RizeAki
RizeAki
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@Devs @Mods can y’all just please remove this post as I’m not sure if there is a way I can as this site is buggy on my phone so people aren’t spamming with off topic comments please and thank you
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@Poweas said:
Don't they "sweat" just so they can figure out effective tactics against the killer?
Dude please read above you can play the game and learn tactics that is fine this has nothing to do with that
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I WILL NO LONGER BE RESPONDING TO COMMENTS ANYMORE AS IT JUST BECAME A FLAME WAR OVER STUFF THAT WAS OFF TOPIC FROM WHAT THE POST WAS ABOUT THE POST WAS ONLY ABOUT PLAYERS RUNNING THEIR STRONGEST 4 MAN BUILD WHILE PLAYING TOXIC AGAINST PLAYERS WITHOUT PERKS PLAYING AROUND WITH A NEW LICENSED KILLER FOR NOSTALGIA REASONS JUST WANTING TO VIBE BUT INSTEAD EVERYONE DOESNT SEEM TO KNOW HOW TO READ AS FOR SOME REASON IT FLAMED UP AS PEOPLE THINKING I SAID YOU CANT PLAY THE GAME AND HAVE TO GIVE KILLERS FREE WINS LIKE WHERE IN MY POST DID ANY OF YOU SEE THAT
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@felipao_brabo said:
https://forum.deadbydaylight.com/en/discussion/comment/1340991#Comment_1340991
How long are you trying his power out for? The survivors are doing their objective, do you want them to look at you figuring out how to use a power for 5 minutes?
Are just stupid? Stop commenting if you aren’t gonna read this is nothing to do with survivors playing the game this is about players who just want to have fun with the new map and play the game who also have no perks or add ons so if you run your 4 meta set up in a squad then teabag at gate saying ggez etc this makes you a dick now if say the player is one with for example bbq pop corrupt etc and is trying their hardest to kill you then go ahead do your thing this post was only about sweaty meta builds against a baby killer
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@ayaya said:
You mean the rank reset when every killer plays like he was getting $1mil for 4k?
THIS HAS NOTHING TO DO WITH KILLERS THAT ARE ALREADY OUT THIS HAS TO DO WITH A NEW KILLER COMING OUT WITH PLAYERS WHO JUST WANT TO HAVE FUN AND NOT BE GEN RUSHED SPAMMED WITH META PERK SQUADS AND TEABAGGED WITH A GG EZ IF YOU ARE THIS TYPE OF PERSON A GAME THEN YOU ARE A DICK SIMPLE AS THAT
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@felipao_brabo said:
What? So people can't play the game the way it's suppose to be played? They have to let you get two hits in under 1 minute, otherwise they're sweats? Glad im not you
can you not read? Nowhere did it say you need to give the killer kills I’m talking about the killer not even attacking you dude just trying to learn all the mechanics without in 80 seconds 3-4 gens popping then the last 2 a bit later and just teabagging the gate with all meta perks etc
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@BigBubs said:
https://forum.deadbydaylight.com/en/discussion/159865/so-who-is-ready-for
Trying new killer doesn't make you new to playing killer.
And since when the survivors should not try to do their objective as fast as they can and escape , just because you are pleying a killer that was just released? Correct me if I'm wrong , but I'm pretty sure newer killers do pretty well on release even without the survivors letting them (which never happens anyway).
And honestly , the killer is the one who dictates how "sweaty" the survivors have to play. You want to test the new killer? Show them you are not gonna kill them and try out stuff. If you plan on playing a "proper" game then why do you think you got the right to complain about the survivors doing the SAME THING?
Well if you play like that hope you don’t run into me then I’m not afraid to play scummy
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You know good to know how this community is that no one can just enjoy a new licensed dlc we still have to be toxic instead cuz that number in the corner really means something huh?
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1340944#Comment_1340944
Yeah, this. The new "sweaty" or "try hard" thing is getting old. It's a game, everyone wants to win, and there's nothing wrong with doing it as efficiently as possible.
