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I am afraid a lot of people enjoy seeing opponents as clumsy, dumb and below them. That was always a popular type of content.
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Mature doesn't have to mean vulgar tho.
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I don't care about pips anymore honestly since it is not related to matchmaking.
If I want to let people go I do.
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I can't wait to play legion with new chase theme.
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@MyNamePete said:
https://forum.deadbydaylight.com/en/discussion/comment/2908197#Comment_2908197
Well prestiging already gives non-cosmetic benefits. It gives a slightly higher chance of getting higher tier stuff in your bloodweb.
Not noticeable for me to mind tho. Never noticed any difference between my prestiged and non prestiged characters.
Might as well be an urban legend. I wouldn't mind change like that yeah.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2909233#Comment_2909233
"You're nit good enough/git gud" wouldn't be that bad of an argument (still bad tho), if there was something to be good at in this game.
Survivor barely takes any skill to play, Killer is overall even easier. There are 5 Killers off of the top of my head that actually require skill to play, those being: Hillbilly, Blight, Artist, Nurse and Huntress
Yeah I agree. I can't take this game very seriously for exact same reason.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2909190#Comment_2909190
This guy in a nutshell:
"All killers are viable. Anyone who can't 2k every match is just lacking skill. You can 3k with slightly sweating."
"Don't ask me about killer strategies, I don't play killer and it's not my specialty."
LOL
Yeah unfortunately. That's why I'm done. I wanted to see his perspective but he keeps running in circles without saying much.
His main argument is flawed because I could be a Peter Pan then with enough skill. You can't just say that without explaining how.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2909172#Comment_2909172
He did a 50 win streak with the Clown and Legion as well (and yes, I know they both have their own m2 as well but they're essentially m1 killers to get downs). And streaks do matter because it shows that with enough skill, you can consistently perform well with a killer.
Again it doesn't make sense to ask me who does not main killer, what a killer should do in order to perform well. That isn't my strength in this game. But to claim a killer is unviable because you or I can't win consistently with them means nothing when there is someone out there who can
Do you realise that streaks are not made instantly without fail? And what about other things I mentioned, caliber of survivor in the games, their actions?
You are not adressing anything and just jump around topics over and over.
Streaks are not proof of anything because I would be a god survivor then which I'm not. For streaks to support your claim that every killer is viable at top level, they have to include top level.
Have you ever watched oracle? I know this is extreme example but there is no m1 killer in the world who can beat them if everything goes and they play seriously. Even with torunament rules they destroy most of the time.
There is just no way and enough time to win as m1 killer against good survivors, especially on comms. It is not possible unless some serious mistakes happen and you capitalise on it.
And I will leave it at that, I don't feel like going further when you just jump all over the place. It is tiresome and unproductive.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2909136#Comment_2909136
Ask the guy earlier who told me about Otz going on a 36 game win streak with Trickster. Like I said, I'm not and nor have I ever claimed to be a killer main. I would probably get stomped by most survivor teams but that's because I haven't put the hours into getting good at killer. My inability to play a character efficiently however does not make the killer unviable. It just means I'm not the one who is good enough to play them viably
Trickster is not m1. And someone making a streak doesn't prove much when you don't take all of the factors into account.
Did they played all of those games against top level? Did survivors throw? Were they efficient?
I am sorry but you are not ready for this discussion if you are going to just dodge everything and not go deeper into it.
And yeah otz also made his tier list and he doesn't think every killer is viable.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2909065#Comment_2909065
I never stated you were a killer main. What I said was by your argument, would that same logic apply to a killer main? It was (i thought) a simple yes or no question because it seems silly to invalidate someone's opinion on a game based on which side they play more. I also don't have to create post about killer complaints because
- I play killer less and therefore don't care as much about losing or winning when I play it
- The forums are primarily filled with killer complaints as it is and doesn't need another drop in the metaphorical bucket. Why do I need to complain about map sizes if there's already 10 posts doing the same thing??
Playing both sides often helps a lot to see some things, that is what I meant. People playing killer only can be biased as well, I understand that.
You still didn't answer my questions tho. How do m1 killers compete at top level, what makes them viable there? You said all killers are viable I just want to understand what makes you think that and see your own perspective on it since you didn't really explained much.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2908963#Comment_2908963
- I've played plenty of killer. Even got about half the adept.
