Thatbrownmonster
Thatbrownmonster
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- Thatbrownmonster
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Comments
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@Respectfulnancymain said:
Killers have second chance perks too lol enduring,spirit fury,remember me,blood warden
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No one talking about yui
yall make me sick
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hears litterally a heartbeat
"THE KILLER KNOWS WHERE I AM! QUICK RUN AND HIDE INSIDE A LOCKER"
"yo ######### how did he know I am inside the locker?!freaking op killers"
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Plague
FEAR ME, BY NOT CLEANSING
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Started watching a lot of movies
Was kinda the right decision tho, I am having soo much fun and opening my brain now that I have soo much free time without dbd
I used to spend around 5 hours a day on dbd, but now I feel soo free
I still love the game but godamn the game is a fire mess at the moment
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Hillbilly is next probably
Kidding, it's gonna be bubba
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Wonder if you'll have fun when you spend 40 minutes waiting for a match
hell in playstation 4 there are people allready expriencing this
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I haven't played DBD for like 2 weeks
My recent exprience was horrible, playing as plague wasn't fun, the only fun I had was slugging survivors as spirit since it proven to be a fair challenge
But overall the killer exprience has been horrible specially with matchmaking
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"There are some I personally find annoying."
Nerf it is
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1009626#Comment_1009626
His chainsaw is almost slower than his base speed, the last 2 chainsaw swings doesn't actually hit, he has no map control, his chainsaw lasts for almost no time and you say he is fine?
what is your suggestion for him to have more map control?
We can't have him running like billy, since that would make him unstopable in loops
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1009616#Comment_1009616
U mean that Clown and bubba are fine? Reworks doesn't mean nerf, Doctor (That was D tier) now is actually fun and good so....
Addon's reworks are fine by me
Power reworks are not
I think bubba is the one most in need for a addon rework, but his power is fine
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None
I feel like all this recent reworks damage the killer more then it helps (the only exception being Freddy)
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@Mandy said:
A lot depends on the perks & add ons. For example Nemesis reveals the survivors aura for 60 maximum ( you become the obsession if you blind or stun the killer), with Rancor if you are the obsession you see the killers aura for a maximum of 5 seconds and when all generators are completed the obsession has the exposed status effect and can be mori'd when downed.
There are other in game effects that benefit the killer that can be achieved with add ons - for example Judiths Journal - Myers will gain more Evil when stalking the obsession and with Freddy Black Box will start the survivor in the Dread World and you can't wake up from it.
can we please have more killers that change depending of their obcession?
Examples:
Oni- your obcession drops more blood with an addon
Plague- Obcession starts sick
Ghosty- Stalk faster your obcession
Legion- Stabbing obcession gives an extra 30% frenzy time
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Take a break like I did
Haven't played for over a week
It's going to hurt a bit at the start but you'll see you'll become happier and less stressed
Hell I got more productive when I stopped playing dbd, I still love this game, and the effort the devs puts into art creation but as the game stands in terms of balance is impossible for me to have fun
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The clown
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myers is best guy, not girl
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Wow best girl only has 2 votes hun
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yet survivors didn't adapt to doc or ruin
🙄
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maybe one day
:(
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@Exxodus21 said:
Yar, it do be a problem as big as a kracken.
Yar mate, it be told
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/997933#Comment_997933
We've mentioned it a bunch of times, but after this update, we'll be able to see how things typically play out without a perk covering it up and make adjustments if needed. Not necessarily a guarantee that gen times will change, but we aren't just dropping this update and moving on. If we find that we need to make a change, we will.
What about PTB data? All my matches in the PTB had the gens getting repaired extremely fast, when I played as both killer and survivor
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Let's nerf hag
Traps will be reduced to 5
You can only place them every 30 second
You can only teleport to the ones in your terror radius
See?
She is much more fun for low rank survivors!
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@Accullla said:
The ruin change, as many other changes will not drive the playerbase away. Some people might take a break, others may leave for good and many new players will keep coming.
If you disagree, think about the selfcare nerf a while back - it was arguably even more popular than ruin is now. Did the game die?
To be fair you can easily win as survivor with 0 perks, perks are just there to help. While killer depend mostly in their perks and powers
If the power is weak, they will have to 100% rely on the perks
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@Peanits said:
We are not. We have mentioned multiple times that if something needs to change about gen times, we're happy to take a look into it. Unfortunately we cannot do that when 80% of red ranked killers are using a perk that covers it up- it makes it impossible to tell what actually needs to be done. We'll keep an eye on it.
What about the killer that will suffer a lot on high ranks? This change will either make killers use builds and killers that grant a decent match, or making killers leave the game or join the survivor side, reducing the killer population by a lot
Will a change to help this killers come too late?
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@slipttees said:
Muahuahuahuahauha. Start match two survivors in hook!
Don't see how that is progressive feedback but allright
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And what will be done to help new killers?
Perks like adrenaline and DS are frustating to new killer
You can tell a new killer that he needs to learn how to adapt to this perks, by stopping gens and not tunneling survivors off the hook
But why should new killers adapt to frustating survivor perks, when new survivors won't adapt to killer perks?
