Swampoffering
Swampoffering
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Being genrushed by premades is not fun.
Bully squads are not fun.
Haddonfield - ColdWind - Puzzle Maps offering are not fun.
4 DH + 4 UB + BT + Adrenaline or Irowill is not a funny build to go against, second chance perks + Gen Speed = Actual trash Gameplay.
Click Click + Tbag at Gates when you just pressed M1 at gens is not fun for Killers.
So, do you really want to Talk about tunneling - Camping and Slug? You, survivors, are the reason for Killers to play like that, If you weren't a bunch of M1 spammers, rushing or trying to Rush every damn game, things Will be different.
So stop complaining about the hole you digged by yourserlf abusing Killers.
You want to keep pressing M1 like monkeys? Fine, we Will keep tunneling and camping you until Behaviour decide to fix both sides.
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Same to me, Rank 1 on both sides and now rank 9.
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Do not forget the salt in post Game chat because you dropped the Chase, the best moment..
Find the weak link and destroy it
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@Gay_Police_Dept said:
"ARE BAD SURVIVORS AWARE THEY'RE BAD? OR HAVE THEY BEEN MISLEAD?"
I wish it was a problem only among survivors, sadly it happens to a lot of killers too.
Killers can't get carried by others with SWF :)
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Punto número uno.
El soloQ de cualquier juego multijugador es así, te vas a encontrar compañeros muy buenos y te vas a encontrar cuatro veces más paquetes y gente ultra torpe, no es un mal endémico del DBD.
Punto número dos.
Ya se penaliza a quien se desconecta de las partidas, lo que no puedes pretender es que se obligue a una persona a estar en una partida si o si en contra de su voluntad. A mí por ejemplo cuando soy superviviente y me sale una buena Espíritu o Enfermera, no me dan ganas de jugar, quiero acabar esa partida lo más rápido posible porque es simplemente un dolor, esos dos personajes son ridículos, no tienen sentido alguno así que cuando me cuelga, me voy a hacer un sándwich o a fumar a la ventana.
Punto número tres.
Los Killers NO están balanceados en torno a enfrentarse a premades, ojalá pero no es así. Es por esa misma razón que la gente que estamos en rangos rojos desde hace tiempo, estamos hasta las narices de pedirle a Behaviour que ponga otra cola para SWF y que juegue contra ellos el killer que quiera, o que nos avisen en el Lobby de quién es premade para poder dodgear esa partida.
Una premade comunicada, y con esto no me refiero a competitiva sino que se digan lo mínimo de información, es literalmente 90% de partidas ganadas, por algo es que las colas de supervivientes tardan tantísimo y los Killers prácticamente entramos de manera instantánea a casi cualquier hora del día.
La vida es dura
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Tan sencillo como rushear los motores cuando un killer juega así y rezar para que el compañero que está enganchado sea mínimamente inteligente para no suicidarse y dejarnos una ventana de tiempo mayor.
Además, no has usado un buen ejemplo, estás siendo campeado por literalmente el rey de los camperos, de ese no te vas a escapar. Lo que Bubba hace no lo puede hacer ningún otro killer, por eso es tan bueno protegiendo ganchos
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I used to suffer the same problems with DBD Fov, I couldn't play more than 2-3 games in a row without Headaches or feeling the same than being on a boat sailing.
So, as a console player, I can't stretch my res, I have to play killer with 3 perks. Shadowborn 24/7 like Umbra.
It is pathetic, and limits my builds, but is the only way to play without vomit after 2 games.
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@Orion said:
I have no illusions that being on comms with my friend increases our effectiveness. However, SWF (or equivalent) is unavoidable in multiplayer games where you can form teams. Trying to shame people into not playing SWF isn't going to work. If you have suggestions on how SWF and solo survivors can be placed on equal standing, feel free to make them.
You are right, but most multiplayer games know that and they warn the rest of players in the lobby that they are facing groups, even games without It has external pages like OPGG on Lol and you can avoid them if you want.
I can identify premades sometimes and Lobby Dodge, but not always.
About how to place them equal, easy, two separate queues and they will see that SWF queues takes forever, why? Because is unbalanced as hell and maybe 10% of Killers Will join they queues by their own.
Balance SWF or let us know we are facing them to make a choice. If they have 50 min queues because killers Dodge is not our problem, you decide to make groups, take the advantages and disadvantages.
