Avatar

SasukeKun

SasukeKun

About

Username
SasukeKun
Joined
Visits
0
Last Active
—

Comments

  • @Lochnload_exe said:

    Pinhead has barely been out a day, and it seems like everyone wanted a killer that was super easy to pick up and play. Pinhead is a very hard killer to play, but he is in no way the worst killer, he isn't even near the bottom lmao. Maybe we have been spoiled with killers that have very little depth and skill needed like trickster and Nemesis. I'm already calling it. Pinhead is gonna get big buffs, and then there will be posts saying "me no like he is so strong and annoying now!!" How about we actually practice and try to be patient when they finally add a unique and skillful killer lmao the amount of posts or things I've seen where it is just "I played 1 round with the new killer that I haven't had practice with and obviously won't 4k with and I think he is weak pls buff bhvr" is sad

    His power is weak, use him next to a pallet or window on a injured survivor and you won't win, You just made yourself stop for no reason.

    Everyone's defending his poor quality power and playstyle because he's from a movie. We all love he's here but we don't want him to be un playable. "He's not easy to pick up" doesn't cut it here, that's downplaying it 100%

  • @FatallyIconic said:

    This is why I try to never buy a chapter with Auric cells unless it's a licensed chapter that's been done well. In this case, I think they did pinhead's animations, his look and voice over very well. He's not a top-tier killer, however, I don't think he's as weak as people make him out to be. Give it a few weeks when people figure out the best build and add-ons.

    Use his power next to a pallet or window and again you'll lose 90% of your chases using his ability, which doesn't make any sense, you gain little to zero distance, and survivors just have to hold w and right click and they safe, there's no danger

  • @LapisInfernalis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2483955#Comment_2483955

    Yeah. Even with the purple add on the chains break so quickly.

    And getting pallet stunned while they are chained is so frustrating

    I understand it's supposed to be not THAT oppressive, but If im landing my power in some of these situations and it doesn't grant me any benefit what's so ever, even right next to a pallet,or window why bother using it? You gain no distance using Pinhead's ability

  • @LapisInfernalis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479155#Comment_2479155

    I remember what they said about Slinger. That he'd be a worse Huntress and anyone who'd play a ranged killer would play Huntress.

    And Twins are the most annoying camping/slugging killers out there.

    And if I remember correctly they said the same about PTB spirit.

    Half the time i believe they don't know what they are talking about because they don't play the game to capture actual useful data on real players.

    Pinhead's power is trash, i've done his power and hook someone, doesn't matter if they are at max chain hunt or whatever, they still have enough time to break free from all 3 chains and then pallet stun you and be on their way. It's ridiculous

  • @Saviorace said:

    https://forum.deadbydaylight.com/en/discussion/comment/2478476#Comment_2478476

    Its not an internet issue, it's a programming/ server host issue in older consoles

    It's not an internet issue but the consoles wi fi adapter can't handle it? lol

  • @Vampirox said:

    pfft dead hard extending chases, i laugh.

    You obviously havent meet survivors who 99 there Sprint Burst.

    i can tell you struggle with the game.

    Sprint burst doesn't allow you to choose when yo get the distance and be immune from dmg. get out of here you survivor noob

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479604#Comment_2479604

    The chains feel like it's too punishing if you miss and too little reward if you connect. Your still a pretty good distance away from them. The box mechanic however I really enjoy.

    There's things that need to be tweaked if they wanna keep with this weird ass power

  • @VikingWilson said:

    Pinhead's so strong he's killing servers

    I was like, this is satire. and i was right

  • @timetotalkabout said:

    The whole perk is a 40 seconds second chance perk that the survivors can use endlessly, the killer outplayed you? HA ######### you I press E and you got outplayed, omg you will catch me! don't mind me pressing E and reach the pallet/window I shouldn't have reached extending the chase for X/Y seconds, oh you trapped the doorway, HA ######### you i'll run over it, you plan to shock the ground on my feet to stop me from using the pallet? ha ######### you i'll totally ignore your power and drop it anyway, i'll run back into you and dash at your body but your weapon dissapeared during it, I'll 99% my healing and loop you until I use dead hard to reach a pallet and heal while you break it making it a 3 health state chase.

