Ryan489x
Ryan489x
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- Ryan489x
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@Babyyy_Boyy said:
So first off I want to say that yes, I understand that rank reset just happened but this has been an issue for quite sometime now and is why I think no one enjoys playing this game now a days. As someone who plays both sides equally but enjoys survivor more, matchmaking makes me want to take breaks from this game. I used to ONLY play swf matches back then and now I only play solo at the moment but let me tell you, it's not fun getting paired up with teammates that are far from your rank along with an experienced killer as you feel you are the only one doing good in chases, knowing where to go, how the map works etc. And as for killer it's also not fun going against ranks significantly lower than you at all. Some might say "well be glad they're not a red rank swf squad" or something among those lines but that's not the point. I really wish the devs would look into matchmaking because if it continues like this Idk what to do, game is getting so stale. Also don't make fun of my rank lol, I know rank reset hit yesterday but as you can tell I clearly play this game and mostly this game ALOT lol,
https://us.v-cdn.net/6030815/uploads/H4OZN9X2T8DU/deadbydaylight-10-14-2020-10-46-57-pm-li.jpg
At least this game didn't get hit by a broad lawsuit like Friday the 13. That game was awesome. It had a lot of issues too but it was barely allowed to get off the ground.
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that would never work. the one killer that comes close is legion, they're supposed to look like a normal survivor from a distance. at least in the default outfit.
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this is what I mean about getting bad. all but one person was on console. the second pic is just to show the builds I dealt with. the first is for levels I was put up against yesterday.
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@Impermanent said:
This whole DC discussion is just so stupid... what are the ACTUAL EFFECTS of aggravated survivors choosing to avoid the DC penalty?
The survivor gets downed and angry. But instead of DC'ing he waits. The following things possibly happen:
- The killer hooks him and he suicides on hook. How did this improve the gameplay?
- The killer hooks him and a teammate saves him before he can suicide. Small chance he plays a bit more. More likely he just runs to the killer or otherwise doesn't play normally because he just wants out of this match.
- The killer leaves him on the ground to bleed out. This is one of the reasons people DC. Now he has to lay there doing nothing while the killer revels in his own toxicity. So now you're exacerbating a bad situation and rewarding the toxic killer while pushing away a survivor.
- The killer leaves him slugged but a teammate saves him. Again some chance that he plays normally. More likely the teammate gets hit/downed healing him and/or he doesn't play normally but just lets himself get downed again.
The only situation where the DC penalty does any good is when the angry survivor ends up getting saved and plays the rest of the match normally. I am telling you this is maybe 10% of the time. 20% max.
Stop trying to force people to play through bad situations that are caused by your own bad game design. Let them enjoy the good and skip the bad. All you're doing is pissing people off that want to enjoy the good aspects of your game.
It's bad to that one person that feels they need to DC. not the entire team of 4. solo cue or not. by doing that you screw the rest of the team. not just the killer out of points which is why most people do it
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@Chrisko said:
Guys. Those same people that DC will just suicide first chance. There is almost no difference. Solo Q is Awful
yes it is. when I'm a lower level then some on my team and I feel like I'm the only one actually playing the game.
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well I can say that no matter what rank there is you will get some potatoes on a team. I've played on survivor teams where I'm the lowest level but I seem to play the game better then they do.
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The flowers are now part of him I guess.
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@28_stabs said:
Try not to dc when I set 10 traps in the basement with my Hag. :^)
That should never be a thing, but that a balance issue, and if you need that many traps set everywhere you're doing it just to be an #########
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@bloodking242 said:
Who else agrees with me that the disconnecting ban system is stupid everybody who is a survivor and plays a survivor mainly all the time encounter a lot of face camping tunneling and slugging killers and what's stupid also is the devs of this game think it's okay for Killers to do that I believe it shouldn't be I literally deleted this game off my steam and my PS4 because I will not play a game with a lot of people like that I want to play legitly and have fun and Idisconnect from the game because I don't want to be put up against people and Killers who don't help each other and who slug tunnel etc it's very stupid and I think in my personal opinion the devs should give negative points to Killers who do that and take off the stupid ban system it's bologna I literally made a community on steam and on Facebook and Twitter for this type of thing and thousands of others will agree with me that this game is nothing but garbage at this point I don't care if this post gets taken down I wanted to shout out to everyone I personally don't care what happens to my account on this stupid website because I'm sure all of you can agree with me that this matchmaking ban system and bad Killers who slug tunnel etc are stupid and don't know how to play the game right I am never wasting my money on another dead by daylight thing again I will not waste money on that or on their game until they learn to fix it and listen to the community this game at this point is nothing but garbage and Friday the 13th the game is 10 times better
I disagree. Penalties for constant DCing players is great. I've played with people who flat out say "I hate this Killer and I'm Dcing so they don't get the points for my death." a fair amount of people do it to screw over a killer on points, it also screws their team too. I love Friday the 13th a lot. But the lawsuit killed the whole thing, there's a little more too it then that such as dev focus being in the wrong place but it's mostly the lawsuit. at least DBD still gets content. I prefer Friday but unless an impossible change happens the base will stay where it is and it really hurts as someone who baked the game.
