Avatar

UnknownKiller

UnknownKiller

About

Username
UnknownKiller
Joined
Visits
2,620
Last Active

Comments

  • @DarkAster said:

    What do you think is the most powerful killer according to the lore not considering the licensed killers? Considering them too? How powerful is the new killer The Dredge?

    Licensed would be Freddy he can make with ur dreams whatever he wish eventually u will fall in his hands.

    Non licensed I would say Dredge and the second would be Carmina (She can do whatever she wish with Ink and that ink actually hurts)

    Definetely the strongest lore wise is Freddy.

  • @skylerbound said:

    We’ve had a CryptTV collab, and with the recent supportive tweet among the companies. Could a collaboration of some kind be possible between the two games?

    Dont think so.I think usually companies who have same public doesnt do collabs.

  • As a player that plays addonless the trickster is really bad without add ons.I would make his speed throwing add on basekit and maybe adding the quit the knifes option 0,30 secs per knife hit.

  • Well at first having 3 gens doing pop in a chase is not fun at all

  • @Chocolate_Cosmos said:

    Survivor gameplay be like:

    - Get zoned to a pallet / window. Drop it, get hit. Don't drop, get hit. Leave loop, get hit.

    - Get hooked.

    - If you got Tormented status effect, get tunneled.

    Fun!

    I am not saying he is OP, I think he is mostly fine (his addons are joke lol) but he is unfun to VS and not much fun to play as for me. He is bit cluncky to play as.

    Thats depends of you to get zoned.I play as and vs and I never felt zoned.

  • @DarkAster said:

    Do you think the new killer the Dredge is good? is he a killer with an interesting and unique power? What tier would you put it in?

    I personally think is on Freddy rank it basically same counter.While freddy put ponds run to the next tile.

  • @YOURFRIEND said:

    Basekit BT is basically confirmed. The real question is what are killers getting, if anything.

    The rescuer get exposed status

  • @Hexbabylegion said:

    I saw there is a Legion skin for 21k shards at the store right now.

    I only own 5k shards and i rly want this skin. Is this a limited sale for like a week or is it permanent?

    And if its just for some time when/does it comes back?

    Never, ive only seen a shard discount twice in 3 years

  • @Unicorn said:

    Please list them below. 💜

    Red herring is a pretty fun perk.

  • If its the one of the rift i think it will never be in shop.No recolored piece have been in shop ever.

  • @GoodBoyKaru said:

    • Bodyblocking, as in tanking a hit for someone, is a perfectly valid game strategy. Perks like Forced Penance and Mad Grit exist to counter this, as well as killer powers including Huntress, Bubba, Pyramid Head, Nurse, Blight, Spirit, etc.
    • Bodyblocking, as in preventing another player from moving for a prolonged period of time and thus preventing them from playing the game, is classed as a hostage situation if it began before the Endgame Collapse was triggered, and as such is a permanently bannable offence.

    Bt would like to speak with you.

  • @Breadn said:

    I know that this is a dead horse, but there are STILL people who think Dead Hard is fair, even against fatigue-based killers such as Nurse or Billy.

    There are people who say you can bait out Dead Hard for distance, or bait it out as Nurse when in fatigue.

    Do these people not play killer, are they trolling, or is there something I'm not getting?

    If you think Dead Hard is counterable and fair, please tell me why.

    The same people who said strechted was fine.

  • @Impailer said:

    I find it absolutely asinine to infect a survivor and they get distance with a free sprint burst. The current iteration is flawed. I believe if you get a survivor infected they should lose a health state while getting infected or lose the speed burst while getting infected.

    I think that at least they shouldnt get any sprint burst.

  • @ReikoMori said:

    Habitual defaults are hard to unlearn.

    It's the same reason people still call Legion a "he" when they are a "They" in the most literal sense as they are made of 4 people.

    Well becuz surely they play frank so they say he if legion would be all band in the game at same time...

  • @MikaelaWantsYourBoon said:

    If game balanced around min 75% kill rate, would you play survivor?

    Let's say BHVR decided to make killer real power role. Now all killers have min 75% kill rate with less effort or easier than current. Would you still play survivor? And which role you are playing more right now? 

    I wonder what would be if they balance around skill not 50% or 75%

  • @KerJuice said:

    We know they’re the bane of your existence. They make games not fun. Would you prefer to not deal with them if it means longer Que times but more chill games with solo Que players?

