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Swampoffering

Swampoffering

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Swampoffering
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  • It should be fixed at the same time they fix gen speed :)


    Survivors tunnel gens, killer tunnel survivors, Circle of Life my dear Sluzzy

  • @Pulsar said:

    I had it off for years before I quit.

    Unfortunately, you can't really keep it off on the Series X, the population is way too small. Even on the Xbox One, I was getting the same 3-ish teams consistently as Killer.

    As Survivor though, I do have to say, my teammates were WAY better than what I was seeing afterwards.

    Tried a few days ago to play on Series with CP off.. impossible task at prime time, 28 mins queue with no results on EU

  • @spinodemdem said:

    https://forum.deadbydaylight.com/en/discussion/comment/2830507#Comment_2830507

    behavior weren't really the smartest people to make shadowborn a perk,haha

    though,the game does look sick with shadowborn,try it for yourself and you will not want to go back

    I know is great but I have to choose if I want to play with SB and deal with Windows when I play Billy,or use that slot on Bamboozle and keep playing with this awful Fov.... IMO, not having Fov settings on a Game with 6 years .... Yeah, thanks Behaviour

  • El soporte no hace absolutamente nada respecto a las penalizaciones por desconexión, de hecho según mandas el ticket te envían un correo genérico diciendo que el sistema de penalización es automatizado y no atienden tickets.


    Yo he tenido crasheos por lo mal optimizado que sale el juego parche tras parche, ha petado Xbox o lo que sea y me he comido las penalizaciones, hasta hace como dos semanas que Xbox Live no paraba de tener como micro caídas y me empezaron a acumular las penalizaciones hasta llegar a 24h, mandé ticket y se limpiaron los bajos con él.

  • BloodPoints events, same as Anniversary events, are full of toxic people, It is better to not play those days.

    Or if you just want to ruin their farm while you are playing another Game, Insidious, look to the Sky and make them waste another 10 mins on queue.

    Imagine wasting 4 streamers to troll Killers and be the one trolled

  • @spinodemdem said:

    shadowborn exists

    the game looks fire with shadowborn,try it

    So I have to use a perk slot to have a decent Fov, great xD.

  • Is not worth to spent tons of BP to get a cosmetic and 3% bloodweb improve, and takes an insane amount of time to get all P3 with all perks.

    I don't know but It can take you 2000-2500 hours, even more.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2827999#Comment_2827999

    Which is also bad.

    That's basically zero new player retention.

    Even worse, old players leaving, most of then Killers.

    Behaviour decisions are making the Game omega easy for new players who choose play survivor side, giving them a lot of second chances instead of improving as players, and killers just can tunnel or Camp because the Game is unplayable going for 12 hooks or playing non meta builds, that is boring for Killers, run same perla every match if you don't want to be ridiculous, So they quit or swap survivor.

  • Yeah, SBMM is showing Game balance issues, the problem here is Behaviour ignoring that issues and wasting time developing new skins :)

  • Old Billy was balanced, but you know, baby survivors Allways get what they want

  • @Mandy said:

    Looping is not an exploit, regardless of whether or not it was initially intended it's now something ingrained into the core design of the game.

    Bloodlust was introduced to counter infinites in the maps, pretty much all of which now no longer exist.

    Yeah, breakable walls FTW xD, so please tell me:

    * For what was Cowshed introduced? To counter every killer in the Game except Nurse?

    * Puzzle Map? To counter lack of pallets on maps? XD.

    * Gas Heaven? What do you needed to counter when you designed that map?

    * Second Chance perks? To counter Killers easy killing Potato survivors?


    Were all this ideas intended when devs team were developing this mechanics?

  • No, she doesnt needs any speed Boost.

    You can't demand buffs to Killers like Spirit, Which skillgap is omega low and even a player with 20 hours can play her with certain eficience.


    Is like asking for SWF buffs xD you can't Buff the easy Mode of DBD, because you turn the Game into a clown fiesta, more than now.

    When I speak about easy mode, understand me, I am speaking about playing SFW as survivor or playing Spirit, Bubba or Blight as killer.

  • Bueno del grindeo absurdo de BloodPoints mejor no hablemos, que si no me salen mal las cuentas, a falta de subir la nueva killer, el cenobita y Jill a prestigio 3..... Sacar todo lo demás han sido como unos 350 millones de puntos, si no más.

    Ahora mismo llevo 373 millones de BP según las estadísticas de Xbox y aún así me faltan tres personajes por subir y sacar perks, que fácilmente se te puede ir a 6 millones o más por personaje xD.


