Seanzu
Seanzu
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2429677#Comment_2429677
Other parties isint sharing it to the public still sharing it to them even indirectly
Do you genuinely think all these teasers and what they're sharing right now isn't agreed upon with the license holder? They know what they are and aren't allowed to show.
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@onemind said:
Know what I'm going back in the spring trap theory.
Not only to "raise hell" but because it's still a possibility
If leaks aren't supposed to be talked about 1 they would of fixed the leak
And 2 they wouldn't of merged this post with another one
Theres still a lot of overlapping things if you were to put them on a scale hell raiser is deffently more solid but they are both still on that scale.
Sure I'm being a devil's advocate. But I'm keeping a level head about it
stop lying to yourself, they don't delete leaks that are BHVRs fault, they literally leaked laurie strodes rework and it was immediately deleted off twitter but they never touched the post on forums because it was their fault. the grasping here is crazy
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/2428468#Comment_2428468
They aren't... so, yeah.
If the Leak comes directly from BHVR it's fine, this is a BHVR screw up so it stays.
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ok
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/2427304#Comment_2427304
The teaser spelled out hellraiser. The Japanese title for the teaser. is named hellraiser.
I know it's hellraiser.
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@bubbabrotha said:
I don't know. Something smells fishy, bvhr has never been this direct about their teasers before.
How can it be too direct when two parties are arguing over who it is?
How can it be "too direct" when people are literally still arguing it HAS to be Springtrap despite everything else, the whole movie of Hellraiser is based around a 'puzzle box' and they gave us a small puzzle before essentially confirming it.
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@QwQw said:
That's what I think. Also, it feels too early to already know who the killer will be.
Too early? It's literally PTB on Tuesday, lol.
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nevermind its still fnaf
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actually this spells on FNAF so we're still in for a springtrap paragraph
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@apathyinc said:
https://forum.deadbydaylight.com/en/discussion/comment/2426173#Comment_2426173
But is it? It's a TV in Hellraiser....a TV. I'm sure there are a bunch of TVs in plenty of movies. The TV in Hellraiser doesn't have a VHS player and is a completely different model, they are both TVs, that's about where it ends. As much as I'd like Pinhead, this is reaching a bit.
Clue 1 - Literally spells Hell Raise
Clue 2 - Literally shows us a pin
Clue 3 - Literally shows a scene from the movie
Clue 4 - when you upload something to the BilliBilli App (Chinese Youtube) it shows the file name, and you'll never guess what it's called
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/2426248#Comment_2426248
The teaser is literally a scene from the first film.
The clues spelled out "HELL RAISE" (the name of the film).
Another clue had a pin, suggesting Pinhead.
It is definitely Hellraiser - there is precisely no room left for doubt.
no, dbd man tweeted red herring so all of this is fake.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2426054#Comment_2426054
Remember this quote at the 4th anniversary where most people thought it was candyman
"this anniversary is going to bee pretty sweet 🍬"
You know who wasen't the killer that released? Candyman, the killer that released had absolutelly nothing to do with this quote.
You say people are reaching but bhvr already showed that you have to reach for their clues. P heads big sign was the letter 4 .
Frankly i would be dissapointed if it was Hellraiser and people figured it out like 4 days before the ptb.
That said the scene in the tv is pretty much a giveaway so i personally still believe it's hellraiser.
I just wouldn't be surprised if they pulled a bamboozle on us again
One random tweet from someone that works at BHVR Vs a week of teasing and clue dropping just for it to mean nothing is a huge difference imo.
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this is cringe, they give us 4 letters LELH, can you tell me what other words we may spell with those letters? cool.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2425962#Comment_2425962
The bite of 87 is infamous in the FNAF community. Also it's regular use of old security cameras was a staple part of the game. I don't think we should count FNAF out just yet.
the tv literally immitates a scene from the hell raiser movie, they LITERALLY spelt HELLRAISE, like?
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@Sonzaishinai said:
It is pretty amazing how they keep showing teasers that apply to both fnaf and hellraiser despite them having almost nothing in common
1987 being both the release date of hellraiser and the bite of 87
Bell icon can be both the instrument that plays when hellraisers appear and the sound of when you finish a night in fnaf.
Personally i'm pretty sure it's hellraiser but you have to have a pretty biased mind to think fnaf is already ruled out
For me it's the fact the tv literally shows a scene from the movie, and they spelt hellraise, like how could it be anything else, and the pin too? Seriously reaching imo.
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@Name_Unavailable said:
https://forum.deadbydaylight.com/en/discussion/comment/2425946#Comment_2425946
The right guy looks like Nemesis little brother. Similar outfit too.
