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Ryan489x

Ryan489x

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Ryan489x
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  • @xenofon13 said:

    Yeah. Especially for killers end game challenges are unfun.

    I always cutting a deal with the survivors for the endgame hooks.

    No point to get frustrated.

    Yeah if you have a challenge as a killer that's jut unfun to do, If you can communicate with the survivors, just tell them that's what you're doing, If you don't double-cross them they usually let you.

  • @GodDamn_Angela said:

    Please no.

    I really don't like the Conjuring or any of the movies tied to them. It wouldn't really work anyway because they are based on real people. BHVR said they weren't opposed to using real people, but it feels kind of gross to do that.

    Not to mention the Warrens were awful people irl who lied to people to syphon money out of them. They weren't even paranormal investigators. They were charlatans.

    wouldn't surprise me that happened a lot back when the warrens did their stuff, just look at spirit mediums of the 40's and 50's they faked the hell out of that.

  • . I did finish the rift yesterday, a bonus maybe?

  • I did the math, it's not hard; you need 700 fragments to complete the rift it takes a lot of time and I can understand why people don't want to or can't finish it.

  • same back to the team and to you too Mandy.


    The blight as Santa Claus, that just seems off LOL


    "What did Santa just say?"

    "I don't know bur he got blight sap all over me"


    "Dwight?"

    "I'll be in my locker"

  • @leatherfav88 said:

    I think lauren would work pretty good, it would be cool to have a paronormal investigator as a surviovr. It could also mean more legandary skins, they could make it so lauren could turn into sister irene from the nun. Thoughts?

    The only issue I could see is that those characters are based off of real people so you'd need to get the real person's permission to use their name(or their estate if they're no longer alive) and the actors permission or whoever represents them for their likeness if you're going to go off of that.

    Awesome idea though.


    That could be a lot of work.

  • @Madjura said:

    https://forum.deadbydaylight.com/en/discussion/comment/1830888#Comment_1830888

    The only change you should expect is that stuff from the paid track is removed and replaced with experience boosters, to make people buy the battlepass early instead of waiting to finish it and then buying it.

    I don't see why that should matter they're still getting the money for the 1000 auric cells it costs to unlock the paid rift, it shouldn't matter when it's done.

  • @AnnoyedAtTheGame said:

    Do survivors nees to crouch rapidly at the exit gates 1 foot away from exititng the match?

    Well patch it so if thet rapidly do it at thw exit gste it blocks the gate for a short time to avoid the toxic nature of the group.

    The only issue I have with Tea bagging is what people have said, doing over and over at an exit gate or while sitting on the hatch serves no point. You don't need to teabag a killer to let them know you found the hatch just go. but people use it as a middle finger to the killer far too often. If there was a flip off emote you know people would use that.


    If I'm playing killer and survivors are tea bagging mid match either at a pallet or a level above me because they know I can see them but they'll get away before I can reach them, That's just going to end up getting you and your team camped for the rest of the game because you're being jerks.

  • @GraveHunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/1830696#Comment_1830696

    You can just level your rift up by playing without doing challenges if you want. The challenges are supposed to help you to reach it, but they have been nerfed hard the last 2 tomes, so they made it way harder to reach 70 with challenges alone.

    Wow they Nerfed the rift fragments for 4 and 5.


    I came back to the game after a long break and they were already on tome 4. so I didn't see what they used to be.

  • @Mandy said:

    How can you say that's their most powerful survivor - it's just a cosmetic, for all you know they could have the same perks on each character, plus they (as can killers) change perks in the lobby. That's why survivors are just skins, there's no difference between a Nea and a Meg for example.

    You're right Mandy, I think what people are trying to say along with myself; isn't that changing survivors is a problem, it's more the fact that players have pre set loadouts for survivors on different ones such as flashlights or maps or keys, things like that. and with the ability to switch skins. that come with a a whole new loadout of perks and items.