- Does that mean that anyone who plays primarily killer doesn't have a valid opinion because they mostly play one side over the other? Your logic doesn't add up
2. Yes it does. It doesn't matter which side you play.
I am not a killer main but your projection shows me the mentality I need to know.
Now explain to me in which universe are m1 killers viable against decent survivors. Explain how to deal with safe tiles and unmindgameable loops that everyone runs to and gen efficency during chases. How do I end every chase in 5 seconds so I can pressure gens as pig please do tell.
If you had any experience or watched good killers play this game often you would realise that m1 killers can't compete at top level as long as you are human and not alien or something more advanced. You can win some games sure but only if survivors get too cocky and make mistakes. But if they play efficiently, cold headed and if they are on comms, with that much info you might as well try to move the mountains with your bare hands.
There is a reason why my surv games are a breeze when I end up with competent teammates or 3man swf. Yesterday I only died in one game out of 10 because my teammates were on point.
Survivors messing around is the only reason kill rates are so high.
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Just checked your threads/posts and everything is about survivor. You shouldn't talk about viability of killers if you never played any.
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We need snowmen in dbd again.
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Never understood last second switch. I never did it as survivor. I either bring items or not, it is not like you are going to be dodged by every killer or that franklins will be used every match. I rarely see franklins and I bring items every game now.
I am sorry but I find it really disrespectful and it reminds me of the wannabe cool kids who want to be like their streamer so they do it. You are not cool by doing it, it is cringe honestly.
Either bring an item or don't. Also in most cases people who last second switch are the ones who bm from what I have seen.
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Was the game ever balanced?
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Nerf pig.
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Here is why everything will eventually die -> such is life.
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Anything as long as it stays cosmetic. With grind as it is I don't want to be forced to p3 for benefits.
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@[Deleted User] said:
Personally, I just stay out of it. The times I’ve been in games where others are giving the killer a hard time I stay out of the way and do gens.
I play as team if others do unfortunately. So I take aggro/bodyblock as well if they do the same for me.
I just can't help it even if I don't approve of their toxic behaviour towards the killer.
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@deKlaw_04 said:
I had a horrible match yesterday. I made a post about no mither because one of my teammates died early in that game because they brought that perk. But in that same game this was solo btw, I had a Meg that was getting chased a lot and was on death hook she goes down and I pick her up with wglf and even go down for her. Mikela finishes the last gen and I get hooked. Ok. I get hit on the hook by the ghostface. The Mikaela and Meg heal and leave don’t even attempt for a save. I died on first hook. I go to the mega stream and just asked “why did you leave”. And the person gave me some bs excuse that they couldn’t when it was that they didn’t want to. You should have been dead and your alive because I got you off the ground. Then the streamer says “that ghostface didn’t like me”. I’m like “no sh*t you were flashlight clicking him the entire game” no I didn’t say that in the chat just in my mind. I helped a toxic player and I regret that very much. And I died saving that person and my reward was first hooked and getting hit 15 times repeatedly
Would you feel different if they were helpful like in my situation?
I feel conflicted because they helped me a lot in those games, that is why I feel I have to protect them as well. But I hate how they treat the killer.
:(
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I don't defend it but it improved my solo surv games somewhat. Killer on other hand is too rough sometimes.
Also just because majority thinks something doesn't mean minority needs to conform. Everyone is allowed to have an opinion as long we are not rude.
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I thought it was helping for a while but it really doesn't do much if you only let one or two go. Letting 3 out was not something I did often. Let alone 4. One person in a random stream chat made me aware of that.
I still faced tough teams even on m1 killers by doing it. I wouldn't like it to be too easy anyway but some days are just too rough and stressful in general.
I would never go afk to lose mmr. Waste of time if it is going to shoot right back up soon. I don't see the point.
I was kinda merciful even before mmr tho so letting people go is not new to me if they weren't toxic and we had fun.
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I wanted to vote -nothing- but it wasn't an option. So I picked this.
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Depends how it ends up to be.
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Noed never worked well for me but then again I only used it a few times.
I guess I'm unlucky with the totems because even if I get a down, noed gets cleansed when I hook that one person.