    This perk is beyond broken and OP in every single way when using at the right places, yes it's totally useless when used in the open, the killer just have to wait it out, but in loops, this perk is simply overpowered, it should either be nerfed hardcore like it should or be removed/changed, it's simply too strong.

    And every high rank survivors who are the most skilless ones use this perk because they are so bad they can't live without a second chance perk, talk about bieng insecure about their skills, gotta use a jailfree card if they ######### up.

    I love how they can jump over traps with it too

  • @Crowman said:

    First off, they aren't abusing the perk if they are using what it's intended for.

    Second, if skillless survivors are the one using dead hard against you, you should have no issue downing then because they have no skills.

    Crow do you literally go on any dh post and just defend it like your life depends on it?

    Also idk if it was you who talked about Sprint being right behind it, Sprint burst isn't even on the table since you get the choose when you dead hard and not when you sprint burst. If you're forced to run it uses

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2471047#Comment_2471047

    Then they will switch to Sprint Burst and Killers will complain about Sprint Burst. Which is actually stronger and makes every Deadzone safe, because you will reach a Pallet, since Sprint Burst actually provides Distance.

    Since you mentioned Sprint Burst btw did you know they changed Sprint burst wayyy back when to trigger when you start running? That's when people complain because you could sprint and press a button and sprint burst whenever you wanted. That got Changed to what we have now, DH is like a sister to Original Sprint burst, having the ability to choose when you need the tiny burst of distance ontop of being immune to dmg in that time is really overpowered.

  • @Cerebral_Harlot said:

    Behavior released the ptb notes and stated that the removal of pinheads voicelines were due to a technical/bug issue. That being said in previous ptbs killers have released without their audio files and were added later and I'm sure myself and others were assuming these lines would be added back later when the issues were fixed.

    However if it is actually a copyright issue and behavior lied about the reason for their removal, never intending to add the voicelines back, then they were less than forthcoming about the product they were intending to sell.

    So did BHVR lie on the ptb patch notes about it being a technical issue, or will the voicelines be fixed? Have the devs said anything?

    You know i know that legal issues happen, but i don't think it's right to Hype people up about this chapter and find out it's stripped and not the full experience. Ontop of him being weak

  • @Saviorace said:

    https://forum.deadbydaylight.com/en/discussion/comment/2478096#Comment_2478096

    So what's wrong with that dodge being in the direction that puts the survivor the furthest distance from you? Also, a sprint burst that requires you to be injured and only lasts 1.5 seconds gets the survivor maybe 3meters at most. If you can't make up a 3 meter difference quickly when you're already faster than the survivor I don't know what to tell you.

    It's an argument that's saying more so the perk fundamentally is broken. Ever since DS got nerfed Dh took it's place and people use it for more reasons than just dodging a hit, Sprint burst triggers when you start sprinting. They Changed Sprint burst way back when to trigger when you run and not be able to press a button...you know like you can with Dead Hard. It's an Immune to DMG LEAP to safety in a lot of situations again.

    I think it should have more permissions to use it like lithe than whenever you want and in any danger sitch

  • @humanbeing1704 said:

    is he that bad? I already didn't plan on buying pinhead because he seems boring like nemesis

    Nemesis got buffed this patch, he feels like hes in a better place now. Especially since his pinks do something for you now

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479610#Comment_2479610

    That is a great way of putting it. Hopefully it is just a get good issue and as I miss less, I feel the tempo better.

    I've also heard people say hes good in some spots, ok? He doesn't really help you that much even at the shack loop

  • @DeanIcity said:

    How do you guys not take the constructive criticism that was given during the PTB? The chain event got buffed? You guys thought this was the issue?

    Then on top Of It, the game crashes at the end of every game now. GG

    I would like to be able to freely talk about what Is bad about this killer. Why people think he Is super weak still.

    .....because

    He Is.

