SCP_FOR_DBD
SCP_FOR_DBD
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Leaks say there isn't even map, dataminers have found nothing. It seems like we'll be getting the first part of the graphical update to compensate.
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His ranged attack relies on prediction, stay close to the pallet/vault if he cancels. His trails can be good for shutting down loops, but that takes setup.
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Of all the perks I have problems with, Dead Hard isn't one of them. Dead Hard has counter play for dodging attacks and its only other use is to reach a pallet or vault, which really isn't all that powerful imo.
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The best thing to do is loop until EW3 runs out. Theres not much else you can do. Do keep in mind that he vaults faster, so try not to be to reliant on those.
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I can't edit the spelling mistake out of Containment lol.
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@Zeus said:
TL;DR - We need assault rifle killer.
That would be pretty funny. The chase music should be pumped up kicks.
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Is this even bait at this point? Theres no attempt to hide it.
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This sounds like a slightly worse Iri head huntress with better shred and 120% move speed, I like the concept but this seems to strong. I'm also pretty sure the kids thing only applies to survivors, since they get butchered.
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1539723#Comment_1539723
Hmm, that's a really interesting idea. I can imagine that the killer cannot damage survivors directly but only inject them. Once injected the killer can either take control of the player or if multiple survivors are injected an AI is introduced to take control and down the other survivors. It's an interesting idea but unfortunately the transmutation would have to take effect immediately as survivors would just quarantine themselves before the serum could take effect, also comms ruin the element of surprise.
But I love the idea of gamers losing control of their survivors and watching helplessly and their characters are used to kill their teammates. Hahaha.
It'd be amazing to watch a blendette maul the other. Perhaps the timer could change with addons, so survivors never truly know when they're safe. Perhaps he could also have a fake attack, one that applies an undetectable debuff so you have to try to call his bluff.
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People want FNAF because people like FNAF. Its as simple as that.
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@Mozzie said:
It's an interesting concept, but how would it work though?
While I'm not entirely sure, I could see it as the more you inject survivors the more deformed they become. Potentially losing control and attacking each other if it reaches max level, or it could just be a standard debuff.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1539710#Comment_1539710
Well i was thinking survivors becoming killers. But yeah i suppose killers could become survivors 🤷♂️
It doesn't have to be all killers, just legion, only legion.
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@Dead_by_Gadfly said:
Ive always thought that would be an awesone p350 reward for survivors. Create a power that can apply to all survivors and let them be killers once they hit that level.
I would kill for the ability to maul legion.
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Survivor should be Jeffery Epstein, so he can be killed by everyone but himself.
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Ghostface, I stayed away from him cause I normally am not a fan of simple characters, now I main him.
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My guess is that The Alchemist turns into some twisted werewolf. A combination of the 2 prevailing theorys.
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I don't really hate the idea of anything, of course there are some I wouldn't care for but theres nothing I'm actively against. I mean I guess something really stupid like jeff the killer but theres no way anyone would actually consider him worth appearing.
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1538826#Comment_1538826
I agree! And The Alchemist is probably the one I would be most excited about, just because of how mysterious and unknown he is. I don't know if it would be a great idea to finally show his face or to keep it mysterious and unknown. Do you have any ideas for his base kit / power?
Yeah, I think it'd be cool if you never saw his face until hes transformed. I think his power could potentially be based around injecting himself, buffing him each time he does so. But making him more dependent on it the more you inject. He goes into withdrawal over a certain period of time, getting worse the more he injects. Creating a resource management system.
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I'd be ecstatic, its about time lore characters started properly appearing.
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I don't feel like that would make it more skillbased, just an outright nerf to her mindgaming.
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@Malkhrim said:
https://forum.deadbydaylight.com/en/discussion/comment/1538682#Comment_1538682
I just don't think it would make sense for the Putrid Serum to turn a man into a wolf-like creature. All the killers took bizarre, even more monstrous appearances (Hallowed Blight and Withering Blight event outfits) after receiving the serum, but none of them looked like an animal.
