SCP_FOR_DBD
SCP_FOR_DBD
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@TerrorUnleashed said:
https://forum.deadbydaylight.com/en/discussion/comment/1530225#Comment_1530225
SCP's are definitely on a whole nother spectrum regarding horror, but an idea nonetheless.
Yeah, they’d definitely be a oddball inclusion, I still love the uniqueness of the idea.
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I think my name might give this one away, I’d love to see something SCP related.
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Big rip
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Wait, isn’t save the best for last Michaels perk? Or am I just stupid?
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1528976#Comment_1528976
Well you need way more than roughly 200 people because most people are probably ignoring it at this point unless you support it
A sample size of 100 is commonly used for tests of the entire human race. 200 should suffice for DBD.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1529002#Comment_1529002
So your worried about a situational not worth combo nobody really runs anymore because giving up over half your loadout to it is a bad idea...my friend your discrediting yourself..you treat percentages as multiplicative and it doesnt work that way at all..else thana wouldn't be considered weak like it is ..in fact itd be broken..don't assume I need to discredit you with that being your assessment
But you are. You made an argument for it not being viable, I made an argument for it being viable, and then you acted like what you said was objectively correct, when it is subjectively correct. And you are partly right, I misunderstood the percentages for a moment. However I still believe 14% slowdown for healing and gens is pretty damn good ( Thats the purple and yellow addons combined) and I never said thana was good, I said when paired with other sources it could be good. Lets use your situation as an example, you said it was likely you’d only be able to get up to 20% before someone could heal. Combine that with Nurses and the addons and that is now 34% ponger healing and you can be seen if within range. Tell me that isn’t a massive advantage, this also comes with 14% slower gens, which is pretty damn good in the gen rush meta, and you still hqve two other perk slots. Say Pop and corrupt are the others, now you have breathing room to build up thana and gens are even slower with Pop. Know consider your playing Freddy, where loops are shorter with snares and you can get hits easier, gens are you ven slower with dream projection. That has gotten me enough 3/4ks for me to consider him top 3. You can keep saying I’m discrediting myself but until you provide an actual reason other than “They will do the thing you made extremely hard to do” I’m gonna keep saying what I’m saying.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1528741#Comment_1528741
You'll get maybe 20 percent if you hit every survivor before they heal it off...not going to be realistic against good teams..once again your point is honestly non existant..you need to give up a perk slot and both addons for that inconsistent effect..I hate to say it but..you really don't strike me as experienced at high ranks..because otherwise you'd see that's a poor investment in today's meta
You seem to to keep trying insult and discredit someone you don’t know in an attempt to be right. You also seem to have just ignored my anti heal perk with it, thats a pretty big thing to ignore. I speak from experience that anti heal addons with anti heal perks will make it harder to heal.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1528889#Comment_1528889
Yes maybe for the forums but there are millions of people who aren't even on here that play the game and the first initial reaction when they see this turn into a children's game is gonna be to uninstall and play a better game without a bunch of crybaby children, this forum will be ten times more toxic than it already is if they choose that path and they might as well start making it less scary and child oriented to cater to that base
Thats a pretty big assumption isn’t it? How do we know other places might not cry out their approval for it? The idea of polls like that is to gain a sample size of what the majority might think. Of course its not perfect, differences of up to 20% can occur but those are very rare.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1528840#Comment_1528840
I'll guarantee there's at the minimum at least 2-3 times more people not wanting it , it will kill the vibe for alot of people, he's not even scary it's literally a horror game marketed for children
I’d say its moreso a 50/50 thing. Krasw_999 has a poll that outlines this pretty well.
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I like it, his base kit is pretty much the exact same given how forgiving the overheat system is. And his addons were changed into not being too strong, so I’d say it was a good rework. I’m not a billy main though. So I’m not the most knowledgeable.