    This Is the first time I've ever felt like I wanted a refund for a killer. Then the voice lines are removed as well? You guys for real? I don't get It.

    Totally agree and i made my own rant as well, it's gross whats going on

  • @Yurik said:

    I just want the voicelines back :(

    you think they will input them in a hotfix?

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479151#Comment_2479151

    @ing people ain't gonna do #########.

    Maybe wait a minute before tossing money at BHVR next time.

    i FORGOT to respond to this but i totally agree with you

  • @SMitchell8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479361#Comment_2479361

    He barely used a chain portal. He could have played with those a bit instead of downing us with an m1 in the exit gates. Id have left the survivors even, and practiced through vaults and at targets lol

    Even at the killer shack loop i don't think he makes that any easier, only like the big open areas with a pallet randomly there

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479464#Comment_2479464

    How is automatically assuming a killer being good without doing any research anything but foolish.

    Hell 9/10 he isn't actually bad but people need to figure him out first.

    Almost every single killer released lattely were buffed in the midchapter after release

    "Almost every single killer released lattely were buffed in the midchapter after release"


    Because BHVR doesn't know how to make killers good at get go, playing it safe like you explained is smart. Although it's really offputting to then say to yourself "oh well hes gonna suck so even tho hes out tho, good luck until mid chapter"...

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479425#Comment_2479425

    You can buy it cause you like hellraiser no problem.

    But expecting a killer to be good at release or being good at a killer right at release is foolish.

    Bhvr is known for playing it safe and buffing when needed afterwards.

    You bought exactly what they were offering. There is zero scamming going on here

    "expecting a killer to be good at release is foolish?" how? Then nobody would buy it, i look at everything when it comes out. If i watched the ptb earlier and spoiled it for myself. Prob wouldnt have bought it. That's what i get for having hope

  • @MudSpit83 said:

    https://forum.deadbydaylight.com/en/discussion/278032/worst-killer-you-could-have-released-pinhead

    It sounds like you only played one game as him and then got your ass whooped.

    quit complaining and actually get good at him.

    I actually didn't but ok

  • @Sonzaishinai said:

    You can refund the dlc if you haven't played for 2 hours after buying it on steam.

    Also if a powerlevel of a killer matters so much to you don't buy them day 1. You making stupid purchases is not the same as being scammed

    Okay so i should expect the new killer to be bad at release? lol I can't buy it cuz i like Hellraiser? ight

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479235#Comment_2479235

    I've been playing him and he's fun, but I would say he is the weakest Killer right now and I play Trapper and Plague. Then again, I haven't been playing add-ons with him because he keeps crashing the game. Without add-ons, he's definitely the weakest though.

    Oh look another person who thinks hes weak, that's crazy. Even with add ons hes not that great, his purple one that keeps attacking is one of the good ones i forget the name

  • @ImAJoke264 said:

    Survivors within 20 meters have their auras shown At the start of the match a random hook will not be able to be sabotaged, after somebody is hooked that hook becomes unbreakable (can’t sabotage it) this perk has no cool down

    I actually forgot about this perk cuz its so trash

  • @DbD_Enjoyer said:

    It was also removed on his Mori, what a shame!

    that's ridiculous to hear e.e

  • @NekoTorvic said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479346#Comment_2479346

    Luckily I am a Blight main XD which is why I am so sensitive to killers that are weak against W. It's a massive annoyance to me.

    I think they'll add those voicelines again tho. It's just a technical issue they're having. They even went through the trouble of giving Chatterer a teeth chattering sound when he teleports, so i'm fairly sure they want the Pinhead voicelines back.

    I am just disappointed that his power is so lackluster.

