Killer Perk Suggestion.

Ancient Rites: your bond with the Entity fills you with ageless knowledge. From the start of the trial, totems cannot be destroyed for 2* minutes.


*6-8 minutes at top tier.

It won't be useful for noed outside of a gen rush situation, but will allow for a killer to get more consistent use out of their totems without being too OP.

Comments

  • That would make thrill of the hunt be in awkward position

  • That honestly sounds too powerful. 6 minutes of ruin, god help the survs. Other stuff like Devour Hope would become really strong too.

  • 2 minutes sound decent. 6 minutes is just too much. Also survivors shouldn't be able to distinguish between hex and regular totems during the period the perk is on.

    Still I doubt if I'll use it.