Slayer
Slayer
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Comments
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@PolarBear said:
Hope would be a good perk if adrenaline didn't exist. Hope could maybe get some sort of buff to make it more appealing to use rather than always taking adrenaline.
Exactly. I see why removing timer is bad idea but then it needs to get increased a bit or something like that
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Moris arent op against toolboxes
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@se05239 said:
You'll probably see improvement when the dedicated servers come but before that.. The killer's ping dictates over-the-pallet hits.
Any hits
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simply hit them dont lunge
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Its ping . Since we have p2p connection killer will always have advantage in time until dedicated servers arrives. What you see is that you getting chainsawed for example when you already jumped through a vault and is already going down to the ground and suddenly getting injured on the way down thats what you see on your side while on killers side you were just a bit slower that s why you got hit. Killer s ping is 0ms so literally he doesnt have any delay since he hosting a game while for you it s about 80ms( you move slower in other words) if not the worse lol
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@QwrtyMan213 said:
https://forum.deadbydaylight.com/en/discussion/comment/420816#Comment_420816
And it shouldn't be. Devs need to make it unappealing for the killer to tunnel.
@QwrtyMan213 , survivors that got unhooked cant repair gens for 2 mins and remove all small maps that make bbq useless
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Its up to survivor to handle tunneling.
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Good killers dont need insidious to camp
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@OrionsFury4789 said:
https://forum.deadbydaylight.com/en/discussion/comment/414048#Comment_414048
@Slayer delusional? Ok so it only activates after the unhook for 60 secs if they aren't tunneling it doesn't work and like I said before the only other use is if you're farmed without BT in front of a camping killer , other than that it is absolutely an anti tunnel perk, and if you're half worth a ######### at this game you can run a killer long enough for it to not even work
Ds is built in BT. And it should be used the same as bt to get most use of it. Unhook survivors at the very end of each stage to have more time for gen rush.
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Disconnecting from a game is a feature and there s no need for punishment for that from devs side cause you see when people disconnect it means they have no wish to play furthermore you cant do anything there to force someone to play. It means if they wont disconnect they will suicide they will give up on playing furthermore.
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@Nobody95 said:
Well, I partly agree with the DC, when the survivor game happened to play with a camper / tunnelero killer. For that DC shot and another match faster than fast
Same goes for killer when survivors tunnel gens or camping hook waiting till the very end for killer to leave
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@Trikset said:
How about giving Billy's chainsaw (and every killer secondary ability) some sort of usage gauge much like how the Torch has battery and the Med and Tool kit have a usage gauge.
Use it too much and it's usage charge is exhausted just like any other utility item in game.
What's good for one must be good for all or we can just chuck balance right out the window.
So how long would he be able touse his chainsaw?
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@TheBestia said:
Instead of punishing for disconnecting they should address the reasons that bring people to disconnect! Disconnection isnt the problem, is the only solution we where able to find to the problem!
The reason is that you having a bad game and its completely your fault and you want to skip to the next game as soon as possible by disconnecting denying other side a taste of win.
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@Hoodied said:
This would hurt those who bugged out and disconnect from host even though you did not, this is not the best idea
no it wont
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@tt_ivi_99 said:
Maybe they've done something that takes around one more gen to complete or something like that...
I have no idea what they could have possibly done about the hatch tho...
Why? There were already discussion from devs about it. Something about killer being able to see aura once the last survivor left and something like bloodwarden being in base kit for killers.
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@Acromio said:
MeIBY It iZ U da BEbY KILlerINo dE pROBlem
@DarkGGhost said:
Plz killer are "OP" and survivors NEED this power in order to be equal in 1v1. What you say the game is 1v4 oh well still go with that.
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/418321#Comment_418321
Show me a video how you beat a stealthy squadette team and we can keep talk. Otherwise you are just talking.
I dont stream but we can play if you have a team
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/417990#Comment_417990
Claudette with prestige or super blending cosmetics from the shop is a minor aspect? I bet you will either dodge or pull out some sweaty perks/addons when you see 4 blendettes joining your lobby.
Nah you will get used to it i had the same thinking as you but it s gone by now. Also you can hear them.
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@Figurin said:
Dont be afraid to say, dont blame the clothes: Claudette need a skin rework, because she is very very difficult to see and thats a disadvantage for all killers. I dont matter if she is black or white but its not fair to play against a character with camouflage, and be a ass pain.
What about Adam by the way?