    Hay demasiadas cosas que están mal y se ven claramente, pero parece que a Behaviour le da absolutamente igual el estado actual de su juego, porque no tienen competencia. Si solo estás tú en ese nicho de mercado, te duermes en los laureles hasta que te sale la competencia y quizás sea demasiado tarde.

  • Extraño jugar de Chill, cuando cada partida era diferente y no una partida de competitivo como las actuales en MMR alto.

    Simplemente extraño divertirme jugando, razón por la que como mucho le dedico 20 días al juego y descanso 50-60, puede que está grieta incluso más porque soy 70 hace ya 5 días.

    Ah, y extraño el antiguo mapa de cerda, el que no tenía 25 pallets seguros y también extraño poder jugar un killer de M1 sin que me rusheen una partida tras otra.


    Extraño DBD y no el esperpento que es este producto desde la salida de Trickster.

  • Imagine devs playing their own game at a decent MMR xD. If they did, the Game wouldn't be on this mediocre state.

  • Blight is the Billy for Noobs, just that. Zero respect for this new wave of blight mains just because he has no counterplay if you play on PC and can turn 180 degrees taking easy hits on Safe loops.


    And yes, I am main killer and I say blight is just for players who doesnt want to improve, like old Spirit players.

  • Is SWF sided, solo survivors tend to be potatos 70% of games.


    But Behaviour keeps balancing the Game around Potato survs and the Game becomes a nightmare for Killers, reason why a huge amount of old Killers left Game or swapped into survivor

  • Main survivors playing SWF are Happy and spending money on the game by tons, if Behaviour doesnt Nerf them (Which is absolutely necessary) the Game health stills viable.

    Problem here? Killers are tired and leave Game or swap to survivors side, the strong one and queues are longer at certain times.

    What can we do? Nothing. If you get matched against SWF, don't Dodge, wait until loading screen and then close Game, that doesnt penalize you and make them re queue again and eat lobby times. At least you make them waste time xD

  • They took 3 years to Nerf DS so imaginé how much Crossprogression Will take xD maybe on 2025

  • I use to end rift on 20-25 days max, so I try to play One killer per day skipping Nurse (Console Nurse no thanks). I do not care about MMR,if I get matched against Bully squads playing weak Killers I just use the corner tactic (Can't explain It , last time I got ban for that) and everything fine xD.

    The only killer I play serious is Billy because I like to try crazy Flicks using controller, the rest meh, I don't care

  • She has no counterplay if you stay Looking her when you drop a pallet or you don't realize that she is pushing you to her crows.

    Is like trapper, he Will push you to the trap side or like Huntresss/Deathslinger when you are using LT walls or jungles, you have to be carefull to avoid hits while you are using Windows or holding pallets too much.


    But is not overpowered or something like that, the problem is that average survivors just Camp pallets and that doesnt work with Artist, play ver a few games and take a look at her weakneses, is the best way to understand a killer.

  • Because unique Killers means new mechanics and new mechanics means survivors need to learn.

    Behaviour doesnt want survivors thinking and getting frustrated because a killer mechanic, they want them winning 24/7 and buying skins

  • No se puede separar las colas de SWF de las de SoloQ, por la sencilla razón de que nadie en su sano juicio que sea main killer, jugaría la cola de SWF a no ser que el incentivo de puntos por jugarla fuese tan grande que rentase pasarlo mal a cambio de conseguir puntos de sangre, y en casos como el mío que ya tengo todo, ni así jugaría contra grupos.

    Eso mataría el juego por completo, porque nos guste o no la gran mayoría de gente juega con sus colegas o simplemente montan grupos porque es extremadamente fácil subir MMR abusando de lo rotas que están las perk de segunda oportunidad y los mapas.

    Tenemos que entender que Behaviour "balancea" el juego basándose en el promedio, que desgraciadamente son jugadores que ni dándoles 50 pallets por mapa serían capaces de aguantar una Chase, porque simplemente son gente malísima. Entonces todo tiene sentido, que existan mapas como el juego, Badham o establo es algo normal, porque incluso estando tan rotos, los survivors promedio pierden ahí xD porque son malos a rabiar.

    Pero claro, al buffar cosas en base al SoloQ, rompen a las premades y las hacen indestructibles, como se está viendo últimamente el combo de perks de Ash junto con Arrebato mientras otro survi lleva Temple y Fuga.