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@MadLordJack said:
If you were to only go against unco-ordinated teams you'd quickly r alise why SWF and Comms is a good thing.
That, or you're the kind of person that doesn't get bored of playing the same game over and over again on the easiest difficulty. Which is okay for single player titles, but not so much multiplayer ones.
That is a question you should make yo SWF players, they are the ones Who plays the Game on easy mode :)
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When I read players saying that the Game is Killer sided, I think we are not playing the same DBD or something like that xD.
A killer sided Game with less Killers every day, sounds logic.
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If you are Console player , I can give you One tip.
Boots + Green Chain addons (Reduces the stunt timer when you hit the environment) and when you dominate the "flicks" that we can do as console players, change Chain to other.
Its really difficult to learn for PC players, imagine for us xD.
Oh, and dont be affraid about the chainsaw, use It a lot, you may feel ridiculous at the start but every time you use It, you Will feel more and more confortable with It.
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Tunneling is part of the Game and is legit, because both sides do It.
Survivors tunnel gens, Killers tunnel survivors, the Life cicle.
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@Mineguy said:
It's funny, in the past all toxic people who abused ds used always the same excuse "It's just a anti tunnel perk, just don't tunnel"
So... Now where here with the ds nerf that really makes ds to a anti tunneling perk and...since then it's almost not there anymore. Not that it's not getting used, they don't even bring it that often anymore.
So, when ds is still just a anti tunneling to have something against the evil evil tunnelers, why are you don't bring it anymore? :)
Because survivors weren't using the perk as an anti tunnel perk, the were ABUSING 60 sec inmunity to repair, heal or even clease the hex totem in front of the killer without any punishment.
And DS + UB combo abuse obviously, but now, survivors can't abuse DS and for them is a waste of slot.
Good survivors doesn't carne about tunnel, they have the tools and the aknowledge to face that situation without any problem.
What happens then? Well, survivors average level is just bad and low skilled, and instead of improving, they choose to cry at forums and claim for Killers nerfs :)
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/2139399#Comment_2139399
Ps5 and xb series should be 120 if I'm not wrong
I dont know, Do I Need 144hz monitor to check It?
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@MarioT6 said:
I dunno, from my experience, toxic survivors I go against usually play either Steve or Quentin.
Same as this sir, Steve players man xD
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I have Xbox Series X and my DBD works fine, 60 FPS without any kind of problem.
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@Venzhas said:
Theres no fun facing red ranks killers tryhards anymore to me. Its just tunneling , tunneling, camping, facecamping. Dont say "its a strategy" no, its just a selfish behaviour that have no interest except yours. I cant stand it, games after games, always the same, or worst.
I just made a second account to be resetted at ranks 20, and it was already more fun even if playing with potatoes
Dont complain players are leaving the game when you make everything to push them out
Is not selfish, is just the way that we have to take if we want to do something against premades.
Tunneling gens is the same, you want to end game as soon as possible and escape faster, so Killers must tunnel survivors to guarantee some points and at least save pip and have a minimal fun.
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Remove SWF is not a good idea, is the most unbalanced mechanic in the game but keeps the game alive.
If you remove It, the game dies, but if you keep SWF as now, the game will die anyway because killers will leave the game tired of this.
Is really easy to balance them:
* SWF can not repeat perks -- I think is a good way to balance them, 4 UB or 4 Borrows are just a pain.
* SWF can not repeat items -- Rarity doesn't matter, 1 Lantern per team, 1 Medkit per team, 1 Toolbox per team. No more Genrush Squads with brand new parts ir sabotage Squads using Bugs to delete all your hooks.
* Warning to the killer if he is facing premades and rewarding them if they decide to play this game ( Yes, I would Dodge all SWF lobbies)
* Reduce gen speed when killer is not in Chase with at least 1 survivor, but a super penalty, because with no map pressure killers, survivors can get 1 gen done before you land 1 hit.
* If the last SWF survivor is just a rat Who press M1 and doesn't Chase, without at least the equivalent to gold audacity emblem, the Hatch will consider him/her not worthy and the entity Will close It. For that Who Camps hatches without chasing and their team mate DC. If you are going to do this, Its fine,but with One player Who played the game, not with a mushroom Who plays just M1.
If anyone has more ideas, we could make a compilation and send It yo Behaviour, they are going to ignore us, but we tried.
