side.
Worse at release and slightly buffed he is still weak. Can only think he is good fun if you like knives, Korean music, etc but filled a slot for a new killer at the time without worrying about future balancing issues
I dont have fun if we are wining but i gotta carry my team.
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@Chocolate_Cosmos said:
I kinda like him but whenever I try to play him these days I play againts survivors who know quite well how to loop him and it beecomes so tedious and unfun just running slowly around every big loop trying to down them. You will down people eventualy, but you will lose like 2 gens in a process. I don't know if I am bad with him but this makes me really not want to play him because all I do is just running around loops slowly catching up to Survivors (4+ loops on jungle gyms, shack can be even worse, etc.). Making it soooo boring and tedious.
It is only really fun when you catch someone in the open or in short / open loops where you just storm them. But this doesn't happen offten. Sometimes playing him is like a choore.
Only with throwing rate add on.I play all killers add onless and the diference between with and without it is abyssmal
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@[Deleted User] said:
A shock that doesn't 'catch' a survivor screaming does give the doctor some tracking information on its own. It means if you're absolutely sure that a survivor is in your TR and they don't scream, then it means that they have to be in a locker to avoid it. At that point, they simply guess which locker was chosen around where they were spotted last. I've had some lucky catches on this.
It wasnt the static blast he was shocking where I were the last time.
He did blast but i was on a locker to avoid it and then he came and started to shock around the locker I were.
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@Bartlaus said:
Without video evidence it is hard to tell u if he was cheating. I mean, yes, there are a lot of of cheaters in dbd these days. Tbh Id be surprised if anyone would use a wallhack on doctor. I mean he actually doesnt need it. He can see ur aura after increasing madness, he can see ur illusions, his static blast and shock reveals ur location.
Yeah Im taking in account all of that I mean Im very sure something fishy was happening.
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@MrDardon said:
My personal change:
+
- Blades need to be pulled out by the Survivor manually in order to reduce Laceration (1.25 seconds per blade).
- Main Event can now be held as long as the Trickster wants but the Survivors get an audio notification when it's ready (similar to Oni).
- Blades will now ricochet from the environment once.
- Increased his carrying capacity of Blades back to 60.
Those things would actually give him basekit slowdown, make his Main Event be more versatile and give him a fun tool to play with (ricochet).
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- Blades needed to injure/down Survivors increased back to 8.
Because it's now harder to get rid of Laceration, the Trickster will now need to hit more knives.
Add-on Changes:
Trick Pouch: Increased capactiy back to 10.
Bloody Boa: Increased capacity back to 15.
On Target Single: Increases time to remove blades by 0.25 seconds per blade.
Ripper Brace: Increases time to remove blades by 0.5 seconds per blade.
Trick Blades: Reduced the Add-on's ricochet effect to 1.
Iridescent Photocard: If a Survivor's Laceration is 1 blade away from reaching the maximum, they suffer from the Exposed Status Effect.
I would just let the blades ricochet, 44 knifes and 6 knifes to down and the main event like Oni.
Base speed 115% he desperately need it.
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@Bartlaus said:
Doc can also see ur illusion, if u are hiding in a locker. That's why I pick up so many Dwights in their natural habitat :3
There were no illusions either.
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@Brokenbones said:
Lockers make a distinct sound when someone enters them, it's possible he heard that
Unless he was like other side of the map or something
He was on the hook close to a pallet and the main building in Dead saloon and I was in the locker close to a chesr very close by 2 lockers and one of the 2 spawns of basement.
As you can think is impossible you hear me.
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@AsherFrost said:
Were you injured? Did you run right to the closet before getting in? How close to you was he when you hopped in?
Nope he had no way to know I were there.I started to suspect in a few things but when he hooked someone.He had no Bbq ( he was doing the doc achievement) and started to shock from where im like 6 times It confirmed it.
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@kate_best_girl said:
Just finished this series and have to say a 10/10 zombie show. I'd love a DBD chapter on it but I wanna hear your guys opinions on it if you guys think a chapter of it would sell. Personally I do cause A. its pretty popular and B the skin potential is through the roof. I know she wouldn't be the main survivor but I'd pay for a legendary of Nayeon cause she was definitely my favorite.
https://asianwiki.com/images/3/33/All_of_Us_Are_Dead-cp1.jpeg
^^^^Best character
Nope maybe a survivor paragraph but no a chapter
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2793835#Comment_2793835
Try picking Pig and doing it for at least 20 attempts, and see in how many of them the survivors do exactly what you described.
Bro if they dc becuz killer afk they are dumb
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@Chilli_man2400 said:
I personally think the 6th anniversary will be either. Predator, Alien, Friday the 13th or Five nights at Freddy’s
Or alien vs Predator ohh god 2 killers one surv chapter!
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@Labrac said:
https://forum.deadbydaylight.com/en/discussion/comment/2795003#Comment_2795003
Yeah, but then she can just blink to other side of it.
But there is another locker in a jungle gym
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@GeneralV said:
I did something like that on Hawkins, a long time ago.