    Some argue removing SWF’s would kill the game. Personally I think the game will be fine and thrive long term. What do you killer mains think? Would you rather take that chance of the game “dying” for more fairer games, if it means you don’t have to deal with the headaches of SWF’s anymore? The four DH’s, DS’, and flashlights with the clickety clicks and teabags? Would it be worth it to role the dice?

    They could still play KWF- they just need to find a fifth. Then the 5 of them could take turns playing killer, abiding by the unwritten entitled rules, then see for themselves how unrealistic having fun as a killer is when dealing with a SWF. They’ll see what it was like to be in your shoes. Wouldn’t that be nice?

    So the devs plans are to “bring solo Que survivors to the level of SWF’s.” Is that what you guys want? Are you really going to find SWF’s 1.5 in the form of buffed solo Ques fun?

    TLTR: yeah agree some perks like knockout would have some reason to be in game.

  • @Leachy_Jr said:

    Seriously.

    You have the hottest killer in the game and she isn't in the dating simulator?

    You also gave her the most abusive lore in the game, and you aren't going to let me buy her countless hash browns when I'm on a date with her?

    Yikes BHVR. Seriously missing the mark with the dating sim.

    She will be a paid dlc bro

  • In Europe is hell bro

  • @WesClayton said:

    https://forum.deadbydaylight.com/en/discussion/comment/2968533#Comment_2968533

    maybe they should balance around Swf and have optional in game voice with option to mute players. also they really need fix mmr some how One match will be a SWF super team next may be survivors that never played before. It makes me wonder if MMR is not real sometimes. That would explain why they dont let us see it.

    The thing is we have 4 killers for 300 SWF so...newbies right now are pallet stun enjoyers.

  • @KerJuice said:

    Would you prefer SWF’s get removed from public matches and restricted to Kill With Friends Mode?

    Yes that would a step

  • @WesClayton said:

    Kept getting destroyed by SWFs So started trying hard. Now I keep getting survivors DCing when there about to get hooked. I think the 2x blood event making game extra sweaty as if it was not already super sweaty.

    If they wanted make everyone even more try hard They succeeded. Whelp of to make more people rage quit.

    The thing is the sweatier the less points.Hey no worries they will enjoy their main blight spirit nurses main

  • @I_am_Negan said:

    Both survivor and killer in first person

    Yeah I'll pass

    Surv in 1st person and killer in 3rd one

  • @hamada98765 said:

    So with the current Rift i found that the Shorefront ensemble cosmetic for feng is pretty cool! i wanted to see what others think about it also!

    https://us.v-cdn.net/6030815/uploads/37LY79KSY9D4/fengmin.jpg

    Also you can see feng's cheeks are Red cuz of sun burn, i first noticed that when someone was healing me and i looked at her face and saw that cool detail! what do you think guys about the cosmetic? I found it pretty nice ngl!

    I will just say that till i dont see it in game i wont b3lieve it

  • @ChurchofPig said:

    It's weird because they even say on the official website the "final living Survivor standing." Which is like, okay which is it? Final living or final standing? Those can be very different things. I'd also assume that if it just activates on the last non-hooked survivor, it would only trigger in the event no survivor can unhook themselves. So the survivor downed would have to be either going to struggling or death hook while everyone else is struggling or death hook in order for it to activate.

    I understand as the last surv in game.

  • @MrMori said:

    With the Mori rework, most people are assuming it's not just a scenario that happens when there is one survivor alive, but rather the moment the last survivor that isn't hooked or downed gets downed. After that they will be Mori'd and the game ends. That's just an assumption, but it seems to be what most think after reading the blog post.

    I like this idea a lot, but I feel like this Mori should not happen if there are second chance perks in play that could bring the game back, not counting self unhooks. So the following:

    • Unbreakable
    • Active Soul Guard
    • No Mither
    • Boon: Exponential placed on the map
    • Decisive Strike
    • Deliverance

    Anything I'm missing?

    Either way, I know this is a buff to slugging for hatch, but let's be real, if you slug the last two players and neither have unbreakable or deliverance the game really is over. Sure you can't down them and carry them to hatch anymore, but so what? I'd rather have the final part of the game cut down drastically. Think of all the time that will be saved! Think of all the times you'd get bled out by salty killers, this will no longer be possible. This means more time playing the game and less time walking around the map, picking up survivors and then standing in front of them to endure they don't get a 4%. It also means faster queue times as matches will last shorter on average.

