Speshul_Kitten
Speshul_Kitten
About
- Username
- Speshul_Kitten
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
He’s not as bad as people say he is, I think rather, is that people refuse to adapt to a Freddy at this high skill cap. 3 randoms and I just beat a Freddy with an arguably more challenging build. Granted I had a BNP, it only made up for the 1 PGTW he had to use. (Also the guy in 1st place let the end game collapse kill him, for some reason.)
-
No, the penalty stays.
-
As a survivor, the killers I go up against are constantly getting their Undying and Ruin broken, sometimes the latest it last is maybe mid-game, MAYBE.
DS/Unbreakable has no real counter, you either eat the DS and lose all your momentum or leave them on the floor and let them get up while you are forced to chase another survivor. This makes slugging a common tactic for killers, then survivors complain about that too.
-
@kamisen said:
https://forum.deadbydaylight.com/en/discussion/comment/1822957#Comment_1822957
That's an entirely different discussion. Please stick to the topic somewhat.
Entirely different? You want a notification, you don’t need one. You already should know that it’s active I’d Ruin is still up.
-
Survivors are too used to having notifications for hex’s and honestly it’s the developers fault.
IMO there shouldn’t be notifications on hex’s once you reach purple/red ranks.
-
@CheeseAnton said:
https://forum.deadbydaylight.com/en/discussion/comment/1822597#Comment_1822597
OBJECTION!
The 2 skins you are possibly referring to (Feng's Demon Slayer and Clown's Mr. Puddles) are only iridescent shards because they're community made skins, and BHVR doesn't want to profit off of them.
Meanwhile, the other skin that came from the first tome (Nurse's Fluidnightengale) is ONLY purchasable with auric cells
Ahh well spotted
-
Just play survivor and you’ll find out how much people like Billy now
-
They’ll probably be worth shards, just like the current ones from the first Tome are.
-
@Aven_Fallen said:
Glad you opened the 100th Thread comparing PGTW and DS.
Wow such great feedback, way to contribute your entitled opinion to the topic.
As for OP, I too wonder why it hasn’t been changed. The last time this perk was changed, it took a LONG time for them to figure out what they were gonna do with it. I believe McLean said something along the lines, “we have made progress on it but we’re not yet satisfied with the outcome. A change is coming though I promise.”
-
@Tsulan said:
I´ve seen a couple of threads about long survivor queues.
Do you really think, nerfing killers even more, is a step in the right direction?
Wow I haven’t seen you since... 2018 was it now...
-
@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1819071#Comment_1819071
So explain what your post was supposed to be. Especially I would like your explanation for the line "Sorry for everyone who grinded out against the clock". That one doesn't sound very neutral to me.
Do you want to say "don't worry, you can waste 10th the time of money for each cosmetic, rather than getting them for playtime"?
"Sorry for everyone" doesn't seem like "alleviate stress", it seems more like "raising frustration". But I can try to read even slower
There you go being superstitious and Nanking nothing out of something. The apology was to those who tried to grind out the rift the last couple of days for the skin, probably losing interest in playing from overextending themselves.
But yeah I love the paranoia you have on these post it’s honestly hilarious :)
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1819020#Comment_1819020
Well, everyone can get the information that they dont need to grind out the Rift to get the Community Cosmetics (if they are fine with waiting 6 months) without your Thread.
You just want to complain for the sake of complaining. :)
Well some people got it sooner thanks to the post it seems. Again, who’s complaining and where? Try reading my post a little slower it might help :)
-
@TicTac said:
Yh they said it at the beginning. Everyone know it or could have known it
Yeah I’m just letting people know it’s out now, a lot of users don’t seem to have Twitter or Instagram on here for news
-
@Terro said:
Yeah you got hit.
care to elaborate your view from the pictures?
-
@Rullisi said:
You were standing there on killer's end and killer should be able to do what they see so no this can never be fixed, or they can make projectiles curve a little (for survivor's side) but then everybody will complain about hatchets going through walls.
I don’t believe I was. I say this because as a player who plays every killer, I’ll go for the shot as Huntress because all I have to lose is a hatchet. Quite often, to my surprise, the exact same thing happens from my view as killer; I’ll hit the air/empty box that the survivor left behind while they go down. It looks strange on my part as well.