    Yes the killer can do the same thing but not at the same speed. A survivor has to hit 2 buttons, one to bring up the menu and one to select the survivor. and that takes very little time to do so. It's timed so the killer doesn't have the time that's need to say, counter with light burn for flashlights or Frankins for keys and items. Survivors know this and some take advantage of it. Situations like sitting on the survivor menu ready to hit a button at the last possible second and a killer has no ability to counter that.

  • @Unicorn said:

    The "Stun The Killer 4 Times" while in a single trial is awfully hard.

    Not only do Killers respect pallets, but when you actually bring head-on, DS and or stun the killer 4 times with a pallet, it'll most likely get you camped/tunneled because the Killer thinks you're a douchebag.

    The most I ever got was 3, by the forth try the killer was on to me and just started messing with me to get on my nerves. honestly If I stun a killer 4 times in a match because the game wants me too I'd give them the kill because I know it looks like I'm being a dick.


  • @CountVampyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/1829330#Comment_1829330

    I have no idea how many hours I have. The important question is how many hours I have playing Billy and the answer is clearly not enough. I don’t particularly enjoy playing ANY killer, but Billy is pretty easy to dodge if you know how.

    yeah, I've run a billy around for a good 2 mins because I knew to dodge the chainsaw. I thought his story in the rift was the best one, Nea's was boring, the blight who cares.


    But Billy's man he went nuts killed his whole family and a bunch of dirty cops. that was crazy and good.


    I haven't even read the least one yet. I still need the final lore piece.


    I'm really hoping that some time in the future they make some changes to the rift. sure you want it to be rewarding but don't make it feel like a chore to do.

  • It's a bug, I've reported it, they know about it. that's all I can say.

  • @Bunnie said:

    Is there an email or support channel I can go through to report players? I just got out of a 31 minute match thanks to some sweaty ass killer who wouldnt hook the 3rd player. Kept picking her up and down so I couldnt get to her. Shes almost bled out. Fine. I hid in a closet and hes holding her looking for me so me being a team player I head on him and he drops her. Low and behold she starts walking next to him and sells me out. So he hooks me then gives her hatch. Is that against the rules? Thats feels like working with the killer and taking over the game to me. I'm also streaming so I have all of it in video. This is why I'm so against slugging for 4k. Takes over the entire game and then survivors start acting like morons in the hopes theyll be given hatch. It's bs.


    The big issue is that they need video evidence for EVERYTHIG you report or it can't be proven so they can't do anything.


    You could give them every other piece of evidence you can but without a video it means nothing. I've only done it once or twice when I felt it was needed, If they decide that it doesn't require action they won't do it. Even if it does you will never find out since they won't tell you a thing about it.

  • when I play killer I hardly ever use them unless I get bored of watching the entity take people away and I want a cool kill animation. so the change doesn't really bother me.

  • @Harrington said:

    https://forum.deadbydaylight.com/en/discussion/comment/1814606#Comment_1814606

    Thanks, I play demo alot considering he's just one of the most fun to play so I might have a look at his mori in a sec

    He chomps your head. the only only thing that doesn't make sense is you still have a head when he's done. Still pretty awesome

  • What if they added someone like Medusa from Greek mythology. I'm not sure how powers would work though.


    I could see an issue with turning survivors to stone.


    wait would that even be considered licensed

  • @KingFrost said:

    Where are these survivors averse to doing generators when I'm playing killer?!

    my question exactly. I play solo and get get really bad teams. I play as killer, They're coordinated as hell. getting a win is work.

  • I need to get adept shape and Trapper again.


    I got adept Freddy today but I'm not sure how hard or easy that is to do. in comparison I know getting adept shape was a pain. I'm not doing the trophies for a third time if they transfer stuff again.

  • @Healthore77992 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1820639#Comment_1820639

    I think no one wants to see him as a skin. He is legendary horror movie character, he deserves his own chapter.

    There's a lawsuit stopping anything to do with Friday the 13th right now for anyone. it's why the game doesn't get anymore content and Jason is nowhere new.

