The_Crusader
The_Crusader
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- The_Crusader
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Comments
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/348961#Comment_348961
Neither did mine, but unwinnable is still unwinnable.
I like to feel like I've gone out fighting. I die with honour.
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Yeah because momma didn't raise no quitter
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It's that party game element. Think Mario Kart. Racing skill determines some of the game, then you get blue shells and lightning that completely change things up.
Moris, iridescent heads, instaheals, BNP, Coldwind maps....all these things are there for the same reason.
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..
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/348814#Comment_348814
So far, is always been tuesday or thursday
They really should have released it after the livestream for maximum hype.
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Disappointing. Hopefully tomorrow then.
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"Soon" in Europe = Within the next few hours
"Soon" in Canada = At some point between now and the end of time.
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Because if so, the Plague is going to have a LOT of fun on the farm maps!
No killer has fun on the farm maps.
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It's not so much that they re-used a realm, it's that they slotted the ancient babylon theme into red forest. Not what you think of when you think of the ancient middle east lol
Spirit and Legion got their own realm. I think Legion could have easily had red forest and nobody would have batted an eye.
But we don't have a map like ancient babylon. Maybe that's intentional though. Too bright and exotic looking perhaps?
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Both are true.
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@Delfador said:
https://forum.deadbydaylight.com/en/discussion/comment/348323#Comment_348323
People said the same thing for the spirit release, do you remember?
The whole universe collapsed after them not releasing it on Tuesday. lol
I was gonna say have faith....but then this chapter is called Demise of the faithful so.....
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^Confirmed it's today then.
Queen wouldn't tease us if it wasn't today. At least I hope not. 😅
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Should be today by tradition. But then when McLean said on stream they were still adjusting stuff who knows.
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Dwight wasnt injured i dont think, just sick.
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@Asssthetic said:
can you at least wait till we see the PTB to make suggestions... We don't know how anything really works until we see it in game
This. I'm hearing the killer is OP and UP. Both can't be true.
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I can't wait to hear the ancient Babylonian remix of the main theme. 😍
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Soon™
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Perks are average. Which is good because they aren't OP but I don't think they will be seen as they don't outclass the meta perks.
I think that's a shame. There are some useful perks in the game but they'll never get a look-in as they don't influence the game as much as Ruin/BBQ/NOED/Enduring or Sprint burst/balanced landing/decisive strike/adrenaline/self-care.
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It's not just about having them blocked off. It directly dictates the area of play.
If the furthest 3 gens are blocked then the survivors have no choice but to begin work on the closest 4 generators. This immediately gives the killer more map pressure because now he/she doesn't have to travel to the furthest ends of the map to pressure survivors.
Once a survivor has started a generator they are unlikely to switch to another one. Not unless the killer is hard camping their gen. We've all seen how far they will go for the gen they've already put some work into.
Picture Yamoaka for instance. Huge map. If you start near the shack then the 3 gens around the house at the other end are blocked off, meaning the survivors now have to come closer to you. This saves you time traveling as survivors that spawn there cant begin work on the gen straight away, they now need to spend time traveling down the map too. On top of this you know that they'll all be on gens on your end of the map now, meaning you've cut out a huge chunk of the map for a while.
I think it will be a decent perk as long as its over 30 seconds. Any less and it would be easy to wait out. I do think it has some advantages for survivors too, an example being groaning storehouse. Those distant generators should really be left until last but a lot of survivors don't. This would force that perhaps depending on spawn points.
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She does sound like she has the potential to be annoying and strong but those killers end up mid-tier ish.
I'm going to withold judgement until we actually get to play her. No point worrying about it now. If anything judging from previous killers she will probably be weakish on the ptb and buffed a little bit after with a bit of fine-tuning.
