Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
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Comments
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@inferjus said:
https://forum.deadbydaylight.com/en/discussion/comment/1050370#Comment_1050370
Yes, they are. They are one of the most used perks in the game, among Borrowed Time and Decisive Strike. They are also bugged and most of the time when you would hit a survivor that just activated their Sprint Burst, game stops your lunge and lets survivor run away uninjured.
This little nerf would probably fix this bug (game would detect hit way faster and let you injure them if they would hold for too long with activating Sprint Burst) and make exhastion perks more balanced.
No, they aren't, besides the fact they have a 40 second cooldown that does not go down when running, they last very little and require certain skill to get use out of them
The fact that you don't know how to play around them does not make them OP
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"What I dont like is unbalanced"
Git gud
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League of legends still stands despite being toxic waste at this point.
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Up the ante is actually more helpful than people think, and makes a massively good combo with Slippery meat
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Freddy players usually run slowdown builds which is frankly frustrating, plus, the massive map pressure Freddy has is just so stressful.
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11 FPS GANG
RISE UP
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@DevourOfSalt said:
It wouldn't matter who, because survivors will complain about said killer within a day of its rework.
And? Does it really matter?
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Keep your expectations low and you will never be disappointed
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1052231#Comment_1052231
Possibly on PC, but not on consoles. Valve doesn't care, but Microsoft and Sony are really stingy about changing the achievements. As long as it's still technically possible to achieve, they won't let you touch it.
But they changed the achievement for Legion, didnt they?
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Bubba, Legion, Pig
In that order
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Bill or Ash
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Agreed, any good group of survivors should not have a problem with it, survivors have a lot of tools and perks that help them with totems.
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Overall healthy for the game, maybe it was introduced at the wrong moment and in the wrong form, but i am sure it will prove to have been a good thing in a few updates.
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Inner strenght and Head on
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Considering I usually get extremely negative messages in the PSN chat alone, i think adding a post game chat like on PC would be a terrible idea
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@Infinity_Bored said:
No. It makes survivors find each other and team up on other gens.
Did some carbon based lifeform just say...
SURVIVORS GROUPING?
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@BabyOniMain said:
Yeah that totally resolves the issue with big maps and killers with no mobility /s
Uh... I dont think a perk that helps with carrying survivors to the hook is supposed to resolve the issue of big maps and killers with no mobility.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1048438#Comment_1048438
Imagine thinking SWF isnt OP in 2020.
Its almost as if people have completely missed the point of what being "overpowered" means
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I miss the EGC update, I remember the game was running surprisingly smoothly back then
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I dont even know how anyone in the art team tought it was a remotely good idea to publish this skin, the hair is horrendous, the rest of the body looks like she has been working as an escort in the south of the USA, she just looks extremely cheap.
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Am I the only one who almost never gets value out of NOED? Most of the games I run it ends with it either not being activated, or being cleansed early after activation.
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@FireHazard said:
It's supposed to be, as the name implies, an aim assist for Killers to have when trying to do basic M1 attacks or lunges at the Survivor.
I believe it's primarily implemented to help "noob" Killers out with the game and give them some support on basic M1 attacks and lunges, but for veteran players it usually makes you lock on-to the Survivor and hit a wall instead if they go into say... a room nearby. I can't say this hasn't happened to me before as well, but it makes sense that it exists for Killers that could use the help mid-chase or just in-general for newer players.
But then you should be able to deactivate it, when playing legion it just screws me over, specially when im on FF
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Imagine using meta perks
This post was made by the MoM-Calm Spirit-Resilience-Detectives Hunch gang
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047915#Comment_1047915
No, I'm just tired of a bullshitter trying to bullshit me. Nice try though...
👌👍✌
Nice way to dismiss a discussion, just call me a bullshitter and call it a day.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047901#Comment_1047901
Highly doubt that... I've been here 2 years, on and off. Wasn't able to recover my old account after the hack to the site, so got a new one...
Sure. Trying to make this a penis measurement contest now?
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I ######### hate DS, i somehow hate it even more than before the nerf.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047890#Comment_1047890
😂😂😂😂😂
When did you join the forums? A week ago???