If you need to DC to feel good about yourself that's pretty sad. If you don't like the idea of DC penalties, then don't do it.
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@lowiq said:
Content creators are not the reason people DC. And without content creators, there would be a dead game.
not once did I say that Content creators were the problem. I'm glad they can make content around the game and be successful. I mean that people start playing like them. and expect games to go the way they've seen it on a stream or a video and if it doesn't all bets are off.
I'm not targeting DCers per say I'm looking at the reasons people DC not the act itself.
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I've run into some billys in matches. I don't like them for the same reason I don't like Leather face. the one hit down chainsaw. the only big difference between the two is perk builds. flip them around and they play like each other,
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I'm all for the DC penalties, the more you do it the longer they get. I've told other players that I know about them being turned back on and their reaction was "What? we love DCing". Yes the game has some issues that cause people to DC but those issues only started because of the attitudes of players on both sides. The builds I've seen on both killers and survivors are so crazy.
Now this might be an unpopular opinion but I think that the one of the biggest problems with this game are the streamers and youtubers. They're successful because of the game and that's great for them, but with all the videos out there with "These are the best perks to use for survivors" and perk tier lists that basically saying "to be good Use these perks at all times"
Lastly the streamers, yes there are some out there that play the game for fun and really like it, just look at the fog whisperers. However there are some that play the game(usually only one side) and go out of their way to annoy and or destroy other players. People watch them and think "This is how you play the game to be good" and it hurts the community.
As the above poster said The devs listened to the wrong people when making changes. this isn't new mind you Example the devs of Friday the 13th the game did the same thing and in the end lawsuit aside it hurt the game. This fits for DBD too, one person finds a glitch and or an exploit and it becomes their mission to do it and call it skill.
The reworked maps do not help. Having 5 versions of badham pre school doesn't make it a good map, it's the only one that actually has numbers next to it. Other maps don't work for all killers, If you're playing the trapper and you get the game, good luck your traps just became useless. Some maps are far too dark and I'd rather see new maps then just different versions of old ones. I'm not counting the graphical upgrades in this, thats really cool.
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I don't know if this counts but I really like detectives hunch. If I can find totems and take them out, obvious hex or not I get points and it fights against NOED
and soul guard. is good too.
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this question could be asked about a few of the maps. Badham pre school, Dark AF and hard to find gens in
Yamaoka estate to dark again.
Hawkins lab, too closed in and confusing layout.
the swamp generator and hook placements are insane sometimes.
you name it every map has something people don't like about it
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I want to run the spooky myers build sometime just for the jump scares
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@DaKnight said:
https://us.v-cdn.net/6030815/uploads/CL82VD960ZC0/meh1-png.png
https://us.v-cdn.net/6030815/uploads/0IZ4FC9G3TC1/meh2-png.png
https://us.v-cdn.net/6030815/uploads/TOS30D0TBSDK/meh3-png.png
Here's my last 3 matches. First one was a SWF mass DCing after doing a 6 second key swap, and they DC'd after I camped the key to death. The other two were people DCing at 4-5 gens left from going down too fast. I depipped from rank 1 due to a mass DC earlier and have not been able to even get it back because literally almost every game has a DC.
It seems like the higher the rank the more likely the DC.
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@TimeOutTimmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1678943#Comment_1678943
I do the same. High rank survivor, low rank killer (16 too)... the amount of messed up match making I get is insane. Makes it really unenjoyable. I also love rank 18s running DS, BT, UB, and some other perk... doesn't make me want to play killer. It is really hard to learn the basics of being killer.
very much so. I've had to some good games as killer but those are few and far between every survivor is running similar perks. DS BT and UE or UB.
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Dropping a pallet and vaulting right back over it in front of the killer. I did that a few times when I first started playing.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/1678941#Comment_1678941
Yeah, but if they DC as soon as you pick them up it counts for absolutely nothing. I don't care if they decide to DC on hook instead of just letting the Entity take them because at that point it counts towards the Emblems, achievements, and challenges.
Definitely agree the Survivors should receive more points or a guaranteed safety pip when one of their team DCs.
