SnakeSound222
SnakeSound222
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- SnakeSound222
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@NinjaDette1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1366231#Comment_1366231
No exceptions even if a single survivor does the majority of the generators while their teammates are complete potatoes?.
I usually try to stop lone gen jockeys, so no. Besides, how am I supposed to know which Survivor is the gen jockey each game? Even if I do, my objective is to kill all four Survivors and I plan on accomplishing that. Why should I be nice to some stranger on the opposite side in a multiplayer game? Do some Survivors think they're that entitled to an escape or is it just some Killers having different rules in regards to the Hatch and wiggling?
Also, no one gets in the way of my fourth BBQ stack. Those things are sacred.
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I've never given Hatch and it's very, very likely that I never will. You're dying on that hook, and you're going to like it! The Entity demands it.
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@Rapunculus said:
https://us.v-cdn.net/6030815/uploads/LS8AOT4OC625/1f5ddeaa-f8de-473f-a585-76ba2f1ef5da.jpeg
https://us.v-cdn.net/6030815/uploads/YBLTPO695CFM/0cb031fd-aae9-4396-b575-59fdfcaf60df.jpeg
I actually just bought it, I received DBD for free when it was a free game of the month for ps4 and have recently started getting into the game because of this chapter and have purchased no prior DLC. This price is actually great for starters, I get two bonus DLCs along with the initial purchase. Shattered bloodlines and Curtain Call, so I get the clown, Spirit, Kate and I forget the survivors name for the spirit lol. Along with triangle face and Cher Cher. The theme plays the silent hill remix of the DBD them whilst alternating between two slightly animated pics of pyramid head and Cheryl. Sorry for the bad pics, didn’t feel like screenshots lol.
Holy crap that is so awesome! I love how the icons are DbD-related! Does it make DbD-related sounds when you're scrolling through things or selecting something?
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All of the outfits need a price reduction. We should also be able to buy 100 cells for $1 so you're not forced to buy the $5 option and have a bunch of leftover cells.
- Common/Brown outfits should just added to the base game and removed from the store.
- Uncommon/yellow outfits should cost $1. They're basically recolors of the default outfit.
- Rare/green outfits should cost $2. They're actually something different from the normal outfits.
- Very rare/purple outfits should cost $3. This is where we start getting into the special outfits.
- Event outfits should be $5. It looks like a lot of work goes into those, so having their price be equal to that of one character is ok.
- Legendary outfits should vary from $7-10 depending on what they come with. If it's just a different look, then $7 would be fine. If the outfit gives the character different sounds, animations, etc, then I'd be fine with $10.
Lisa is definitely not worth $10, much less $15 in her current state. Hopefully the devs can work something out with Konami so they can lower the price or make Lisa worth the $15.
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@yobuddd said:
Oh man, Pig would be a nightmare there!
Trapper tips:
- Find big lumps of gunk in the hallway which force narrow passages. Trap them!
- One of the courtyard doors is half closed - Trap it! (You can still get around it if careful, but it’s proven a very effective spot.)
- Each staircase has a landing between levels with a gunk chunk on it. Plus it’s dark there. Trap it! (This is prolly THE most effective spot in my experience!)
- And as mentioned earlier, basement is a death trap. Trap it (ummmm, AFTER its been occupied 🤔.)
She is. The first game I had against her on the new map, I died to a trap because the boxes are so far apart.
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First impressions:
- He needs at least two gen perks to make up for his lack of map pressure and mobility
- Getting his Adept sucks (got it on the third try, but it was not a fun experience)
- Trail of Torment needs a much shorter cooldown like right now (this perk has so much potential)
- Using his power didn't feel good. It felt clunky to me.
- Punishment of the Damned is way too punishing for what it does. It either needs to be strong enough to warrant that punishment or the punishment for missing it shouldn't be so severe.
- The range add-ons need buffs. The base range is eight meters. The yellow add-on gives you an extra meter and the green one gives you an extra meter and a half. When you combine them, you have a range of 10.5 meters, which is barely longer than Doctor's base shock.
- Is there a consistent way to Torment Survivors? It seems like it's really hard to get them Tormented. Do you just leave your trail anywhere or wait until you know they can't crouch to avoid it?
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@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/1361674#Comment_1361674
Why punish me for that tho? That’s like everyone bullying a legion who is susie or joey really.
I'm assuming it's to get people to stop using Lisa and encourage BHVR to make some changes because nobody is using their first legendary cosmetic.
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It’s because she’s being treated like any other cosmetic even though she’s supposed to be a legendary one.