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If you show your real name in your Steam description or in your Steam Name, you can report that and is 100% ban on Twitch.
I saw this twice with a spanish Streamer.
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@EliskaMM said:
https://forum.deadbydaylight.com/en/discussion/comment/2107879#Comment_2107879
So bc someone was d%ck to you, you become dic%k to everyone else? Make sense..
Still didn't answer my question, how is camping fun, but whatever I feel sorry for you...
Nope, I was a tunneler at that moment, but not an efficient tunneler.
I was doing that because It was my win condition, even with the first DS, dropping and picking Up the survivors every 3 secs.
Now I tunnel because is omegafun for me, because the average survivors level is pathetic and I can do what I want with them on 90% of my games.
Its so funny for me watch survivors disconect when they eat mindgames o when I just Tbag them with Ghostface at the Hook.
Am I toxic? Yes, I am. But for every killer like me there are 4 SWF doing the same, Is karma returning for me :)
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@nicnc82 said:
https://forum.deadbydaylight.com/en/discussion/comment/2112369#Comment_2112369
Lol I never have to be trash and tunnel ans camp. Even with swf teams. I can get 3 and 4ks without doing those things. Even at red rank
I do not consider camp and tunnel SWF as being trash. They are abusing voice chat and knowledge about others perks and I abuse of my mechanics as killer.
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SWF weakness is altruism farming.
So if you get matched against rushers, just search the weak link, tunnel and Camp him. When the rest of the team comes, punish them and try to snowball
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@Mat_Sella said:
You can't hide, killers hate immersed survivors
You can't loop, looping is boring for killers
you can't work on gens, that's always gen rushing how dare you
you can't do their hex, how dare you remove an effect that is negatively affecting you
you cant go for saves, you're hook rushing, so no hook rushing and no genrushing
you can't use toolboxes, that's aiding in genrushing
you can't use med-kits, free heals are totes gross
you can't use flashlights, omega toxic
You can't use maps, having game knowledge in your hand is just so broken
Keys? that's a dc or a lobby dodge
you can't use any perks that aid in your survival, perks that only have minimal affect on the match are allowed
you can't use map offerings, you shouldn't influence the realm that's chosen
you can't go through the hatch under any circumstance
you can't play Claudette, you're a Claudette abuser ugh
You can't Tunnel because is a noob strategy and is toxic and Unfun.
You can't patrol hooks because you are a dirty camper
You can't do a 3 gen because is toxic and taking hostage Game.
You can't use strong Killers like Spirit because you are a noob carried by her abusive kit.
You can't run Basement builds because that is not funny for survivors.
You can't run NOED because is a Noob perk that rewards killer for being bad (Uh, like DS, UB, DH or Adrenaline)
You can't AFK if we drop Haddonfield offering, because we want to abuse the map's bad desing and Tbag you at Gates.
:)
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Maybe is a new player doing old tomes challenges, One of them is escaping with No mither as perk.
Maybe is a troll or a Streamer trolled by viewers, the best you can do is saving him and keep playing, he Will be usefull as bait xD
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2107871#Comment_2107871
Hahaha yeah i don't think he was smiling after that anymore 🤣.
That's why they only play against lower ranks so they feel like they're doing a good job and can avoid another embarrassment like that hag game 😜😬
But on a serious note.
It would a very wise decision from them to have a good talk with higher skilled people from dbd.
Preferably people who play both sides, or an equal amount of people who play just killer or survivor.
That way they will get a better understanding of the game and it's balance.
And can make better adjustments accordingly.
But that's just my opinion and I would be very surprised if the devs actually do something like that, cause I don't believe that that will ever happen.
They have Fog whisperers, But they dont listen them or their advices.
We have a spanish Fog whisperer, main survivor with +8000 hours played with a lot of good ideas to improve the Game, and BHVR just ignore him.
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@EliskaMM said:
https://forum.deadbydaylight.com/en/discussion/comment/2100631#Comment_2100631
So as long as YOU have fun it is okay? You understand that the game has 5 players not just you?
So bc YOU want to have fun, you gonna ruin the game for everyone else?
And how exactly is tunneling and camping fun? You do jack sh%t and just sit and watch ppl die...