    A ver, que para esta gente Nurse es el killer con peor winrate del juego y Cenobita el mejor xD no se qué esperan de ellos cuando su hoja de ruta ya tiene una base ridícula como esa. Los cambios se tienen que hacer basándose en las partidas de MMR alto, donde la gente sabe jugar, no basándose en el jugador promedio que no sabe ni por dónde le da el aire, porque eso solo consigue que el MMR alto sea un sweatfest siempre con las mismas perks vs los 3 killer tier S de turno.


    Un simple ejemplo, yo soy main Billy, soy masoquista y lo juego en consola porque simplemente me apasiona ese asesino, y siendo un Billy consolero, tengo en mis últimas 70 partidas (No he podido tomar más datos, juego muy poco a DBD ) un killrate de 3.82

    Si basaran sus decisiones en mis estadísticas, nerfearian a Billy aún más de lo que ya está, pues ahora traspasen esto al promedio de jugadores y entenderán por qué Behaviour nos ignora, porque toman decisiones en base a 4 matados que no saben loopear un jungle ni aunque tuviese un pallet por cada entrada.

  • 2022 and people stills getting baited by Sluzzy's posts xD.


    Im waiting for the "Sadako is overpowered" post, I have no doubts you Will write One.

  • Tons of breaks.

    Once I end rift (And I try to Rush It asap, Im lvl 58 so Next week I Will end) I stop playing until Next one, even if they release new content, I do not give them money because they don't deserve It so in this case I do not care about Ring chapter, can't buy her for shards so Im not gonna play It xD

  • Nah, is not dead but is slowly dying due to devs doing what they want and not what the Game needs.

    The Game is not going to die because people stop playing It, It Will die because sooner than later, survivors queues will be insane due to lack of Killers, Nobody wants to play that role in the current state of the game and with the MMR ruining everything.

    I used to be killer main, but after MMR release, I decided to play on Boost mode, rushing rift on less time possible and leaving the Game until Next one, It is better for me to play 20 days and rest 50 to avoid unninstalling It forever. A lot of streamers said It too, if they could maintain their audience, they will swap to other games because playing DBD every day (Killer POV) is like eating Nails, but they have to do It if they want to get a salary every month.

    It is sad to say but devs are killing their own game, so if DBD dies One day, It Will be their fault, for listening just One side of the community and for their greed, priorizing skins instead of balance and bug resolving...

    I Hope It never happens, not for people like Mr Patrick or Mr Mathew, for other devs that im sure they have good ideas, but money b**ches don't let them work.

  • If languaje is not a problem for you, ReudigRuediger is a spanish survivor player with 9.000 hours invested, IMO is a good player, but he speaks Zero english.


    English streamers you have Zubat or Sammahell.

  • @AgentTalon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2799603#Comment_2799603

    Perfect, toss in console, Epic Store, and anything else it's on and you have more than enough folks to run two lists.

    Perfect, now I checked LFG tool on Xbox, Sea of Thieves, a Dead Game with 10-11k players, has more people Looking for group than DBD xD.


    And If you off Crossplay to not be matched against cheaters, Killer queue takes forever, last time I tried to do It, I stopped after 38 minutes waiting without finding a lobby.

    Seems like consoles has another 40k players dude xD with luck they have 10k between Xbox and PS. I got matched last night with the same Feng Ming 7 times, imaginé how full of players this Game is that It matches the same survivors with same Killers over and over again xD

  • Bueno, ya estás viendo que en el foro parecen actuar, he llamado orangutanes a los que se dedican a desear enfermedades y me lo han recortado xD por estas cosas no suelo comentar en los foros, porque la censura y demás está a la orden del día, mientras que in Game pueden decirte y amenazante lo que les de la gana que no les hacen absolutamente nada, y lo digo abiertamente porque me he cruzado infinidad de veces a jugadores que en partidas anteriores me han deseado vitamina C hasta por las orejas, han amenazado a mi familia y demás...... Y siguen jugando.


    Menos mal que ya sólo juego de grieta en grieta, 14-15 días cada 70, se vive más feliz.

  • Imagine making post like - Do not play killer, survivors are repairing gens!

    WoW, survivors are doing what they must do to escape, as Killers are doing killing survivors.