-
Don’t worry MMR is coming then you will get thrown into a lobby with different rank survivors. This is to band-aid fix the killer shortages for now.
-
@Aven_Fallen said:
And another Thread with made-up stories by the guy who complains about getting hit by a DS while slugging 4 people at 5 Gens.
My Survivor-Queues were the same as always. Including 1 Mori from a Killer who was the Prime Example why they have been nerfed, since he would have won with an old Mori while clearly not deserving to win.
Oof, do my “made up stories” not fall in line with your survivor main mentality, or are you really that naive?
-
@Jay_Whyask said:
Do you have Franklin's demise? Camping keys is a good strategy, a survivor isn't going to do gens when their key is about to vanish. Good luck on your finals too.
Hey thanks! It’s all over Zoom so it’s basically open notes.
I do have Franklin’s, but I just wanted to play as Mad Grit Pyramid Head (his sword swing is too funny with Mad Grit), I didn’t want to have to worry about keys disappearing or being picked up 😕
-
Don’t worry I’m too tied up playing other more balanced games in the mean time. Seeing these issues absolutely don’t make me want to play the game, much less purchase anything. The only time I’ll play now is if I’m jumping on SWF.
-
@Techn0 said:
It feels like there's no even matches.
3k hours mostly on clown, most games I steamroll the survivors fast because of a playtime gap (50 hour survivors are at rank 1 pretty commonly tbh), that gets boring quickly.
If I lose the game 9/10 times I know I'm gonna lose within the first 3 minutes because of how snowball focused the game is, so the remaining time in the match is stressful and unfun even if I manage to turn it around.
There's no way of knowing when you'll be getting a squad with meta builds compared to squads that don't, so I either have to run full meta myself and say "wow that was boring" when I stomp people that are running off meta. Or I run off meta and try to have actual fun as killer and say "wow that was frustrating" when I lose to a full meta squad.
Wait, you’re a Clown main???
-
@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1767440#Comment_1767440
DS is also an issue
but Bloodlust is an actual in game mechanic that is abused far more than DS
Bloodlust is more of an issue than DS? Yeah for yellow and brown ranks
-
@ALostPuppy said:
It's usually console killers that have horrendous connection issues when paired with PC or the other console. Whether it's their connection, the servers or the horrific optimisation on the previous gen consoles or even all three, it definitely needs to be looked at. The hits probably look fine on their end, but they look like complete garbage on the survivor end and it does make for a pretty frustrating experience.
You know this how? Do you have access to console connection speeds with the DBD servers?
-
Many people don’t think DS is fine in its current state, but we should focus on bloodlust because of the sTaTiStIcS
-
If you’re experiencing this over the weekend as a survivor, it most likely has to do with the bloodlust experiment the devs are running.
-
This will affect M1 killers the most, just like every killer nerf usually does.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1762338#Comment_1762338
Guess it's a bit different in merica than in Europe. Maybe europeans have a lot thicker skin and can handle few tbags and flashlights, because survivors queue times stop being instant in Europe around 6pm when people come back from work and play with their friends.
A more logical reason would be that Americans have longer work weeks and added stress from juggling top survivors as killer leaves undesirable consequences.
-
@twistedmonkey said:
I'd you rely on bloodlust you most likely have already lost. The time it takes to gain enough speed to get an advantage and then get two hits means 3 gens can easily pop.
Disagree. Bloodlust helps get the last kill during endgame collapse. Breaking a pallet may cause you to either lose the survivor or run out of time.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1761596#Comment_1761596
It depends on a time of day. In EU, morning time is where killer wait times are 5min in evening it is reverse, you have to wait 3-4min as survivor. I usually play in the morning because I work evenings so I can make up a narrative too what no one wants to play survivor because killer is too easy.
Morning time in California (PST) survivor queues are about 60 seconds. Killer queue times are about ~30 seconds. Survivor queue times go up as time passes by the day. Killer queue times go down. What narrative?
-
Most people who play enough killer would feel they outplayed your team to the last two players, so slugging for the hatch is what they have to do to finish the job.