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Cool concept! Expect this to turn into another big FNAF debate where its just a bunch of whining though.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1528674#Comment_1528674
That's not how percentages work at all....and for thana to have value you need to injure multiple people as an m1 killer..usually not worth it and it's easily beaten with good medkits, botany knowledge , or autodidact
Thats 4% at a time. Its 16% if everyone works on a gen at least once, which is pretty much every game. And all of Freddys hits are m1 hits, apply some sort of anti heal like nurses and healing now comes at its own massive drawback. You also seemed to have ignored them stacking as well. Combine the yellow and the purple with thana and nurses calling and god help the survivors.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1527345#Comment_1527345
No it really doesnt..not at 3 percent lol
It kinda does though, 4% times 4 for each survivor is 16%. Your slowing down overall gens by 16%, and it also applies to healing and sabotage. Not to mention the fact thats not using the purple and we aren’t accounting for the fact they stack. Even more deadly is combing it with thana.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1526832#Comment_1526832
No you were incorrect..freddy's addons for instance..you acted as if they were game changing when that's objectively a lie..you were just called out on it by someone who knew the truth of the matter..good day
Nah, that adds up overtime, I ain’t alone in this. Quit acting like your opinion is fact.
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I’d say Hag, if she got traps up they would be untouchable. Unless there are flashlights, in which case I’d say demo is the way to go.
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Seems weak, numbers just aren’t there. I like the concept though, very unique, nice job!
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1526220#Comment_1526220
Hard to when your saying objectively false things about the killers in general
Try again, I haven’t said anything incorrect, I said something you didn’t like.
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@slunder said:
@immortalls96 the problem is that his gun is instant so yea, not much counter for survivors.
@SCP_FOR_DBD Freddy snares do not destroy looping potential, I have tested it a lot of time. His alow down add ons are broken, not his base kit. He can tp but there is enough time.
Also, EVERYONE, why are you so negative about this post for literally 2 killers while they are 7 killers? NO ONE talked about them.
It makes loops way worse, thats all it needs to do, how you “tested” that I’m not sure, gen tp can allow for amazing map traversal and control, regardless of a decently long cooldown “Which shortens depending on how many are dreaming” While all playable in a vacuum combining them makes him too powerful. And the reason everyones talking about those two nerfs is because they are by far the most inaccurate part of the post, that should be apparent.
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/178418/most-anticipated-licensed-dbd-chapters
Where is ALIEN AND PREDATOR!!
Alien is already on the list.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1525854#Comment_1525854
You clearly don't play her often..without addons she doesnt get much diatance..not terrible but not crazy either..and freddy's snares shorten loops but it doesnt always result in downs..smart survivors will just burn more resources, forcing you to play clever if you want to catch them fast..frankly I'd recommend you play those killers..you seem to have a lot of misinformation about them..due to streamers no doubt
Mate, My second most played is Freddy, just behind Ghost Face, and I’m almost positive my highest mmr killer is Spirit with the matches I’ve been getting with her. If you can capitalize on the survs losing loops you can get a down, its about playing right. And anyone whos decent at resource management can get tons out of Spirit, even without addons. Try not assume someone’s inexperienced before you dismiss them out of hand, it makes you sound close minded.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1525801#Comment_1525801
I don't think any killer is too powerful tbh..you see you like most people illustrate their strength but not their weaknesses..if I did that I could make any killer sound broken but it's not that black and white..take the addons..freddys slowdown addons..do you know their values? Jump rope is like..3 percent...they're useless by themselves since their nerf..as for freddy's chase hes a loop shortener but hes still not the best chaser..spirit can use her power for map presence but if you don't run duration addons it may not be worth it..in both cases map presence comes at the cost of non power to start the chase orcwalk with no power so your chases could potentially be faster..there's a give and take
That builds up overtime, and no. It’s literally freddys power to end chases faster, along with everything else. Him destroying loops automatically makes him good in a chase. And Spirits power can be used no matter what, whether its for map presence or chase it’s amazing. The duration is long enough that you can still get tremendous use out of it, now introduce addons and it only gets worse.