    Now all we need is to give killers the option to surrender somehow after 5 gens are done, and the biggest time waster from survivors, waiting at gates would be fixed. Of course you could always just force them out, but I like a surrender option more. Having the last 2 survivors hide for 20 minutes is also a problem, but that only happens with 2 players, and usually you can catch one of them and make hatch spawn.

    So lets imagine a case

    You are the last sur and you have unbreakable what should we do? You stand up instantly and stun the killer 5 secs?potentially giving hatch?

  • @ThanksForDaily said:

    https://forum.deadbydaylight.com/en/discussion/comment/2967945#Comment_2967945

    If its not unique cosmetics as they said, idk what the "unique" reward would be. And I don't care if its not cosmetics tbh.

    Here take a skin you will lose in 3 weeks due to fatal error like legacy skins.

  • @burt0r said:

    Well, while i certainly don't like giving up in any kind of team pvp game, seems like it was only a matter of time until killer also start behaving like that.

    In a huge amount of games you have survivor giving up by either dcing or suiciding on first hook if they don't like something and now killer do the same when too many gens get done during/right after first chase/down.

    Both behaviours are detrimental to the game and will make matters worse but oh well, seems like that's the course DBD is going.

    Well the thing is

    I see much more surv that dc cuz they are the first downed than killers that dc cuz ruin is gone.

  • @Xendritch said:

    Yoichi's perks in general arn't amazing but Parental Guidence and Empathic Connection at least compliment the builds they're meant for in a way that matters for what they wanna do.

    Dark Theory on the other hand doesn't really do anything? The speed boost is barely noticeable and having to be in the boon is pretty restrictive to what you can do with it. I understand increasing the percentage could be too strong although I don't think 3% would be the end of the world. If you wanted to buff it I feel like it needs another effect like maybe revealing your aura to everyone if you're in the boon? At least then it might have some solo queue value if your team can see "oh this person is looping" or "oh there's someone on that gen over there".

    So does Dark Theory need a buff and if so how would you buff it?

    Dark theory need a new effect the issue with boons if that the interesting effects like recover from exhaust ,healing...would break the game thats why the speed bonus is so low.

  • @Tiufal said:

    This is far away from being an exploit.

    Well a not fun feature.

  • Well as they said already Alien im gonna say

    Piranha 3D lol

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/324800/haddonfield-and-boil-over

    If you're talking about strode house there's a hook upstairs that spawns and not only that but all the other houses have openings you can fall out of before they have a good amount of wiggle progress, it's not an exploit it's just a new map and you aren't sure where the hooks spawn like in normal maps you played a thousand times I suggest you learn the hook spawns on the map, as for the no mither trolling, that has been around for a long time and the worst place to have that happen is badham in the downstairs of the preschool and the survivors burn a bloodied blueprint to make basement spawn in shack with breakout and soul guard also in play

    I can confirm that with boil and that room u cant reach 100% sure.Tried all the the closest hooks 5 times.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2958608#Comment_2958608

    I doubt the licenses prevent them from having shorter cooldowns.

    Same i highly doubt on the contract says it has to be 100 secs.If I would be the character owner i would say Okay you can use my killer but it have to be A tier but seems people doesnt give a damn about their character.

  • @Sumnox said:

    Sadako is kind of amusing. She reminds me of old Freddy. I loved old Freddy. It was so fun to play as and against. I'd say she only needs her TV powers to be slightly buffed, but she needs to keep her stealth aspect. Not every killer has to be exactly the same and be strong at chase.

    Yeah agree but they could be at least A-B

  • @AykDanroyd said:

    I think coup de grace would be a lot better perk if the lunge was reduced from 70/75/80% to something smaller but at the same time, the token system as it relates to gens done be removed and changed to a token system based on hooks.

    What I mean is making it a like Dying Light where if you hook someone who isn't the obsession, you gain like a 5% lunge (that you don't use per slug like you currently do) and for every hook of survivors who are not the obsession so long as the obsession isn't dead, you keep gaining more and more of a lunge bonus. I think that would be a very fair buff and would help not only the Twins but Tier 1 Michael, Ghostface and other killers with short range lunge attacks.

