Thatbrownmonster
Thatbrownmonster
About
- Username
- Thatbrownmonster
- Joined
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Comments
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Doubt it
On the first day without a doubt, 2nd day probably not, seems like a weak killer that doesn't bring anything new to the game
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Are you complaing about a killer doing his objective?
I'll rephrase a famous survivor quote "just apply loops"
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It is broken
No matter how hard I try I cannot pick up survivors unhooking, meaning they will allways have a free unhook
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Ghostface was a honest cop, how could he be evil?
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@Mert_MK said:
https://forum.deadbydaylight.com/en/discussion/comment/1141204#Comment_1141204
Played against you before as well, just saying.
Stop being bad at the game and begging devs to nerf Survivors more.
I have no idea who you are,also when did I beg devs to nerf survivors "more" ?
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The higher the rank, the higher the chances for bullying
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"Guys look at me! I bullied a rank 10 killer with my swf! GG EZ indeed baby killer"
-Op probably
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All I want is for DS to get deactivated if you unhook someone or if you start fixing gens
DS should be a anti-tunnel perk, not a unstoppable survivor perk
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And I am tired of DS in every survivor, but at least you can counter noed
do bones
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You recommending a survivor buff?
LUL
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@MysticMusician said:
I'm a survivor main, and tbh I don't like the ruin nerf. I think they could have nerfed it, but still kept it somewhat more powerful. Playing before the nerf, seeing that ruin was like a panic and you HAD to go find that totem. Now when I see ruin, I'm just like "oh dangit, ruin I guess" and don't feel the need to desperately find that totem.
And there is no need to, since if you leave the generator you'll lose progress soo you create a mentality that you got to finish this gen
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I also sweat for 8 hours a day
(now on a honest way)
If your internet isn't able to handle the game maybe take a break, and for you to get to 13 minutes it means it wasn't the first time it had happen that day
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1107912#Comment_1107912
Correct. There are plenty of perks that help you with that.
I want to see your gameplay as clown making sure survivors at red ransk don't finish 5 gens in less then 4 minutes
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Adrenaline
DS
Infinites
Blendettes
Gen skill checks
I could go with more
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1115436#Comment_1115436
I wonder why?
It's a gee willikers gosh damn mystery... You don't think it's got something to do with the emblems do you?
Jinkies Scoob, we gotta buff survivors because it's too frustrating to have 4 minute matches. Clearly it should only be 1 minute.
Match should start and all gens should allready be done!
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@DelsKibara said:
They're currently balancing in the killer's favour in the next patch.
They are adding breakable walls to the SHACK. The God Pallet Loop, that is basically removing a very strong loop from the start of the game if that is possible.
Devs care about either side because they need both sides to keep the game running. And they also sell cosmetics for both sides, do you honestly think killers would purchase any cosmetic if they feel like they are getting the short end of the stick?
To be fair, this is just damage control after the ruin nerf
Stats probably showing survivors are finishing gens too fast and escaping even more
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@RussianSpyPigeon said:
Dwight didn't really have parent issues, or at least I don't think so. Kate didn't either. But yeah, I wish they made the lore of killers and survivors more interesting. Not just "He got lost in the woods".
Kate has the most interesting lore, since she was famous and had bassicaly everything she wanted
Dwight is just a nerd that sold pizzas
also
@Heartboundpretty sure they are famous because they are free
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Who said this is a team game?
I rather let my teamate die on hook if I found the hatch
If it's only 2 of us and 3 gens left do you honestly think we'll be able to fix thoose gens without getting killed?
Might as well one of us at least escaping
Also there is nothing wrong with using self-care, some people like playing safe instead of counting others to heal them
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There is an old survivor saying "Improve yourself"
Might be remembering wrong, but have you tried not getting hit?
