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Soulslayer618

Soulslayer618

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Soulslayer618
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  • continued

    Survivor

    • Masochism - temporarily give yourself the broken status in exchange for BP (also allows you to use dead hard and resilience)
    • Hand of light - burn killer with flashlights - must keep flashlight on killer for prolonged period of time same as wraith (stuns for 1/1.5/2 seconds)
    • Stay low - actively go prone while uninjured (detectable with deerstalker) faster to go down and get up per tier

    Killer

    • Holding back - toggle-able ability to put an injured survivor into deep wound state for extra BP (doesnt work if theyre in deep wound state)
    • Quick to Anger - speed up process of getting blood lust in chase
    • Spare the Dying - speed boost and additional BP when a survivor in dying state is healed
  • @DragonMasterDarren said:

    I have never gotten more use out of AMN in my entire time playing, i love it

    AMN?

  • 75 downs while in blood fury with oni - 37/75

    500 blink strikes with nurse (my worst killer) 151/500

  • @Roobnus @GoodBoyKaru

    thanks for the feedback

    Im a "completionist" kinda and Im just missing 2 for dbd but after the previously mentioned scum I was kinda in my own head a bit so thank you

  • @Azarath said:

    Title says it all. Why is it allowed? Why is it even a strategy? (albeit not a good one). If the killer hooks you and proceeds to just stand there waiting for all eternity until you die, you're both just stuck there not playing the game at all. Sure the survivors can just rush the gens and get a free escape, but I really doubt the guy on the hook and the killer are both having fun with this play style. People bought the game to play an actual game and not sit there looking at their phones for 2 minutes

    Edit: This post is calling out EARLY GAME CAMPING, not late game. It's understandable to everyone that the killer too needs his kills and punishes those that try to be brave and rescue. The hooked survivor earned their points, the killer has earned his points, everyone walks away with something gained. But when the killer hooks you early game and just sit there, it's a guaranteed depip. No chances to get chased, no chances to get creative, nothing.

    so I meme sometimes and sit next to the hook after hooking someone (no tunnel and I wait before chasing the other guy) just to meme cause I find it funny

    am I included in this cause I just want to see how brave some people are and I think its hilarious

  • @ Antares2332 said:

    Nerf requests from survivors won't take long..

    you say that as though they arent already here

  • @Dustin as awesome as it would be keep in mind thats with a perfect run and 2 irri addons

    but even still it would be cool (especially if they give the man a damned cooldown in between chainsaws, but Im just salty)

  • @Dustin said:

    Didn't BHVR once say they had to cut an animation because it was too long? Can Bubba get different tantrum animations based on how long the penalty is now? I think it can go up to 8 seconds now? Can we get the dance from the ending of the first film in full when it's that long now?

    Give me more Bubba animations and cosmetics pls.

    Also for reference does anyone have a comparison of the old and new animations? Would appreciate it.

    8 seconds? lol thats funny

    with the right addons it can total almost 40 seconds (how do I know?I felt it so did my 3 teammates spreadout across ormond)

  • I just want to add that one of my favourite maps (that yall hate) hawkins has nearly no windows and lockers dont work if you cant time perfectly so on that map specifically and kinda the game too there is NO counterplay to new bubba

    all I want is a slight delay to him re-revving after a miss like a solid second and a half (its frustrating to run from pallet to pallet breaking all of them just because he can saw constantly)

    edit: I also want to note that he can literally hit you and catch up to hit you again in 1 chainsaw sprint with the correct addons so.... kinda BS but whatever

  • @Soulslayer618 said:

    although problems Im not here to complain simply make a list of things Im curious about when they might be fixed

    I know there are more so please add to it if you can

    Continued:

    • cosmetics clipping into themselves
    • hillbilly hitting through trees and cars at absurd distances (might be connection issue)
    • apparently offerings not going in (mentioned by someone in game)
    • Random "connection lost"

    again if you have more addto the list

  • Ive noticed it too and I have no idea whats going on but its new so Id assume glitch but I have no way of knowing (literally posting so you know youre not the only one with the problem)

  • I like the idea of salvaging parts to make yourself a little better

    like a survivor can regress a gen to charge their item or parts of a sabod hook

    killer can do likewise to increase range maybe? or a small boost to movement speed temporarily

    (keep in mind both would be time consuming in some form or another - like picking up pallets or self caring)


    edit: also a solo-player mode would be friggin awesome Id even pay for it separately as DLC

  • @Zaitsev said:

    FOR FIVE MINUTES

    Jesus yall. When will you realize that everything wrong with this game is us?