    The one problem I guess would be Tier 3 Michaels and Freddy being overpowered. But the way it's set up now, it rewards killers for gens getting done (which is rewarding them for failing) instead of rewarding them for good play (getting hooks) like Dying Light does.

    Well what if that the case you can get 1-2 tokens or 9 tokens being less reliable.

  • Well boon are new still just wait for em to release more.

    Anyway shadostep is decent to avoid bbq

  • @alpaca_boyyy said:

    personally I’ll never give hatch to Claudette’s, Yui’s, Ace’s or Feng’s after too many experiences with them LMAOO

    Bad survivors but since hatch doesnt up mmr i do give the exit gate.

  • @NomiNomad said:

    I haven't seen this sentiment in a long while tbh. If anybody thinks looping should be removed, they just want to play a power fantasy game where their opponents have to hide from them. That may have been the original intention of the game, but it's direction changed quickly. At this point, looping has existed far longer than the original hide and seek nature of the game.

    I think loops that are too strong are bad, just like I think Killers with perks or powers that are too strong are bad. But looping in general is fine. If it didn't exist, Survivor would be infinitely more boring.

    I dont mind looping but at least give me a chance to hit you on that loop

  • @ThatOneDemoPlayer said:

    Because that'd make every Boon useless

    No, it actually make u to search for a good spot not the totem next to the gen.

  • @theblimp said:

    Was just wondering why this needed to be a perk. I think that killers should have had a choice to quickly snuff or take a bit longer to destroy the boon totem as basekit.

    They basically wanna study the impact of everything even if so its stupid to.

  • @nostrada96ass said:

    like pride charms, or give individual colors to different characters

    than keep people wants to buy cosmetics, meaningful for ex grinders

    I would like a specific charm for a specific character.

    Like idk Huntress a matrioska with blood spilling.

    Trickster a throwing blade that drop blood droplets.

    Something like that would be pretty neat

  • @dugman said:

    Probably from this line in the lore

    Otto's words shot over the congregation and reached into the murky recesses of their hearts and dredged up dark and fearful things.

    And why he uses a screwdriver and a Knife for mori ?

  • @TheDarkTyrant said:

    Can someone test out the Dredge with Territorial Imperative? I don't have a PC otherwise I'd do it myself. I want to know if it's fun.

    It would be useless when someone its on the basement the entity blocks all lockers

  • @IlliterateGenocide said:

    I think mabye, but DEF not a new cosmetic if everyone else gets one.

    I might just not p3 and stranger things character

    A charm

  • @N8dog said:

    No earlier than code veronica but i'm putting my bet on R.E. 5. Chris is a legendary skin, so I think we'll get Sheva Alomar as a survivor. If they add a second survivor then perhaps we'll see Barry Burton. If they ALSO get extra character skins we could have Brad Vickers and Rebecca Chambers.

    I think it will be resident evil 1 aspect

  • @MikaelaWantsYourBoon said:

    RE 5 Wesker was best. So i hope they gone for this version.

    Chrissssss. It is time to tunnel you Chrisssssss. We will play Chrisssss.

    Yeah Chris mains, you better be ready.

    I will tunnel chris just for the lore lol

  • @Carth said:

    I think you are going to be disappointed again. The idea of Wesker being beaten by a rock and some pallets is pretty laughable when you look at what he can do according to resident evil lore. However for game balance reasons he is going to have to be limited to be fair.

    Im sorry but on that videogame on that part of the boulder the devs felt 420 friendly

  • @GreenDemo said:

    Idk where to ask this.

    So If I remember correctly, it was said on stream that when you buy "Hooked on you" you will get an exclusive charm and outfit for dbd as well.

    I know it's not out yet, but what about consoles ? Is the game gonna be avaible there ? What if it's not, then how do I get the cosmetic. Is it gonna be pc only T_T ?

    I cant wait for the trapper with that ugly swimsuit lmfao

  • @IlliterateGenocide said:

    The Jock - Trapper

    The overachiever - Huntress

    The Nerd - Wraith

    The Goth - Spirit

    What character do you want in the game? me personally.

    I want Clown - The Weird One

    And Charlotte - The overprotective One

    The Dredge - The Occult Club leader

    The Plague - The Bed Written one (niche trope but whatever)

    The trickster its the narcisist

1 … 22 23 24 25 26 … 49