Tr1nity
Tr1nity
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- Tr1nity
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Comments
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@Sluzzy said:
Match after match, the killer wins very easily unless it is somehow a polished coordinated team. A skilled Huntress, Nurse, or Blight if they were honest would say they never ever loses unless it was some kind of pro team comes along. This is never talked about, it is sweeped under the rug.
Killers say all the time that high MMR is not fun, but raising your MMR is based on kills. I know why it is not fun, it is because you have to work hard for your kills. Contrast this with solo survivor in that no matter how hard you try to win, you won't regardless of your skill.
The irony is that killers will do their damnest to get kills and raise their MMR and then complain when someone escapes. Since MMR has been implemented, the amount of sweat has been off the charts. I have never seen a killer not slug the third to capture the last one remaining. If high MMR is so stressful as it is claimed to be, why would a killer wait actual minutes letting someone bleed to death while you find the last one. Your reward is only to increase your MMR. You still won. The gates was not opened.
I hope the devs are looking how easy it is for killers to increase their MMR and hopefully changing the hatch mechanic so it is not so killer sided. Nerfing killers in general or buffing survivors in general in such a way that SWF is not necessarily buffed but so in every match there is an opportunity to win.
If you are so scared about high MMR and waiting in queues for a long time, stop slugging, give survivors a chance. Take off slowdown perks. It's OK if a couple of survivors escapes. It really is OK.
Im gonna be honest with you. This is true. Or at least isnt wrong.
If you sweat, you go against better opponents, until eventually you can't keep up.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2598029#Comment_2598029
Actually "your" wrong! I am right! Tell or explain to me how im wrong lol
Your trolling
You are incorrect.
Yui is the best survivor.
You disagreed.
You are wrong.
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@Edilibs said:
Opinion: Yui is the best survivor
Facts: Claudette with the blue dark school girl outfit or p3 brown clothes is the best
Wrong.
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Thats not funny. I was promised a joke.
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It would need a buff, as it leaves out higher mobility killers. But the description nearly killed me.
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@Laluzi said:
Awww. I love them! You have a wonderful art style. Yui looks so determined... determined to mush them adorable cheeksies. (Though no survivor or killer will ever top Feng in squeaky toy status.)
Also, I'm glad I'm not the only one that thinks something's just wrong with Kate's new picture. I don't even know why they had to change it, the old one was beautiful. The new style feels really... sharp? Like pixelly sharp, uncleaned image noise sharp. David doesn't bother me as much, though I do notice it and don't think it was an improvement.
Im 99 percent sure at this point feng is a dog toy.
Especially the bunny feng -
I found the blendette! I only needed you to tell me exactly where to look! Right in front of me!
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2597625#Comment_2597625
I legit cannot find her
Look in the center, I think thats claudette.
They should make survivors glow slightly, a backlight, games like r6 siege do that to prevent unfair camoflauging in the game, very subtle, but prevents people from just becoming invisible
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Here?
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2597623#Comment_2597623
Nope, right in the center :)
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Is
waldoclaudette in the bottom left corner? -
Thanks!
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I agree with this statement, because of an event that once took place.
I was a feng main (I used to main survivor, chilling, I know)
RIGHT as the match started, I accidentaly selected a yui, a sad, perkless, level 1 yui.
It was badham against the nightmare, and I was doing a gen, when I saw a chest. Opening it, I get a god damn rainbow map.
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@IronKnight55 said:
I swear I don't know why I visit these forums sometimes, lol. It will rot your brain 😫
Thats exactly why you go on these forums.
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@Sandwich_Jesus said:
So then... it means Talbot managed to subdue and capture Pyramid head.
well ill be damned, got to give him credit for taking on Pyramid head and experimenting on him.
I thought you said "A pyramid head" like their pokemon or something
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that is the question
but don't, really. You lose everything you have for comsetics and Slightly increasing the good.. ness of the bloodweb
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2597142#Comment_2597142
a bot? not even an advanced AI - I'm so disappointed :(
Tbh with the blue backround and different profile picture I thought you were a bot as well for like 2 weeks. than your backround turned red, and on that note, whats the difference between Mod and BHVR?
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defend your claim
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Noted.
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@GentlemanFridge said:
If it’s an all-out battle, I’m guessing the survivor would win, by sheer virtue of the cheating killer having to react to them. Even if the survivor goes down, they’ll just get back up instantly. They can’t be hooked, and they really only need to get 1 stun off to just win the game.
That is, unless it’s pig with the add-on that starts all survivors with an instantly-exploding trap.
See hacks are survivor ended as well, and can be abused by both parties, for that reason, I believe that BHVR killswitch hacks.
Seriously, why has no one thought of that?
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2597121#Comment_2597121
Because they love this game no matter how much they hate it.
That is the greastest description of this community
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@Shaped said:
No one ever leaves.
Whyisthatso?
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@Xayrlen said:
You guys are psychos.
No were complimenting the voice actors- who need to be able to scream, cry, and whimper on command, while sounding realistic. Without dying of laughter on the way.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2597090#Comment_2597090
Well technically a kill isnt damage, it's like in other games where you can get broken stats of never take damage, things that are programmed to insta kill do lol, brings me back to dead space 2 when I died in a CUTSCENE.
But nah just due to that one hack killer, as far as I know you cant hack back into the game after dying? Who knows though lol
Yea, I meant down everyone instantly.
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@EntitySpawn said:
Killer, people dont realise there are cheaters that can just insta kill everyone. Once you die the game kicks you out so killer wins.