As long as she fits into the top 6/7 of the tier-list she should be ok. Either around spirit or hag or further down around clown/huntress is good. Just as long as she isn't around trapper/leatherface/pig/doc etc
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@Okapi said:
If that last fact is not a joke... oh boy the memes will flourish like crazy. 😂
If it's not a joke I'm guessing the add-on lets her fire out behind her as well as in front. Maybe multi-directional.
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@ItsYourBoyGuzma said:
https://forum.deadbydaylight.com/en/discussion/comment/347558#Comment_347558
Its because you're not thinking of how to properly utilize it. Down survivor near shack , hook them in basement, then collect blood from fountain, then head back and spit on the rescuer .
Lmao I love how that sounds. "Go spit on the rescuer".
That's how I feel. I hate you toxic p3 Claudette, I spit on you. I'll be content to just vomit all over the toxic Nea's all game long.
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She's decent but I would have loved a survivor from far back in the past too.
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Aesthetically I think the bar has been set now. The babylonian theme is so damn cool.
I'd like the next few killers to avoid the 20th century too. Give us medieval, old norse, ancient egyptian, mayan, aztec, ancient chinese killers too.
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Lol exactly.
"Nurse is fine, git gud".
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@Utna said:
Just sharing my recent experience ; maybe you might find it usefull.
So I haven't been playing for a while, and started again as rank 15. Right now it sounds more difficult to climb the ranks as a survivor than as a killer. I believe there are some low rank survivor who are good at looping and hidding, but there also seems to be some dc'ers and hook farmers who's behavior jeopardizes the whole team.
Anyway, as a killer, its been fun with 3 or 4 kills/game and without needing to camp or tunnel much. Realizing that I didn't had to carry arround the perfect meta perks and add-on to have a fair chance to catch survivors, made me try some new builds or killers I didn't get much bloodpoint into. It's been refreshing.
But today, as I was testing a joke build (terror radius wraith + insidious), I ran into some dude that couldn't possibly be around rank 9 (wich is my current rank). The guy was running object of obsession and looped me for some time despite my best efforts. When I realised I wasn't going to get him, I left him alone. But the dude followed me and covered the tracks of the victim I just found ... and here it was : I decided to disconnect (wich is very rare) because instead of doing gens as he could have, the dude choosed to ruin my chances to play with other players whose skills where more adapted to my own.
In conclusion, I'd say there was some reason why deranking was forbidden (or frowned upon) in the first place. Strong players bullying less skilled people where already a thing, but with the new ranking system, it seems that the bullies will get some fresh meat without even bending a single rule.
Well done behavior, now I'll get punished for trying new builds and tactics by random bullies who just await the opportunity to be paired with casual players like me. Or am I wrong and is there a logical explanation to this nonsense ?
And that's why they took object of obsession. They knew exactly what they were doing.
Another crappy perk that enables toxicity.
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Edit: Nevermind, forget about the 3 second actication
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@Fenrir said:
This depends on its effectiveness do you have to manually go to the fountains and get the blood water if all fountains are bloody does her ability become a one shot if any of her abilitys are like this shes going to be more annoying than legion
You have to go to the fountain, the auras of them are visible to the killer once they are corrupted.
No idea how powerful they are though.
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Wait until people play it.
Survivor mains will claim OP. Killer mains will claim to weak.
Truth will probably be somewhere in the middle.
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@Kebek said:
https://www.youtube.com/watch?v=b7_D5nkTsp4
34:53
I can see that chasing her while beiing focused on mindgames might be problematic for some killers.
No jiggle physics?
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People haven't picked up on this yet, free legacy skins! 😄
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@not_Queen said:
https://forum.deadbydaylight.com/en/discussion/49908/demise-of-the-faithful-content#latest
All the information from the Dev stream in a practical written format :)
Quick question.
It says she can vomit on "environmental objects", what exactly will that be?
We saw pallets in the video but does it include things such as generators, vaults, chests, totems, lockers etc?
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Lol this is why I think they should have shown off a full game with her. Sounds like everyone has a lot of questions.
