Soul Guard Bugged? Or intentional?

"Gain endurance effect for 8 seconds after being healed or recovering from a dying state" - Soul Guard's Endurance effect does activate when recovering from a dying state; however it does NOT activate when being healed.

Is this a bug? From my understanding; the perk should work as follows:

If healthy = Endurance effect is = Mettle of Man

If Injured = Endurance effect is = Borrowed Time

@Peanits can you clarify?

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Comments

  • I think "being healed" means having another Survivor heal you from the dying state. You'd always be injured so the Endurance effect would be Deep Wound.