Swampoffering
Swampoffering
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Leaving a Game punish you with 5 mins and scaling to 15-30-60 mins and 12 hours 24 and 72.
But staying AFK for any reason maybe an urgency at home.... Doesnt punish you.
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@cantelope said:
https://forum.deadbydaylight.com/en/discussion/comment/2603575#Comment_2603575
"But it's fair/fun when I do it!"
-The majority of every thread on this topic ever.
Nope, is not fun but is the way to play this game according to Devs choices.
The only funny moment is when I, as killer, make a survivor DC for his incapacity to Hold Chase and dies under my tunnel Power.
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I think is really easy to understand.
Survivors Tunnel gens as fast as they can to escape and tbag the killer at the exit Gates.
Killers tunnel survivors to get them out as fast as they can.
Killers do exactly the same as survivors do, and you know what? It works in both sides ;)
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Those post about nerfing Killers and Buffing survivors are Sluzzy's álter accounts xD
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@humanbeing1704 said:
Probably not? Not a whole lot of Devs actually play their own games
Devs Who cares about their own products do, there is a lot of games with devs playing every day, even streaming.
The problem with Behaviour is that they don't care about how is the Game in terms of fun and balance, they only see how much money players invest on skins.
They do not play their Game, and when I Saw a dev playing in the past, before MMR, that dev couldnt surpass Green ranks so... What kind of aknowledge of DBD do they have xD.
They see baby survivors with Zero skill crying on the forums about how strong Killers are, they check the % of money that survivors pay instead of the amount of killers and they make the fixes we are suffering these days like Pallet Vallidation or DeadHard Buff.
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Behaviour must do something against Tunnel and Camp..... Maybe stop buffing survivors and Nerf genrush? Maybe, I don't know.
Is not fun to tunnel someone, I am main killer and I don't like It but to be honest is the only way to keep pressure in a match. I am tired of being forced to use every Game with every killer gen regression perks to avoid getting stomped in 5 mins, but Behaviour doesnt want to change this metagame so we have to adapt and sadly the best way to deal with this meta is tunneling. Look for the weak link and tunnel that player out of the Game as fast as you can loosing less gens possible. There is Allways a weak link, even in competitive teams, and really easy to find.
Do you want to end with this meta? Ok, Me too, I want to use another perk not the same 4 perks for the rest of my Life. Start Complaining about how easy is to repair, how easy is to "Loop" on strong survivor Maps (75% of DBD Maps), how strong SwF is and when BHVR make any change, this tunnel meta Will end or Will be reduced a lot, If I can Chase you and your team mates without loosing One gen per hook, I will Chase the entire team and play Fair, but for now, I Will keep my tunneling strategy, and Facecamping as Bubba while I am Looking something on Netflix :)
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Every survivor can feel like a pro player If they play on Maps like "Puzzle" or Haddonfun.
DBD rewards survivors for being bad players, for that reason tons of this players thinks they are good at the game.
* If you are a noob looping or the killer mindgames you, Dead Hard and GG, Pro survivor.
* If you get Hooked, no problem, Borrow Time to give you another chance to buy some time even being a Noob
* If you get downed again, no problem mate, DS if the killer picks you or Unbreakable if the killer slugs you, amazing survivor Gameplay.
* If you can't loop properly, no problem, Shadowstep boon totem on a strong structure to help you, greatest survivor ever seen.
* If you don't know that Medkits exist my dear Toolbox player, Iron Will is for you.
* If the killer uses HeX totems, we need to Reward you for playing this match, Soulgard, because hex totems are really hard to find :)
With all that second wind perks and easy Life perks, every player can feel like a Boss on DBD, but the truth is that they are just a bunch of carried players by Perks, SwF and strong Maps with 20 pallets to drop
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Mr Matthew played once and I think he didn't played anymore since that Hag match xD.
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Imagine having fun playing as killer xD Behaviour Will Nerf that in a second
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El sistema anterior era un bastante penoso,pero era mucho más justo que el actual, simplemente porque el desbalanceo presente a favor del superviviente no se notaba tanto ya que de cada 10 partidas, te tocaban SWF tryhards en 1-2 y el resto podías jugar tranquilamente.
Ahora es al revés, como tengas MMR alto, te van a humillar constantemente hasta que llegas a un punto en que has perdido tanto que las siguientes 3-4 partidas son literalmente gente que acaba de instalar el DBD, cosa que tampoco es una experiencia positiva para esos jugadores a los que stompeas.