Ah well, hopefully ptb tomorrow and we can all find out.
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If nothing else, puking all over the survivors should be a lot of fun.
Perks seem ok. Not amazing but not overpowered either.
Killer looks interesting. Definitely excited to try it out. I just hope they don't feel like a pain to go against.
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wait wait wait...
This is basically another huge nerf to basement Bubba, after the DS changes.
@Eveline They just won't leave our guy alone
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I really can't see this becoming meta. I wouldn't worry.
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I dunno. I wouldn't take it because I find often 1 survivor is injured rather than 2 when healing. Also you'd save 8 seconds if only one had it.
I'm not too concerned about it personally.
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Just slap on a filter to make it look sunny and swap the red forest tree models for one like those and it's good to go :)
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@Delfador said:
Yeah, the new communication thingy is a lot better imo.
I wonder if they deliberately didn't show actual gameplay to save some hype for the PTB as well?
I figure that and to save time and keep the stream short. Or maybe to give players the ability to figure some stuff out for themselves.
But I still don't quite get it lol
The killer pukes on the pallet, I assume that just infects survivors if they touch it? also what exactly do the infected fountains do? they said the killer can use them to use a corrupted vomit rather than a regular vomit?
I was multi-tasking at the time lol so might have missed some details but I don't think they explained all of that.
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@BBQnDemogorgon said:
What is the point of this killers power? Why do i want the survivors to be sick? Is it just for noise and the green glow?...
To be TOXIC to the survivors
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Guessing it's for the new slug meta with the DS changes. Slug the one unhooked and hope the one who unhooked is in your terror radius.
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It looks great, I love the temple theme. I just wish they want with a full babylon map. It looks a bit out of place in red forest.
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You need to be in a locker for 3 seconds, so you can't pull it out of nowhere. You'd have to juke the killer with quick & quiet maybe, then have the search around and eventually the locker.
Or if there is 2 survivors left both hatch camping, I guess the immersed claudette types can use it. If you like to hide in lockers in these situations then it gives you a way out if the killer tries to search your locker.
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I'm guessing they will suffer some kind of penalty. This killer seems like a game slower, and I think they said (not 100% sure) that the survivors become more sick over time if they don't cleanse.
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The fountains probably wont spawn for other killers like how jigsaw boxes don't.
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She's either gonna be great or a pain in the ass judging from the fountain mechanic.
The killer looks great and the temple is nice but I feel squeezing it into red forest was a missed opportunity. A babylon map would have been SOOOOO damn cool.
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@HavelmomDaS1 said:
@Chaotic_Riddle can you summarise the import stuff after the stream? I'm not at home but very excited to read some topics of the stream with additional 1-2 sentences, thanks in advance :)
New killer vomits on survivors - survivors need to drink from fountains to heal. These fountains can also be used by the killer, and it looks like she can vomit on pallets too. Moves at 115% speed
new perks
Killer
- Down a survivor and other survivors in your terror radius scream revealing their location
- Hit the obsession with an M1 attack and that survivor carries your terror radius for a while, your terror radius disappears. Effects like coulrophobia or unnerving prescence are active on the survivor
- At the start of the trial the entity blocks off the 3 furthest gens from you so survivors cant work on them for a little while
survivor
- While healing another survivor you gain 50% health yourself
- After waiting in a locker for 3 seconds you can dive out and stun the killer
- When completing a generator you leave no scratchmarks for 3 seconds
PTB coming this week, will include an unnanounced change to totems
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@thekiller490490 said:
Who's thiccer, Kate or Jane?
Depends what you prefer...
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I doubt it. People are hyped and want to watch the stream for the new killer.
If they drop the ptb today then less people will watch the stream and there is nothing to reveal.
I mean it could come today but I think it would be after the stream if so.
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Exclusiding licensed because they don't really count..
Trapper, Wraith, Hillbilly, Doctor - all disfigured
Clown - breathing issues
Its the same with the male characters

