Tr1nity
Tr1nity
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- Username
- Tr1nity
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Comments
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/2592517#Comment_2592517
Yes, yes they did...
Welcome to the club.
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/2591826#Comment_2591826
As a Deathslinger man, I feel the latter statement... I keep getting an unnatural amount of DCs even after his unnecessary nerf and it's like WHAT ELSE DO YOU WANT??
Ha, never played slinger much, did they just make him clunky as hell to play and be done with it?
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/290271/is-the-dc-penalty-on-again-after-todays-patch
As long as this game loves giving me RPD in 40% of my games, please don’t turn it back on.
how would you feel about an offering that reduces your chance of being sent to any one map?
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@jamally093 said:
So I don't use flashlights not really good at using them to blind the killer when they pick up a survivor the problem is the timing I know to do it just before the animation ends but it's still hard there so here's something I realized why hasn't there been an add-on to decrease the time it takes to blind the killer.
If I remember properly, this used to be a thing, but survivors proceded to make these instablind deathrays that were almost impossible to counter, and a complete pain to go against.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2592400#Comment_2592400
Same and the one Spirit I played against didn’t even use her power while I was chased
I got 13 spirits (Yes I am keeping track) so far. I have played 17 matches as survivor, which is 17 more than average, so who knows.
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@Dwight_Fairfield said:
If they fixed the circle of healing crash then it should be re-enabled. The dc's are out of control right now.
lol I had everyone slugged, and as I hooked people they all DC'd. Against a trapper. I was playing trapper.
except this feng who didnt dc and i let her leave
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I do KWF (Kill with friends)
We each tunnel out one of the survivors, and the KWF mechanic make patrolling generators much easier. Tbh its a bit strong,
/j
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Executioner main here, does that count?
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Every game you get is on RPD at this point
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please do not do this, spend money please.
thank you
after all, you get a .01 percent chance of a chapter you could guarantee getting for 5 dollars.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2590851#Comment_2590851
So...Pyramid Head is not an m1 killer to you?
Yes, he is not an M1 killer
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@Sluzzy said:
It needs to go back to 2016 where survivors have a chance of winning and killers won without slowdown perks. I don't know why survivors re-queue to lose like that.
How do I, as a killer main, completely, and 100% agree with this statement?
@zumer said:
Return map generation to how it was in 2016-2018. I mean the number of items, pallets and fog. The assassins are too powerful. So much so that he lost 9 matches out of 10.
Can you elaboratate?
I meant eh number of items, pallets, and fog. Assassins way to powerful. He lost 9 matches out of 10. What?
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@BenihimeWrath said:
My favorite starter build for PH personally is
BBQ - points + auras
Discordance - Prevents getting genrushed in the mid-end game, can be paired with tinkerer for sniping
I'm All Ears - Helps train you in tracking shots behind walls, can be replaced later for a preferential perk like Whispers
I've also been seeing Blood Favour paired with Crowd Control to really start shutting down survivor defenses recently, coupled with PH's ability to judgement through walls you are almost as good as nurse at ignoring obstacles.
Ahh, i forgot about blood favor build, Perhaps slap on Undying + Retribution for extra protection.
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Your mean, you aint gonna miss the person you never saw before?
Sad
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@TacitusKilgore said:
he dead
he is
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@gatsby said:
I just realized that different people have different opinions on which Killers are "M1 Killers"
In my opinion, an M1 Killer is a 115% Killer with no damaging ranged attack (without addons) that has to get the majority of their downs by literally hitting someone with their basic attack. Essentially, the Killers that are good with the perk Jolt (Surge).
Here are the Killers I consider M1 Killers: Trapper, Wraith, Myers, Doctor, Freddy, Pig, Legion, Ghost Face and Pinhead. They're all mid/low tier Killers none of them are top-tier.
What do you consider an M1 Killer? Does your list look different than mine?
Problem is hag, shes a 110%
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An m1 killer is a killer whos only direct means of damage is their basic attack
Trapper is an M1 killer because the traps are indirect damage
Oni is an m2 killer because he has the ability to directly do damage outside of his basic atack.
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Hold on let me quickly screenshot these
Ok, using that method I saved like 500 dollars
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@GannTM said:
Spirit for me
Spirits is nice, I like onis most though, the transition from the terror radius to chase is so smooth.
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@Sluzzy said:
Reading through the comments shows that it is BHVR's responsibility to ensure their game is fair for both sides. There is too much "trust" in the overpowered Killer role to ensure the match is fair and fun. Survivor perks, like Decisive Strike, need to be buffed for multiple uses with a pausable timer so it can't be exploited. Camping needs to be way more punishable. Survivors need more ways to escape the match so there is no no-win scenarios that killers can exploit such as sitting on 3 gens.