    Anyone who is good at blight is an excellent killer, hes one i have maxed out and i have a hard time with him cuz i don't get how some walls register for you to bump into and then some you slide off of and it ruins your whole attack..I'm better at other killers lol

    Pinhead has such potential to be strong and balanced but hes in baby form

  • Good, other survivor mains will say hes fine and this and that but they don't play him or they don't verse hard survivors so they think hes good. It's all misinformation but for me, im at Iridescent 1 and i can tell you he's ass

  • @SMitchell8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479315#Comment_2479315

    Yeah just played another, he got 0 kills, just 3 hooks. I'm happy to let killers practice on me, but they keep downing me in the gates instead of practicing 😅😂

    He got zero kills...hmmm, What is there to practice? His power isnt that hard to understand. His chains last 2 seconds and his activation is easy to dodge. I got 1k when i played a few matches with him. I have every killer to 50

  • Don't strip away details of a licensed character

  • @NekoTorvic said:

    Cenobite is weak, his slowdown is kind of a joke. His main power requires pretty decent skill on the killer's part, and it's easier to dodge for survivors than Nemesis's tentacle. The effect his power has on survivors at loops is identical to Clown's but with more risk and more skill requirement. And most importantly, if survivors hold W, he can't do much. Another killer on the pile that get beaten by survivors putting a weight on their Shift + W keys and going to get pizza while their team holds M1.

    Here's the fact of the matter, if the killer is beaten by W, they're on the weaker end. If their power is easy to dodge and hard to hit, they're inconsistent (less so the more skill you have and the weaker the survivors are). Pinhead is both. This means, they're a killer that when played at their max level, will give you decent results against average survivors, might even be possible to win against some good survivors with the right build, and against really good coordinated survivors you will just hold W and wonder what life choices led you to spend money on this killer.

    My prediction is he's gonna be a low-mid tier killer that will depend on most of his build being gen slowdown just to have a chance against most survivor teams that aren't braindead.

    I hope that I am wrong, in 2 weeks or so. I want the Cenobite to be a good, usable killer that doesn't spend 80% of the match holding W waiting to catch up to survivors, because I do so love Hellraiser.

    Right now, it just feels like it's not worth my money. At least Nemesis's power feels snappy and responsive instead of clunky and awkward.

    He isn't save yourself the trouble and just play Trickster, he's better off getting better treatment than prob this one for some time lol.

    I was super sad when they removed the voice lines and i didn't even get to play with them activated.

  • @Neamy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479260#Comment_2479260

    It's all about when you use them, like nemesis' tentacle, {using it when you wouldn't get a normal hit otherwise, or over an obsticle} using his chains through windows or corners usually won't help much

    Nemesis tentacle is way different from Pinhead's power though, even if i locked them behind something they escape so quick. nemesis hits infects, dmgs and moves on if he hits you not running to secure the dmg hit or whatever

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479249#Comment_2479249

    And i've disagreed with you and offered insight into why, albeit i did do it in a bit of a sarcastic manner. Thats because i find what you said utterly stupid.

    I've even agreed with others that he is NOT strong. My point in this is that he's not the worst killer as you stated and nowhere near the worst, i've explained why as a counter to your arguments and thusly you have proceeded to just spam this thread with what other people say which just leads me to believe you cannot think for yourself. You had a grievence, i explained why the grievence is wrong IMO, and you try to use other peoples grievences as a justification for your own? Some of them aren't even joining your narrative on him being the worst killer ever. They're just outling issues with him, of which with some i agree with.

    Posting other peoples comments just makes you look like an even bigger tool than you already do. Now grow up.

    Calling what i say stupid and your anger typing is already clearing me from responding to you. Disengaging now

  • @LiunUK said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479223#Comment_2479223

    they have never in the history of this game made any significant changes from the ptb to live any larger changes are made in the balance hotfix 2 weeks after release

    this is how its always been

    Which is why I'm here saying the things im saying. I just hope we don't have to wait 1-2 months for them to make him playable for most

  • @Neamy said:

    I like him so far, his chains are better than they were on the ptb. Using perks like hoarder will show you when a survivor picks up the lament box. If you're quick with his chains I.E. like quickscoping with deaths linger you get used to it fast. So far, I really like him

    How do you like survivors escaping your chains the second you get there?? How is that a fun killer power?

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479243#Comment_2479243

    Grow up. Seriously. If you're going to post topics on this site, at least have the gumption and intelligence to debate poperly instead of acting like a giant manbaby.