    I agree like maybe 70-75% of the problem is the community but noone can abstain from blame if they have direct influence on the game

    they see a problem and decide not to say anything and the community complains its to be expected but again I agree we need to shut up and let them fix their stuff complaining repeatedly on something theyve already settled wont do anything (if you dont know its settled then thats fair)

    but yeah.... community shut up youre not helping. devs please change things for the better best you can

  • @WTBacon said:

    BHVR knows about this and have decided that madness 3 should override mending.

    Any issues you have with this will be promptly thrown into the trash.

    I was not aware BHVR had gone over this before and I apologize for making the thread since clearly it has pissed off several people that an unsolvable problem has been brought to attention

    Ill just go back to my corner now

    have a nice day

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1485470#Comment_1485470

    Considering you have no evidence of your claim either that's a tad hypocritical of you...so I likewise feel the same about you tbh

    so we're gonna just gloss over the fact that the problem I presented is recreate-able because you think I dont have any "evidence" which I do if youd like to watch my friends stream on twitch.tv/kaylapanda

    well since this guy is no help and just wants to argue can anyone either check to see it or provide anything meaningful because this post was made in "FEEDBACK and SUGGESTIONS" not general chat and I would like to make some progress

    also if theres a way to block people on forums please let me know cause Im not about to sit here and argue with this guy anymore

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1485446#Comment_1485446

    I'm aware of how doc works man..if your not able to snap out of it your in chase in which case deep wound is no threat anyway..otherwise snapping out of it takes very little time

    I dont understand how or why youre arguing this when it literally happened like less than an hour ago

    if you honestly believe its not actually a problem then test it out in a custom game then come back because until then Im gonna think youre full of it and are only arguing to try to be right for some kind of satisfaction

    I meanwhile want a genuine problem fixed

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1485413#Comment_1485413

    No I think it should..adds a bit of risk to mending for a change..and the situation has to be one tou put yourself in as the only way this happens is if you get a bt proc after madness 3

    the wide blast that hitsa large area adds to madness if they get hit while in tier 2 (where they cant snap out of it) they get put in tier 3 and they cant do anything about it

  • when did you do it? before or after they changed the timer? cause literally did not have time to do it - Im saying that tier 3 madness shouldnt override mending which I believe is fair

  • @immortalls96 said:

    Nah it's fine as is..you do have time to snap out of it and mend I've done it..as long as you arnt wasting meter or failing skill checks you'll make it just fine, as for unhooking it would be a tad too much and I play a lot of doc myself..he's in that sweet spot for himself..don't fix what isn't broken

    the reason I made the post is because my friend died last match because they just couldnt snap out of it in time its literally not enough time to do it they didnt miss any skill checks and they didnt waste any time before starting

  • @anarchy753 said:

    Plague. Her power loses her emblem points, and her perks aren't good for emblems either.

    Ill probably have a problem with her coming up(only ever played her like.... twice)

  • @Thiccsty9 said:

    I feel your pain friend. It sucks that killers can freely ruin someones experience with 0 repercussions. I've had killers openly admit to tunneling and camping and sadly its just accepted by people as "ohp shoulda done gens" if I'm the one running I can't control the other players and ask them to do gens.

    It also sucks because if I get tunneled hard enough I get taken out of the game I just lose with 0 blood points in the other categories. Like at least get rid of the survivor BP cap so that the person getting chased the whole game can end with more than 8000 BP...

    all I can think of while reading this is zuko from ATLA saying "thats rough buddy" and it cracks me up XD

  • @Mandy said:

    If everyone works together, it's possible to make the save - it'll need team work though.