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@CLAUDETTEINABUSH said:
I can say that you make all of them 2 op. Let me demonstrate. Surge,good thought,but honestly it's more of a Nerf. Pop is already an s tier perk,so buffing it more,no. Just make it work with tokens for me it would be so much better. Thanatophobia,still no. I would rather make it that every gen gets the penalty,not the nearest. Blood echo,too op with killers that don't let you heal (legion,plague) too op imo. Corrupt,just make it one generator and make the effect for less seconds,because you basically make thrilling tremors useless. Last but not least,brutal strength. I'm ok about the entity thing and I believe I'm not in position to judge this decision.
Good ideas tho. Keep up the great work!!!!!
What if surge was the same before but also gets affected by hitting survivors? Would it be still a nerf?
I understand why you don't want pop buffed.
I feel like if thana worked in every generator it would become too op, thats why I wanted it close to a generator to go with the perks name, of fearing death
Maybe I wrote it wrong but blood echo would make you explode a generator but not make you lose progress, it would only reveal your location(like when you vault a window)
and thanks for the feedback
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7
Yet I keep getting red ranks survivors <3
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Main problem is his power is useless now on vaults and pallets
If timed correctly he is able to stun and hit, but the new one isn't able to do so
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Lauries, specially p3, they usually are toxic and joined the match just to annoy you
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@humanbeing1704 said:
pretty sure most survivor mains with a brain didn't want it Nerfed
Hell I play both sides and even my survivor side is saying it's a stupid move, during the ptb every match was gen rushing non stop, since there is nothing stopping you from doing your objective.
"Killers just gotta put pressure" is a stupid argument since only killers with high mobility are able to do soo
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@Aven_Fallen said:
Killers should stop crying, seriously. They are acting if Ruin was the only reason they won games, which is simply not the case. They are acting as if the Ruin Changes mean that Killers cannot use M1 anymore.
Only because a Perk which is not even that good and gets worse the better the Survivor are gets changed.
Have you ever played as legion or clown on high ranks?
It's extremely hard to put some pressure on survivors when when you are done with a chase 2-3 gens pop
Gens get fixed too quickly and ruin was the only thing slowing down this. Killers just want either a new 2nd objective or a better alternative, because top tier killers like spirit and hillbilly will still be able to get 4ks without ruin. but what about low tier killers.
Survivors want more variety but it's hard when low tier killer gets abused by survivors
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Oh believe me, survivor usually hide waiting for corrupt to go away, hell sometimes the best strategy is going near blocked generators since survivors are near them
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I think this ptb will be shorter
They even put the public poll some hours after the ptb started
I am pretty sure the devs really want to push this update as it is
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@Nhekii said:
https://forum.deadbydaylight.com/en/discussion/comment/991398#Comment_991398
do you have any proof of the developers saying that this is what they are thinking?
Well have you read the ptb announcement?
All they claim is the changes are soo it's easier and less frustating for survivors, while killers need this change because the emblems are the most important thing ever
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Enjoy hillbilly while you can before he gets nerfed
And get bubba when he gets his addons rework
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I think the hatch aura should be shown to the killer though, still giving a survivor a chance, while also being nice to the killers that did a good job
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Because BDD is like a drug
You feel unhappy without it in your life
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I feel it will break the atmosphere
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@mmain said:
https://forum.deadbydaylight.com/en/discussion/comment/986249#Comment_986249
I know it's taboo to say you ever condone a DC, but I agree with you. Slugging three people within the first minute ensures no one is getting points, no one is ranking up, no one is having fun. I rarely DC, but yeah I probably would have in this situation myself. I seriously wonder why the other one didn't
if no one is ranking up...
why would you dc? doing that even deranks you even more
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@Zephinism said:
You went into a game at Red ranks with a Perkless trapper and you were walking around setting traps instead of putting any pressure, yet you are surprised they can do generators?
soo please tell me, how can I practice a killer I never played without going perkless? Apply preasure? How?
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They also forgot about killers this update
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You're right
survivors should be able to hold 2 flashlights soo they can permantly blind the killer!
It's genius
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/983700#Comment_983700
"3 Generators located farthest from you are blocked by The Entity for several seconds at the start of the Trial."
This means that they start the game only able to work close to you. That helps.
most of the time they just wait for the timer to end
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Sometimes they have to press spacebar
it's a huge problem that should be removed
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@Yung_Slug said:
Use strong killers
But shouldn't I be allowed to play a killer I enjoy playing without being destroyed every game?
Nope
Survivor's fun comes first, and then MAYBE we'll think of killers fun
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Hillbilly will depleat his chainsaw and will have to wait for his charge to recharge until he can use it again
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@Timtom24 said:
https://forum.deadbydaylight.com/en/discussion/comment/983677#Comment_983677
they could also just overview the icon pack so if everything is alright for them that they will release it in the "icon store" which hopefully will be free except the icon maker wants money for that.
i men they still have the power of saying yes or no to it. if the perks get changed that they have just different colours then i dont think that this would be a problem at all.
Oh yea defenetaly but they would have to hire someone to double check everything, and making that would be misusing budget when they can hire someone to make something more progressive to the game. Unless they are able to get volunteers that could do that work