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I think "being healed" means having another Survivor heal you from the dying state. You'd always be injured so the Endurance effect would be Deep Wound.
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Why? This change just makes reporting cheaters harder. Why on earth would you want to make that harder?! The only reason I can think of is a cheater paid them but that sounds so stupid.
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@ShadowRain said:
Its cheap I was expecting it to be 3000 cells
You’re kidding, right? $15 for an outfit that comes with nothing special is cheap? It’s a normal DBD skin that just costs $5 extra. The normal ones aren’t cheap, but this is absolutely insane.
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I’m really hoping it’s Konami doing something and not BHVR getting greedy. I’ve always thought the cosmetics are overpriced (you can’t defend a cosmetic that costs the same as two new characters without the cosmetic having something really special attached to it, which DBD’s cosmetics really don’t). My jaw dropped when I saw they were charging $15 worth of cells for this. I saw a picture of the Lisa cosmetic in a lobby and it looked terrible. BHVR really needs to fix it. It’s nowhere near worthy of the $15 price tag.
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I was thinking the same thing. It’s BS to we have to pay $50 just for a theme. Most of us here own the game and the DLCs. It better be a damn good theme for me to even think about dropping $50 on it.
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Ugh. Another Killer who gets screwed over by the crappy Emblem system. Maybe I'll just start depipping to purple ranks for these trophies.
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@ThisGuuy83 said:
Oh, and if your a survivor main, your not gonna really notice it as much. Play killer though. Main them for about 20 matches and then tell me there isn't an issue. Then, go play killer on PC and really tell me there's no issue with console...
I'm a Killer main. Two of my five Killers happen to be Doctor and Freddy, two graphic-heavy Killers. I know there are issues with optimization and I hate dealing with them. They start to really take effect after I play a few Killer games, so after I start seeing major issues, I just quit the game and either restart it or play something else. I really want consoles to be optimized and I know how much sucks to play like this, but we have to be patient. Do you want the devs to rush console optimization and risk breaking something else entirely?
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The problem is that optimization isn't something that can be fixed in a day. It's going to take time, especially in a game that's super prone to bugs like DbD.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1356036#Comment_1356036
Instead of completely ignoring the hit, you get Deep Wounds.
To give an example, before it was like Mettle of Man, now it's like Borrowed Time.
How long do you have to Mend at tier 3? Is it 20 seconds like with BT?
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I always use Killer add-ons because why not? In 99% of cases, something is better than nothing.
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All I know is that he's losing his instadown.
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I think the devs might be afraid of creating another Mettle of Man where 95% of the community wanted it changed when it released. They’re going overboard on the cooldowns though. Thrilling Tremors needs a 20 second cooldown at best. Perks like Surge, Premonition, and Blood Echo don’t even need one.
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1354040#Comment_1354040
I suppose you want to use it to buy perks for bloodpoints right? Becuz Pyramid head is not possible to buy with shard
Yeah, I always buy new characters through the PS Store.
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No. It's hard enough to pull off.
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Why so many BPs? Are you trying to P3 50 him the first day? I just have 11,617 shards ready for the Shrine so I get his teachables and Adept. Although, I'm relying on the Shrine having Survivor perks that I've unlocked to get the most value out of it. I'll have at least 700,000 BP when he releases so I should be able to get his teachables. Even if I don't get them, I'll just play some games.
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I can't wait to play as Pyramid Head! I actually decided to save up for him, 10k shards ready for tomorrow.
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Are you camping the pallets? His stun isn't as effective if you don't camp the pallet and keep looping. I think that's he has so many tracking abilities. He can find you quickly, but loops is where he needs to use skill to win.
Also, I think we should hold back on any possible Doctor nerfs because dedicated servers screw him over. You don't have to just get the timing right, but you also have to beat the servers.
In regards to your title, no. Doctor is not mad enough. You can never be too mad.
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I would say that I'm decent at both sides (better with Killer) but I think I'd need to play on a DBD without poor optimization and good dedicated servers to get a better idea of my skill. Being a console player, I feel both of those things mess with me enough to have an impact. I've had countless hits and grabs fail because the servers suck or console isn't optimized.
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Wait Forced Penance applies Hindered too? I thought it was just Broken.
EDIT: Oh never mind, those are your modified versions. Having it apply Hindered would be really cool. I think the devs just don't want to risk creating another Mettle of Man where a perk is incredibly overpowered on launch and 95% of the community wants it nerfed.