Thats true, but I also can't see how them using the wolf man trope of transformation, giving him hairy arms and what is possibly a doglike head can't mean wolf man y'know? I mean its definitely the alchemist, like 100%. But I could absolutely see them making him a wolfman.
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I don't see why it can't be both. The alchemists serum turns him into the werewolf.
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Sound is everything, Iron will is great for negating it. Learn to loop as well. Try not to become reliant on perks.
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While that would be cool. RE Resistance makes it very unlikely.
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@Vox_Nocturne said:
There's a sword at the centre bottom of the screen, although it's fairly faint. Could that indicate something?
I think thats supposed to be a turn in the wall.
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That can't happen, survivors would die of nosebleeds.
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People want to feel special and are searching for any reason to whine.
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Try to get yourself into a mindset in which that won't affect you, I know that sounds kinda stupid but it helped me. Perhaps meditation, try not to take the game to seriously. Try laughing at your mistakes, that helped me. I hope this helps you mate.
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Why is this something you bring up without any reasoning? Unless its bait, in which case kudos.
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Yeah, my mate plays on switch, now we can play swf.
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While DeathSlinger can reload instantly and has a shorter Terror Radius. Huntress is way better in a chase.
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If I had to guess next week.
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I think Legion needs a rework. They aren't fun to play as or against. I feel like Clown just needs a few buffs and QoL changes, not a rework.
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I think this could be cool, really depends on how much the aggravation counter can take though.
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Damn, I'm sorry for yall but my times have been almost instant on both sides.
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Sorry for people being so rude on here, I'm glad your back!
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/181739/we-need-more-black-and-poc-survivors
Jake, Yui and Feng also exist. Ace isn't a POC.
Ace is Argentinian Italian, He is a POC.
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@LeaderoftheSaints said:
Rock glitch. What is the rock glitch
You can get stuck on that corner of rocks at the hills that spawn, it essentially softlocks you until the killer finds you, the rest of the survivors escape, or you DC. This seems like an example of someone using them to get a killer stuck for the entire game.
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Yes, they exploited game mechanics to softlock you.
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@RelentlessShadows009 said:
https://forum.deadbydaylight.com/en/discussion/comment/1535124#Comment_1535124
That wasn't why I wowed. I wowed because that person said OPs request were more important. Not going into detail as it has no place here. All it would do is start an unneeded argument.
The person who you just replied to is the same person you wowed, and unless I'm stupid they're entire comment was about OPs request not being more important than everything.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1535676#Comment_1535676
Correct. I've worked on a lot of licensing in the past and it is extremely possible for the them to include Freddy like that via this cross-play system since he would still not be available for play or purchase by Switch players. It really only depends on how strictly worded the license was at the time of signing.
By the way, we were talking yesterday or so in a thread. I reinstalled today to test the cross-play. Absolutely love it. I'm finally able to play my horror icons again.
Thanks for confirming, its nice to have reassurance that I'm not stupid lol. I'm glad the queue times are better for you. I myself am having quite a lot more fun with being able to get into the game faster.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1535628#Comment_1535628
I guess I was wrong - they must have renegotiated the license for Freddy if they are able to have him appear on Switch.
That doesn't necessarily mean they got the licence renegotiated, since you still need other platforms for it.
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@TheForgotten said:
Dumbest thing I've ever heard.
Is this the worlds first double bait? My god.
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Sure, Strange request but some cosmetics would be cool.
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Someone really thought a doctor was hacking instead of using they're own ability lmao. I love people.
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Your taking this joke far my man, I'm excited to see whos gonna fall for it.
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Visuals are great, its my favorite map in that regard. But it plays like absolute ass. The looping is just not right.
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So you want the threat of a perk without actually having the perk? I would rather they just build an anti tunnel mechanic in that doesn't require a perk slot.
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@FluffySharkz_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1534703#Comment_1534703
I'm not sure where but I know they said they don't want to do paragraphs or partial chapters like AVED or Ghostface anymore, only full chapters.
I keep hearing that as well, I'm not not sure about it though. Even without that FNAF is still unlikely. With it only being popular recently and the amount of dislike for it.
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I'm not sure. I recently got the Switch version and was a little disappointed I couldn't give out some ggs.