Apparently Nemsis was heavily inspired by that particular cenobite.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2425962#Comment_2425962
you apparently didn't read what I said... let me repeat myself "the tv like the security cameras from fnaf. the... whatever the screen is called when it loses signal... the 1987... all point to fnaf"
when I say "the pants are blue", weirdly enough... I am not talking about how fast the car in the garage can go...
https://forum.deadbydaylight.com/en/discussion/comment/2425971#Comment_2425971
because I pointed out the clues in the teaser also point to something else? how awful of me...
Everything ELSE leading up to this point leads to Hellraiser, though.,
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@Alice_pbg said:
the tv like the security cameras from fnaf. the... whatever the screen is called when it loses signal... the 1987... all point to fnaf
"Hellraise" points to FNAF? The Pin on the board points to FNAF? The 1987 is the origin year for Hell Raiser, not some second game which would make no sense, the bell emote from this tweet which literally is the instrument that plays when cenobites appear points to FNAF?
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@Name_Unavailable said:
https://forum.deadbydaylight.com/en/discussion/comment/2425923#Comment_2425923
Then it's 100% Hellraiser, But his legendery skin gonna be?
Probably another one of the cenobites
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And also the bell emote, which is literally the signal for the cenobites arrival
https://www.youtube.com/watch?v=4rjDx2v12TA -
Also the emote is LITERALLY A BELL, this signals the arrival of the cenobites, like cmon.
https://www.youtube.com/watch?v=4rjDx2v12TA -
@Orion said:
Yup, just another confirmation for Hellraiser. There's no reasonable doubt left, but...
Also very similar to a scene from Hellraiser, 1987.
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@glitchboi said:
Well, Hellraiser released in 1987, but FNAF 1 takes place in 1987.
Hmm... sneaky sneaky...
Are you sure?
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@ciara1999 said:
It has 19.87 in too right and the TV is like the fnaf camera set up
19:87 is the year Hellraiser was released, TVs are everywhere lol.
Time, which is usually serparated by : doesn't go up to 87, as there are only 60 seconds to a minute and only 60 minutes to an hour, etc.
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@Kwek said:
https://forum.deadbydaylight.com/en/discussion/comment/2425658#Comment_2425658
Bud, just stop for a second a think about how obvious hell and pin clues were, just put out there in the bright light and pretty much appearing to confirm pinhead identity. If there could ever be a red herring, that's exactly what it would look like, why are you buying it so easily?
The red herring was R / T, they only gave us singular letters, so the red herring was one of the letters was false.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2425649#Comment_2425649
No not because it's missing an r. But because you could rearrange the letters and it also fills out alot if
I am still here
. The exact quote when spring trap was first revealed and assuming they used both i i in the misspelled circus.
All were missing is m and t.
And it very well could be pin head but we wont know until later. I'm saying theres still a chance. And theres my reasoning
Oh you're counting Hell as singular letters despite it being given in a specific order, ok.
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@Kwek said:
Let's all look at the situation from a logical standpoint:
* The only thing pointing to Pinhead is letters spelling "HELL RAISE"(i'll touch on a pin later), which might sure sound like a strong and unbrekable argument to some, but that's pretty much it. Everything else points so heavily to FNaF it's not even funny - the same famous Scott's manner of reveal with hidden or repeating letters, as well as spectograms; ace being "trapped" in "mechanical cage"; maps chosen for teasers are the ones that got burnt - asylum and chapel. Yes, it's not only the chapel you hell priesters. Anyone who played FNaF at all, and part 6 especially, realises how integral this fact is.
* Letters still spell "I am still here", which is a catch-phrase springtrap was REVEALED with, and we're suspiciously only missing another R to complete "Hellraiser"
* The "pin" on a wheel is actually not a pin at all, it's a nail. The head is just too big. Which leads me to my main point.
Remind me the last time we were sure of killer's identity because of the hints given by developers? Yea, you can't. Becouse that's their thing, and they're very proud of hiding who the killer is until they're right here, playable on ptb. There was even an anniversary quote regarding and confirming that. It's actually crazy to even consider the possibility that these people, after deciding to do a little puzzle, would just ruin it completely by throwing a very visible "pin" on the picture, followed by spectogram spelling "Hell" right after. It would just not be their style to release pinhead after that.
You know what they love doing though? Giant red herrings. They're probably wheezing right now by how they made everyone moan "Hellraiser confirmed" by just throwing a random nail on some wood to completely divert attention of who the killer is really gonna be. And i'll tell you why they'do doing it. The main reason is the nature of Springtrap and the phrase - "I am still here". Do you guys see what they might be going for? It's unironically brilliant:
Step 1: Heavily hint FNaF and Springtrap, make numerous references to Scott to remove any doubt community might have.
Step 2: ALMOST completely destroy the possibility of FNaF being the next chapter by adding a letter that doesn't fit into Springtrap's name, while simultaneously adding some of the most obvious evidence in the dumbest way hinting at another popular character, again making community have 0 doubt it's NOT gonna be FNaF.