I also agree, if they DC as soon as you pick them up or down them the entity should take them just like in the endgame collapse
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@SnakeSound222 said:
I’m beginning to wonder if Fog Whisperers are just there to advertise the game.
They are.
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I'm not trying to rank up just get blood points. to level up killers and unlock perks. that's all. I'm doing this so I can get a better understanding of both sides of the game.
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@JHondo said:
To set this up a little, I've been working through Adept achievements and today I got down to just Plague left to achieve. In my 10 matches played with her today I've had 9 where at least 1 survivor DCs.
When a survivor DCs it doesn't count hooks states anymore but it also doesn't count as a kill so it then becomes impossible to get an iridescent Devout Emblem. This same problem also affects tome challenges tied to Survivor deaths.
When a Killer DCs it counts as an escape for all survivors remaining in the match and will grant achievements and tome challenges to them for it, so why doesn't a survivor giving up on the game to spite the killer count as a sacrifice?
It counts toward sacrifice if they DC while they're on the hook. I agree the quitter bonus isn't enough. and If they screw over a team the team should get more points then they do.
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Could be, It's just annoying. I know that in order to get better you have to have challenge to overcome but it didn't even feel like a game when I didn't see anyone no matter what I did
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@not_Queef said:
You could always just play the game for the fun of... playing the game.
The progression system isn't the game, you know.
This right here. is a message that needs to get out to a LOT of players.
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I'll be done when I P3 every killer and survivor and level 50 them for the last time.
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I've got 2 for this.
Bamboozle plus. any time the clown vaults through a window party streamers and horns go off; plus every successful hit on survivor now makes a bike horn sound effect.
You asked for it: a passive ability for all killers, every time a survivor teabags they gain hidden token, reach 4 tokens and the entity springs from ground and kills them instantly. effect is doubled once the exit gates are powered up.
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@SnakeSound222 said:
Three Survivors can’t heal the fourth and you’re saying that you kept going through one of the Megs? Sounds like you ran into some cheaters.
if that's the case then they really should do something about cheating apparently there's anti cheat software but it's ineffective
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If anything we need penalties for DC's it happens way more then face camping now
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Both sides are just as toxic as the other one. as a survivor I don't like when killers tunnel and as a killer I don't like when survivors wait by a door to leave just to teabag. I'll take the free hits and I understand waiting for a team member but just sitting there to teabag and run out is annoying.
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If anything I would remove the billy, he was clearly inspired by Leatherface and now that they have the license for him he could be the chainsaw killer. I understand you have to pay for LF but still. Just my opinion
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@WalkedMoss92 said:
Like seriously?? Why would would do that? How would you feel if all of your other teammates let you die on your first hook, especially if you were doing really good that match? It feels terrible.
It's even worse if they let you get to your second phase on hook or death hook and NO ONE is working on gens during that time.
Don't convince yourself that you're good at the game if you had let your other teammates die so early off in the game like that.
It depends on the situation, if the killer is around the hook and very close by sometimes you can't get there because it's unsafe. However If the killer isn't there and you're just ignoring the person that's a different story. I've seen it, sometimes people sit right next to you and do nothing or just hide in a locker all game and do nothing. then get out with the hatch and survive while you die
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1672786#Comment_1672786
What about grabbing and the person rage quits for it or do you use scratch or vanity mirrors so much fun when you combo with monitor and dead rabbits
I don't have any scratched mirrors at the moment but I do want to run a spooky myers build at some point for fun
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@danielmaster87 said:
I get hit by those all the time. Sometimes I'll even stand back and still get hit. Just another thing in the survivors' favor.
It's weird but I hear the same thing on each side Survivors say the game is killer favored and killers say it's survivor favored. After playing both sides I'd have to agree that it is leaned in favour of survivors by just a little bit.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1672487#Comment_1672487
I was just pointing out that ive seen the most moris from ps4 players. Thats all.
Cross play doesn't tell you what console others are on so you must be on PS4 as well. people bring moris because the have them, what are you supposed to do with them just hold on to them forever.
I don't mind them as long as they're used sparingly. If I'm on death hook and I get hit with one I don't care because I'd be dead anyway. It's when I get unhooked recklessly and get hit with one in the first 3 mins that I get annoyed by them.
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I played a game one and we tried staking oak offerings to see how far apart we could get the hooks to spawn, it did nothing at all in fact I think it made them closer together. RNG makes sense for that and it sucks.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1672806#Comment_1672806
A Hex that affects player selection. Whenever you press the Ready button, your opponent/opponents/teammates will be picked to ensure the trial is as unfair as possible.
Players' levels will be 6/12/20 ranks apart and players' individual playtimes will be 10s/100s/1000s hours apart.
Hex:Matchmaking affects all players.