    The tools that they decides to use are not important if It is legit, and sorry my Friends but Bodyblocking is a Game tool, same as Second chance builds, SWF Bully squads or dcing for giving hatch to other survivors while using hatch Offering :)


    Stop crying

  • Mi consejo es que si quieres abrir el chat para ponerles GG pues dale, pero preferentemente ni lo abras, si pierdes solo vas a leer ggez y tonterías y si ganas pues te van a caer a insultos. Si juegas en Steam, no dejes que te metan comentarios a no ser que quieras tener el perfil lleno de -rep tunnel Camper por parte de survis que no saben ni loopear un jungle correctamente.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2793092#Comment_2793092

    A survivor can't go AFK and rob a killer of a win, why should a Pig be able to do that?

    Because they can rob a win with múltiple methods, maybe?

    They can use RPD Offering + Boil Over + Boon Totem for infinite Unbreakable to take the Game as hostage.

    They can go full Bully Squad with Sabotage + Toolbox + MoM + Healing Totem and denie every Hook to the killer.

    They can use Gideon Offering and Make the killer play a pallet breaking simulator unless he/she is playing Nurse and win the game with maybe 2-3 hooks if they are decent?

    I don't know, there is a few examples of how survivors rob wins everyday without any kind of punishment, using tools that the Game gives to them, similar yo AFK pig is doing right now, using a tool like Bodyblocking to secure kills. And is not Robbing nothing because with bad luck 2 can escape, with luck only 1 dies, in my examples, 4 players rob an entire Game to the only player at the opposite side.


    The problem is yours, you want 4 escapes every Game and use Killers like toys, sorry but we have right to have fun as you do Tbagging us at Gates :)

  • I make to myself the same question every time I get genrushed and Tbagged at doors by swf.

    If survivors enjoy tunneling gens why Shouldnt I enjoy tunneling or even facecamping them?


    That's how the game works since MMR came out. If you don't like tunnel, easy, run DS.

  • Oh, excuse me survivors.

    Boil over with boon totem on RPD map is not an exploit :)

    But pig Bodyblocking One box is xD


    And they Nerf and buffs Things on this Game basing their decisions on people like that xD

  • Vayamos por partes porque casi me salen los ojos de las cuencas y me estalla el cerebro de leer tanta burrada junta.

    * Los Mellizos - Uno de los Killers menos jugados de DBD, con una mecánica única que los supervivientes medianamente buenos counterean muy fácilmente, no dejes que Charlotte te de un M1 y así cuando te tire a Víctor se lo puedes secuestrar un rato, denegandole gran parte de su potencial como killer, ya que su Gameplay es sluggear y ya. Víctor tarda 5 segundos en recuperarse después de un salto, no seas exagerado, que no sepas jugarle no quiere decir que esté fuerte o que sea difícil loopearlo, en una estructura mediana le puedes dar 40 vueltas a Víctor porque en lo que carga el salto ya le volviste a dar distancia. Otra cosa es que seas tan paqueton que loopees a Víctor dándole vueltas al Shack, entonces la culpa es tuya por matado, ah, y si le tiras el palet, la próxima vez no te quedes como haciéndole Tbag y a lo mejor así no te salta y te tumba.

    * La artista - No le des vueltas al loop si te pone un pájaro ¿Acaso te quedas en el loop cuando el Trampero pone su trampa? Pues echa a correr, es muy sencillo.

    * Cenobita - Si te da problemas un killer así, entonces perdóname pero te falta una cantidad de práctica que mejor no te la explico, porque vamos, es más sencillo loopear a un Cenobio que a casi cualquier otro killer, excepto a Myers que es un cono y no vale para nada.

    * Némesis - No apures el pallet y no te dará hit, no uses dobles ventanas y no te dará hit. ¿Cómo juegas contra Oni en early? Le deniegas escalado jugando Safe incluso pre dropeando pallets, pierde todo su potencial, pues colega, haz lo mismo con Némesis y así no sube de tier o subirá demasiado tarde para salvar la partida, easy.


    Me hace mucha gracia, llorando porque "No pueden loopear" (Más bien no saben) teniendo mapas con 20 pallets que ni saber loopear necesitas, con la gen speed que hay se acaban los motores antes que los pallet.

    Claro, tú lo que quieres es que tus partidas sean, vuelta vuelta pallet, jungle pallet, Shack pallet y que el killer se los tenga que comer todos porque es que si no "No está balanceado" cuando literalmente en mapas como el juego se tardan entre 3 y 5 minutos en gastar todos los pallet, sin contar que les des una vuelta o dos y las ventanas. En ese tiempo un equipo decente te ha rusheado y te está haciendo Tbag en la puerta.