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/1108302#Comment_1108302
Michael has no parent issues.
he kinda does
his parents put him in a mental asylum after what he did… he probably thought it was a good thing but according to his parents it was bad
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@Mat_Sella said:
none of the survivors have an issue with David... 😇
but david still has daddy issues acording to new lore
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Might become a bit annoying in terms of downing someone at the end and having them escape easily, but overall it's a sort of fair perk
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I do wonder which aproach devs took
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Bhvr lost their minds
thats why
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Devs should be actually buffing her more to be honest
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easter is coming...isn't it? 😉
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/1098798#Comment_1098798
In Swatting the caller will say that their is an armed person with hostages or that they've already killed people. Maybe they'll say they have a bomb. The whole point is to ensure only the SWAT teams show up and not normal police officers.
but won't even swat make a recon of the location before they enter?
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@magrag156 said:
https://forum.deadbydaylight.com/en/discussion/comment/1098800#Comment_1098800
Ok so is looping but the killer still complains about it.
Well to be fair, some maps do have god loops where low tier killers can spend the whole match there and still don't get a hit
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Lately it's the only way to slow down games
You got 1 hooked survivor
and at least 1-2 survivors ready for the unhook
This makes it soo 3 out of 4 survivors are not doing their objective which is great
And also with the philosophy that "oh it's almost on the 2nd phase...might as well wait a little longer...oh it's almost over...might as well wait for it to finish it"
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Maybe since I am not an american I don't see that as a threat, but wouldn't cops like knock on the door first to realize the situation instead of barging in?
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@Divinitye9 said:
If it is truly an emergency, is a few minute ban on queuing REALLY going to ruin your day that much?
I don’t know about you, but when an emergency strikes at home, I could care less about anything else but that issue.
"the house is on fire!"
Ugh I have to dc to solve this-*puts out fire in 2 minutes*
Back to my game I g- WHAT DO YOU MEAN I CANNOT PLAY?!
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The captain
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@Steel_Eyed said:
Wraith, Ghostface, and Oni are also viable killers. That’s more than twice the amount you thought so this is good news haha
This isn't a competition of who is viable
Every killer should be viable independent of the map or team they go against
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Please….no more licensed killers
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I rather not say...
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If you can't remain for the whole match don't play
The dc penalty it's to stop people that dc too much. It's time for you to change the way you dc
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12 hours a day
Sometimes I play 5 and I think thats too much
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I remember mclean saying on stream "If I was the gameplay director I would make trapper be able to reactivate his traps by pressing control"
Guess it finally happened
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@johnmwarner said:
Yes, they are giving stick figure drawings to explain hitboxes aren't really a problem.
In case you're wondering if they mentioned any of the other bugs, like today's ridiculous reset bug NO they have ignored those.
you mean the rank reset bug?
It was one of the first thing they said
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pirate killer please bhvr
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1089802#Comment_1089802
We won't have any more details on the next chapter, but we may have a slightly different kind of SuRpRiSe.
just say it's a pirate killer peanits
we know it allready
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Today teaser better confirm a pirate killer bhvr
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PIRATE KILLER PLEASE BHVR
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My 2nd main, she is really strong with the right perks and it fells soo good to use her weapon, and also a pretty awesome mori!
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Noed is fine. Survivors need a rework on their mentality regarding totems
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I created this nea skin, that I really hope one day gets added, sure I am not the best artist but would love to have it in game
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Plague is like my 2nd or 3rd main and she is pretty strong with the right perks
Here are some tips:
-If you are ussing corrupt intervention vomit on all generators that aren't blocked
-Start looking for your first victim, if you see him as a potentional good looper try just to infect him and leave him be
-Your goal is too have the most hurt survivors as possible soo it's easier to down them quickly when you catch them off guard on generators
-In case survivors actually do cleanse, use your red koolaid wisely (don't go running to grab it) If you are in a chase and have a nerby corrupt fountain use it to end the chase quickly(remember survivors can disable your power by stunning you with a pallet)
-Perks like noed and ruin work good on her
-Akamina sapapoei
-Good luck!
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Not a survivor main but I found out that running lithe+dance with me+urban evasion+iron will is more op then any of thoose perks combined
(unless you playing on a corn map)
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1081818#Comment_1081818
Too be fair, there's not that much they could mass produce with DBD... unless cosmetics are also added into the mix.
Making exclusives would be cool
But I still feells like it will lower the dbd brand