¿Cambiará el sistema de nuevo? Lo dudo, los main survivors están muy contentos con el emparejamiento actual, apenas han notado diferencia ya que en grupo es prácticamente imposible perder una partida, tienes que ser un auténtico paquete jugando para perder siendo SWF. Tampoco esperen grandes buffos a los asesinos, no somos la mayoría de la base de jugadores, nosotros no mantenemos a la compañía con la compra de nuestras skins así que estamos en el juego porque tenemos que estar, pero ver a los asesinos buffados es algo que no veremos salvo que lancen algún juego que consiga que se marche la gran mayoría de asesinos y empiecen los lloros de los supervivientes porque las colas son eternas, hasta entonces, seguiremos siendo bufones y juguetes para ellos.
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Next amazing feature - Window Hit Vallidation, with DBD Potato servers :)
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Well, DBD is not a Game to play every day if you are killer main, is not a fun experience.
I understood that when they nerfed ruin to the ground. Now I just play when they release a rift, Rush It as fast as I can and leaving for a Month or two (I am lvl 42 so I Hope with this Halloween Page and Next week tome Page... I'll be done with this rift).
Is the only thing that makes me play DBD a few weeks every 40-50 days. Its better for me to invest time on games that rewards the players for trying to improve and not for being ultra buffed.
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This is a survivor side game, you can't ask for Nerf to the side that pays the bills and make this company rich.
Well, you can ask for It, but that is not going to happen, NEVER.
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Main Billy, since the first time I played Him... I falled in LOVE with this killer. Then Behaviour nerfed him to the ground but I still loved him and I keep playing him every day.
No, I don't like Oni, that is insulting my dear B.
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Do not forget to ask for genrushing fix.
If survivor tunnels gens, killers tunnels survivors, if you fix gen speed, we don't need to tunnel and Camp to secure some kills :)
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I stopped reading when I Saw "Killer is the Power role", can't take serious an user Who says this xD
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@Miralis said:
https://forum.deadbydaylight.com/en/discussion/comment/2585943#Comment_2585943
I believe there a people hacking in this game, i just dont believe that they are causing bricks. I truely feel like its people are upset at the devs for all the crashing and freezing that they are lying about how bad it is.
Yeah, I don't know if that is true or not. On my series X , I don't know why... My survivor has like poligonal render, every survivor I play, has the face pixeled like an Alpha version of that survivor, seems like a visual bug. Maybe bug, maybe hackers screwing Up the code... Can't say anything 100% sure. But for my own console safety, I Will off my CrossPlay
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2585943#Comment_2585943
I watched a vid recently where someone was quoted as saying that supposedly 10% of the PC playerbase uses cheats (in some capacity)
There's no citations or proof or anything like that but the person who said that is supposedly someone who knows a lot about the people cheating in dbd. If that statistic is true then that's kinda shocking right?
We usted to have the same amount of cheaters in the past, the problem now is that most of Streamers main Killers are on High MMR and they face this kind of players tons of time, because they just can't loose a Game xD but yeah, is a bit scary
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I can send you a video from a spanish Streamer getting matched 2 times in a row with 2 Different hackers on the last week.
1 Game with 1 hacker and another One with the entire team.
And there is a weekly clips video from a Guy called "Clipsedita2" that every week shows hackers on games, so they are more common than we think
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2585365#Comment_2585365
How sure are you of this? I play on series x with a friend who's got an OG Xbox one with crossplay off. And I know he's got crossplay off because the game tells me we are not playing with it, right in the lower right hand corner. Yet we can still swf together
I really don't know right now, Two Months ago I sent a ticket to DBD support Complaining about this issue with Xbox consoles, seems that It happens on PS4-5, they even have two DBD profiles when you check them to see how many hours did they spent on DBD, One for PS4 and another for PS5.
I Will check It tomorrow at home to see if this issue is fixed on Xbox.
Have you tried to search for a Game without CrossPlay? How long is your queue?
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@Salty_Huntress said:
https://forum.deadbydaylight.com/en/discussion/comment/2585030#Comment_2585030
Ps5 can match with PS4 players with cross play off but matchmaking will take a long time
It doesnt happen on Xbox, DBD treats One and Series as Different platforms (They have the world icon) and queue times are infinite, I can't play without CrossPlay as Series X user.
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@Echoplex25 said:
you're beyond stupid if you think survivors are awful now, as long as BT, Prove Thyself, brand new parts and great skill checks STILL being too easy to get exists, Survivors will ALWAYS be better than killer
you'd be surprised how many times I've had a gen pop 15 seconds into the game.
When you run Lethal Pursuer and you see 3 survivors spawning near a gen..... Cling cling cling xD
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SoloQ is a way better than It used to be in the past. The Big issue right now is the DC penalty off, because survivors leave Game when they face Nurses or Blights or when they make a mistake and they got hooked, but that is not soloQ problem, is egoplayers problem.