Here, DS change to annoy everyone :)
Decisive Strike:
Stab at your agressor in an attempt to escape
This perks activates after being un-hooked or unhooking yourself, and lasts 20/22/25 Seconds
During this time, if the killer picks you up, you will be faced with a Tremendously difficult skill check
If you hit this skill check, you will stun the killer, freeing yourself, Decisive strike deactivates
If you miss, Decisive Strike deactivates
The Following will make the timer go 5/4/3 times faster:
(Insert the wall of text of things that deactivate DS)
If you are in a Chase, or in the Dying state, the timer pauses.
Raises your chances of being the obsession
Can activate 2 times per trial.
"People need to stop talking about this perk" - Laurie Strode
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@ChiSoxFan11 said:
Congrats! 🎂
(That emoji is a cake, right? I'm so old, my eyesight is terrible, lol 🤣).
it is :)
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2589850#Comment_2589850
Strawberry cake.
With actual strawberries.
And candles on the strawberries
yes
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Someone must make cake
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2589818#Comment_2589818
Meeting a bunch of people. A lot of cool people on here despite whether or not people think the place is full of drama.
True.
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Whats your favorite time in this
hellholeforums? -
Post got dark quick: Ill see you next year assuming I dont get banned! :)
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Happy birthday
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What is this?
Is this a hag before becoming a tree?
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@slendermansmoom said:
I see i see
time to ignore everything you said and use my tombstone myers with ruin, devour, monitor and abuse, deerstalker and putrid oak and camp, tunnel, slug, nod, and jumpscare the survivors
SOLID GAMEPLAY
https://us.v-cdn.net/6030815/uploads/SH3JM7L8B0GJ/download-282-29.jpg
A slugging tombstone myers.
This man is too powerful
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At all, I dont want my PC to explode to lag
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Executioner because Decisive Strike has given me PTSD
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@Nos37 said:
Wraith: "The Beast" - Soot (The Wraith's Terror Radius is no longer suppressed when cloaked.)
Balance.
If Deathslinger's ability to stealth is being nerfed because of how strong he is in the 1v1 and getting initial surprise damage, then Wraith needs it too (if not moreso)
So one killer got nerfed so for balance reasons make another killer worse as well?
Also iirc The Beast is a bloodpoint meme add on.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2589639#Comment_2589639
yeah it was implemented to end the game so that no one could take the game hostage.
Oh, ok that makes sense.
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I thought EGC was mostly to prevent toxicity, so survs couldnt teabag indefinetly.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2589478#Comment_2589478
Have you ever played him?
You think Huntress, or Trickster are punished more for missing?
Played him a bit, Quickscoping was never really the problem though, tbh I don't know what ppl found op about him.
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@jesterkind said:
I won't argue against Slinger feeling worse now, because he definitely does, but he definitely should not feel like an FPS to play. That's part of the problem that prompted the change- if he plays like a shooter, survivors don't have anything they can do about it beyond hoping that he misses.
He should probably bring up his gun slightly faster, but he definitely shouldn't be able to quickscope or hip-fire.
Biggest porblem I think ppl had was little punishment for missing. Just take 2 seconds to reload again and your golden.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2588272#Comment_2588272
Survivors can't deny the killer a fair and fun game though. The killer is the only one that has the power to do that through camping and tunneling. The killer can sit still the entire game and still get 4 BBQ stacks and walk away with 20K points. Survivors can't do that.
I agree with the bloodpoint issue, I think its dumb that one party gets more BP than another. The grind is ridiculous enough as a killer and I have nightmares thinking how the surv grind must go.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2582042#Comment_2582042
Fun has absolutely nothing to do with winning or losing, fun is just fun. Some people even though they lose games may have overall fun so i guess it depends on the context.
https://forum.deadbydaylight.com/en/discussion/comment/2582050#Comment_2582050
I respect it but you should respect the fact that some people are competitive like me and want the increased MMR for higher challenges. For me, killing low rank or MMR survivors is not fun for me at all. If people are sweaty, let them be sweaty, you cant fault them for that! )
https://forum.deadbydaylight.com/en/discussion/comment/2582066#Comment_2582066
Nooooo. Someone brought this up so im going to repeat myself. You cant say that a 4k is a win and a 3k isnt because of the hatch plain and simple. Some people even consider a 3/4k the same and rightfully so. The scenario you are painting is 3 escapes which is a loss but 3k is definetly not a loss at all. You are 100% wrong. This is DBD were talking about so your comment that "A killer only wins with a 4k plain and simple" is false and misleading.