That being said, as much as you experience it, killers don’t like slugging for the hatch. In their opinion, the hatch may be a broken outdated mechanic that rewards gameplay (yeah just gameplay) whether the team performed well or terribly. They just feel like it’s another annoying obstacle to the game they should actually get the 4K for.
-
I’m not playing this game as much as I used to, COD Zombies is so fun right now and the grind feels fair.
That being said, I logged onto DBD this morning to collect the 600,000 BP’s for the Xbox series X and what do you know, all my dailies are killer ones, I delete one, another killer one pops up. I play killer and my queues are INSTANT, I switch to survivor I’m waiting 5-10 minutes for a game.
That speaks loads to me if you think about it...
-
Off for Killer, on for survivor.
-
@lunaticlifter said:
Since i play on console, i don't know how many hours i got so i'm just curious
What console do you play on? I know Xbox can check their time played, kills, escapes, etc.
-
Devotion 18 with 5600 hours
-
@indieeden7 said:
I don't know if it's just me but I haven't experienced this bug in months.
You won’t hear it if you play as survivor, as killer the bug is still there.
-
@OniWantsYourMacaroni said:
You know what's way worse?
The grass on all the reworked maps make 0 sound
Great, in the meantime let’s just spend more money on another D-tier killer.
-
@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/1746341#Comment_1746341
Yeah it's been gone since the Blight came out at least. And the next time a survivor it is happening to interacts with anything, it fixes itself anyway.
Absolutely not been gone. Play enough killer it is in every other game. From the survivor perspective, they can’t tell they have the bug.
-
@chieften333 said:
Your virginity is officially reinstated.
I’ll think about it then...
-
@JPLongstreet said:
Yes all is saved but you cannot play the game at all until you accept.
Okay great, thank you.
-
@Aven_Fallen said:
Comparing PGTW and DS only because they had the same timer is as wrong as it can be.
I don’t see anyone comparing timers. By effect I meant cause the devs gave for nerfing PGTW when that was clearly the argument against DS.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1732841#Comment_1732841
What does "activation use as if they have the same effect" even mean? lmao.
Activation use: in terms of DBD perks, the ability for the perk to activate.
Same effect: similar degrees of magnitude.
:D
Lmk if you need help responding to the other responses you left on “read”
-
No, immune response is not the same as pain tolerance.
-
@Seanzu said:
PGTW - 11 Activations & 11 Uses.
DS - 2 Activations & 1 Use.
Sureeeeee, that's comparable.
You’re comparing activation use as if they have the same effect. Not bias at all.
-
I don’t think rank rewards should really be a thing, there’s too many boosted people in high ranks due to seasons now setting them back enough. Saying a person who got to red ranks in 2 weeks Vs a person who’s been in red ranks for 2 years doesn’t sound fair to the veteran player.
That being said, I think Devotion rewards would be more appropriate for any type of in game compensation.
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1731090#Comment_1731090
of course surface level arguments come off as ignorant because its usually those people who are known to use them and stay ignorant of finer detail, however just because you assume someone is ignorant doesn't mean they are, because you can always ask for more details as a test
still not an excuse to attack the individual because of surface level arguments
You keep taking this really personal, I never said you were ignorant so stop acting like it. I said your argument was poor and ignorant. You keep thinking this is about you for some reason.
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1730515#Comment_1730515
well here's the thing, there is a difference between your argument and my argument, my one is surface level and attacking me as a person for a surface level argument instead of asking me to go in depth is poor Etiquette
but ill go in depth anyway
My view on the turn off crossplay argument is that pc gives players tools that console doesn't have and that is unfair, however like many other games these problems can be overcome if the skill of the individual is high enough
Basically I'm telling you that you have a few option
1 You could become skilled enough to overcome the problem at hand
2 you could disable crossplay and wait a few extra minutes so you don't have to deal with the problems that the devs are trying to fix but don't have enough man power to snap their fingers and make all of your problems disappear
3 you could just complain the entire time and not grow as a player or individual while the devs are work on it then complain they didn't do enough
There are more but you get the idea.
I would absolutely say I’m skilled enough, however, I would argue that most people who play this game on console don’t understand that they’re at a disadvantage in the first place. They will never know because they won’t know any different.
