Thatbrownmonster
Thatbrownmonster
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- Thatbrownmonster
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@thelioncid said:
https://forum.deadbydaylight.com/en/discussion/comment/983714#Comment_983714
There is also the option to limit those who are licensed but I understand what you say. besides that in a way I would lose the grace of not being able to change all
Exactly
It would look weird having 70% perks with a pastel effect, while the others look purple and green looking off compared with the others
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@thelioncid said:
https://forum.deadbydaylight.com/en/discussion/comment/983677#Comment_983677
they could make a content filter as modifications have made in some games
I don't think you understood what I said.
This is an example:
I own Halloween and give the rights for DBD to make a dlc, I agree with the look of the characters, maps, perks and addons. we sign a contract stating that they can no longer change anything without my approval.
The DBD devs cannot let their community change the perks and addons since that would break their contract with me. I would have to make a new contract stating that I allow strangers to change how my movie is represented in the game
But why would I allow my movie to be possible be represented in a bad way? And will I get paid for this change in the contract?
The DBD devs are able to introduce custom perks and icons, but for that to happen they would have to make a new agreement with every license holder, which can probably cost a lot of money and won't be that beneficiall for the game
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I own the subreddit Perkbydaylight and I can tell you I really want it, but I can guess why the developers why won't add this feature:
-Licensed chapters
All licensed chapters come with their perks, which the license holder agreed on, but with this modifications people can turn the chapters perks into something that ruins the brand.
Let's say I pick up the perk Babysitter and turn the logo into a poop emoji.
If a streamer streams and shares how babysitter is bad by representing it with a poop emoji BHVR can get liable for this since they are allowing the community to make fun of a license
That is why you can get banned from modifying the perks, the chances might be low but there is still a chance since the anti-cheat can detect modifying the files as cheating
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@Fleece said:
https://forum.deadbydaylight.com/en/discussion/comment/982787#Comment_982787
I don't I'm a victim of my own success. You can say that but it doesn't really solve the problems the big dbd streamers have they are the most susceptible to stream sniping and they have to suffer it. My idea while not perfect was at least something to ponder.
You could blacklist someones profile and they could just make another and buy the game again if they were that obsessed it's not perfect but at least someone is trying to put forth ideas to help no?
Soo this idea is just to help streamers not get stream snipping, even though it's not a bannable offence and can be easily stopped by making your name something different like some big streamers allready do
allright
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@Fleece said:
https://forum.deadbydaylight.com/en/discussion/comment/982751#Comment_982751
Also I don't see you giving any solutions to stream snipers/e-stalkers. I don't appreciate you saying that I will blacklist everyone, I'm putting up a option for the devs a option that works in other games the least you could do is be constructive instead of trying to paint it in a bad light.
Feel free to chime in with solutions to stream snipers/stalkers if you think you have better ones.
Don't put ttv in your name and in your profile?
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"Hey I didn't like this killer that camped me, better block him and never play against him….hey this killer downed me, ill block and won't deal with it"
Eventually you'll block everyone
Also what if I am a killer, can I just break swfs if I block someone?
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/981961#Comment_981961
But their LEAKS
it doesn't make them 100% true. Just like the LEAKS said that we would get Double Blood points til the 7th..did we...NOPE they ended the 6th.
come on yall,i know you're smarter than this
to be fair… that leak is still pretty close to the truth like the leaked patch notes
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/981852#Comment_981852
No one is hiding anything right now.
The PTB doesn't even hid the ranks. And Im sure that they aren't just gonna randomly throw it in there without telling everyone about it. I've been hearing this alot, where did yall hear it from?
The patch notes got leaked before the ptb, the hiding ranks thing was the only thing missing compared with the leaked patch notes
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@Actually_Jesus said:
There will be a relatively large rise in the use of NOED as a protest, for sure.
Also, camping, tunneling and mori offerings will become more prevalent.
https://forum.deadbydaylight.com/en/discussion/comment/980571#Comment_980571
Or, the more likely outcome, it will make you guys nerf NOED.
I do wonder how they can nerf noed even more
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Hey I made one too!
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@Mandy said:
These are not the full patch notes - just a starter of what is in the PTB, you'll find out the full information tomorrow.
Well the patch notes proved what I feared, the only good aspect of it is the oni change
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My exprience was underwhelming this ptb
New doc feels really weak, new ruin is a joke for low tier killers, new map looks nice but they added new god pallets in almost every tile
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Feels like it
The range of his charge seems lower then before, I can barely hit any survivors and whats the point of doing so? I used to use it to stop pallet jumps and drops but now it's useless
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Can't complain about matchmaking if you don't know it's broken
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Yall remember the balance landing nerf?
Survivors went on a field trip with that one, even spamming devs
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Guess I'll say goodbye to plague and say hello to spirit and huntress
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@Todgeweiht said:
Who uses ruin in rank 20 anyways?
specially conssidering that the rank is locked 15, and I doubt any killer will be able to get ruin teachable before they reach rank 15
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@Saitamfed said:
"This seems really wrong how killers power/perks always get changed [...] but nothing gets done to acommodate killers"
Insta heals, Balance Landing and Mettle of Man are wanting to talk with you.
Insta heals were annoying and broken, remember that survivor items must be multiplied by 4, how much of that affects the killer?
Balance landing was the only exhaustion perk for survivors that had an extra effect, why would it?