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@slunder said:
@SwingnMiss I agree. Sounds like a good idea.
@SCP_FOR_DBD Freddy is not that bad and spirit had already been nerfed.
@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1525656#Comment_1525656
Those characters arnt broken either?
Hard disagree, Freddy has great chase potential with snares, and great map traversal and control with gen teleport. Combine that with great slowdown addons and hes a terror. Spirit has great chase potential, map traversal, and control with her power. Combine that with perks like stridor and good addons and shes also a terror. You can’t tell me Death Slingers too powerful but Freddy is fine.
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When you said 2 killers that should be nerfed I thought you meant Freddy and Spirit, not two actually balanced characters.
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@Reaver_Raziel said:
https://forum.deadbydaylight.com/en/discussion/180887/can-we-get-a-redo-on-noes
"...his own movie actor isn't satisfied with the face quality"
"Much like Laurie Strode, Quentin does not have a direct resemblance to his film appearance, possibly due to the developers being unable to obtain the likeness rights to Quentin's original actor, Kyle Gallner"
Probably the reason why he looks nothing like his actor.
I know, thats why at the beginning I said "This mostly seems to be out of BHVRs control."
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That honestly sounds too powerful. 6 minutes of ruin, god help the survs. Other stuff like Devour Hope would become really strong too.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1524712#Comment_1524712
Tbh before i clicked on this thats what I thought. Lmao
At least you caught it, if someone didn't and commented anyway I would die harder here than how I die in my dreams.
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@SirCracken said:
I agree with this post. And I am now waiting for the giga-brain genius who's going to say you misspelt NOED.
If someone does actually make a comment about me misspelling NOED I'd pog so ######### hard.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1524628#Comment_1524628
yep.
man, i sure do hope we'll get him in the next tome. and jake
I love tomes. I started to pay more attention to the lore a couple months ago and have not regretted it one bit. It makes me like the original content even more.
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/1524671#Comment_1524671
I wish the dream world was more interesting, some nightmare stuff around the map would be sick! The current one is Just an annoyance and its not even because of his powers its just boring.
Yeah, What if the walls grew faces and started crying? Gen lights would go red and start shining on survivors as they walk by, bugs could create nests in corners. Theres so much they could do but just don't.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1524662#Comment_1524662
I don't have any issues going against Freddy. They all play the same, lol
Thats kinda my problem with his power.
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/1524642#Comment_1524642
Yeah i wanted his green sweater and about Quentin theres some rumors going around that he will get a face rework (hopefully they could touch his perks too), i actually like badham i just wish we had a bigger boiler room and houses different from the haddonfield ones.
Green sweater Freddy would be so cool. I honestly hope Quentin gets a look at, perhaps with the graphical update. I don't have a problem with Badham gameplay wise, its just the bare minimum they could have done aesthetically, I think it'd be cool if they added dream stuff to it (Stuff stuck to walls, floating stuff, jumpscares, ect.).
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@SloppyKnockout said:
I mean, generally speaking, Freddy's current power fits him pretty damn well.
Yeah, but its so uninspired. Dreams can be literally anything and the best they got is tar blood and fake pallets, the only thing that feels dreamlike is the bleeding gens. Not to mention, its so boring, theres not much you can do other than try not to step on the snares, hope your pallet isn't about to punk you, or leave when the gens are on they're period.
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@Dito175 said:
I honestly prefer the design of the reboot freedy, i don't like how the original one is always joking and his skin looks like pepperoni.
Thats fair, I still want the OG as a skin though, hes just got that personality the other lacks. I still think the map, power, and survivor problems are more important.
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I think Demos addons need a second look, his brown is legit his best.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1523857#Comment_1523857
Mhnn... I mean, I did hear the phrase 'only x saved him from the chair' (meaning the electric chair) before in context of new forensic methods proving someone's innocence during trial, not two seconds before someone would pull the switch.