A month before you.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047856#Comment_1047856
Why wouldn't they complain about ruin? It's a LEGIT COMPLAINT. How many posts were on here before whining about ruin and caused it to GET nerfed? I'm pretty sure no killers were whining about it before the nerf. To say killers are just whining because ruin got nerfed is RIDICULOUS. I bet you'd be on here crying rivers if tool boxes or keys got nerfed, but we all know that will never happen...
There were literally no posts about ruin being too powerful, not here, not on twitter, not even on reddit, every post made complaining about ruin was usually dismissed as a bait, its a decision the devs thought would be overall healthy for the game despite it no being applied in a correct way or in the correct moment. At this point, all these threads are nothing but whining from people that simply can not live without a simple perk, despite the buff doc got and the amazing killers we have gotten recently.
And there you go again, trying to call me a survivor main for not agreeing with you. Color me surprised.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047808#Comment_1047808
Really? I suggest you read more posts on here then, because all I ever see is survs wanting killers nerfed into the ground, and damn sure won't admit they have the power role. They say killers are STILL to OP. Need proof? Look at the nerf mori posts, the nerf Billy, nerf Freddy, nerf GF, nerf doc now, nerf hag, nerf huntress. Did I forget any? I'm sure I did....
And all the threads with killers whining about leaving the game because X got nerfed and the evil devs are catering to much to those evil experience ruining survivor mains? Nowadays I rarely see threads asking for nerfs that aren't blatant baits or made by extremely inexperienced players
You need to browse these forums more, these last weeks have been nothing but whining about ruin and the devs hating every killer, the last time the community was acting so utterly stupid was when the exhaustion changes were announces.
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@ThisGuuy83 said:
It's sad when you come on these posts and can clearly see who the majority of the forums are. No surv main will ever admit that they CLEARLY have an advantage over killer because they like how easy it is, and how they get to bully and manipulate the killer into madness. Don't you want a challenge? Playing survivor now is like shooting fish in a barrel. Are you guys proud of that? Do you really think your that good? I wish just once you would peak your heads over are 20ft fence and see things from the other side. We peak over your 6ft fence all the time.
"they dont agree with me! It must be because they are all filthy survivor mains!"
lmao with your post, if anything this website specifically is the most """killer biased""" of the whole DBD media sites, cant make a post asking anything that would benefit or be healthy for survivors without getting called a survivor main.
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@andyollolloll said:
Killers have asked for DS to be nerfed as it is used in over 80% of matches but BHVR have yet to respond.
Welcome to having a team member wasting time to do a sabotage two hooks daily, moris, keys and hatch mechanics.
Where is you data to say such a statement?
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"remove what I don't like from the game"
No.
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/1046316#Comment_1046316
Yes, it was a doc buff, the problem is that the devs didn't try to make it a buff. As McLean said, whether they were buffing or nerfing him was up to the community to decide and it was pretty clear they wanted to just make him less "frustrating" to verse. Remember doc was okish back then and was easily beaten by some teams.
And also, what killer? Oni isn't that good, his early game is horrible and too reliant on the survivors to mess up. Demogorgon requires too much setup for how little pressure he gets. His shred is still good though, not enough to make him top tier.
What do you mean? Doc is way better now, the ability to shock and hit at the same time without having to change stances is a huge boost to his chase potential, plus, static blast is one hell of a tracking tool, i would dare say its waaaaay better than the old treatment mode. The only real letdown is the fact that survivors go back to tier I when they recuperate from madness.
As for the killers, come on, Oni while having little chase potential at the beginning of the game, can obliterate any survivor team with ease once he gets his power, with his power on he not only has greater mobility, but also huge chase potential being capable of downing survivors in just a few seconds, plus, he got his flick back recently.
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@Eye66 said:
Because she was nerfed so severely she's unplayable now?
Not really, she is just unfun to learn to play.
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*yawn*
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1044013#Comment_1044013
^
https://forum.deadbydaylight.com/en/discussion/comment/1045021#Comment_1045021
Literally what survivors have done and it's lead to multiple nerfs to killers while SWF has run rampant since it's release FOR YEARS with VERY LITTLE response from the devs to make it more fair.
Ironic, the only whiny threads we have gotten lately all come from killers.
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Its gotta be clown, definitely, considering he is based of off certain real life murderer, I can assume he also killed children, and he does all the things he does just because he likes it.