    Not everyone agrees with you because some people actually use the brain they were born with and can work out a killers strengths without needing their hand held.

    Not everyone but as ive pointed out, other people think the same. Sorry you're angry people think the killer sucks dude

  • @Nathan13 said:

    Pinhead, performance, how’s it all going so far?

    Don't buy him hes trash, use the 5 bucks to buy something actually worth while

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479225#Comment_2479225

    I dont need to look at the threads. Im talking to you. Ifm replying to you. You are crying and nothing else. And using other peoples arguments to back you up because quite frankly, you do not have one.

    I'm using the same argument that other people are saying to back up the point that hes ass and weak and thats what the other posts are talking about. Sorry to break it to you that other seem to agree with me. Move on

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479210#Comment_2479210

    Yes, he agrees with you, Because one, two or 50 people agree with you, doesnt mean you're right. Millions think Aliens built the pyramids, it doesnt mean they're right. So using someone to back you up isnt valid pal.

    But ill bite with these comments too.

    You do NOT have to land 4 chains in a row to counter survivors unless you are using the chains too far away, as i already explained, its not meant to be used as a catch up mechanic when you're 50 yards away. Its for mid range and anti looping. Even if you dont hit them when they're still chained, you have caught up to them, lessening the length of the loop, making them use a pallet or take a hit.

    Yes his addons makes him better, and i agree with Otz in a video of his where he suggested some of them could be made baseline for added power. But not playing with these addons doesnt make him bad.

    And once again, i never said he was strong, i said he wasnt the worst killer in the game. If you are going to quote people and then say a statement after it, at least get the opposing statement right instead of trying to twist things to your own narrative.

    Also just because you say PAL and don't agree with me and im wrong.. doesnt make me wrong I don't care this is what i've experienced from playing the game. I understand you don't agree with me great

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479210#Comment_2479210

    Yes, he agrees with you, Because one, two or 50 people agree with you, doesnt mean you're right. Millions think Aliens built the pyramids, it doesnt mean they're right. So using someone to back you up isnt valid pal.

    But ill bite with these comments too.

    You do NOT have to land 4 chains in a row to counter survivors unless you are using the chains too far away, as i already explained, its not meant to be used as a catch up mechanic when you're 50 yards away. Its for mid range and anti looping. Even if you dont hit them when they're still chained, you have caught up to them, lessening the length of the loop, making them use a pallet or take a hit.

    Yes his addons makes him better, and i agree with Otz in a video of his where he suggested some of them could be made baseline for added power. But not playing with these addons doesnt make him bad.

    And once again, i never said he was strong, i said he wasnt the worst killer in the game. If you are going to quote people and then say a statement after it, at least get the opposing statement right instead of trying to twist things to your own narrative.

    here's another since you need it

    @The_BiggCheeze said:

    Like come on we ALL agreed on what he needed and you blatantly disregarded it. All he needed was bug fixes and for his chains to hold on a half second longer, and yet here he is feeling the EXACT SAME as he did on PTB.

    Hell you didn't even fix that his teleport can be abused.

    Come on he was SO CLOSE to being perfect and you threw it away.

    Edit: Before you say that I'm the problem, I have no problem against these types of survivor as any other killer.


  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479200#Comment_2479200

    No it is a you problem, and someone else said that in this thread too.

    Funnily enough we saw the same crap on here when Nemesis was released. That he was useless, worst killer ever etc etc. I wouldnt be shocked if you made a post about him. I saw it with Twins, and i saw it with Trickster.

    Just because you think and some other people cry hyperbole over a killer, doesn't mean you or they are right. I bet you aren't using his power properly, simple as that.

    I dont think hes a very strong killer btw, but hes nowhere near as bad as you say. Nowhere near.