Because SWF didn't think about my fun when they were tbagging me at gates when I was a noob with 500 hours, because the hate mail that I received for playing certain killer or certain addons was not justified and the last one, because I play for me, for having a funny time, not for your Entertainment or fun, I am a killer, not your babysitter.
Hell no, I dont care about your fun as survivor, that is your task
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2105018#Comment_2105018
Couldn't resist to share it.
It's just to hilarious 🤣🤣
That "Noob Killer" at the end game chat destroyed Mathew World xD
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The last time that a dev played DBD, a Korean premade stomp him and call him Noob Killer at the end Game chat.
In that moment, they buffed hag trap speed and nerfed insta flashlights.
So no, they do not play their game, they "Balance" the Game following the cries of 1000 hours premades survivors, not Fog whisperers or veteran players
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Because 95% of the developers are investing their time on new skins, fixing the Game is not a priority, making money is.
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@EliskaMM said:
I do not care how is is called.. It is ruining the game for everyone.. Esp. now around the rank reset killers seem to love to see survivors not have fun. And to me most of the killers do not understand that piping is not tied to BPs and rank is not tied to skills... Otherwise I have no idea why would anyone choose this over normal gameplay... You are either dumb, cruel or scum%bag and trying to kill this game from inside.
If that would be once in a Blue Moon, I would be fine with that. Or if it is Basement Bubba defending a chest. I do not care if I die, as long as I at least pip or have fun, but past few months, it seems that the killer base got worse. I am really considering to go and play just killer now, instead of both side, so at least some of the survivors can have fun.
I got killers sending us to the most broken map, yes I am talking about you Autohaven, just so they can camp easily bc they do not need to be afraid of pallets coz you know, there are non on one side of the map.. and if there are, they ain't working anyway coz you can get hit through them...
I really do not know if majority of the players I stand against are just cruel or compensating something, but if you get killers either camping or tunneling (or both) in 10 games in row, then there is something wrong with the game...
This stupid "tactic" used to be use by low rank killers back in the day, but now seems everyone loves to use it... If the bugs won't kill the game, the community deff will.. I stopped playing at 2017 for the same reason.. came back at 2020, got to red ranks and was hoping that this stupid sh%t is nowhere to be seen in red, oh boy I was wrong.
So If the killer doesn't play the way you want , you get upset and leave the game.
Atm I have 4928 hours played, Rank 1 Since I cant remember and I play Basement Bubba, Iri Head Huntress and Pinkyfinger clow when I want.
The Game is not going to die because players try to have fun, because for me is funny tunneling people, sometimes facecamp and is legit so, adapt or leave
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I can't take you serious if you say that Camping is a xploit when we have perks that favors this playstyle xD.
If you are upset with the game, unninstall It or take a break.
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I was taking a break Since the last MMR update, I come back to test the 24 hours trial and was One of the funniest day that I remember playing DBD as killer.
Now Im just waiting for new MMR to enjoy the Game again. But honestly, I think they are not going to make It real because SWF Will face Nurses and Spirits every Game and this groups will quit.
Survivors are the money makers for BHVR so if they upset premades, they Will loose tons of money and that is not gonna happen.
New MMR is my last Hope to keep playing DBD.
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Red ranks doesnt mean they are good SWF, most of that groups are just carried people Who can't hold a Chase more than 20-30 secs. Maybe 15-20% of SWF are Death Squads and IMO they play at night, betwen 3 AM to 8 AM London Hour is the hard time to play, when I face most of this Squads full of toxic players (Russians the most) .
Just look for the weak spot, and if they Bring One OOO just ignore him, maybe is a bait but maybe that survivor is a good looper, let him alives watching his mates diying. Tunnel the weak spot and Camp him, they weakness is the altruism so abuse It
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Even if you Camp and tunnel as Bubba, or run Insidious, is not being a bad person,maybe a bad player but not a bad person.
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You can't get banned for playing SWF, is legit, not Fair but legit.
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@Aofushi_Gensui said:
https://forum.deadbydaylight.com/en/discussion/230841/rework-al-sistema-de-premades
Misma situación con el Campeón y Tuneleo. Precisamente hacen el Genrush. Para no ser campeados y túneleados
Hacen Genrush porque no saben hacer otra cosa, como no terminen la partida rápido, suelen ser unas patatas en chase que no aguantan ni 20 segundos y se comen todos los mindgames que el killer hace.
