Soulslayer618
Soulslayer618
About
- Username
- Soulslayer618
- Joined
- Visits
- 698
- Last Active
Comments
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I mean more emotes than point/wave over would be nice
pings like others said would work too
personally I want to dance at survivors when Im waiting at the gates
killer emotes too like.... baton flip style toss the weapon and catch it for swag yknow something fun and stupid
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PC
On
because waiting 30+ minutes to play against the same 9 people isnt fun
I would like to turn it off because of the sheer toxicity of all the console players (dont know why they are) but thats not much of an option
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@Kind_Lemon said:
you still can...?
and it does......? also that only includes thumbs up no thumbs down
I meant more of a way for players to see
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@Elcopollo said:
It was a common bug, yes. But as far as I know, it was already fixed. Got mine two-three days ago easily.
thank you for letting me know
the reason I asked was because I had problems on the day of posting
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imagine if you will programing a button you can press.... to mash for you
or in other cases to automate a process more easily
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@SleepyWillo @White_Owl a source would be appreciated so I know 1) what youre talking about and 2)prices
@HamletEagle putting struggle on mouse wheel works but doesnt help with vaulting dropping pallets etc
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/1632927#Comment_1632927
You can plug a keyboard into the USB port btw...
wireless mouse 1/2 - bought by best friend
wireless headest2/2 - bought by ex girlfriend
no ports remain but I guess I could spend an absurd amount of money to rectify that
edit: not to mention the absurdity of having no space on my desk for a keyboard with my laptop in the way
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@SloppyKnockout said:
I love macros.
I love macaroni and cheese
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@SleepyWillo laptop
also Im making a stink of it cause Im upset but Ill probably just use a controller
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@Dabihwow said:
Aside the note of you needing to get the Iri devout, I've been getting rage quitters from time to time like yesterday I got at least like 3 rage quits in total through my matches. Again you don't need 11 hooks to get Iri Devout, you just need to hook survivors 9 times, getting an extra hook would help as well. Good luck man and trust me it can't be worse then the Devour hope challenge, cause that looks rough.
not as bad as youd thing
try an ivory mori and noed for your exposed its a backup plan but its a backup that works
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@Dwight_Fairfield said:
Trying being on the survivors' side when one of your team mates does this. Last night we had a Huntress on Rotten Fields. We had three gens done before she got her first hook. This Claudette goes down and she dc's. Had not even been hooked. We had three gens done. We were on Rotten Fields. Red rank player, too.
Life of solo queue!
bro I feel that I main jake and solo queue 95% of the time its brutal and BS
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@xenofon13 said:
https://forum.deadbydaylight.com/discussion/192590/rage-quitters-dc-suicide-on-hook
No, you don't need nine, you need 11 for iri devout.
if you hover over the devout emblem after a game it literally says you need 9
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maybe a health chapter after a set rift at which point you can go back to work on old rifts to gain what you missed (for an entry fee of auric cells)
that way they get money we get bugs fixed and I get the things I missed out on when my computer died
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my desire to collect and complete
also this game is one of the best cases of gaming competence - it helps build a sense of mastery by gaining understanding and getting better
even if I get trashed I can still learn and improve not to mention Ive met good people through this game and others that choose to be uplifting
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The item to be interacted with for each killer
Trapper -
Wraith - a compacted car bloody from people (idk just trying to pick something from their lore)
Hillbilly - A tractor to be fueled
Nurse -
Huntress -
Shape -
Hag -
Doctor - Large Tesla coil/ Pylon
Cannibal - BBQ Grill/ Big bucket o' chili
Nightmare -
Pig - A different saw trap but somewhat similar to the boxes used to remove the reverse bear trap
Clown -
Spirit -
Legion -
Plague - a "religious" idol or censer
Ghost Face - a comically large house phone
Demogorgon - A portal to the Upside down similar to the ones used for traversing the map but more distinct and obvious
Oni -
Deathslinger -
Executioner - something something silent hill (idk much about the series so I cant really say)
Blight - What could it be if not one of the pustula flowers
If you have better ideas or ideas to fill in the gaps please speak up
also a thought occured for it to be map based instead of killer based
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okay quick apology I just figured it out
a bunch of console players kept DCing mid load and such and it bugged the ######### outta my game (at least thats what makes sense right now)
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@AetherBytes damn.... thats sad :(
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@MonsterInMyMind said:
All the offerings that are no longer around are retired meaning out of use they are still in the code yes but i highly doubt behavior will ever give them back out.
Charms if im correct in the rift are exclusive so i don't see them coming to the store.
Im aware of these thats why Im trying to find a way around them
Ive had each of the items before but prestiged as for the rift stuff my computer broke for the end of the first and entirety of the second rifts so Im just trying to get what I missed out on
laptops are expensive and a desktop is even more so
I just want a full collection :P
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HEY HEY GUESS WHAT!?!? its the next day and I still cant play the damn game!!