    @[Deleted User] said:

    Is he though?

    stop commenting and look at the threads dude. Also guess what, Nemesis got buffed this patch because he was ass with his own unbalanced issues

  • How is it anyone's fault if i watched things on it today? They had that whole time to make him some what balanced and didn't

  • @LiunUK said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479181#Comment_2479181

    did you not watch the ptb streams and the 100s of YouTube vids released?

    he is barely different than what he was on ptb they actually fixed a lot of his issues, the only real negative I can see is the removal of his lines but beside that just like they did with nemesis this patch they will buff him as is necessary in the coming hotfixes and patches.

    If you don't understand the anger some players feel with this chapter then thats on you, some people don't want to spoil the fresh new chapter.

    I don't watch those i watch things when they have released.

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479166#Comment_2479166

    Sorry but this is 100% a you problem. I cant aim as Huntress, Nurse, Blight, Hillbilly. I can barely aim as trickster, yet i can hit the chains on Pinhead. Its about mind games and predicting their next move in a loop.

    If you're using the power just when out in the open in a chase and far away, ofc you're going to get rekt. The whole idea is to use it when mid range or in a loop to predict where they're going to go to slow them down there and get a hit.

    Watch some people play it and learn man. Instead of coming on here crying because YOU cant be bothered to learn how this killer is meant to be played.

    TLDR? - Its a YOU problem.

    @DaBawb said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479155#Comment_2479155

    I can't think of it, other than using really good add-ons all the time. You have to land like 4+ chains in a row to "counter" holding W, so you can't really use it to start a chase from far away.

    It seemed decent once you are actually on top of them but that's a ton of killers who don't require that much effort to play. It didn't seem to help at the usual safe loops, those are still safe. Drop the pallet and he can't get you.

    The iridescent one that hides the box aura + faster chain hunt seems to be the way to go; since an active chain hunt seemed to be his main redeeming factor.

    Example one of someone who doesn't think hes strong either

  • @Sluzzy said:

    A killer that teleports and uses chains so you can't move is not weak.

    Do you even know how he works? are you good? You run out of it and it undoes it in 2 seconds. Whatever keeps you winning every match am i right

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479166#Comment_2479166

    Sorry but this is 100% a you problem. I cant aim as Huntress, Nurse, Blight, Hillbilly. I can barely aim as trickster, yet i can hit the chains on Pinhead. Its about mind games and predicting their next move in a loop.

    If you're using the power just when out in the open in a chase and far away, ofc you're going to get rekt. The whole idea is to use it when mid range or in a loop to predict where they're going to go to slow them down there and get a hit.

    Watch some people play it and learn man. Instead of coming on here crying because YOU cant be bothered to learn how this killer is meant to be played.

    TLDR? - Its a YOU problem.

    No thanks as much as you say its a "me" problem, others have said the same so sorry. I read the same talk before i made a post

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479179#Comment_2479179

    His chains are awful in chase?

    They are only useful at unsafe loops.

    Clown does everything Pinhead does but better, minus his slowdown.

    The only time Pinhead is remotely threatening is when Chain Hunt is up and through 10 matches, it's never activated.

    He sure is annoying to play against though.

    I'm gonna watch videos of him but he's still worse than Trickster to me, he makes me wanna stay on trickster. like holy #########

  • @ad19970 said:

    I'm sorry, I just don't see how he is weak. His chains are good enough in chase and he has a second objective built into his base kit.

    Show ur rank otherwise ur say doesn't mean much. You just don't play against the same survivors, if you do ill take your word for it

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/2479151#Comment_2479151

    In case you didn't know, tagging devs or mods is now against the forum rules.

    scamming people for money is also illegal

  • @Chilli_man2400 said:

    Dude it’s the first day try harder and practice and you’ll find a gameplay style for pinhead. People said deathslinger and twins were weak. Now there the most annoying killers to go against cause they have great strengths.

    There's ZERO room for hope for this one dude, sorry. His chains don't hold the survivor for even a fraction of enough time for you to even get there, ontop of it being hard as ######### to land and easy as ######### to dodge. For zero reason, also survivors control what he does during the match his power seems like another one of those. He's trash just like the trickster and they need to stop ripping people off

1 … 5 6 7 8 9 … 32