Step 3: Grand reveal, Springtrap grinning at a viewer with a phrase "I am still here". Just wow. It's genius, it's devilish, community is ecstatic by the quality of the whole thing and praises behaviour.
That's the ideal scenario though, and it might just be hellraiser despite the sloppy presentation. Behaviour is not really known for being fun or smart, so let's wait and see
What?
You deny that it could be HellRaiser because it's missing an R, but think it could be "I am still here" despite it missing 7 letters? PTB is most likely next week, and if anything the next thing that'll happen is a trailer.
We can only wait and see but I feel like, unless they're completely misleading us for no reason (let's not forget Hellraiser also has a puzzle box rooted in it's story, this was a 'puzzle'") the mental gymnastics people are going through is pretty far reaching.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2418460#Comment_2418460
Yeah I suppose that's true, but it doesn't hurt to speculate, right? Especially since Dwight has the golden aura without a ring which isn't in the tutorial from my knowledge haha
If you look at the videos the golden haze is there behind the pulsating circles.
but no, you are correct speculating doesn't hurt :)
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2418126#Comment_2418126
It feels too bright though, doesn't it seem like that?
I believe you, but it feels so bright
one of them is a screenshot, the other is with a phone camera which would exaplain the difference in colour imo.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2417906#Comment_2417906
https://forum.deadbydaylight.com/en/discussion/comment/2417904#Comment_2417904
actually now I'm doubtful.
https://cdn.discordapp.com/attachments/832309055581585469/874768032667435038/unknown.png
https://us.v-cdn.net/6030815/uploads/J2111ZRX20F3/image.png
https://us.v-cdn.net/6030815/uploads/7MIX6RFKHL32/image.png
something feels off
edit: never mind I believe it may be a tutorial bug
@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2417966#Comment_2417966
Wait. It's too bright though.
I mean. Yeah, that makes sense, but it feels way too bright and the circle is thinner
It's a bug, it's been happening to everything
https://imgur.com/a/Ab3uMaN -
https://imgur.com/a/RjiEBrr
Pack it up guys, it's just a bug, it's something from the tutorial that has been bugged into the main game, vs huntress i guess.
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https://twitter.com/DeadByBHVR/status/1424748463603044355?s=20@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/2414301#Comment_2414301
No, I mean at the end match screen. The ranks are hidden.
this is why
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@Looney said:
They're the best glyphs out of all of them right now. I do wish they wouldn't respawn if you failed a skill check.
They actually do respawn.
https://www.twitch.tv/videos/1107775181?t=6h33m54s
At 06:34:00 my friend fails her Yellow Glyph at 06:35:20 you can see another one appear.
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Pac-Man I Reckon.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2402641#Comment_2402641
If they haven't opened the gates they haven't completed their objective. Killers can regress gens, so why not exit gates?
Did you read the persons description? You literally 100% the gate and it just regresses with no interaction from the killer what so ever, sounds really fun.
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@PlaysByShady said:
https://forum.deadbydaylight.com/en/discussion/comment/2396359#Comment_2396359
It's objectively fair that in a PvP game, the player with a good connection is punished for issues raised by latency in the slower connection person's game??
Methinks you might need to revisit this and check what 'objective' means. It's not fair at all for the killer's objective (hitting/downing survivors) to be defined by the survivor's connection which the killers have zero influence over.
Can you, without a shadow of a doubt, prove the killer had the better ping at the interaction point besides the number they have stated that they had in the pre-game lobby?
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It isn't 50ms vs 88ms, it's 50 + 88, your connection to the server, + their connection to the server, just like killers have been saying for years that hits over pallets are just lag and that survivors have to just deal with it, now killers do, ideally it would be nice if everything just looked perfect on both sides but it never will.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2402603#Comment_2402603
Absolutely 99ing is fine, it's a tactic. But there should also be tactics to counter it. Opening the gate yourself as a killer is one way, with it's own downside, but there's no reason why there shouldn't be others if you're willing to pay for them with a perk slot.
It's called bloodwarden, the current No Way Out.
I genuinely think a perk, that locks gates when you open them and then also regresses them is incredibly unhealthy for the game.Survivors finish their objective, open the gates and then get locked in and die?
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@Francesco044 said:
https://forum.deadbydaylight.com/en/discussion/comment/2402514#Comment_2402514
No, 99ing isn't good, it's like the counter to the end game collapse, made to stop these situations and other worse from keeping the game up more than it should, like if they 99 a gate they can do everything with all the time they need, and no, a killer opening a gate will cost him a lot of pressure to get all the way to the gates and go back.
For the perk, it justs encourages people to fully open an exit and if you haven't that perk, they open, if you do have this perk, then they can't just open in your face, and they can 99 it again if they want but a killer will already get the value from that situation and will encourage survivors to open them since they don't know if the killer has or not this perk
Counter to end game collapse? EGC only exists to make sure the match ends, it isn't a tool for survivors or killers, and at the points of survivors being able to open the gates, the killer can too, 99ing is fine.
