SasukeKun
SasukeKun
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- SasukeKun
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@Runiver said:
@SasukeKun said:
@Runiver said:
@Brady said:
@PhantomMask20763 said:
I'm a pig main and I normally go for someone without a trap however if the person with the trap is the only one around it if I see them on a box I'll down them and hook them itll just give me more time as for the lunge she's just shorter than the other killers making it feel like a long lunge when it's not, same thing with freddy too everyone says he has a long lunge but hes just short ya knowProve me wrong if I am, but I think the hit-cone for The Pig and Freddy are actually bigger. It's not the lunge itself, but the actual cone.
What is the cone to-say? Well, because of the lovely peer-to-peer servers and hitboxes being total crap in this game, the devs implemented a cone for the killers basic attack. Meaning, if you're inside of this cone when they attack is initiated, it will count as a hit.
Opinionated, but for some reason, The Pig and Freddy are always able to hit outside of a window MUCH FURTHER than The Nurse or Trapper. I'm always hit after a vault and downed with these characters, evidently if they were another Killer I wouldn't of because of the cone. They would've hit the wall of the window. It's frustrating and annoying, you should only be able to hit mid-vault, not after when the vault has been performed. It seems like the opportunity is only given to The Pig or Freddy unless you're just standing directly infront of the window.
The cones are the exact same for all killers. No exception.
The range is eventually different, due the fact it's tied to movement speed.You guys are just spreading myths, because your perception is wrong due to the fact you play against smaller killers.
Guess some of us just need to start posting footage then if you really think we'd waste time like that
Go on.
I go all these killers P3, and play since day 1. I play mostly Billy, and I played Pig extensively these last months.
There's not a single difference between the two lunges.
But sure, prove me wrong if you can, I'll watch it.I wish i had the footage of yesterday watching her finish the swing animation and then it hits anyway ??? like what? It's not 100% on The Pig either, Killers now have the luxury of taking many stuns but still getting the hit. I've watched Amanda/Lface swing as i throw it down and teleport to the other side then teleport back. Sure i'll start filming for the future it would be fun to reminisce if i catch something spicy
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@Runiver said:
@Brady said:
@PhantomMask20763 said:
I'm a pig main and I normally go for someone without a trap however if the person with the trap is the only one around it if I see them on a box I'll down them and hook them itll just give me more time as for the lunge she's just shorter than the other killers making it feel like a long lunge when it's not, same thing with freddy too everyone says he has a long lunge but hes just short ya knowProve me wrong if I am, but I think the hit-cone for The Pig and Freddy are actually bigger. It's not the lunge itself, but the actual cone.
What is the cone to-say? Well, because of the lovely peer-to-peer servers and hitboxes being total crap in this game, the devs implemented a cone for the killers basic attack. Meaning, if you're inside of this cone when they attack is initiated, it will count as a hit.
Opinionated, but for some reason, The Pig and Freddy are always able to hit outside of a window MUCH FURTHER than The Nurse or Trapper. I'm always hit after a vault and downed with these characters, evidently if they were another Killer I wouldn't of because of the cone. They would've hit the wall of the window. It's frustrating and annoying, you should only be able to hit mid-vault, not after when the vault has been performed. It seems like the opportunity is only given to The Pig or Freddy unless you're just standing directly infront of the window.
The cones are the exact same for all killers. No exception.
The range is eventually different, due the fact it's tied to movement speed.You guys are just spreading myths, because your perception is wrong due to the fact you play against smaller killers.
Guess some of us just need to start posting footage then if you really think we'd waste time like that
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@Jack11803 said:
@FrenziedRoach said:
BBQ and Chili encourages killers to leave the hook and encourages non-tunneling behavior by rotating hooking survivors.Why on earth would you want to nerf something that creates what many survivors "claim" they want us to do?
This is one of the best perks to encourage desired behavior in the killer community, don't you dare touch it!
Especially since it's so easily counterable, it's pathetic.