  • @PassarinoT said:

    I understand this tbh. Personally, I remain unaffected by last second switches nothing really bothers me as a killer anymore but I wouldn't mind it. Even if it just locked the survivors from changing stuff 25~ seconds before the round but let killers continue to adjust, that would be nice.

    It doesn't bother me much, but when you see people changing to look exactly the same as someone else, or quickly switching in the key.


    It's just interesting that one side is blocked from doing something the other can do freely.

  • @NomiNomad said:

    https://forum.deadbydaylight.com/en/discussion/comment/1827147#Comment_1827147

    One time I killed a David doin his adept. I thought the dude was just memeing. Got messaged later, got called a Sweaty Killer for killing a no-mither. And in general, yes - getting adept Killer is far harder. Good luck getting Adept on Plague, the killer that gives no points. It should really just be a 4k.

    I agree, it should just be a 4K to get adept killer. but nope. you need that double pip. but survivors don't and yeah Play both sides

  • @NomiNomad said:

    https://forum.deadbydaylight.com/en/discussion/comment/1827097#Comment_1827097

    I've been #########-talked for killing Survivor's trying to do their adepts. As far as I understand, they refrain from changing the achievements too much because Sony won't allow them to change the Trophy's, for some reason? I guess it's for the case of consistency, though they have a few times. Example, on PS4 Skilled Huntress requires 100 hatchet hits. On Steam, I think it's only like 10. So... A rift challenge, pretty much. Those numbers might be wrong though.

    wow you got #########-talked by survivors going for adept. They shouldn't be complaining. getting an adept killer is much harder to do. and I don't see survivors showing mercy to give it to killers.


    I need to get my adept killers back thanks to the next gen switch. I'm two short. It's far easier to get adept survivor then killer, if they're going to complain about that then just let it go.

  • and of course, the usual person who thinks that any disklike or discussion is Whining

  • @Huge_Bush said:

    I don't think they're bad, but they are nothing special. I'd rather the devs give Killers a full body smokey blue aura.

    that would be pretty cool actually

  • @chieften333 said:

    They're kind of neat, but of all the things to complain about in the game you choose them?

    they're free that's the upside.


    and I could complain about many things. but most of them will just get me.


    "get good"

    "What do you expect"

    " So you want this to be OP"

    "That's a legit tactic"

    "Blame your team" (when there's no blame being put on anyone. )


    If I really wanted to to complain I'd say something like.


    "how come some rift challenges encourage toxic playing."

  • The only things that annoy me about survivors, is when they pallet blind you, body block you and teabag you.

    then say.


    "Legit tactics Breh"

    and

    "What was I supposed to do"


    you found the hatch get out, you don't need to teabag on it to show off.


    oh and don't forget, they play like that and then call you trash.


    I play both sides and yeah killers can be annoying too. We already know that

  • Yeah, I've playing solo for months. and it can be a real crap shoot. And some of the rifrt challenges are hard as hell or impossible in solo. the one I'm on now Stun the killer 4 times in one trial, That's been a slog that just can't seem to do.


    You get people who AFK, you get Sandbaggers it's not really that great. I've had great days I've had bad ones. more bad then great though.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1821293#Comment_1821293

    Alright. I'll pin a video to your topic next time it happens in a game. It will eventually just give me a couple hours.

    all good, we have to work together to make the game work right

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1821217#Comment_1821217

    They should be if they play at all, it's nearly unavoidable it happens eventually to everyone as far as I've seen.

    I had a video clip but I deleted it but I mean it's literally just like a failed skill check but without the sounds, and it happens as soon as you go to hop on a gen without any other visual indicators of any kind. Not much more to be shown even from a video.

    But- if it happens again I might shadowplay it to report it then.

    I've reported it, it's considered a bug and the topic I started on it was shut down

  • yeah today I was facing leatherface and I got the pallet stun but the chainsaw went through the pallet and I still got hit and downed in one shot.

  • Here are some positive ones.


    These two I was playing as pig for.


    Any time I've opened the gate and I watch watch people run out with active traps.