    Así que no, las cosas ya están lo suficientemente mal para el asesino por culpa de el superviviente promedio, bastante paquete e ineficaz en el uso de recursos..... Como para seguir comiendo mi..... Por culpa de gente que no tiene ni idea de jugar.

    Métele horas y aprende a jugar, como hemos tenido que hacer todos en vez de llorar para que te regalen un estatus de superioridad, que actualmente el survi puede subir MMR mientras está AFK pelandosela en el baño mientras sus compañeros genrushean.

  • We Will stop Complaining about SWF when Behaviour Nerf It.

    Is not fair, is extremely unbalanced and Its Zero fun for killer.

  • @LaChicalinda said:

    https://forum.deadbydaylight.com/en/discussion/comment/2661189#Comment_2661189

    Eso es cierto, en cambio yo he recibido muchos mensajes pidiendome que no mate a nadie mas, y que eres una basura y muchas cosas por el estilo, pero me dan risa, como asesino se deben cometer muy pocos errores, pero estoy acostumbrada despues de una decada de Dark souls, lo distinto es la comunidad, en otros juegos es muy raro ver que alguien sequeje por perder, aca es el pan de cada. Es muy extraño viniendo de un juego donde lo normal es ganar o perder, lo unico que si me molesta es que cuando juegas como sobreviviente los demas estan farmeando y me echan a su amigo asesino para que me saque de la partida rapido, la primera vez dijeron que tuve mala suerte pero tengo capturas de al menos unas diez veces el dia de ayer y ya he hecho reportes (como si sirviera de algo).

    Tranquilo que conforme vas jugando más y más horas y mejorando, te va tocando gente de más nivel. Cuando llegues a ese punto de encontrarte los Bully Squads y consigas ganarles, te van a insultar los 4 lo que no te han insultado en las 500 horas anteriores xD.

    Si eres main killer de consola igual se reduce porque hay menos usuarios y no hay chat de endgame, pero en PC eso es a diario insultos incluso entre supervivientes del mismo equipo. Creo que no me habían deseado tanta vitamina C en un juego desde que jugaba al LoL, así que imagínate el nivel de la gente aquí.

  • I could same the same as killer. From the last 5 SwF, 4 rushed gens and tbagged me at Gates :)

    From the last 5 SwF, 4 were using DeadHard, Unbreakable, Decisive and Boon tótems

    From the last 5 SwF, 4. Offered Haddonfield/Badham/Puzzle map.


    Do you know what I mean?

  • It is a fan made patch better than any other developed by BHVR

  • Imagine random people developing better patches than Behaviour xD

    That explains a lot about the state if the Game, you can't have a good Game if you only care about the money :)

  • @coolmacc said:

    Seriously who are these people complaining on the forums that killer is to hard mmr is giving me crap teammates and competent killers a few mistakes and killer has an easy 4K. All the killers on here whining are entitled

    Killers are easy when they face Potato survivors like you.

    Oh, let me remember you, my dear Potato survi, the amount of second chances you have as survivor.

    Decisive Strike, Unbreakable, Dead Hard, Borrow Time, Soulguard, Pallet and DeadHard Validation.

    Do you need more second chances to escape? Well then you have a Big problem, lack of skill

  • Next time, stop the genrush and do the other objetives to avoid Noed :)

  • @KateDunson said:

    You are not supposed to win every single game, just go in a game and have fun

    Explain me, main killer, how can I have fun playing this role, thank you.

    Because I feel like I am playing a Pallet breaking simulator instead of the DBD idea.

  • I enjoy the Ikea worker simulator when I play as killer. A lot of wood to deal with

  • @fixdeadhard said:

    thats what happens when so much killers have strong anti loop powers, its safer to just hold w since vaulting a pallet or window is just giving a free hit to the killer

    survivors are forced more and more into this playstyle,

    Baby survivors detected

  • @I_am_Negan said:

    You're pushing yourself to camp and tunnel nobody else is forcing you to do it.

    Play for fun and stop looking at it like it's your job.

    If you like and feel good getting stomped 8 out of 10 games, fine for you.

    But I enjoy the Game hunting survivors, not Looking them tbagging me at the Gates after play a pallet breaking simulator for the last 5-8 minutes ;)

    If I want to play with wood, I Apply for a job on Ikea, not play a Game.