It's not the perk's fault you lack the game awareness to position yourself in such a way to not be a target. In the words of Mr Cote ... "Get Good"
Like I said before, the perks perfectly fine except on hillbilly it’s too strong, whether they do something to bbq or billy I don’t know, but that combo should not be as ridiculous as it is now. Also, BBQ didn’t stop camping, killers always say hide behind a gen so no aura is seen, but then claim if no aura is seen they must be hook diving.
Yeah, if you played this game at all BBQ and Chili doesn't do anything for the killers other than just telling them where the other survivors are. Doesn't encourage anything, it takes the hunting part of being a killer out of the game, just by hooking a survivor. To me that's just like a survivor doing a gen and when its done, if the killer is further than 40 m we see him too. Hillbilly with it or Nurse is obnoxious. I'm all for encouraging killers to not camp but i believe this perk was not the answer
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Can we talk about how nobody coughs in the smoke??? We all just scream, is that intended? or a bug?
Also The Clown is really fun to go against, only when he face camps spamming bottles on a hooked survivor does it become a little dumb. Kinda wish he had to refill like the huntress does, just has endless supplies on himself i guess -
@FrenziedRoach said:
@Brady said:
Prove me wrong if I am, but I think the hit-cone for The Pig and Freddy are actually bigger. It's not the lunge itself, but the actual cone.
What is the cone to-say? Well, because of the lovely peer-to-peer servers and hitboxes being total crap in this game, the devs implemented a cone for the killers basic attack. Meaning, if you're inside of this cone when they attack is initiated, it will count as a hit.
Opinionated, but for some reason, The Pig and Freddy are always able to hit outside of a window MUCH FURTHER than The Nurse or Trapper. I'm always hit after a vault and downed with these characters, evidently if they were another Killer I wouldn't of because of the cone. They would've hit the wall of the window. It's frustrating and annoying, you should only be able to hit mid-vault, not after when the vault has been performed. It seems like the opportunity is only given to The Pig or Freddy unless you're just standing directly infront of the window.
It's probably more likely it has to do with their swing animation. Every other killer more or less swings straight down. Freddy and Amanda swing diagonal or sideways. I'm not certain if that plays into hit detection through windows, but it's an interesting difference to note.
I'm a Doc main myself, and I've noticed I don't have issues hitting through windows. From what I can tell, it has more to do with when you start your lunge. Lunge too close or too far to the right or left, you hit the window. Hit the window straight at the middle with the right distance, you'll get the survivor at ridiculous differences that make even the killer blink.
I played some games yesterday and watched from hanging on a hook her swing and she doesn't even make contact with her knife and was still just hitting people. All other thing's aside one of the main issues i have with her is her lunge. You can't just expect perfect MS with every killer on top of it all and her swing is really ridiculous. Small compared to others or not she will hit you from the other side of a window, and hit you through pallets. I'm all for having her be a threat but there's a lot of things about her that don't really make sense
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@SaltyKiller said:
@SasukeKun said:
I find her really unbalanced.And I stopped reading right there. Surely, I can't be the only one.
Just goes to show no matter how nice you try to be someone has to be like this
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@Brady said:
Everything is fine but her lunge. Given all that she does, she doesn't deserve such a vastly long lunge. Still, ez 360s here and there.She is actually one of the most balanced Killers in the game, I'd say right below The Nurse and The Hillbilly.
I would like a lesson on how to 360 her because i have run into many encounters as to where anything i try her swing is very wide and long. I will get hit when I'm practically on the other the side of a pallet, Let me mention again that because her lunge is pretty buggy and IMO way to long with the new pallet throw downs, she has a very easy time downing a survivor while taking the stun over others
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You seem to get to more and more shards the higher level you reach so it's hard to say for me yet if it's unfair. It def makes you grind for them for free, which is fair since they need some contribution towards more cosmetics and content. That goes for any game.
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@Visionmaker said:
They said they got rid of them because it took too long designing different lighting for every map.Personally, I don't like Darkest Moonlight offerings for survivor and killer. Excessively hard on the eyes to see anything.
The only map I wouldn't mind it on is the Meat Plant because it gives it an eerie feel, rather than plunging everything in darkness
Yes and stated how it's too OP but if it is in KYF then they do have to have the different lighting regardless or else it wouldn't work there. I also think it's not something they have to do manually i don't think