    And no, it's not reportable.

    so risk everyone dying because the killer refuses to play the game? seems unfair but I get your point

  • @Ihatelife said:

    https://forum.deadbydaylight.com/en/discussion/comment/1451395#Comment_1451395

    What's the point? Flashlight already do this. Making a seperate item that can only burn the killer would be too situational and useless most of the time. It's basically just a worse flashlight.

    so a guaranteed stun on killers that normally wouldnt be stunned in this way is situational?

    an ability to save with a flashlight when you cant time the blind is useless

    I completely agree that an item for people that cant blind to still be able to use flashlights is a dumb idea and a "worse flashlight"

    if the sarcasm wasnt clear Im disagreeing with your statement

    (also if this seems rude Im sorry its 7am and I havent slept yet I dont mean offense)

  • @Ihatelife said:

    No. Old BNP was nerfed for a reason. No one wants this thing like that to come back. Gens are already popping like crazy in game though.

    I don't understand what do you mean by the second item. "Can't blind the killer, but can burn the killer."

    Doesn't make sense, because flashlight already can do both. Or you maybe mean by that: Instantly burn the killer..

    Then no. Wraith doesn't need more counterplays and Nurse is already painful to play.

    its meant as a way to burn any killer (being that only wraith can be burned while cloaked) it removes the blind feature and replaces it with a burn that still takes a few seconds

    andI understand exactly what you mean Im just spitballing new ideas cause I want to see what the community has for its creative side

  • @V1V3 said:

    Here's a few examples of how long games take to finish game passes.

    Fortnite: 150 hours

    Apex Legends: 125 hours

    Valorant: 100 hours

    Rainbow Six: 60 hours

    Brawl Stars: 30 hours

    The devs said we should be able to get a tier every hour which means we would be able to finish the Rift in 70 hours worth of playtime. Paulie Esther, however kept track of how long it took for him to get the rift while finishing most of the challenges and it took him 200 hours. It doesn't help the challenges become progressively harder per tome level and don't award more fragments which could be one reason why it's so. The other is matchmaking is way too long. Anyway, you guys tell me how long it took you all to finish it.

    what are you doing to take that long??? like Im honestly curious cause it doesnt seem that long to me

    Im just saying personally I thought rift 3 was good where it was (however my computer broke so I had to get a new one and missed the end of rift 1 and all of 2 so not much to compare it to)

  • like I get why people hate certain maps but like...... thats life? want a different map bring an offering thats what theyre there for right?

  • on another point because I was thinking about it

    Real items

    I dont remember where but somewhere in the lore it says something like the items we have are imitations made from the fog or something so what if we got real ones? how would they work comparitively? more charges? more efficient?

    I also like to humor the idea of "finding" pieces of the real items to unlock them for the bloodweb (example being the golden toolboxes hidden in levels)

    thoughts?

  • ANOTHER IDEA!!

    really bad idea but still

    iri-offering to add a gate for survivor or to put gates closer together for killer (cause if you remove one of the gates then its stupid hard to get out depending on build)

  • @IMhereRUN said:

    https://forum.deadbydaylight.com/en/discussion/167027/new-iridescent

    Golden toolbox: I vote no, gens are too quick already.

    Dark Light: cool concept, but burning characters that normally can’t be burned, just makes this a a guaranteed blind. I know you said it doesn’t blind, but when burned, a killer is stunned...same diff except they can still see. No on this one.

    Rift token: very cool idea indeed, I think would be better as a killer’s power in a future DLC down the line. We just got a huge map re-work update and I think most maps are pretty reasonable now, no need for an offering (this would have to be an offering, not an add-on as it doesn’t affect power) to change the map’s RNG. No on this one.

    Broken hook: I don’t mind this, but if a survivor is sacrificed on the hook, that hook still needs to be destroyed permanently. I do think it’s a waste as hook repairs are done fairly quickly already, so I am indifferent to this one.

    I appreciate the feedback :D

    dark light was mostly for the "I cant blind the killer to save my life" kinds of people like me

    as for having the killer ones as offerings Id still like to see some kind of utility offering being that the current petrified/putrid oak etc dont really do anything and the rest are basically tiny mods (dont get me wrong I love them but I also love new content)

  • @Deadeye said:

    One way to get around it would be depipping. Red ranks need 16 points for the double pip, purple/green need 15, yellow needs 14. Depends on how much you want to depip and where you currently are.