The effect persists even if the associated spaghetti code is cleansed.
"A curse is upon you, in the form of a job which has been pretty good so far."
LOL. great description, that's amazing.
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@TheClownIsKing said:
HEX: MATCHMAKING
pretty much feels like that sometimes :)
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@TheFrog said:
https://forum.deadbydaylight.com/en/discussion/comment/1672800#Comment_1672800
“Kermit Sewer Side” but that literally shouldn’t matter I’ve talked on the server so many times and no one has ever said anything about it.
So basically; you just got caught hiding something negative and toxic in innocent words when apart don't mean a thing. I've seen that happen before. All I can say is mods aren't stupid.
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I had an awesome pig match where I hooked one survivor and they died, then during endgame 2 of them tried to run out the exit gate with active bear traps thinking they were home free. I just watched them go off. so a 1K turned into a 3K at the last second. Still stressful as hell up till the last second
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I love grabbing people off gens as tier 1 Michael. all I can say when I do it is Yoink! I've also scared some people by lunging as Amanda too.
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I just got adept pig myself and my god was that a pain in the ass. I've had 4k with the shape and I still didn't get it. For killers it's all about the amount of points you get in each scoring category. for survivors it's just getting out with their 3 perks. You're right much easier on that side. I like getting the adepts just to say I've done it. I've got a fair amount of adept survivors, as for killers I only have the trapper and now the pig.
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yeah, when ever I play survivor my teammates are total wastes of space, yet when I play killer the survivors play like damn swat team and I can't do anything.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1671654#Comment_1671654
actually they never said what would be able to play on the older platforms, it was people making those assumptions with minimal information
true they never said that would be a thing, people just wanted it so bad they started to believe it. sounds to me like someone is trying to find an excuse to cause fights in the wrong place.
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plus Jeepers Creepers would be a hard no for "reasons"
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I'm playing on PC but have cross play on. most of the people I end up against are on consoles.
@XombieRocker said:
Are you playing on console? Killer is known to have horrible frame drops on console when going for a hit and the survivor dodges.
Devs have no intention of fixing this, by the way.
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@Godot said:
Replying to the title: Yes, personally I have. It's like a wave that happens during a certain time, every month, without being able to stop it. If you play during this certain time, you have a 71% chance of running into:
- A Toxic 4-man SWF.
- 4 Blendettes w/ Flashlights.
- Seal Team 'GenRuSHeRs' Six
- At Least 2 Megs
- Camping Stridor Spirit
- First Down T-bag Ghost Face
- Basement Bubba
- Speed Train Bubba
Typically, you know you're in this wave of the month if you get at least 2 Megs in your lobby. Then, you know it's about to go down.
I got one for you.
- 3 Megs and a Bill All with medkits and one flashlight.
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@TheCoolDBDGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1670710#Comment_1670710
Yeah that stinks :( Run DS even though us Killers think it's toxic its there as an anti tunneling perk so run that, also the devs need to make borrowed time a base ability instead of being a perk and make it so the killer can only mori once the survivors are all on deathhook as that means they would of died anyway if you hooked them as the killer and it makes it fairer.
That's my ideas for moris too If I get moried on Death hook I don't care, I was dead anyway the only thig I don't like is that some of them are just bad. and yeah I'll DS if I have too. I understand how annoying it is for killers, since I've been trying to play both.
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The big thing I look out for is deliverance. If someone comes off a hook on their own and they have the No healing symbol next to them you know they had that perk. just go for it.
Borrowed time is the real killer, it's basically a free unhook. for any distance in which you could stop if from happening. I understand face camping but when you're away from the hook and still get there before they come off it's crazy how annoying borrowed time is.
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Another issue with high ranks I find is they take credit for doing everything when they've done about the same as others or less.
had a game the other day where a rank 3 that claimed that the did nothing while they did 2 unhooks and 2 Gens, without realizing that the one gen they finished I got off of as soon as they came up to avoid discordance that I knew the Legion was running. They escaped with a key and I had to save someone on hook they were right next too but refused to move even when the killer wasn't there. They also didn't take to account that the rest of us were keeping the killer off of them. I baffles me sometimes.
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@TheCoolDBDGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1670675#Comment_1670675
Yeah same, there is literally no reason for you to dc mid-match unless you absolutely have to go but when survivors disconnect just to give the guy hatch it's annoying.
It's ######### when tilted players dc just to ruin the game for the other players.
Just because you got outplayed/genrushed, doesn't mean you get to rage quit.
If I get gen rushed, sure it kind of sucks but I take L and as survivor if play well and at least get some things done before I'm taken out I'm fine, it's when I can't do anything at all and I'm out in less then 5 mins that I get frustrated.