When an argument tells them “just turn off crossplay” no matter how it’s worded or who it comes from, it still comes off as ignorant. No offense but that’s exactly what it is.
Had you made more realistic points such as; “the devs should work on balancing towards underserved platforms” or anything more constructive, I wouldn’t have called you out on such a generic response at all.
-
@Yamaoka said:
Are you a console-Nurse?
Lol yes I am. I have 6000 hours and most of my killer gameplay is of Nurse, so I think that’s why it’s matching me with players like this.
-
@Angelicus23 said:
you killed a gang with shiny skins cool
Wish it were that simple to explain 😄
-
Yeah they tried to DC for hatch. Kinda sad I did expect the same amount of respect from them as their organization and skills. I guess not though.
-
@bjorksnas said:
Usage of 3rd party applications is cheating and people get permanently BANNED for it
The ingame filters are parts of the graphics cards or instead or just after effects to make gameplay more visible to viewers
Stretched res isn't cheating even though it totally is so until the devs decide its cheating everyone has to deal with it
wait a second on hits you don't always need to swing as soon as possible, just treat it as every survivor has dead hard
I don't know that audio modification exists in this game I just assume they turn the volume up to the point where they can decern it
also if you don't like the disadvantages of console just get a pc and play on there or disable crossplay
I agree with most of your points. However when people say “turn off crossplay” it kinda just shows how ignorant people are to the problem.
I don’t tell you, “you don’t like paying a high taxes on your mortgage, we’ll just go live in a box.”
How is that a solution, it’s complete ignorance.
-
@Angelicus23 said:
As PC and PS4 player I can tell you the only easy and cheap advantage is the easier controls for killer. Now I'll proceed to answer your points
-Better FPS? that's true, if you own a 3000$ PC because the optimization didnt get better since a while ago, and it's not an issue for me on ps4 tho. About skillchecks being smoother and easier to hit, I dont get what you mean, but in PC I keep missing them and the timing is not different.
-Ability to see who the killer is in lobby? man that's called hack, it got patched 2 chapters ago when devs encrypted logs. If it has been seen on streamers, well you can just clip and get an easy way to ban them? or drop one clip here so I can see what you say is true?
-Ability to bright the game up? That's true actually, but as I quoted you in a different post, in console (at least for me in ps4) the game isnt as dark as PC can go on high graphics, and ps4 graphics are still very optimal to see and spot stealth/far things.
-Stretch resolution? You got a wrong one here, you can literally have more options to stretch than PC in PS4 in the console settings and the TV display options or just getting a stretched screen.
https://us.v-cdn.net/6030815/uploads/VU3UZ478788Z/image.png
https://us.v-cdn.net/6030815/uploads/GX03XJONXR6Y/image.png
-Higher sensibility for PC: why do you even complain about the console one, I can't play over 80% with controller
-Audio modifications: uhm you can change audio yes, but you change everything, to mod specific sounds you would have to edit game files... oops, banable and EAC won't let you go through this
Yeah it’s true you can stretch res on console, but it is literally UNPLAYABLE. The size of stretch res dramatically decreases your screen size for a better FOV while the game remains blurry. If you’re on PS4 you don’t even have the same resolution as an Xbox one X with a 4K monitor so I can’t imaging how blurry it is. The price you pay for stretch res on console is NOT the same as on PC.
You don’t need to own a 3000 PC for better fps. The fps on console is so bad, the reworked maps are even worse. PC has better fps I I have gone to my friends house who has a $600 PC (bottom of the barrel) and the fps is WAY better than even my $500 1ms Sync monitor, simply because I am on console.
You really don’t notice the skillcheck difference? I question which platform you play on because skillchecks of any kind, like ive said, are like butter on PC. You don’t have to time the skillcheck to hit a great like you do on console. It land on the great skill check and you click, that’s how easy it is. It may not be much of a difference to you, but at high gameplay, great skillchecks mean faster heals, gens pop at more efficient times, etc.
Again, high sensitivity may not affect YOU personally, but if you’re playing as Nurse at rank 1 and you can’t spin as fast as a PC player due to your sensitive being capped on console, you’re gonna whif more here and their which any Nurse or even killer player knows, that’s enough to make huge distance by allowing them to make it to a pallet/jungle gym.