Another problem are the survivors that reach high MMR carried by premades and plays soloQ, they don't have enough level for that bracket and they fail, ending on DC or suiciding and blaming the killer for being a real High MMR player and not a boosted.
Anyway, let me remind you how bad is survivor state right now.
* Tons of second chance perks - Dead Hard to save your *** if you make a bad move and get exposed. Unbreakable if you fail and get downed by killer, Soulguard , DS to give you a other chance if you keep failing as survivor and loose your chase, punishing the killer for being better than you.
* Tons of perks to deal with regression meta and totems - Small Game, Detective's Hunch, Counterforce (Jill perk) to deal with tótems easy. Prove Yourself (I don't know english name, sorry) to repair faster while killer is chasing another mate, Built to last... With this perk you can literally Rush 1 entire gen and a half of the second ALONE using a yellow Toolbox + 8+12 as addons.
* New perk to abuse strong loops - Shadowstep is omegabroken in certain Maps, House of pain on Haddonfield and Badham, Main buildings on Crotus (Allways spawn a tótem near the building) The Game is an absurd Map with this totems, Lery and Demogorgon map are also a pain....
So, are you really telling me that survivors are nerfed or weak? Excuse me, but you are a completely noob, if you don't know how to use the tools that the Game is giving to you, It is your fault.
I play alone since I started on DBD a few years ago, and I have Zero problems to play as solo survivor, my scape rate without counting Keys and hatch escapes is more than 70% and I am not a looping beast or something like that, I am main killer but I took my time to Learn how to play with efficience and not like a monkey Dropping pallets and Looking for another more.
My build? Nothing special - Iron Will + Dead Hard always, and then I swap between botany when I have medkits or Inner force, and for the last One It depends if I am doing any tome challenge, but my 3 perks for this slot are Spine Chill, Borrow or Small Game.
If I, main killer, can escape 7 of every 10 games, you can do It better if you are main survivor, more if you play as premade (Look otz video, they had 86% escape rate as premade).
So stop crying and git gud, as premade players Tell me at end Game chat when they Rush me :)
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@Nayru said:
..brutal
i want to be in one of sluzzy's matches and see what all transpires, would be rather illuminating
Imagine being One of Sluzzy's team mates, after her first hook the Killer comes for you and you find an empty map, with luck an "Infinite" and One or two unsafe pallets xD.
If the team genrushed, fine, you have a chance to escape even with all the map wasted, but if they don't, the player on the first hook killed all the team.
The she comes to the forum, complain about killers without thinking that the biggest problem in soloQ is the people like she, that survivors that never try to improve as players. The only way to make this kind of players win and don't ruin their soloQ mates experience, is reworking every map with the same number of pallets than Piggy map, a super strong Map to give baby survivors the chance to win without any kind of effort
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Another Sluzzy post, do not feed the troll, when she needs a huge, she comes here and type this kind of post to get some attention.
You can't complain about survivor state if you don't want to improve yourself, I got matched with you a few times before MMR and your Gameplay is like 20 hours survivors, you run straight, predropping every pallet and ending on the hook, SoloQ is on bad state because survivors like you exists, never try to mindgame, never try to loop, just running from One pallet to another One.
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I do not know if It works,but he is on his right to have fun playing the Game, not the survivors toy at High MMR.
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CrossPlay off means long queues but less hackers, you must choose.
Anyway It doesnt make any difference, games without hackers are the same with or without CP.
Join Lobby, Start the pallet breaking simulator, keep breaking more pallets until you have 1 gen left, and enjoy the tbag fest at exit gates. "The Game" has an extra BP for Killers, more pallets than any other map, we should say thanks to BHVR for such amazing gameplay.
MMR Things I guess, we must git gud, as baby survivors genrushing on premade use to say.
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No, thanks, the hatch is fine now. Is what It should be, One last chance for the last survivor, not for the entire team
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1- Playing as plague, Healing totem useless.
2- Playing an insta down killer, but you have to deal with no marks totem.
3- Not playing killer, BEST way by far.
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No thank you, Im not playing the weakest role by far to get rushed 24/7 :)
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Behaviour please, punish camping Killers, but let us survivors keep genrushing games in less than 5 minutes.
We only want to Rush and escape as 4 players premade, not Fair getting camped :(
Nerf Killers please, we want to do a basement rescue against Bubba and then tbag Him at the doors
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Easy answer, DBD has like 90+% of community playing as survivors, that means the majority of the money that Behaviour make is from survivor side.