BHVR you wanna do something about this? please? like pretty please? for real though what have I done to be sent to the entity's purgatory?
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@Slival said:
Assuming you are survivor: Are you using a map offering? Are you or anyone else last minute character switching (say to be identical to someone elses appearance)? Are you Last minute switching to an item when you previously had none? Any of these may prompt a killer to quit during loading. These are powerful tactics with no counter. Often map offerings for maps with known exploits are used. Killer queues are super short most places they can afford to bail.
If you are killer are you using Mori or map offering? (or shroud since they might think its a mori)? Some survs will forfeit the match rather than face that.
Depending to your answers to these questions it might be a real bug or a response to your actions
as survivor - no map offerings - no switchinbg characters - I dont run items Im a hoarder
as killer - BP offerings only
it was consistent for 2 hours after i made the post (literally 1 game that entire time) then the game crashed and refused to reopen until I "verfied game file integrity" then I gave up
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bringin it back cause more ideas!
Survivor
- Bloodrush - while in a chase begin recovering exhaustion after 40/35/30 seconds
- desperate throw - throw a held item at the killer to stun them for 1/1.5/2 seconds. item loses charges when thrown and if no charges remain the item disappears. if the thrown item misses it acts like diversion pebble. can activate once per 120 seconds.
- hearty life - start the trial with an extra health state (3 hits instead of 2) dissipates on its own after 60/90/120 seconds
Killer
- Rigged challenge - Spawn in a fake gen that disappears upon completion otherwise disappears after 3/4/5 minutes (maybe needs balancing to be useful)
- Broken resolve - (maybe a different name I just thought it sounded cool) once per game you can kick a finished gen back to half progress after hooking 9/7/5 survivors
- Heavy Locks - chests hatch and exit gates take longer to open by Chest - 3/6/9 seconds Hatch - 5/8/12 seconds Exit Gates - 5/10/15 seconds (or maybe a change to the perk remember me?)
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I live in a forest with bs connection and still average 90 ping
my computer shouldnt have to communicate with the damn moon to play this game
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@Godot The devs have confirmed that its not holding the game hostage
disagree all you want be we've gotten a public statement on this
I do agree that its a dick move but the game is still progressing and as such not held hostage and as such not reportable in any way shape or form
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Ive made like 3 posts about making new perks but I guess Ill just make even more new ones since those didnt garner any attention
Survivor Perk - masochism - hurt yourself for a flat BP increase in a random category
Killer Perk - holding back - send a survivor into deep wound instead of dying state for flat BP increase (toggle active)
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@BillyBigBrainBoi dude are you ok? literally you have been super aggro all day please calm down
idea was trash? sure maybe it was and it IS abusable but that doesnt mean other things arent already
also mr. so stop it
if the community decides they want to view an EXTREMELY DEFENSIVE PERK that only activates IF YOURE TUNNELED as an anti tunnel perk who are you to argue?
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@Weederick said:
BT, DH is fine. Unbreakable and Soul Guard alone fine too.
DS is the problem that glues all second chances together. DS itself is also just 60s of beeing free to do anything you want. BM, teabag, bodyblock, hookrush, lockerjump, last gen "Stop tunneling"
personal idea (might have heard it somewhere but dont remember) lower the time to 10/20/30 seconds but it doesnt go down while in chase but secondarily it deactivates DS from people if someone else is hooked
legitimately someone tell me if this is good bad decent or trash idea
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@OldHunterLight said:
The only thing that I complain about BT is rushing unsafe unhooks and body blocking, other than that I know why BT is a good perk because of real campers.
If I wait out the 15 seconds I will be called a tunneler, if I go for the unhooker I will be called a camper, there is no win.
examples of survivor entitlment
I see you in the right at this point but not if you complain about BT when you go after someone doin something stupid
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/1564670#Comment_1564670
"maybe if some perks were incompatible so they cant both be equipped would that make it better? or will that not help? do you want to complain when people genrush and then complain when they do everything else because they dont wanna genrush"
-I don't think the incompatibility idea really works in the current state of the game. The way perks currently work, the devs seem to want to allow as much mix and match as possible, which I entirely agree with. Let people make the builds they want to make. In the long run, and for the sake of build variety, it's a better choice to go through and find out what makes a perk over (or under) powered and adjust it accordingly.