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@deathsia said:
https://forum.deadbydaylight.com/en/discussion/comment/417990#Comment_417990
https://us.v-cdn.net/6030815/uploads/115/J1NSM601G2ZS.png
There's this little thing called a TERROR RADIUS that prevents killers from blending in and smacking you as you walk by them. Perhaps you've heard of it? It's the loud thumping noise accompanied by LOUD MUSIC that plays the closer you get to the killer.
you made my day
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/comment/418133#Comment_418133
I'm not here to collect salt. I am here to have fun. I would prefer a good discussion with the opposing team at the end of the game, instead they tell me to kill myself. That is not fun.
Imagine when at the end of a basketball game, instead of shaking hands, one team told the other they were trash and should kill themselves, and if they didn't they would track them down and kill them. Would you say thats acceptable? @Bug_Reporter
Lol but they wouldnt say it there would they? People act tough behind their monitors lol
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/comment/418139#Comment_418139
@Slayer There's a difference between not minding something and ruining a facet of enjoyment.
We should be able to talk about the cool jukes, nice loops, nice grabs, etc. When I play against someone for awhile, I like to talk about the play. That isn't possible in this game.
Dont play with europeans
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Lol dont mind kids
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@Carpemortum , to be honest if i would ve been you i would ve face camped the 4th
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Also spirit skin that removes her long hair should not be available cause it affects the game in her favour. Hag skins that allows her to fit with other objects should not be thing too. Or maybe we just should not get affected by such minor aspects?
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People disconnect because they cant take a loss. Because they had a bad start etc . No matter whats the reason it affects everyone that stayed in a game. Thus it needs to be punished no matter how many people will leave with new changes.
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Yes all addons, items such toolboxes, medkits, keys needs to go. The game is rng based most of the times due to all those things not skill based.
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@JawsIsTheNextKiller said:
@Peasant - I cannot change your mind. However, I encourange everyone to use a Lery's map offering for a fun Spies from the Shadows game! There are crows all over that map and is probably the reason why they nerfed the perk. Crows go off constantly.
Anybody who hasn't tried this combination, please try it. Survivors will think you're a hacker.
Disclaimer: I haven't tried this post nerf.
Why are you trying to look for good logic in devs decisions? They are not gods and make mistakes. Perk wasnt strong and it got nerfed to the point no one will use it.
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@Kurisataru said:
https://forum.deadbydaylight.com/en/discussion/comment/417490#Comment_417490
@TreemanXD Heads up if I ever turn on my ps4 dbd again I'm gonna add you.
https://forum.deadbydaylight.com/en/discussion/comment/417491#Comment_417491
@Slayer because I play solo and I don't know if I can trust my teammates to stay on gens while I'm being chased so I try to get done as much as I can before I get chased and afterwards. There are good killers out there who can pressure survivors and survivors out there who get too scared to touch a generator if they hear a terror radius or their dumb spinechill or prenomition activates or if the see someone get hooked and assume the killer has bbq. Those types of survivors are trying to protect themselves early and it wastes time. I also bring a medkit for the same reason and because I don't run selfcare. Sometimes I need to heal myself before rescuing someone too. Why do you *Need* a mori because of A toolbox or medkit? Maybe you need more perks on your favorite killers?
So you use it in case your team is playing bad to cover up for their failures lul
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@Kurisataru said:
https://forum.deadbydaylight.com/en/discussion/comment/417461#Comment_417461
@Slayer If noob survivors bring toolboxes then what do you call the killers who complain about toolboxes? Not every toolbox is going to be a green or purple. 9/10 times personally if I bring in a tool box its yellow or brown with brown add ons or no add ons. Many survivors are also nice enough to not 4man with toolboxes in their hands because they know the killers will either close the lobby, or DC while the game is loading or as soon as the match starts to make them lose the items, or the killer will bring a mori and their most try hard killer/perks (which is what they should be doing if they see 4 toolboxes rather than just DCing or complaining about it).
Okay so why you bring toolbox at all?
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@GrootDude said:
@Slayer I don’t believe we play on the same platform. My slugface would be happy to see and I quote “survivors I get bad feeling about” please re-read what I said.
So okay give me your gamer tag just want to know if people talk out of their asses on forums or not.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/417432#Comment_417432
This ^^^^.
@Slayer if you don’t like survivors bringing items then use Franklins. That’s what I do if I have a bad feeling about the survivors. Med-kits are balanced too, just not insta-heals. Yes gens do go a little bit fast, but bring PGTW and (or) ruin another thing if you really feel like gens are going fast then bring noed.
Would like to play a game with you when you a killer. Let s see if you reallly will bring franklins to counter my items see you in the fog.