Why should they Nerf the golden chicken? That makes no sense, survivors escaping every Game with their premade means more money on skins because they are having fun destroying Killers easy.
It doesnt Matter if Killers stop buying skins and supporting Behaviour with money, we are not important, we are less than 15% of playerbase so for them, Its better to make Happy the other 85%.
For that reason, 4 players with 500hrs each other, can Smash 5k hours killers. Broken maps, 15-20 pallets per map, OP structures and now this new boon totems, strong AsF.
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Who cares about streamers? I look for my fun not their fun
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Tunneling and camping is legit, the same as play with 4 premade so there is not problem with that.
I used to play "Fair" and survivors tbagged and rushed me so I started tunneling and camping them, It increased my winrate a lot so that means that is a good strategy ¿Why shouldnt I do It? I don't care about survivors frustration feeling or how boring is the Game for them, they didn't care when I was the victim.
Start Complaining about how unbalanced the Game is, survivor sided as hell, and when Killers get love and care they Will not need to slug/Camp/tunnel. Until that, we Will keep tunneling and camping because is the only way to stop the stupid genspeed and rush
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Without MMR the Game is just trash, with It we don't know so lets give It a chance and see if It is worst than actual MM
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Nope, not too much Bully Squads, compared with pre event.
What I see is a lot of people Dcing when they see less than 3 cakes at the screen.
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Zero Skill 100% profit Killers IMO.
* Bubba.
* Spirit.
* Freddy
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@cacatua00099 said:
https://forum.deadbydaylight.com/en/discussion/comment/2279487#Comment_2279487
Bienvenido al club.
Yo me he quedado en el foro internacional que ahí puedes comentar con total tranquilidad, te recomiendo lo mismo que si no en dos post más nos banean xD
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The thing is not average survivor SWF level, the thing is what SWF can do when they are playing serious and what killer can do when playing serious.
SWF can Smash 90% of Killers and Killers can't do nothing against good SWF, that is the point we must get.
Just take a look on YT or Twitch, and check tournaments, Killers just try to make a 3Gen strat and hook One survivor there to camp the zone, because playing as que should, using the entire map, we are done Since the game starts.
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Killers are better for BP farming
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The game baby survivors more than killer,SWF are Broken as hell and they are doing nothing so......
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The new patch overheats my console as hell, DBD at 1080 60 FPS makes my console feel like an oven. I tried It also on my new PC (2 Months old) and with a 2400€ PC, my 3080 is getting Hot like a volcando and my GPU usage is literally ridiculous with low graphs.
I dont know what happens, but I can play WoW Shadowlands at Max graphics with Raytracing On with 48-50 degrees, 1080 144 FPS. But DBD makes It turn in 80 degrees with Low graphs config, ridiculous
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Siento no poder participar más en la conversación, pero si lo hago me censuran así que simplemente diré cómo última interacción - Si no sabemos de lo que se habla, es mejor guardar silencio a retratarse como ignorante. Lo digo por aquellas personas que acusan a los demás de falta de conocimientos o de que el juego está balanceado teniendo muy poca experiencia.
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Xbox Series X user here, also got Freezed on RE map and crashed to Dashboard, with DC penalty.
Time to stop playing until BHVR fix this or we are going to hit 24hours DC penalty before tomorrow.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2254107#Comment_2254107
Killers don't need regression.
I don't use any slowdown on most of my killers, and I haven't lost in 8 months.
And 50% is a bit much. You shouldn't be using more than Corrupt at the very most. It sounds like you aren't very good as killer, which isn't necessary something to be ashamed of. I'd recommend practicing more.
Thanks for your advice, Mr 8 months without loosing a Game xDDDDDD this forum is awesome
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2253771#Comment_2253771
There's no need to. I'd be listing at least 75% of everything in this game if I listed everything balanced. However, I can count on one hand the number of unbalanced things.
1.) Spirit.
2.) Spawn Locations.
3.) The disparity between SWF and Solo Queue.
4.) Gen speeds with an efficient team.
You can count on One Hand the number of unbalanced things, one of that things is gen speed, the most important problem in DBD and the rest of problem's epicentre.
Yeah, seem that you know a lot about how balanced the Game is :).
If as killers, players MUST have gen regression perks, the Game is not balanced. I have 6 perks pages and I MUST use 2 of my 4 slot on PoP and Corrupt, or Undying + Ruin or Ruin + Pop. WoW, so having 50% of your perks slot to make a build due to gen rush is balanced?
Nice One sir, we play different games
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@Yogerman1997 said:
A mi tampoco me hace gracia ser incapaz de disfrutar asesinos no-meta por culpa de las premades, sobretodo jugando Trampero y Ghostface.