To this day, I am still surprised it worked.
Extremely funny
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@Labrac said:
She can just blink in front of your locker and fatigue there. Most of the time she can catch up with a normal M1 or a short blink after you exit out of the locker.
Unless there is a pallet.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2794507#Comment_2794507
NOED is not that strong, i agree with that. But this does not make it good design. You can use NOED with 3 slow-down perks, so maybe survivors will never have chance to cleanse totems.
But how i would change it? I think NOED should has time limit or it should work like NWO. You will need 4 stacks, so you will need hook everyone once for activate it at end game. So perk will reward you for your good gameplay.
But Bubba, who camped one survivor should not get second kill with NOED. Or if killer played so bad, they should not get rewards. This is my problem about this perk.
3 slowdown perks and they cant fix gens? If that the case the problem is skill becuz on high mmr people vs sweat builds can repair all gens at high speed.
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@Aurelle said:
I've only faced 2 AFK Pigs so far. Thankfully they're very rare for me.
Why afk as pig if they dont get any reward from afking as her.
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@Pulsar said:
Flashlights are not OP.
Agree once you know how to play around em is somehow easy to counter.
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@indieeden7 said:
Someone doesn't look at walls when they pick up.
Someone didnt play killer enought to know that surv sometimes can blind from behind you.
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Minimum requirements:
New idle animation.
New HUD infection animation.Effect keeos the same.
New tentacle animation with different colour instead of blue.Same hitbox of course.
New sounds animations for power and basic attack.
New chase and in lobby music.
Some pluses:
New pallet break animation.Could be like introducing its claw on the pallet to break it
Vault can be the same no problem.
When the killer start a chase with either Leon or Claire do a menacing sound or something
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@Nathan13 said:
Than no one would run boon perks anymore, all they need is a short cooldown.
Short cooldown the people would use in repairing gens.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/2790410#Comment_2790410
Because no-one wants to play against Ruin, Undying, Pop, Pain Resonance and Corrupt.
No killer want to play vs bt either.
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@emodeshort said:
I wanted to start by saying that I'm talking about the base kit, I know he has some crazy addons that make him much stronger, or at least that change his playstyle a lot, but his base kit is pretty lacking.
1. He can essentially run out of power. You can access tier 3 two or three times in a match, and after that he's a powerless killer, in longer matches playing with him is agonizing.
2. Good survivors know how to play safe enough to not be one-shot down. And playing safe knowing that in the near future the killer will not be such a threat is very attractive.
3. With Undying + haunted ground, fire up and coup the Grace you basically have the Shape's kit on any other killer. It's so simple that his kit can be replicated with perks, he urgently needs an update.
Basekit and with add ons the weakest
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@SkeletalElite said:
a few days back I saw someone posted a bunch of heads from real beheading footage maybe related
Demn thats a bad joke.Im nurse so i dont get scared at all but who is such crazy to do that?
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2788990#Comment_2788990
Give her free snipe hits, good advice!
Leave gen before hook
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2789348#Comment_2789348
Funny you say that because we've actually tested it out. We weren't able to make some calls like telling each other what the killer had in terms of add ons, or where a hex was. In general though, we found out that that stuff didn't matter since we were all capable of figuring them out ourselves. The core part still remained and that was that we were all reliable and efficient.
Someone was camped and the other person traded hooks to buy more time. If a person didn't have BT, they knew to at the very least take a hit so that the person with BT had a chance to go in for the save. Those are things not all solo queue survivors just are willing to do. Which has nothing to do with communication.
Yeah im not saying that with intuition u cannot communicate but for example stealth and traps killers.
If your friend says there is a trap on a window so dont use it while you are in chase how does your friend tell it to you?
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2785445#Comment_2785445
I think it's important to note the why solo survivors aren't as efficient as SWF though. Not all of it has to do with plain communication.
My friends are more reliable in general meaning that they will:
• Take a hit once in a while.
• Take aggro.
- • Do a gen without hesitation.
- • Save and not let survivors to go phase 2 even when they are near the hook.
I could go on and on. Things that aren't even relevant to communication or lack there of. We could play without comms and still do just as well because we rely on each other.
Im sure you wont play as well as when you use comms with friends are a little bit more coordinated but never the same.
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Im sorry I dont see the issue...Well seems like this person feel offended becuz a korean character gets a skin that may be such "gay" as he says dont buy it.
I wont buy becuz I dont like it so do the same buddy.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/308353/remove-swf
I play sometimes on 4 man squad but with no communication. Mainly with people I found playing solo que and just adding them based on how they played. Is that fine?
As main killer for me its fine you play with your friends what its not fine by me its the game information part.
Becuz people without comms loses time in:
Rescuing 2 persons same time.
1 or 2 person looking for totems in the same area or in a area just made.
1 hex totem got discovered and while I chase the person who saw it another person is breaking it.
And much more situations where comms information benefit survivors.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2776214#Comment_2776214
Punishment: You are only allowed to play as Twins with no add-ons for a month.