"like dude I get it but honestly what do you expect? for the survivor to just let you down them or their friends? no theyre job is to survive in the same way its the killers job to kill. use the resources available but even still people are kinda.... dicks about it which is unfair"
-I totally expect people to play in the best way to give them an advantage and win. I have NO issue with that at all. My issue is that it's not high risk/high reward. With BT and DS as they are now, it's low risk/high reward. I take protection hits for people all the time. I body block and deny hooks by standing under them. I get it. I also play casually and don't do those things when I'm not feeling super cheeky. I would NEVER demand that players intentionally play badly or to a detriment in order to make things "fair". That's not the players job. It's the job of the GAME to make things fair, so when something is broken, I call it for what it is. NoED is garbage. Ebony Moris are garbage. Many perks can be exploited to be FAR more potent than they have any right to be. That's not the players fault, and I won't get on them for that... unless they run NoED. ######### NoED.
As for people being jerks, I hate that too. I don't teabag killers (unless they run NoED), and I use post-game to compliment everyone, or point out bad plays in a civil way. Unless they run NoED. ######### NoED.
you are a [insert unknown gender] of honor and quality I salute you (I mean this genuinely cause I know I come off as disrespectful sometimes when I say this stuff)
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@BillyBigBrainBoi dont feign ignorance we're all friends trying to have a conversation but indirectly calling someone a clown to insult someone is just plain rude
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@BillyBigBrainBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1564631#Comment_1564631
https://us.v-cdn.net/6030815/uploads/O7GQZ0GGCVNI/image.png
take a chill pill dude, and btw answer the call, the circus is calling!
lets be civil and not insult each other okay? kinda uncalled for
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@Pulsar said:
I would argue that I almost never see BT used to counter camping or tunneling. It is ALMOST always used when the Killer has just started to walk away from the hook and another Survivor comes in to unsafely unhook the hooked Survivor. It doesn't counter camping, it simply facilitates unsafe and bad plays. Plays that would get you and the other Survivor killed if you didn't have the perk.
Change it so that it has a time and distance requirement. It could be the exact same conditions for when the Emblem penalty for camping kicks in.
so when a killer is generally nearby but not camping I should still have to wait like 20 seconds to save because.............. why? as for the distance thing I mean..... terror radius required
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@bingbongboi90 said:
Well the counter to bt is not tunneling. But what happens when the person with bt bodyblocks you for going to the unhooker hm? Where is the counterplay with that?
DS and bt might be for tunneling but are easily abused. Specially in coordinated teams.
so if the options are... take a hit with BT or let your partner go down you want the survivor to sacrifice their team? thats kinda entitled dontcha think?
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@StibbityStabbity said:
"and all that aside most of the "meta" perks cant even be used by survivor if you play fair or am I wrong?" - Ya, you're wrong. Many of the meta perks can be used to force bad plays on the Killer. Someone with DS or BT active can shove themselves in front of the Killer to protect someone without those perks active, denying a hit to the Killer that wasn't trying to tunnel. If it was DS and the Killer suspects as much, they leave them on the ground to avoid the back stab, and the Survivor gets up with Unbreakable and can save their DS for next time. Free real estate.
https://us.v-cdn.net/6030815/uploads/JVVW4S6YC8R2/freerealestate2.jpg
The issue with meta perks isn't what they do on Survivors that want to play the game to avoid the Killer and get work done. It's what they do on Survivors that want to push every possible use of those perks to bully and punish the Killer as much as possible. This game has a serious issue where low-skill and high-skill playstyles vary so drastically, it's essentially two different games that can't be balanced equally.
I'm not inherently against most meta perks, but I DO feel like SOME of them can be more finely tuned to take the edge off of them or make them less capable of trapping the Killer into bad plays. Likewise, I would love to see some of the NEVER EVER perks get buffed so we see more variety in higher tier builds.
DH is fine though. It's a skill perk. Completely fine with that.
a thought in agreement with your argument
maybe if some perks were incompatible so they cant both be equipped would that make it better? or will that not help? do you want to complain when people genrush and then complain when they do everything else because they dont wanna genrush
like dude I get it but honestly what do you expect? for the survivor to just let you down them or their friends? no theyre job is to survive in the same way its the killers job to kill. use the resources available but even still people are kinda.... dicks about it which is unfair
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@Masochistic_Killer said:
https://forum.deadbydaylight.com/en/discussion/comment/1564622#Comment_1564622
More like 10 crutches, there are literally more second chance perks than you can actually equp, I'm surprised you're not asking for more slots, but only for suvivors.
Actual good survivors don't even need perks because the game heavily favors them already. Just got out of a game vs a legacy skinned SWF, the 3,000+ hour claudette talking ######### about how boring the match was.
Yea, you have more than 6x the playtime I do but are some how at the same rank. She had no perks, got more points than me despite 2 kills and nearly maxing most categories. The balance is #########. But it's not like this thread doesn't get posted 300 times a day or anything. Keep defending your OP EZ Mode, GG Survivor Mains.
dude you ok?
likeI get the combo of different perks is annoying but like.... calm down? killers have plenty of comback perks too like pop or noed or bloodwarden. not to mention the strong early game perks like ruin and the plethora of tracking perks
Im just saying not to put me in the same ring as all those people when Im running bt plunders we gonna farm forever and botany
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I mean they could change the quality of current perks based on a community vote of which perks are top/bottom tier
Id like it just to see more colour
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unpopular opinions? uh.... I like the ormond map both as killer and survivor
mostly just design and style of it because I do believe it could do with a bit of balancing
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1543776#Comment_1543776
Abuse? How dare survivors have perks and try to use them!