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Easily Doctor. I hadn’t listened to his new music when he hit live (only his PTB music), so I thought I knew what to expect. Hearing his new music was a really pleasant surprise when I entered the first chase.
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Yep! He seems like a fun and decently strong Killer to play.
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A or B if I have a challenge.
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This would be a really good idea. It'd be a huge help with challenges that are similar but have slightly different requirements like the hiding with Dwight challenges and the totem challenges.
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No. They shouldn't have readied up or looked for a match.
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I got reset from 1 to 5 as Killer and 4 to 5 as Survivor. Nothing weird happened for me.
EDIT: Rank reset on mobile was weird though. Went from rank 6 to 12 as Killer.
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@D3_destr0y3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1349944#Comment_1349944
Is their usual update time 11Am Est, Maybe the data mine was correct but he just got scheduled for earlier release?
I mean I will take getting him earlier without question because I'm hyped.
(It was 3Pm dev time, I just assumed they used EST, but maybe not
That's what I remember it being for most updates.
The devs go off of UTC time. 3 PM UTC is 11 AM EST.
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@D3_destr0y3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1349919#Comment_1349919
According to the data mine, it actually should be 3PM Est
That data mine was right for the PTB release date and time.
It was also right about the live release date, so it probably will be right with time too.
Wait when was this datamined? Seems weird to have it for 3 PM EST instead of 11 AM. I don’t remember any patch releasing after 11 AM unless it had too many bugs. The PTB was later because the devs didn’t want to ruin the surprise of Silent Hill.
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@UNSCCONN0R said:
Ok, the lunge comment was dumb, but I still believe that his whole shock system is busted.
Why do you think it’s busted?
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I think patches drop around 11 AM EST (so 10 AM CST).
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On the chance that this isn’t bait...
- Both of Doctor’s abilities shock you. One of them’s just bigger and has a 60 second cooldown. If you’re talking about being shocked when a Survivor runs up to you, then that’s the Ultra Rare add-on Iridescent Queen.
- With the exceptions of EW1 Myers and EW3 Myers, all Killers have the same lunge. If Killer lunges are a problem, then you either need a better connection or to just get good.
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Being slugged to death from the start is boring but not bannable.
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Can Survivors do this on all platforms or just PC?
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I like to think I’m good at Doctor and Freddy and decent/ok with Demogorgon, Plague, and Wraith.
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The blood market really discourages buying multiple Killers. I wanted to buy all Killers on mobile but I think I’m just going to stick with Doctor.
The Whispers indicator is really weird. I have no clue how to use it so I have to pray I’m being led in the right direction.
There’s a really frustrating bug where your add-ons don’t apply at all. I’ve gone into many games thinking I had add-ons but it turns out the game screwed up and acted as if they weren’t there at all.
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I can't wait for the husks to stop these exploiters. Mobile's already doing a good job with their bot Survivors.
Yes, I mean exploiters. Calling it "tech" is just how these people try to justify themselves.
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Doctor is objectively the best Killer in the game because of his laugh. Here, listen to it. It's amazing, isn't it?
https://www.youtube.com/watch?v=WJ1zTKdQQ_M -
When the game pulls out a bunch of BS to stop me (bad FPS, movement bug, bad RNG, opponent-favored map, and auto aim as Killer) and I still win. Not even the game itself could beat me.
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I really want to see Plague, Wraith, Yui, and Jake for the next tome.
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Yes because I need the trophies and he doesn’t have any other cosmetics.
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Anyone who knows who Leatherface is and what he does will immediately be able to tell that it's not racist.
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Distressing + Unnerving + Overcharge: I've seen people knock this combo even on Doctor. It's actually turned games around for me. Survivors miss the skill checks more often than you'd think.
Dying Light + Thanatophobia: The gen slowdown can be a big help. I use it on Plague, and her ability making the Survivors unable to heal nullifies the obsession's bonus. If you want to add Sloppy to this you can nullify the healing bonus if everyone's injured. I've seen people knock this combo on Plague too for some reason.
Self-Care + Botany Knowledge: People probably see Self-Care and immediately disregard it. When you look at this combo, you'll realize that this basically sends you back to before 2.3.0 when it comes to healing speeds. 12 seconds to heal someone else, 24 for Self-Care. You could probably Self-Care with Sloppy and still get away with a heal that's under 40 seconds. Bring a medkit and you'll be a pretty quick healer.
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I would think that BHVR would want to go the extra mile and do a full-fledged DLC for someone as iconic as Lara Croft instead of just making her a skin.