Survivors just more common if not for this then survivor
Kill everyone hack vs dont take damage hack.
The unstoppable force meets the immovable object.
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Survivor. The survivors job is to not get hit, giving them a more "Hackable" role if you will. i.e can't take damage.
This is why the devs need to nerf hacks, to survivor sided tbh.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2596675#Comment_2596675
"scandal". As I said last week, nobody is talking about that anymore. Which took a week.
@Topic:
We have 25 Killers, only natural that players dont use the most recent one anymore. I also did not touch him anymore since I prestiged him with all Perks. He is fun to play, but not as fun as the Killers I really enjoy.
Sadly, the only Pinheads I see nowadays are those who are using Engineers Fang...
Like any scandal, lasts a week.
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You seem to be new around these parts.
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@pyramidheadmain6233 said:
https://forum.deadbydaylight.com/en/discussion/comment/2596671#Comment_2596671
There's a controversy?
NFT scandal
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@Jay_Whyask said:
I'm pretty sure Laurie stabbed him in the eye with a wire coat hanger in the first movie.
Lauries a [BAD WORD]
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The saga continues. Gonna call it- Next one gonna be on Lery's
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I see what your saying, and I agree we should nerf no mither.
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@FoofyPlop said:
no one is going to point out my point
https://forum.deadbydaylight.com/en/discussion/comment/2596616#Comment_2596616
😣
Make a map thats a giant smoothie
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@Sluzzy said:
He is the perfect example of pay to win. Most OP and most used perk in the entire game and an extremely easy to use insta-down.
No cooldown after chainsawing a pallet. And because pallets are so spare that is why survivors are always going down against him.
As an executioner main, I have not used bubba's chainsaw that much.
Dont be stingy with the pallets, get the gens out fast, bubba benifits from the long game.
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Any scream that comes from a survivor stepping on a trap from nearby.
That sound alone makes me want to main trapper.
Edit: I sounded like a neanderthal on sentence two.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2596618#Comment_2596618
Forest of radiation greatly affected by the explosion of Chernobyl
Thats intresting. I didnt know that.
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@[Deleted User] said:
Clown. A pitiful power that you have to manually reload.
In addition, they worked his alternate power to also benefit the survivor.
I have no idea what BHVR was thinking, both in 2018 and 2021.
At least it wasnt a locker reload.
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Tell me the last time you saw a survivor afraid? They find 2 good loops and are now searching for the killers blood.
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@ARTRA said:
https://forum.deadbydaylight.com/en/discussion/comment/2595845#Comment_2595845
You are wrong, nurse dont need to protect survivors from doc, because doc is here to charge those flashlights, not to hurt surviros.
Doc have a new skin with an USB charger for flashlights so you can blind doc whenever you want.
I forgot about that, sorry.
Trapper: Mines to make toolboxes
Hillbilly: Chops wood for pallets
Wraith: Wrings bell when the dinner is ready for the survivors
Nurse: Tends to injured survivors
Huntress: Hunts food for survivors.
Cannibal: Cooks Dinner for survivors
Demogorgon: The pet for survivors
Executioner: Makes sure no killers harm survivors
Doctor: Charges flashlights, helps nurse
Myers: Creates pallets (With the screwdriver)
Oni: Protects survivors from exterior threats
Spirit: Messenger between survivors and killers
Freddy: Makes sure survivors have nice dreams
Legion: Clean up after the survivors
Nemisis: Helps oni protect survivors
Deathslinger: Helps executioner keep killers in check
Trickster: Entertains the survivors
Ghosty: Keeps survivors informed of news in the fog
Pig: Helps myers make pallets
Blight: Makes that good ######### to help calm survivors down, and make medkits
Cenobite: Makes hooks so the survivors can fish if they want
Clown: Entertainment for survivors
Plague: Sacrifice is ill times come upon survivors
Hag: Helps spirit.
Finally, the game is balanced.
This took way to long
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@YuisPinkBob said:
https://forum.deadbydaylight.com/en/discussion/comment/2594806#Comment_2594806
Nurse does not need a nerf. The state she is in is fine.
Fine? Yea for the killers, the survivors are underbuffed, the nurse should have to protect the survivors from doc, as she knows how to deal with insane people.
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@[Deleted User] said:
You can no longer complain about the grind.
Clearly thank you developers :)
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i take it you live in texas
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I got pallet stunned 3 times at shack yesterday and woke up with a headache.
In one match btw.
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Uhh, I think the dodge can go for multiple things, you can "DH for distance" if you need to get to a vault you otherwise just couldnt get to, or use it to extend a chase, depends on teh envirment, I think its to buy an extra second, and if theres a vault or pallet, thats cool as well.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2595317#Comment_2595317
That’s how Yui rolls 😉
I guess they had to make a character though enough to fit with the killer: A literal oni.
I would say they did well.
Im pretty sure than any means necessary was buffed to as well right?
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My fastest:
A player disconnected while loading
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@Avilgus said:
Even better: HEX: Pop Goes the Weasel
every time you kick a gen it goes down 25 percent
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FTP - For the People
A teachable perk to that one person i dont remember
Edit: It's for Zarina
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@Guest1567432 said:
https://forum.deadbydaylight.com/en/discussion/comment/2594953#Comment_2594953
Scary part is that the 2 people on the balance team would think this is fine.
What do you mean this is fine! This is so unbalanced!
\
It needs to not be a boon, not be cleansable, and have a 300 percent increase