Reward: You may enter my bush for happy fun time.
Punishment? According devs they are OP
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@GuyFawx said:
Tremors was one movie ive said before could maybe work
Tremors? Well they would just ignore any pallet mechanic lol
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2784826#Comment_2784826
Im guessing oyu havent seen the most recent scream then.
I did and I dont remember that scene at all but seems it was on the film 😅
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@thekount said:
He gets a flamethrower like the new film
I dunno which film have you seen lol.
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@Zacharry100 said:
The twins are op. So another pig nerf should do.
Dont forget to nerf deadslinger and Reduce healing of CoH by 3 secs to make it balanced.
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@Brokenbones said:
So normally undetectable isn't supposed to affect lullabies like the one Huntress has
But for some reason, Trickster's lullaby is surpressed by undetectable I think? I've had times where Trickster is completely silent on approach
Its not that a bug?
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I think deadman switch + Pain resonance or opression gonna be good for those situations in you put the trap to someone and 2 -3 gens get solved.
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2773670#Comment_2773670
Interesting i manage to escape with it but without being enchanted because i had no idea that i had to go the basement first, it gives nothing that way.
There are a lot of franklin demise pinheads today so after realizing the basement thing i couldn't escape with it either. But i guess i didn't miss much only a few BP. It would be much harder if you also had to escape, im glad it wasn't required.
You can drop it its as easy as when all gens are done go to the place u dropped it if possible close by an exit and escape.
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@Irisora said:
The description is really vague.. You have to go to the basement without losing it, and interact with another glyph there. After that you can safely drop it.
I got 25k or maybe 2,5k points at least on the screen when u just escape with it
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Gonna love the comments of :
Nerf spirit is too OP becuz everyone gonna play it or far worse...
Nerf clown he beat us perkless and addonless too OP lol
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@espooked said:
I like yui cosmetic I change my mind. Just looks ugly af in stretch res
Lmfao using atretch resis lol
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/307045/pinhead-voicelines
I've heard them when hooking people and stuff? Maybe one for picking someone up. They just don't play every time.
Don't think I've heard the "Don't do that!" one for stopping someone from solving the box, but I might not have done it enough.
Not sure what all the trigger conditions are.
It doesnt play everytime confirmed
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The only problem I see its with bodyblocking to the hook get healed with CoH and repeat the cycle
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@concernedkiller said:
There is so much discord and tribalistic behavior in this community and many discussions devolve into an us vs. them mud slinging contest. Whenever someone brings up their feelings for one perk, someone's counter argument invariably is "what about X perk?". The problem with NOED and COH are that they are simply poorly designed perks that give one side a huge advantage while completely changing the dynamic of the game. Once a boon goes up, you can forget about applying pressure and then patroling a gen and in order to get any return on investment you have to commit to downing the survivor. On the same token NOED is a laughably overpowerd tool that gives killers a huge unwarranted advantage in the final stage of the game.
The real issue at hand is not the inherent balancing of the perk but rather the fact that these perks are simply nauseatingly tedious to play against. BHVR can tell us that these perks are behaving as intended, but despite what a column on their excell spread sheet says the sheer volume of complaints is proof that they are annoying to play against. Unfortunately the infamous Q&A did more to stoke the flames of resentment than to mollify the concerns of the overwhelming majority of the fan base. The Devs either don't care about our feedback or at the very least do a poor job of explaining their rationale. I know its easy to give back seat advice to professional devs but the smug arrogance and the palpable condescension makes me want to play CIV.
Noed have counter and CoH doesnt
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2769394#Comment_2769394
The winter skin is cool. The other demo skin I didn’t buy lmao
Cummogorgon is love made killer 🤣
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I prefer winter skin of spirit and cummodoggo skin
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@lauraa said:
Spirit mains are currently feasting as the intro screen highlights her ass
Hentai lol
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@fcb said:
running bubba for 5 gens is not skill because what's skillful about pre dropping every single pallet, and jumping windows in connected buildings.
eventually you will go down because you used all the pallets. once the pallets are gone you are not that skillful.
I hardly believe that surv have enought time to fix all gens if surv just predrop and bubba break it instantly
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@Brimp said:
It literally got moved from an 8 second heal on another person to a 9.14 second heal on another person. And made the self care like what around normal healing speeds? If anything they didn't nerf it enough and should have made it so you have a timer to where you cant bless a totem for a minute and 30 seconds after its been snuffed.
The easier and good nerf is making autoheal out and allow 100% healing efficiency on tge area if they wish.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2761728#Comment_2761728
You mean nerfed? His 1v4 got removed from the game and his 1v1 got overall nerfed aswell
Wait which 1 vs 4 he had? He only had a mediocre 1v1 lol
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@Dennis_van_eijk said:
I have to watch the movies again to see what there is possible to use as his powers
He is basically onmipotent my only idea was to add things that make things go bad like when on the film people wish for money and they got it but there are misfortune that twist the wish.
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The problem with this guy is that he is omnipotent lol so the power should revolve around a surv who can wish and the others.