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@[Deleted User] said:
well. time to return to the last second switch trick.
Time to return to playing the game optimally cause why not? Noob survivors bring toolboxes cause gen times is not enough for them lol
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/417432#Comment_417432
This ^^^^.
@Slayer if you don’t like survivors bringing items then use Franklins. That’s what I do if I have a bad feeling about the survivors. Med-kits are balanced too, just not insta-heals. Yes gens do go a little bit fast, but bring PGTW and (or) ruin another thing if you really feel like gens are going fast then bring noed.
Ruin does not slow the games down one bit . Noed is trash. When you will realize it?
So basically i should waste my perk slot to deny items?And thats only if i hit them all at the begining of trial?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/417382#Comment_417382
Why should Spirit Players use Prayer Beads? She is good without it.
Why Iridescent Heads? Huntress is decent without it.
Why does Nurse needs more than 2 Blinks or Omegablink? She is the best Killer without any Add-Ons.
Because People want to use this. Nothing wrong with that. It is more of a shame that some people really get Butthurt because of Items or Add-Ons. People spent BP on them, so they might want to use them. And not every Toolbox is purple or a BNP. And not every Medkit is an Insta-Heal.
Not complaining just saying that if people are having same logic like why wasting a perk slot if i can take med kit then the opposite side will have the same logic.
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@GrootDude said:
@Slayer they’re bringing the med-kit because sc takes 32 seconds without Bk it resilience. Also toolboxes? Second chance? You might need a break.
Its ######### obvious why killers would want to bring mori if they see any toolbox? Gen time is not enough for you? Lol . It s not second chance i just said that i and any other killer i think would want to bring mori if they see any toolbox. What s the ######### point of it? You want to cheese your game through with even more fast gen times? Take discoordance oh wait same issue again. Why waste perk slot with it when you can take toolbox right?
32 seconds which is balanced. You dont want it just dont heal then.
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@OGlilSPOOK20 said:
https://forum.deadbydaylight.com/en/discussion/comment/417258#Comment_417258
😂😂😂 I can't breathe. Second chance toolbox.
Who said it? You?
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@GrootDude said:
@Slayer most med kits you see aren’t an insta-heal though.
And? But they re self care. You basically bringing another perk into trial when you dont even need it to play game optimally. You want to heal just bring self care? Whats the problem? Simple. People who bring med kit they just want to save one perk slot.
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@OGlilSPOOK20 said:
😂 what a joke. Op is tired of second chances... Also op probably uses Noed.
I dont . Noed is trash not worth it.
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Lol
But the point is that why are you even trying to bring those ######### when you already do good without it.
One insta heal it is basically another Mom perk on top of 4 perks you already can take. Or even if you bring med kit just to heal its like if you take self care + 4 other peks .
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@Kagrenac said:
Okay pussy
Lol i wanted to respond at first but i know who you are
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@BACKSTABBER said:
If I see u about mory'ng me I will DC as fast as a thunder b4 u mori me
Perhaps i need to keep my mori down then. Sorry
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Cause they reverted back to old garbage matchmaking
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@brokedownpalace said:
Lol OK.
Lol another im so tough forum troll. But of course if im going to challenge you to play killer against decent survivors with toolboxes and stuff you not going to laugh right baby?
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@Hex_Flex said:
Still nothing on harsher punishments for D/Cing, hopefully it will be addressed next.
Is good as long as they working on something thats important.
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Yes
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/416709#Comment_416709
Agreed. When playing Spirit it's all about knowing when and when not to use your power. When you do use your power you have to predict the survivor's movement. Mistakes can screw you over big time. Not as much with the Nurse and Leatherface but they still hurt you.
Leatherface?
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@PiiFree said:
I have queue times of just a few seconds as a Killer in red ranks.
Same for me but they dodge because of ping . Of course sometimes i get lucky and get people with decent ping in first try but thats rare.
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@JawsIsTheNextKiller said:
The first implementation of the new matchmaking was the best for me. Ping times were no worse (PS4, Europe). When they made it regional the queue times suffered immensely.
I'd love to know what the stats are on this. Who exactly was getting these terrible pings? PC owners? US players? Did other European console owners have a positive experience with the "original new matchmaking"?
Obviously when they made it regional it was the best cause you would always get decent ping. I was never getting bad ping. Never . And im sure that was the case for everyone else cause rarely i saw someone dodging lobby. I even made a thread where i was saying how good new matchmaking is. And then they reverted it within days.
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@McNuggets , if you see no aura no one is gen rushing enough said.