    And to depip, play killers you are not comfortable with and just train them, until you regularly pip/blackpip. Or do endgame builds like NEDO/Bloodwarden Wraith, to stay afk and then terrorize at open gates. Or NOED/Insidious nurse waiting outside of the gate

    on the side of depipping isnt that technically against the rules? for refusing to participate in normal gameplay

    I mean as it stands doing ANYTHING willcause me to safety pip so I literally have to do nothing which I cant cause of the above mentioned.

    what am I supposed to do? just play with godly ability and still let them win just to steal that back last second to get the adept?

    with matchmaking as it is now I see no way for this to be fun for anyone

  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1396307#Comment_1396307

    The reasoning largely comes down to 'they can't change console achievements' and 'they can't be bothered changing the in-game merciless requirements.' Devs have commented on it before.

    cant be bothered? well then thats just rude and lazy on their part

    -respect

  • @anarchy753 said:

    Yes, sometimes it can be better to down someone and let them get healed up so that you can get an extra chase for the chaser emblem. DCs count as a kill, but for the devout emblem you need at least 10 hooks to get iridescent, so if they DC before being hooked once you lose 1 emblem, after 1 hook you'd still need to hook every other survivor 3 times.

    Some killers also get massively screwed over by their power. Anyone with a one-hit down should NOT use it if they can avoid it. That includes Billy, Bubba, Plague's entire ability, Myers, Ghostface. If you one-hit down, that's half as many chases and half as many hits, and you receive no compensation even though you're playing the killer as intended.

    if it requires you to basically not play the game dont you think we should tweak the killers adept conditions then?

    literally like 6 killers have to play weird in order to get it

  • Survivor: self care - my build would basically be infini health


    Killer: hex thrill of the hunt - it used to notify of all totems being touched instead of just hex totems (itd help with certain builds like with hex retribution)

  • @FichteHiro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1394049#Comment_1394049

    I don't think it's possible for a Dev to give them to you because they're decommissioned, and making them spawn on the Bloodweb or giving them as a gift is impossible since they have been partially removed from the game files.

    partially but they are still in the game files

    hence why people who didnt use them have them and why theyre still in custom matches I want it for the collection not for utility

    like I said goin for any chance

  • @FichteHiro said:

    @Soulslayer618

    The moon bouquet offerings were removed a long time ago and are sadly not obtainable in-game anymore. I don't think they can be gifted to anyone either because they're decommissioned, so collecting them legit is impossible.

    I am aware

    its why I asked if anyone knew a dev that had the power to send them to me

    I dont want to bother the wrong person but if theres a chance itd have to be with someone on the development team or some form of BHVR customer support

  • amazing thanks a ton :D

    this will make for some interesting games

    or a lot of frustration XD

  • thoughts on changing to be insta down from a minimum distance?

    like lets say 30 meters but you get 3 instead of 1 so now it requires skill and people get to keep the op item?

    idk just spit-ballin ideas

  • @Fiv55 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1385255#Comment_1385255

    there are killers who just look for the crown and after that go into a corner and afk. Survivors dont get any alturism/boldness (5k for all totems, maybe some hook sabo if you loot a toolbox) and depip. How are random survivors at fault for actions other survivors did or how the killer performed in their recent games? Also I've lost some of my addons for my items, which is really frustrating.

    how are the actions of a few random killers at fault for the actionsof toxic survivors? I throw your question back at you

    Im just saying that while I do agree to an extent I also believe youre looking at it from one side

    trust me I get it Ive been on both sides of this abuse

  • @Peepo said:

    What's the point\fun of playing without killer in a game? It ridiculous it's allowed and as a survivor you need to spend your time doing all the gens and opening gates cuz you can't even dc cuz of penalties.

    so if a killer gets bullied by all the unbalanced ranks swf and overall better players they cant step away out of frustration? the game should just end?