  • @solidhex said:

    Before SBMM, killer was the easy role for me. I was rank 1 most of the time and played against mediocre rank 1 - 8 squads mostly thanks to the matchmaking. I would say i won about 3.5 out of 5 matches. Survivor on the other side, the games were very random and when i played SWF with other red ranks, i faced many very good rank 1 Nurses, Blights etc., it wasn't really fun and only sustainable by playing with friends, my escape rate was maybe 2 out of 5 matches.

    At that time, i was completely in favour of a new matchmaking. And now it has changed completely. My killer games with my mains were awful to the point that i don't really know what i could have done except bringing best possible add ons and perks every game (which i refuse because its boring as hell). And my escape rate especially when playing with friends skyrocketed, thanks to boon totems and strange matchmaking.

    I think they should just revert the changes (i know, they will never do) and make it so that you can't get matched with people more than 4 ranks away from your rank. And then rework the rank reset. Something between old and new matchmaking. Old one wasn't good, when new people get trashed by veterans it's not healthy for the game, but maybe just loosen the rules a little bit and bring back some of the funny randomness without making it unfair again

    Playing as killer feels like you are on a tournament 24/7. Genrushing squads with brand new parts escaping with 14k.

    Then, they come to forums and complain about camping and tunnel. Do you think, survivor mains, that we like this Gameplay? Absolutely no, I want to Chase every survivor and have fun but is not possible, If I do that against good survivors, not the classic Potato premade, I end my Game with 3-4 hooks and 4 escapes.

    And obviously, I can't test new builds with my main because If I don't run antigen perks, Im out. Ruin + Inmortal or Corrupt + Pop, even Ruin + Inmortal+ pop due to boon meta, it is boring and frustrating as hell.

    I also was on favor with the new MMR but Looking my recent games a week ago, If I could choose, I Will choose the old MM, so far more funny on both sides.

    I don't play SWF, Seems unfair to me, but on soloQ at High MMR, If you face Blight, people DC or suicide, same for Nurse and huntress. And even with 1 survivor less since the first 1-2 minutes, we can manage to stomp the killer rushing gens.

    This aint gonna change, but we must complain about it and when people keep leaving the Game, they Will know the answer.

  • The vast majority of killer Who used to play this role and arent streamers, switched to survivor or left the Game.

    When SBMM came out, a lot of us stopped playing, then, with boon totems, the rest gave Up, too much buffs to survivors.


    Me and my group of Friends just play DBD when they release a rift, we play as killer and fight between us, the first Who ends the rift pass wasting Zero money (They don't deserve our money) gets 20$ on the platforms he/she/It plays. Then we leave untill Next One, so we play like 2 weeks every 2 Months and a half.

    BEST way to keep your mental health on good state.

  • Behaviour makes changes for High MMR, based on medium and low MMR.

    So, they base their changes on Potato survivors that can't Hold a Chase more than 15 seconds if they are not on Pig map or Haddonfun.... And then that potato survivor complain at forums because a killer must play tunneling and camping because thanks to that changes based on noob players but pro players oriented, the Game is on this pathetic state.


    So, my dear, you don't loose the games because Killers are OP, you loose because you are on potato MMR playing with Potato team mates and being a Potato, even if that can hurt your feelings. If a survivor can't Hold a Chase with how survivor sided Maps are.... Is not killer problem

  • Una premade con tótems es prácticamente imposible de ganar, a no ser que sean extremadamente malos o vayan a trollear farmeando desafíos del tomo de rescatarse entre ellos delante del killer o cosas así.

    Ya se dijo en la PTB que los tótems eran una barbaridad y que estaban muy fuertes, al menos nerfearon el stackeo de curación.... No van a nerfear nada más yo creo, hay que tener a la población mayoritaria contenta que son los que generan ingresos a la empresa, algún retoque por aquí y por allá hasta que consigan desarrollar una IA que juegue por los Killers y los survis estén todos contentos escapando el 100% de las partidas, porque al parecer tener un 73% de escapes siendo solo survivor no es suficiente.

    ¿Es una vergüenza? Si ¿Harán algo al respecto? No, morder la mano que te da de comer es una mala idea y eso Behaviour lo sabe.

    Mi consejo, es que te rushees la grieta lo más deprisa que puedas (A mí me llevó 16 días) y pares de jugar hasta la siguiente si es que las recompensas valen la pena, es la única forma de jugar con frecuencia a DBD siendo killer, si juegas a diario y no cobras por ello como un streamer, vas a terminar en un psiquiátrico amarrado a la cama.

    Esperemos que VHS cumpla las expectativas y les de un buen susto a ver si se espabilan un poco, que en 5 años no hacen más que ir de mal en peor.

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