https://forum.deadbydaylight.com/en/discussion/comment/2582089#Comment_2582089
I agree with that only up to a certain point with one exception
If i get 2k and Entity Displeased "I" see that as a loss personally because to me even though i went even in terms of kills i could have played a little better.
https://forum.deadbydaylight.com/en/discussion/comment/2582233#Comment_2582233
What? Your trying to confuse things for no reason. I said i consider a 2k with Brutal or Ruthless a draw or going even with survivor and a 2k with Entity Displeased as a loss. Of course 1k is win for the survivor lol.
https://forum.deadbydaylight.com/en/discussion/comment/2582245#Comment_2582245
Why do some people have this mentality? Your straight out wrong! lol You are not gonna 4k every game no matter how good you or or how bad the team is because 1 person can get hatch because it is that way by design, point blank plain and simple. I'm not talking about win conditions for survivor because that's something totally different and calls for a separate thread since i didn't include survivor win/loss conditions for this thread.
https://forum.deadbydaylight.com/en/discussion/comment/2582256#Comment_2582256
What? If you are referring to a survivor escaping but a killer gets Merciless Killer then that means that the killer played out of his mind and a near perfect game but the survivor won the end game and thus gets to tell the tale/story of survival. End game is not always in the killers favor although it is mostly. Sometimes the survivor gets good exit gates rng and it depends on the map.
Huh, im making a joke because for survivor victories they were having killer endgame placementsNvm I read this wrong I thought this was killers, than on the bottoms were base victories for survivors
I made that comment thinking he was saying the survivor got brutal/ruthless/merciless killer
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Ahh yes, the survivor ending the game off with merciless killer.
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@ThiccBudhha said:
If you see a Leatherface face camping you, it is me. That is my trademark, you will never see it coming.
Ohh I must have faced you 3 games in a row! Its cool how you change your name from
Chest Defender to
Basement Bubba to
Hex: Devour Chili in between games!
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2582202#Comment_2582202
Who the hell doesn’t like going against Billy?
Mainly this meg who flashlight clicked me so much, and blinded me on pallets (Before I put on lightborne) that when she had to do a flashlight save she ran out of charges. Fun times.
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@silverwolf4455 said:
I think she is much more fair to play against now that the stand still mind game is gone. I don't mind her in my games at all, though not many play here at all.
standing still will always be powerful when done next to a hooked survivor.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2582186#Comment_2582186
I have no idea what she’s like to play against right now because no one plays her, at least in my games. Big sad.
Damn, I play billy, though I stopped because survs hated going against him, at least if thats what they were saying with all the flashlight spamming..
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@dean1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/2580416#Comment_2580416
no why and whats that ???
Inflation: As you print more money, it loses its value, if you double the amount of money in your economy, it loses its value.
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The reason is economics: Every country has different economies, based off inflation, and deflation. Inflation occurs when you print more money, if you double the amount of money you have minted, that currency loses half its value, as there is more of it. Deflation is the exact opposite.
Some nations (Relative to USD) have little inflation, where you can buy a 100 USD pack for lets say, 75 bucks, meanwhile, in a country like Venezula, with insanely high inflation, a 100 USD transaction would translate to fourty-one million venezualan dollar.
ANYWAY With taxe rates, the salary in those nations, you might find that Russians ultimatly end up with less money, and for every, lets say 100 dollars an American can make, a russian can only make 37, and for every 100 dollars an american makes, an Israli makes 121. If you moved to Russia, you would find almost no difference in scraping the money up to get the necessary money.
Tl;dr its harder in Russia to get 100 USD than it is for an Israli to get 100 USD
I hope this helps!
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@ghosthunter13eli said:
Killers shoulld grow up. U guys get aura perked out, camp, run faster then us now, can have exposed status effect 80 percent if match time, block exit gates, toxic toxic toxic. Makes it impossible to play the damn game. Dont ######### about a boon totem u can ######### kick anyways. Maybe adapt a bit of talent to ur roll instead of damn near cheating n let a damn survivor have something for once
What aura perks do we run?
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whos this .414 percent of a person?
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i'd say it worked, good job mods.
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@AnObserver said:
https://forum.deadbydaylight.com/en/discussion/comment/2579296#Comment_2579296
I kinda took that to mean Deathhook stage (3rd will kill)
No. The survivors are like "Even in Death, I still serve"