Can you counter pyramid head?

I mean he can play around almost every loop and if you choose to just run away from him he can catch you because he has 115% speed.

Comments

  • His ranged attack relies on prediction, stay close to the pallet/vault if he cancels. His trails can be good for shutting down loops, but that takes setup.

  • Fake the drop, dodge the wave. If he reads the fake, drop the pallet on his big ol head when he tries to swing.

    Know which pallets he can aim easily at and which ones he can't, drop the ones he can't early if he doesn't plant knife, or again, fake it.

    Windows are harder, you just need to remember he can't shoot the wave instantly and there's a cooldown if he cancels his power. So either before or after he can use his wave you have to vault.

    It's a big prediction fight in favor of the killer (as it should be), but nowhere near Spirit levels where it's too much. Once there's a pallet or window in the way his wave can be dodged pretty easily and if they keep trying to hit you they'll waste a LOT of time, so your main objective is getting into that situation.

  • I KNOW A HUGE COUNTER

    Learned by accident, you don't get hit by the spikes while in the pallet vaulting animation, so you can just drop the pallet and vault while he is doing the judgment of the damned attack, allot of people don't know this and you can practice of a private lobby.

  • There is no counter if he cancels his ability and goes for an M1. Lose/Lose Situation, basically, vault the Window and you get the M2, dont vault it and get the M1.

  • Run right up to the window he is going to use the wave at and make a hard left/right, Should make him use his ranged attack and get you some distance

  • If he's really good then it usually turns into a guessing game but the average PH is usually fine to deal with.

  • his M2 easy to dodge but it a guessing game a lot of the time.