Pero no creo que hagan nunca nada, quizás... El día que añadan los Bots a las partidas online se pueda hacer algo como:
CASUAL:
Premades.
No ganan Rango.
Ofrendas de puntos de sangre Desactivadas.
Si no encuentran un Asesino en 10 minutos, se les asignará uno controlado por IA.
Asesinos tienen una bonificación de puntos de sangre adicional del 25% por cada superviviente en premade.
COMPETITIVO:
No Premades. - Premades de solo 2 survs. (aun no estoy seguro).
Ganan Rango.
Ofrendas de puntos de sangre ACTIVAS.
Solo los jugadores desconectados son substituidos por la IA.
MATA A TUS AMIGOS:
Añadida la opción (no obligatoria) de que la IA spawnee un asesino y/o los supervivientes faltantes.
Hay que mentalizarse de una cosa.
Los supervivientes son aproximadamente un 85-90% de la playerbase total. Del 100% de esos supervivientes, otro 80% juega en premade, es decir, que esa gente son la mayor fuente de ingresos de la empresa, no conviene tocarles las narices.
Behaviour sabe perfectamente que cada vez que tocan a los supervivientes para mal, es una probabilidad muy alta de perder ingresos, mientras que destrozar a los asesinos les sale muy barato ya que solo somos un 10% del total de jugadores, ni dejando de pagar absolutamente todos los Killers es haríamos un daño que no puedan cubrir los supervivientes.
Eso se deja ver en el Stream del 5• aniversario, saben perfectamente que camino van a seguir con los moris, porque supuestamente son tóxicos, pero no tienen ni idea de cómo van a tocar las llaves, de hecho solo dijeron "Algo haremos" pero ni ellos saben que van a hacer, yo pienso que es una mentira como otras tantas y que las van a dejar igual que como están ahora, rotas.
Supongo que como tú dices, la única opción que les queda es añadir bots, porque esto más temprano que tarde va a reventar por algún sitio y los pocos Killers que hay se van a ir.Ellos sabrán
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@cacatua00099 said:
Dejo el siguiente link donde tratan el tema de las premades y su nivel competitivo. El cual ignoran los desarrolladores: https://youtu.be/hGk0nGPqoGQ
Las premades son una cosa que se implementó deprisa y corriendo, porque en un principio eso no existía, los supervivientes tenían que ir saltando de Lobby en Lobby hasta encontrar a sus amigos para poder jugar juntos, para evitar eso pusieron la opción del SWF, pero ni sé calculó el poder que iban a tener ni sé calculó nada, se puso para tener al 85% de los jugadores contentos a cambio de quemar a los Killers hasta el punto en el que estamos hoy, que a la tarde noche y los fines de semana, las colas son de mínimo 5-7 minutos para jugar en premade. Esto irá a más, Némesis no va a salvar el juego ni mucho menos, y menos aún con las perk tan tan malas que tiene comparadas con las de los supervivientes, que concretamente la perk de Jill va a destrozar las build de maleficio.
Los desarrolladores no van a hacer nada hasta que lleguen al punto crítico en el que las premades vengan al foro a quejarse de que solo pueden jugar dos partidas por hora debido a las colas, que ese momento llegará seguro, pero hasta entonces nos va a tocar seguir tragando heces.
Yo, personalmente he tomado la decisión de jugar de grieta en grieta para no quemarme demasiado. Ya he acabado está actual hace cuatro días, no voy a tocar más el DBD hasta el aniversario para subir a P3 a Némesis y los supervivientes y lo volveré a dejar hasta la siguiente grieta. Es decir, que jugaré unos 25-30 días y estaré parado un mes y medio, así al menos no dejo por completo de jugar, pero tampoco salgo de las partidas con ganas de pegarme un tiro.
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If they Buff SoloQ, they are buffing SWF, so no thanks, they are enough overpowered.
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They announced the first key changes with moris, moris got nerfed to the ground and Keys didn't.
They announced a new BP rewards like 6 months ago and a new MM system that Will fix the actual trash MM, nothing has changed.
So, if Keys are going to be change.... That is going to happen maybe on 2025 or 2026.
You know, skins before Game health, they must have survivor community Happy with new skins, Killers are like garbage for them, we are here because they Need at Least 10% of Killer players to keep the Game alive, but they dont care about us so... Do not expect any changes that benefit killer side from Behaviour. We got DS Nerf and the price to pay was too high, BT Buff, Undying Nerf, and with Némesis another huge Nerf to hex builds with new jill perk.
If they Nerf Keys, killers Will get Nerf after Nerf from that day untill eternity to keep survivors Happy and playing.