    In one match I had a Steve pinned between me, a barrier and a closed exit door. the other had been opened and the EGC was active, I kept matching his moves and held him there until time ran out. and no he was not cornered. he could have ran the other way.

    I was playing a match as a killer and it came down to the hatch and I didn't see the last person going for a door, and it clicked I knew exactly where they were going. I reached the hatch just as they rounded the corner in front of it and closed it.


    as a survivor I was going for the hatch opened in front of me, the killer and myself were racing for it and I just beat them there and jumped in right in front of them. it was pretty cool.


    all those match moments were.

  • The challenges that I don't like are ones that you have to do the same thing multiple times in one trial. For example on this page, "Stun the Killer 4 times in one trial.


    Good luck doing that unless you're lucky, the killer doesn't know about pallets or you're playing super toxic and abusing perks. DS counts as a stun so I'm going to have to bring that in to help. and people hate that.


    The killer ones can be really annoying to both killer and survivor so usually if I have a one trail challenge, if I can I'll tell the team that's what I'm doing and not to worry about it.

  • @Nikatara69 said:

    I got every game toxic tunneling and facecamping same as potato teammates who doesn't do gens while you loop xD so yeh. Toxic killers... But its sad when you see facecamper who had like more than 1k h in game???

    that sounds like my experience today too. killers coupled with teams don't play worth a damn and make make stupid moves.


    The killers period that I got today have just been annoying and some of them it's not their fault. the tunneling has been really bad today.

  • It's not just you, I've been getting stomped as a survivor too, I haven't made it out of a single game, it's either a really bad team, a selfish team, a camping killer or a good a good one. not to mention all the other technical BS that comes with games of DBD.


    this game has given me no breaks today a all. It feels like I'm the only one trying to do gens and one match I was ditched on the ground by someone with a key and their friend. I saw where the hatch was, there was no way I was getting there.


    let's see the killers I've been against today. Leatherface twice, the spirit twice pyramid head 3 times Myers once. Freddy once, doctor once and even a plague where no one made an attempt to save me at all. I just want to get my adepts back. that I already had.

  • oh cool. I didn't know that. good to see people getting a chance to get it if they missed it

  • I was playing solo today and I got out of a match against a wraith who had NOED, how? because I was hooked after the doors opened and was rescued, downed right next to the door started to make my way there, was picked up, hit him with DS and was out the door. and I was on death hook.


    I don't consider that a bad use of DS but I can understand the frustration. If I get hit with it as a killer, you just have to take it and let it go.

  • @theplaggg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1813898#Comment_1813898

    Moris after the second hook are basically useless. They just replace the third hook while giving less BP..

    Why should anyone use them now when they dont give the killers any significant benefits.

    actually no they don't a mori gives you the same points that a sacrifice does.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/comment/1813912#Comment_1813912

    Just for confirmation, how would a mori help avoid bt? BT prevents an unhooked survivor from going down but a mori can only be performed on a downed survivor. Did you mean unbreakable or something like that, maybe?

    yeah that sorry wrong one

  • @bubbabrotha said:

    I mean, yeah, they needed a nerf. But they don't have any purpose now. They are literally detrimental your scoring, without any benefit. They just clutter up the blood web.

    I think there could be a better solution to this.

    The question you need to ask yourself is Why did you play moris in the first place?

    Was it to see a cool kill animation that's different then just watching a sky spider take the body away?

    or was it to get an advantage and take people out of the game faster?

    you can't do the second anymore and there are still a few advantages to a mori.


    you can avoid a saved DS.

    you can avoid people soboing hooks

    you can avoid borrowed time

    you can avoid body blocking squads

  • No I don't see giving someone the hatch an expolit, if someone played really well and say got screwed by a bad team.


    by played well I mean did objectives and make the right moves at the right times yet still had no chance of winning I'd do it.


    it's all player choice. sometimes it happens sometimes it doesn't when I play survivor I know when I've been beat, If I'm on death hook and or I'm the last one left and I get caught I let the killer do what they want. 98% of the time I'm dead.