Please explain to me why you need EGC to start as fast as possible, I'm curious.
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@Francesco044 said:
https://forum.deadbydaylight.com/en/discussion/comment/2401703#Comment_2401703
It does, so no one will 99 gates and try to open them just when they need, so if they try and open the 99ed gate after they rescued the last survivor and all rushing and bodyblocking the killer gets enough time to get someone else, and that's all because the end game collapse didn't start, if it started survivors wouldn't have had all that time to do back and forth with healing etc.
So with this, they will be likely to open and start the end game collapse, even if the killer doesn't have this perk because they can't know if he has it, preventing that frustrating situation in the end game where it lasts forever unless someone gets a kill or saves everyone, as I said before it will get sll perks value like the survivor one that works only if gates are powered
No, it doesn't.
Open gate, gate locks off and regresses to 75% and then they could just 99 it again if they wanted, this solves nothing and literally punishes people, if you're the last survivor left, and the killer goes and closes hatch while you're opening a gate the gate then just closes because you decided to open it fully ? how does this do anything but create more problems, 99ing is fine, I don't get why killers are so against it, lol.
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how does this "solve" 99ing exit gates when it instead punishes those who fully intend to open the gate, and then regresses it?
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Almost all of them besides Twins, Spirit, Slinger, Wraith (but only since his recent buff).
But it's also not just about the killer, there are certain play styles that are just awful, I don't mind a hag, but the majority of them are basement dwelling campers and it becomes really hard to enjoy the match when you have to crawl down to the basement and run back hoping her traps are in bad spots or she swings out of teleport badly, same goes with trapper, there's nothing fun about a trapper that will stay near the hook setting up three traps and just dwell around, other than I love trapper and hag but every killer has a playstyle that isn't fun to verse.
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@Zacharry100 said:
https://forum.deadbydaylight.com/en/discussion/comment/2394422#Comment_2394422
I see your one of the people who took advantage of old ds. Typical no wonder your post seem sus.
I haven't ran DS for years, the only time I ran it was when they nerfed DS and there were multiple matches without an obsession because others started not using it and the killer would almost always tunnel.
You've only proved you have nothing to add to this conversation but to somehow try and shoe horn a complaint about DS into a totally unrelated thread.
Good job
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@Zacharry100 said:
https://forum.deadbydaylight.com/en/discussion/comment/2391872#Comment_2391872
You say survivor didn't abuse ds for five year before it nerf...
What has DS got to do with any of this?
and no, I don't think survivors 'abused' DS lmao, not a perk I use and not a perk I worried about when I played killer.
but please, bring desisive strike into this hit validation arguement, that makes perfect sense.
Desisive strike was LITERALLY something you can avoid, you can drop a whole ass pallet and keep running and still get hit sometimes.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2392893#Comment_2392893
No get out of here with that crap, this is blatantly an over powered survivor problem. If killers had something like that which they did it was Mori's and they got changed, You have a pink and it's instant, gotta go
How were mories like hatch?
Mories used to be able to be used at the beginning of the match, within a minute if you downed the first survivor quick enough, hatch is a near-end game mechanic.
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@Tvångsrunkar said:
https://forum.deadbydaylight.com/en/discussion/comment/2392145#Comment_2392145
So you think its okay to tbag and be toxic?
Toxic is a term used far too loosely in the DBD community, honestly.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2391910#Comment_2391910
You shouldn't be camping pallets 🤣 and hoping for the stun to save you instead of looping better🤔
Being better at looping isn't going to help you if the killer is within hitting distance? lol
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@EntitySpawn said:
Everyone should also take note of the settings they use as well as their actual device capabilities. It's much harder to determine on pc to all the different settings people can use as well as their software
I play on Low because despite having a 3080, and a 5950x this game still runs like trash.
Not to mention ultra makes some areas on maps pitch black.
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@agonizing said:
Nope, might want to double check all your hardware and connections (Ethernet, WiFi, router, etc.) are stable. Maybe there is a piece that is even outdated (CPU, GPU, Motherboard, etc.) or maybe there are some server issues? Patch seems to be fine for me, NA region.
Forgot to add, double check graphic settings, they recently capped fps to 120 as well, this might affect the FPS drop more if you’re used to playing on higher numbers.
My computer is fine, I also tweeted this out and have had several people report back as having stutters.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2391894#Comment_2391894
Yeah all I know is spine chill lucky break dead hard and prove thyself is going to be my meta for the weekend.
Time to loop brown rank killers since I dropped to rank 18 during the anniversary by not playing survivor 🤑
If you dropped to brown because of one month not playing you were brown rank anyway lmao.