Así como tú, superviviente promedio, tuneleas motores, el killer te va a tunelear porque se ve obligado a hacerlo. Si encima de rushers son malísimos en persecución salvo en mapas con Palets incontables como Puzzle o mapas rotos como las granjas o Haddonfield... Pues es lo que hay.
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@valvarez4 said:
using keys is strategy. Same as camping and tunneling
Moris were and strategy and they decided to Nerf them because they were "Too Strong"
Same with the Keys, with the difference that they are not nerfed yet :)
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Yeah, take your time, is difficult to play with 1 min of inmunity and not anymore.
Imagine all the years that killer suffered the old DS abuse, with DS+UB+DH+IW premades repairing wounded, trading hooks without punishment, cleansing Hex at killer's face ..... So fun right?
Maybe now is not fun for you, but is balanced.
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If you Chase the same survivor all the time, It is tunneling, with or without DS.
But we must use this mechanic due to gen speed.
If survivors tunnel gens, I tunnel them.
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Billy's problem are not addons, is the stupid overheat mechanic that ruined the killer and his addons.
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I hate to play against a few Killers :
* Good Nurse - Is just a hell play against a good one, and really painfull if she wants to slugg everyone.
* Spirit - Because is the Noob starter pack all in one, Spirit just makes non sense to me, is the easy Mode on DBD, I dont like her and ofc I played her a few times when Tome 2 was released and It was ultra boring.
* Bamboozle Bubba - Boring Gameplay against him, just for that.
* Ninja Myers - Because I never use Spine Chill when I play survivor and is not the first time that I burn myself with muy cigarette when he scares me
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If you stomp them and they are a Tryhard SWF with meta perks, yes, is the usual Behaviour, DC + Free salt at the EGC.
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Red ranks survivor level is a joke right now. I am testing Billy again, Since 2019 without touching him, and Its 3-4k the 80% of the games, playing on console.
Billy on console is like to Drive and old truck, imagine killing with him at red ranks
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Hey,but they nerfed DS after years, enough for Killers.
Im waiting to see how they rework Farms and Haddonfield. 25 pallets per map and same gen speed.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2089706#Comment_2089706
The Payday series is done by Overkill.
Part of BHVR team worked on that Game
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Blizzard was an efficient company Since WoW Vanilla, when they were Blizzard North, not Activision Blizzard.
The difference betwen BHVR and Blizzard is that one priorizes making money and the other priorizes users.
If the Game is full of bugs and they release new skins but not Hotfixes, there is nothing more to say about them, the are just trying to do minimal services untill DBD dies and they Will ignore the game as they did with Payday.
BHVR is not a good example of videogames company, and compare It with Blizzard is a joke.
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Is a bug, and obviously is getting abused.
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If a killer try yo play "Fair" and with Fair I mean following the survivors infinite rulebook, he Will get rushed and tbagged at gates.
So, I dont know why Survivors complain about Killers tunneling One person if they are tunneling/rushing gens.
With the actual gen speed the most effective way is tunneling and slugging, take One or two survivors out of the Game fast and then play with the others. We cant Chase the good looper of the team or we loose, we Need to find the weak link and destroy It.
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I used to be killer main, a few thousand hours ago and yes, It was really hard to play with killers, now is a lot easier than 2016-2019.
But the frustration and stress feelings didn't change at all. Is like to eat trucks of negative emotions every time you face BullySquads o just Genrushers premades, and IMO, is not worth It.
Games are for having fun, and get bullied by 4 toxic and brainless players is not fun
Then, the same players Who bully others, come here to forum and complain about survivors long queues, due to the lack of Killers who takes a break or just leave the Game.
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@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2084815#Comment_2084815
I agree with Sluzzy. You can gaslight all you want, but there are clearly a large number of players who think the game currently favors killers far too much.
Yes, the Game favors Killers when they are rank 15-20, when survivors are learning how to loop and the killer needs less skill to achieve 4K.
Then Killers reach red ranks and the game turns 180 degrees against them, except when we masterize Nurse, Spirit or Freddy with red addons.
Try to play Legion, Wraith, Demo,Trapper or pig vs a decent Red rank Squad and then tell me if survivors are not strong.
The problem is not the killer, the problem is the survivor carried by premades Who think that they have enough level to face a killer with consistent rank 1 skill and get destroyed and come to forum to make crypost about the Game.