    Im just saying if the killer has had enough they cant dc either theyre forced to wait same as you. it doesnt hold the game hostage it just makes it less fun. if theyre afk from the beginning I can understand a bit more but from my experience (20+ minutes wait time) Im not always on the same tab waiting

  • @Sonzaishinai said:

    What if the entity was real? But instead of feeding of survivors hope it feeds of other intense emotions. Frustration for example

    What if the devs found this unspeakable mystic horror in a weak state. And in return for prosperety promised to nurture it back to health

    Create a mind altering game that allows this creature to feed of our intense frustrations. It would explain why people play a game that is reletivly repetitive for 1000ths of hours. Why it's so addicting

    And now after 4 years this monstrious being regained enough power to enter sensitive peoples dreams where it can start feeding on the more intense emotion of fear.

    Now that it is no longer depended on the game. It is but a matter of time before it awakens from it's slumber and reclaims our world as it's own. Serving as mere snacks for this cosmic horror.

    That or you had a latenight snack to many before going to bed

    great headcanon if you ask me.

    Ive often had the idea that certain forms of media like isekai anime or different other worldly games are real in a sense and those who experienced it push out there trauma not by therapy but by the art of design

  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/164455/youve-been-gifted

    Everybody has been getting daily gifts of 50,000 BP for the past week. It's part of the 4th anniversary event. There's an in-game news bulletin pointing this out.

    thanks for letting me know (guess I missed the memo lol)

  • @Soulslayer618 said:

    new tome challenge

    great falls as kate denson while being chased

    what is classified as a great fall?

    Im not sure what Im doing wrong but falling a full story on the farm doesnt count

    do I need to fall from the coal tower or something?

    nevermind I got it

    still no idea why it wasnt working

  • @bubba_is_bubba said:

    https://forum.deadbydaylight.com/en/discussion/comment/1266381#Comment_1266381

    Yes. It's not the best of the world MM right now (ps alt account to test things) but is a funny game +++.

    https://us.v-cdn.net/6030815/uploads/936/Y767Z62YWW45.jpg

    such is life I suppose (also this is a badtime to go back and do challenges from the 2nd archive compendium cause its hard to be killer.... well that and im bad)

  • @BigBrainMegMain said:

    Yeah, I don't understand what happened to the patch that was suppose to have Red Ranks with Red Ranks, Purple with Purple and so on.

    It was working perfectly fine last year, I don't know why they decided to revert it.

    This is also turning away many killer mains. This sucks and I'm sorry the killer community has to go through this. =/

    well one thing I know throws it off is swf

    not here to complain about it just saying I talked with people post match and most of them have been swf

  • @ActulCasul said:

    https://forum.deadbydaylight.com/en/discussion/150653/is-fun-even-allowed-anymore

    Lol being bad at the game is not a valid excuse to make a thread complaining about fun in dbd. Reaching r1 is easy af, but the difference between rank 4/5 and 1 is massive.

    hey a public forum is a place where people are allowed to complain about things that upset them

    if you could not be rude thatd be great

    if you have to be rude then stay the hell off my thread

  • is this not normal?

    Ive been getting this for like almost a month playin killer

  • @SquirrelKnight said:

    At low ranks survivor is harder, at high ranks killer is harder. Thats the way i kinda look at it

    its definitely that case when youre (like me) at rank 15 as killer and goin against only red and purple ranks

  • @Revzi100 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1259012#Comment_1259012

    but it is, you said you hate being low rank as survivor. maybe your just not very good at this game and should try something thats not stressing you so much.

    youre probably right but I spent money on this <redacted> game so Im gonna keep playing against my better judgement

  • @Mushwin said:

    Sadly no matter which side, this game IS deemed and classed as rude, toxic, sweaty etc etc etc, if you play DBD this is what you have to endure, yes there are some glimmers or hope but sadly play this game you are going to run into all of this no matter what and it will always be like this.

    thats sad especially considering how fun the game itself is

    wish there was a single player mode

    yall have a great night Im gonna..... insomnia at the cieling until I cease consciousness

  • @Yamaoka said:

    Do other survivors consistently try to troll you?

    liike 60-70%of the time

    mostly stuff like running th killer to me, sandbagging, dropping pallets on me stuff like that (like why waste a pallet in red ranks)

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