But is insta down really that crazy except securing a kill? I don't think moving speed is that good either. If you played infinite tier 3 myers you would know that insta down is not that op on m1 killer against more experienced survivors or swf.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2905136#Comment_2905136
If this was the case, all killers would make survivors play with no mither rookie spirit corrective action and calm spirit. Same with survivors wanting killers to play with garbage perks
And that wouldn't be the end of it. Playstyles would be next.
Then, world domination.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2905174#Comment_2905174
Eh.
Hag is just a solid killer on any smaller map, but she's also an anomaly (like Nurse) in that she doesn't really rely on chasing people around loops much.
RPD is just a miserable map for both sides. I can play it, but I can't remember the last match where I enjoyed it.
That is unfortunate. I don't really play hag so I just assumed.
And yeah I wasn't serious when I said those maps are the best. I meant the opposite actually.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2905127#Comment_2905127
You and I are...very different people.
Come on miss hag, you love these maps more than us for sure.
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People should play and use perks I want them to.
It is fair that way.
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@GoodBoyKaru said:
Seeing people unironically defend this mistake in game design is hilarious I'm ngl
The game is the best map in dbd.
Followed by midwich and rpd.
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Thanks for the gold kind stranger.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2902039#Comment_2902039
My health continues to fail me. I can't really eat without being sick, I can barely sleep, I had one organ quit, another is well on its way, I get horrible migraines and I just found out I have a heart problem too.
Sooner or later, something important is going to quit on me. It'd be a modern miracle if my health improves.
Stay strong friend. I also suffer some nasty health issues myself.
But it helped me realise what I couldn't before and think outside the box at least. I would never see life as I see it now if I had different experience.
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Well she does hums a lullaby.
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Stbfl
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I think it is fine as it is honestly.
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I thought this was an easter egg or something. Hint for something in the future.
If not, I really don't understand it. I always loved the haddonfield sound because it makes sense tho.
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@NemmyMan3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2903558#Comment_2903558
Console and I have tried Nurse but that is something I will never touch again.
How about Artist? She can be played well on console.
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Hopefully not.
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@georgiebeau said:
https://forum.deadbydaylight.com/en/discussion/comment/2903544#Comment_2903544
It’s not a broad generalisation when I run this build quite often and get the same thing from killers, just this one ticked me off more than the rest. I think complaining about this is honestly healthy for the game, it actually might make the devs do something about solo q? If no one ever said anything, nothing wld ever change. There’s only so much I can take where I’m no longer enjoying running my fun builds anymore because of solo q.
I meant in chat. When everyone tells others how to play the game and what should be used.
Which is mostly based on impulses and should be ignored anyway. Like there is any logic and reason when heated gamers rage.
Just play how you want like I said. Ignore the chat.
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So you are making broad generalizations based on what one plague said.
Community in the nutshell.
Also who cares what others say, use whichever perks you want.
And you are also complaining about something like everyone else does in chat. Just leave it be and play how you like, let others do as well. Easy.
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Imagine watching someone working on a gen, so intense.
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On the positive side, they can't make legion weaker than it was.
And at least the new music "kills" it. I will continue playing legion just because they look cool to me.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2901545#Comment_2901545
Lmao yeah same I lost a ton of matches with pyramid head today. All good tho I got to meme around with a Claire
Don't worry it happens. Even with anti loop killers.
I would love killers to be stronger but not to the point that someone completely new to the game can obliterate experienced survivors.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2901058#Comment_2901058
“Killer is only fun when I dominate”
I love to "dominate" but only if it took a lot of work to get to that point in the match. I don't want to dominate from the start.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2901048#Comment_2901048
‘Matchmaking is amazing when I don’t have to try to beat my opponents.’
Ok.
That is 99.9% of the community.
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@ThiccBudhha said:
I want a killer who actually breaks the rules of the game. Imagine if Sadako was "demanifested" the entire time and didn't need to swap modes. Would she be THAT overpowered? Not really. But she would be a hell of a lot more fun and unique and likely viable.
I agree with this even tho it will never happen.
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If you like the cosmetic maybe.
If you don't, complete waste of bps because there is no difference in bloodwebs, from what I have observed.
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Yeah if you don't bring lery's.
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Gg ez baby killa.
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Top tier stealth killer.