  • @CLAUDETTEINABUSH said:

    I know that this goes against many people in the forums but hear me out. The definitions of tunneling and camping is actually not specific amongst the playerbase. To make it a bit easier for me to explain my points, let's just assume that the actual definition of camping is staying intentionally close to the hook, and tunneling intentionally focusing on killing one player.

    There are many reasons for a killer to both camp and tunnel. For example, if all the gens are done and the killer didn't get any kills, it's entirely reasonable to camp that specific hook to secure a kill. Likewise, if a survivor already used their ds, and the killer can only find the unhooked survivor, it's also reasonable to quickly kill them so they can secure that one person is out, and the survivor team will in result be more pressured.

    Does it suck for the survivor? Yes, a lot. But both are counterable.

    The survivor team, in these kinds of situations, should focus on gens and either force the killer to leave the hook or force them to get a 1k.

    Ds/unbreakable is probably the best anti tunneling perk combo. Having borrowed time can assist you in camping situations, deliverance is also extremely good.

    So, in conclusion, camping and tunneling are both counterable. It is a really mean way to play the game, but these are simply infective strategies if the survivor team does their job.

    it's not at all

  • solo que period man, I had a good day yesterday of teams working together but today it's been insane. killers tunneling like crazy, teammates being way too risky and or just making stupid plays.


    it hasn't been fun today. I never thought I'd say this but if I'm going to run into games like that at least mori me so my death isn't so boring. oh wait killers don't want to play those anymore because they don't give them an advantage.

  • @MadLordJack said:

    Make it so that when I equip it someone comes to my house with coffee and doughnuts.

    I like that idea.


    or have have a really sexy cop come to my place. it would be a woman for me but it works for both genders.


    I really wouldn't change anything about it aside from adding more tokens.

  • @onemind said:

    Like bro I'm a no life gamer w 178d 10h 39m played but I dont know how to play but you masters the game in 6d 21h 51m but I'm the bad one with 1k as clown for archives challenge

    Trust me Survivors don't know how to play the game either. I've been solo with so many teams that just play right into the killers hands. mind you camping and tunneling has been really bad this week It's more the survivor teams that cause the loss then the killer.


    Yeah it can be killers playing toxic too but trust me as someone who plays both, there are a ton of toxic survivor teams out there too.

  • I love how people are saying moris are pointless now when they still do something, they just no longer do the thing that you want. and that's a quick kill. one hook and dead is now... well dead

  • I didn't hate moris as a survivor, If I got hit with one when I was on death hook I didn't care. it was when I was found first, someone unhooked me and I was tunneled out of the game in less then 5 mins that upset me. now that's less likely to be a thing with moris.


    as a killer I've only ever used them on killers with cool kills., the lame ones I don't even bother

  • @keygun said:

    I absolutely LOVE the new change.

    People still give up on hook tho. Maybe they don't know about the change?

    I also think keys are just fine, never scared me when I play killer. If 4 people get 5 gens, they won.

    I feel like the people complaining don't realize cheap kills will only boost them past their skill range.

    Don't get mad that you green rank facing red ranks, when most of your kills WEREN'T skill earned.

    Now a mori is barely helpful, but still cool to pull off.

    Now they just need to fix the boring animations like wraith.

    The trappers is just as lame as the wraiths

  • I don't mind the change, I rarely use moris when I play killer. The first time I used one to get an achivment someone DC before the match started because of it. and when I did use It I maybe killed one person because I did the death hook thing. I don't know why killers are complaining about this. In the end you'll get more points this way as it is.


    The question I ask is to the killer mains who are mad. Why do you play moris in the first place? if it's for a cool kill. nothing changed but if it's so you can tunnel and get someone out of the game ASAP too bad now you can't.

  • I only ever used them when people were playing like jerks or they were on death hook so it really doesn't bother me too much. I do like that you can't be tunneled out of the game instantly anymore. not gonna stop people from tunneling though..


    It might stop the Mori=DC garbage that's been going on

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