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@Mikeasaurus said:
Oni for me. The guy literally tears out a survivors tounge then proceeds to smash their skull in. At least Myers just stabs them!
But he does it because he has a twisted sense of honor, as his lore says, he thinks he is doing good by purging the "fake samurai".
@Elvenmonk said:
Isn't a Demi pure evil in it's form for Stranger Things?
But Demo is basically an animal, I dont think he fits in the "evil" category, you dont call a bear "evil" for attacking their prey, do you?
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1046350#Comment_1046350
It’s very easy to avoid his chainsaw, an good survivor will only ever go down when there is a dead zone
But with instasaw, even on strong loops you can get easily ######### by his chainsaw.
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I didn't use ruin as killer before the patch, so it didn't have a real impact on my gameplay.
as survivor I had gotten over ruin pretty easily over time and I knew how to hit hex skillchecks
The nerf really didn't bother me, it may even be a great step towards fixing this gen problem the game currently faces
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@Leachy_Jr said:
I'm not really that mad on how ruin turned out, i'm more mad at how the devs don't have any priority about the killer experience and they don't even try to hide it anymore.
When was the last time you saw the phrase "frustrating for the killer" in one of the patch notes? Honestly i might of missed some but i know it was a loooong time ago.
Its not even that they like survivor more, everyone has a bias, i have a killer bias, scott has a survivor bias, tru3talent has a killer bias. That's fine, but when you shut off the other side is when it turns from "hey i like survivor more than killer" to sounding like a stereo typical entitled survivor main.
Now i'm not saying the devs are entitled at all, but the ruin change basically proves that they don't really care much for killer, it shows that the killers viability or how fun the killer is is not really a concern for them or even a remote priority for them. One phrase i saw that also showed this is when Mclean said on a livestream a few months ago "whether this doc change is a buff or a nerf is for you to test out" (at least something across those lines). Basically showing "we dont know if its a nerf but were not trying to buff him" even though doc was a low - mid tier killer.
We already knew this, but we didn't know to this extent, and yea ok the insta heal nerfs were decent nerfs but what else have they done recently?
I'm also not saying they won't change how they balance things, as they have proven to have some pretty good change ideas, but how they are balancing things now, its likely to get really survivor favoured from here. Especially if they keep balancing for rank 15's.
Bruh, you just got a great buff for doc and one of the best killers in game in the last 2 updates, saying that the devs don't put priority in killer experience is pretty dumb and even selfish.
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tl;dr Evil devs catering to much towards evil survivor mains, ruin good, im uninstalling.
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Will you just spam these posts until they ban you?
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@Fibijean said:
I legitimately thought this was going to be a joke about the question in the Player Satisfaction Survey that asked us to rate the community on a scale from "displeasing" to "hearty".
Definetely displeasing -
@ABannedCat said:
Well, let me see.
The upsides? Survive with Friends gives you map-wide voicecommunication. Allowing you to relay information about the killer, the map, other survivors (including yourself) to everyone instantly. Allowing you to coordinate your builds, strategies, and efforts. Basically giving you atleast one dozen perks for free, and bypassing core aspect of the game.
What are the downsides? There is no downsides.
Survive with Friends is the single most powerful buff in the entire videogame. Pretty much on-par with old Nurse stacking range addons (Omegablink). The latter is which got removed.
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I dont see how omega blink nurse correlates with SWF
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Amen to that.
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The last thing a killer nerf brings in this community is "laughter", maybe memes, but most of them directed to insulting the devs and circlejerking certain points of view.
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Spanish
There are some translations that feel out of place, I know they tried to adapt it to spanish, but in the end it just feels awkard
Pop Goes The Weasel - Pim! Pam! Pum!
An onomatopeia completely unrelated to the original perk name
No mither - Me la pela
An insult that means something like "######### it"
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@Gibberish said:
https://forum.deadbydaylight.com/en/discussion/comment/1045114#Comment_1045114
Completely irrelevant considering how many bad Survivor players there are. Of course if players play stupidly they are gonna get killed.
That doesnt change the fact that Killers have little to no chance against Survivors that actually know how to play well.
There is no such thing as an unbeatable survivor team, it just takes a lot of skill.