"how dare survivors have perks and try to use them"
which killer perks do everyone hate again? and complain about nonstop?
the difference is the survivor perks are designed as defensive perks and are being used offensively just to be toxic where as the killer perks exist for the sake of doing the killers objective
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I dont think this community is the worst by far!
my first experience with league of legends was "play with my friend against bots" "we lose cause it was my first game" "they mass report me with their buddies" "I got a 2 week ban after playing 1 practice game"
just sayin it could be so much worse
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@clem1710 said:
https://forum.deadbydaylight.com/en/discussion/comment/1543244#Comment_1543244
It's doing nothing bu gens, in order to get out as fast as possible. Everyone has his definition but when gens are done insanely fast I usually call this a genrush because it is.
well it all depends on the circumstance
no ruin or other known hex so they might think they only have 1 objective - do gens
however if theyre letting someone die on a hook to get the gen thats different
my point being that if theres no pressure on them and no other objective they HAVE to do gens otherwise its game throwing
I would like other/new objectives to be added to the game but I dont make that call
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@clem1710 said:
I've nerver seen so much genrush than these past days. I don't know if it's because console players can't do anything but sitting on a gen, but nearly all the game I has were against genrushers. It seems to be even worse than before and even when I apply pressure, gens fly at a steady pace. It kills all the fun and I really don't think the game can be enjoyable anymore for killers.
can I ask how YOU define genrushing? because more often then not its not genrushing and people just use that as a way of saying what they mean even though its inaccurate
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/182335/complaining-about-crossplay
I bet you play on pc. Dont you? Cause no console player would post this, because they understand how frustraiting fps drops are. They also understand how screwed we are against pc players. I play the game on both pc and console and its waaay easier on pc (using a controller for both) than on ps4
yes I play PC
if you dont want to play against PC then go to settings and opt out of of crossplay
if for some reason you cant then let the devs know because they have stated repeatedly that you can choose not to do this
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@Moundshroud said:
Do you play Solo or part of SWF? I've noticed that a lot of Solos who get connected with a three person team of SWF don't get much proper support. They treat you like you are less important.
Im primarily solo but I rarely play with A friend
and its true that they do tend to ignore me so when I run the killer and get camped I feel like me keeping his attention the entire time Im on the hook should get me some kind of distraction points (because honestly where else are you gonna get them that game)
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I get that its difficult and I send my condolences
I got lucky and "bullied" an afk person for 15 minutes before EGC forced the game to end
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@GoshJosh said:
I think it needs more stipulation. Survivors can constantly be on hook throughout a match. Perhaps undetectable until the hooked survivor is rescued, or you begin chasing a survivor?
nice addition but it might need a timer cause even still they could be invisible for a ridiculous amount of time (think it it was infinite tier 3 myers)
so maybe 30 seconds at tier 3? idk
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@Pawcelot said:
NO.
Its turn it into some CS:GO level bullshit where people sell stuff for hundreds of dollars because they know some poor fool out there will buy it for that price.
If you want to sell your offerings, items and add-ons.. why not implement a way to sell them in-game for 25% of the value you bought it for in the Bloodweb?
I see your complaints but the idea is to sell stuff on people Id be prestiging or buying addons offering s etc for my mains so that I can hoard like a monster
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congrats @Tricks good work
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@Tricks said:
For me that was this one. In this particular match I had somehow managed to get all 4 Survivors hooked in the basement at the same time on Legion lol:
https://us.v-cdn.net/6030815/uploads/BUS0RHBELM1L/image.png
Then theres this one which is practically impossible post nerf. Pretty much resigned myself to never getting this:
try convincing them for help
get your addons and stuff down someoneand bring them to a gen
if theyre nice they might let you 3 blink grab
best of luck
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@bendermac said:
https://us.v-cdn.net/6030815/uploads/13PUP9S7B1EC/platinjpg-jpg.jpg
I finally unlocked the damn adapt for The Nurse, which was the last Trophy I've missed for Platinum. The new MMR system made it possible.
Finally it's done 🤩
just got my final achievement on steam for DBD so I feel your hype
CONGRATULATIONS DUDE or DUDETTE!!!!!
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I FINALLY DID YOU GUYS I GOT ALL THE ACHIEVEMENTS SO FAR!!!.
hella hype (next 20 games = cake or bloody party streamers) have a great day and cya in the fog <3
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I agree with your statement but Id like to have a challenge without trashing my build by removing a perk slot @Buily09