Mettle of man was broken since the day it arrived
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All your discussions you created are baits
incredible
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@senki527 said:
https://forum.deadbydaylight.com/en/discussion/comment/970189#Comment_970189
wrong, new players should be included too, and hex:ruin destroys new players from the game!
New players usually quite since they die too much, hell it took me 100 hours to get decent in dbd, this game was never nice to new players
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/117571/does-the-new-ruin-effect-warn-survivors
I would assume so. Much like Huntress' lullaby. You know about it the second you hit a skillcheck.
but why would this information be given to survivors?
It should work like devour hope where no one is warned about it
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/969098#Comment_969098
Borrowed doesn't really need to be nerfed. Except for maybe giving it a cooldown. Even then, not really necessary.
I actually like that idea, Imagine that 2 survivors are hooked in the basement, to prevent everyone from running free it could actually work well where 2 survivors are in danger while 1 gets to escape free
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Sometimes you win sometimes you lose
stop trying to make everything in your favour, sometimes exit gates will be impossible for killers and sometimes easy for them, thats life
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Survivors stop beeing toxic during bloodhunt
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/963966#Comment_963966
Too situational and they don't do enough to address the issues. Especially DS, which only works one time. Meanwhile you can be camped and tunneled twice. Same with camaraderie which requires another Survivor to waste time camping you as well, and alerts the killer that there's someone in the area. Borrowed only delays the inevitable, and that's assuming the person can even unhook you. As there's no perk to protect The Rescuer from a camping killer.
thats the thing...
to counter a camping killer you gen rush him...
there is nothing much else you can do to counter a camper
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@YummySushiPJs said:
https://forum.deadbydaylight.com/en/discussion/comment/964103#Comment_964103
Why ask that question when I clearly listed the reasons why it needs a buff? It’s only useful with SWF. It’s not solo friendly at all. Which is where it’s needed the most. So many killers run NOED, but how am I, when playing solo, supposed to know if any totems are left standing? Especially against killers like Trapper and Hag, who’s traps trigger Small Game. Asking for it to let us know how many totems are standing isn’t unreasonable at all. If you think it is. Well I guess that’s your problem.
It is a problem if it says how many totems are left
If it says how many totems are left it will force you to do literally every totem making every noed useless
Noed is allready pretty niche where most of the time it won't work, soo why change something only to counter 1 perk?
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Why should it be buffed?
It's allready great against hexes, the only buff it could maybe get is reveal your location to other survivors?
Besides that it doesn't need a buff
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Testers are more for "hey use this new perk 100 times in a row and tell us if you find issues with it"
Problem is there are soo many perks in the game that combining new perks with others might create bugs they weren't expecting
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Survivors have plenty of perks to counter camping and tunneling
-DS
-Borrow time
-Deliverance
-Kindred
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I feel like pc players would be more inclined to go to your profile and comment everything they didn't let out in the game chat
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@PyroGL said:
The fact that we don't yet have a cemetery map of any kind already is quite strange.
All your suggested maps are good ones. The licensed ones will be more difficult to implement, but would be a welcomed addition. The other two are straight up good choices that could be in our future at some point, given time.
Well if you conssider the new oni map a cemetery yea it allready is in game, but besides that we don't really have a cemetery
Pig map is most likely since the license owners seem more open for this collaboration, but not sure if devs are interested in making licensed maps
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*calls bhvr*
hey bhvr, I know you've been working hard on the rework of lery's, well you can scrap all that, the community wants haddonfield!
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I hope it doesn't hurt my stealth build
urban evasion+iron will+dance with me+lithe is overpowered in lerys
Also devs please add more cows in the map
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/952867#Comment_952867
I run her at rank one without add ons. No issues getting easy 4ks.
I think survivors are soo used to hillbillies and spirit that when they face a different killer they do not know how to play
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whats the point of ranking up? once you got the achievement ranking up is something you shouldn't be allways aim to do
@Acromio said:
She's easily bottom 5. Survivors have complete control over her power.
would you mind sharing which 5 are the bottom?
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I allways assume every killer has blood warden and leave
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As an incentive soo killers use it, and if they use it there is a higher chances they won't camp
It's quite simple
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Just run to a locker with your item soo you don't lose your item
it's that simple
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I feel like survivors would only join casual to troll and abuse killers playing casually , and this would separate the community too much
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Legit the only thing pushing me to play at the moment is getting that last charm in the battle pass, other then that I am indeed getting bored
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Yea,mostly survivors
Hell today I had a fog whisper telling me I was trash. when even fog whispers are toxic there is a problem
We should all just try to show a good example
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All comes down to the rewards
I really liked nurse skin, and some of the charms
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Yall still using self-care?
Finding another teamate is better in every way possible
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Devs allready confirmed
Survivors are just skins, just giving meg a 1% speed advantage would make players maining her just to have a slightly better advantage
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Just remember that some of thoose skins are reskins, that could be sold as shard cosmetics, but overall it's kinda worth it if you want the cosmetics, I am really happy with jake and nurse cosmetics
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@Groxiverde said:
Coulrophobia and sloppy butcher maybe? lol
wouldn't sloppy butcher work on them when get sick though?
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/941304#Comment_941304
im surpised i ever got the grab archives done.
You can simply show that you are farming, quite easy
but grabs need to be fixed, nothing more annoying then to try to stop unhooks just to count them as hits
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It's a really decent dlc
Yui is hella awesome, and when you get the hang of Oni you get 4ks every match
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@Mister_xD said:
wait the floor in your house doesnt look that way?
Nope, mine is even weirder