Yeah, it could go both ways. I originally interpreted it like that before I saw the scar. I'm just gonna keep operating under the assumption thats where he got it unless a tome says otherwise, Saves the headache. Fun to speculate on though.
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Hes not terrible, but his addons should be reworked and he could use some buffs.
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1523807#Comment_1523807
Keys have half-counters: franklin demise, tunneling the survivor with key and patrolling the key.
Meanwhile the only counter memento has is: don't get down lol or jump into locker with ds hoping the killer will either leave you or eat the ds
I know, it was a joke.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1523797#Comment_1523797
I always understood that bit as that Bayshore's survival saved him from a deathsentence, not that it saved him the actual act of being hanged last moment.
And with Caleb's weird luck I can absolutely imagine one of the outlaws he was hunting got the drop on him...
devs, input please.
I thought that as well before I saw the scar, if its not I'd love for a tome to reveal it. The wording is a little weird though.
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His lunge is just like every killer, the looks are deceiving because of how small he is. And you are not in the minority, most people seem to think he should be nerfed.
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Apparently its on their list, meaning its next patch or next year. Also, obligatory "BuT WhAt abOUt KeYS" comment.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1523625#Comment_1523625
yesss....
on that note (not trying to derail the thread) you think once we get the Deathslinger in a tome we'll learn where he got the noose scar from?
Wasn't he in the middle of being hanged before they found out Bayshore was alive? I always thought that was where the scar was from.
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People might like FNAF over other licences, its just a matter of preference.
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@DrunkenWrench said:
https://forum.deadbydaylight.com/en/discussion/comment/1523612#Comment_1523612
So you're telling me that I cannot tolerate insults and yet still support the side of the toxicity itself? Pal, as I've said, I've seen #########, more sickening than your cerebrum could ever perceive, and when I play a game, I play it because I want to have fun not partake in a ######### vulgar debate after each damn game
I think you responded to the wrong comment mate.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1523605#Comment_1523605
Ahh. good. I was admittedly worried you meant it in a 'shame on the devs for not having this anywhere official collected like this, forcing the community to do all their work' way
Nah, I actually kinda like the "Piece it together" approach to the timeline, we still get proper backstory for the characters so its kinda fun to see the speculation for everything.
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This is official, all rights holders sign off on this as actual official media, It's insane, I love it.
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The fact this exists as anything other than unofficial fanfiction astounds me. I wonder what will be added to this timeline next.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1523334#Comment_1523334
I don't get why people want Jason in the game so much. He is pretty bland and boring.
When I was growing up, I never watched horror movies, that was till I walked in on my dad watching F13, I had nightmares for a week. Overtime my love slowly grew for the series, A simple revenge plot mixed in with cool kills against sad characters. When I think of horror, I think of Jason. I believe a poll also said Jason was the most popular horror icon, to me the roster just won't be complete until we get him. While I understand other people wanting something else, I want Jason.
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I got 2 killer points, but I still stand by them. Bugs mostly seem to favor survs, stuff like free iron will and auras affecting killers far more, though it still sucked for survivors. And there are for more weak killers than there are strong ones imo. I got one surv point from saying tbagging is fine but camping is not, cause camping is an annoying strategy and tbagging is just a survivor being a prick. This balanced out the other killer point which was for 4 man solo instead of 2 man swf, which just seems to be how the game is balanced.
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I wish it was F13, but its probably candyman.
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@Masochistic_Killer said:
Hard to pick.
Clown: Fat, depressed, asthmatic, borderline alcoholic, porn addict. Pretty sure that's BINGO.
Freddy: Revels in child murder, something most of us can only dream of.
Legion: Breakfast club for murderers. My generation.
Survivors? Uhm...
Ash: Bad knees, self-assured, comic genius.
Bill: Grizzled, confrontational, decades of ######### dead end jobs.
Damn, I thought I was taking the joke far with my comment. Side note, are you ok?