Bruh it’s different to play to win I get that I’m talking about going against someone not even trying to kill you and just rushing everything leaving and teabagging that’s a dick move and you are one if you believe that is ok it’s literally a character no one but some pc players have played but go ahead let people be like that I’ll as I said torment them hook them tunnel them cage them tunnel again torment and Mori gg
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@BattleCast said:
https://forum.deadbydaylight.com/en/discussion/comment/1340936#Comment_1340936
There is nothing wrong with trying your hardest to win in a videogame.
But against people playing a brand new character they have never played yet? How is that fun as fair?
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@Skittlesthehusky said:
nothing wrong with a bit of a challenge here and there! if they wanna try their hardest to win with the new killer, let them!
Well me personally you play like a dick I’m gonna abuse his power to tunnel them out of the game if I’m just trying to learn him with no perk set up etc
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There is a difference between playing and going all out against someone who doesn’t even have many perks or add ons tho or could just be trying to figure everything out
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@metalklok said:
https://www.youtube.com/watch?v=7CdIwSJRjFE
also didn't know otz could tunnel down the whole team.
Yeah gen speeds are fine only issue I saw was they forgot to rework bnp when they made toolboxes a passive bnp
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@Sir_Child1234 said:
any good builds for my boy (no basement builds)
nemesis and pwyf will probably be the go to with definitely corrupt intervention then any perk of your choice I love switching up between things like shadow born and monitor if I’m bored
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1338932#Comment_1338932
And, by the same token: Stopping to heal while Myers is still comfortably in tier 3, or when Devour Hope or Haunted Ground kick in...
I love when squad gets mad I won’t heal them against an insta down cuz “he can still one hit m1 me” but isn’t it easier to loop an m1 rather then a chainsaw sometimes lol
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@Victor_hensley said:
Toxic squads are groups of survivors who's only goal is to be the biggest ######### to the killer, and win the game by forcing the killer to D/C either through harassment, or exploits.
I recall having about 11 squads.
Honestly I don’t find any real toxic groups but one every 10 games maybe I do find a bit of good groups doing very well but I don’t think really being toxic honestly I almost have a 4K every game even if it’s against a sweaty group (technically 3k cuz if I do very well I give an escape and vice versa on survivor if I do well and we have 4 escapes I have killer hook me and make squad leave) but I never really see the toxic groups anyone talks about just good players
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Power*
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@Demogordon_Ramsay said:
what the ######### is wrong with you
They are also the same ones who cry you tunneled them when you are using an anti tunnel perk to find someone else lol
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1338921#Comment_1338921
Leatherface is the problem in this equation.
The problem is that’s only one example you have also hag trapper demo Freddy etc is they set up that point it can be gg for that survivor while yes they would still be strong on an environmental hook just not as strong if it’s not 4 hooks in one spot that’s almost impossible to get someone out of it without certain perk setups
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@Dead_by_Gadfly said:
I think the mechanic of the basement is fine how it is.
That said customizable basements would be dope af 😃 like if you could change the color, add stuff to the walls like skulls or chains or heads of survivors youve killed a bunch of times. Id pay for that
you can’t tell me basement bubba isn’t as unfair as infinite’s tho lol
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@Nebula said:
Both of these items are extremely outdated and take the fun away from the other side when used. There's nothing enjoyable about getting tunneled off hook and taken out of the game right off the bat, or when you're playing killer and all the sudden the game just ends because they had a key. I know that mori's are big selling points for their new killers but I would not mind at all if they just deleted those and keys from the game.
Best thing is if not just make deadhook Mori base kit make the offerings themself be deadhook but also add the yellow effect on all of them. Then keys be one person only and make purple keys unable to reopen a hatch already opened by a key but maybe allow iri key reopen closed hatches if not remove both iri versions of key and Mori. By closed hatch I mean if a person uses the key it auto closes and can or can not start egc. So if killer closes hatch it can still be reopened.
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@NursesBootie said:
Uhhhhh!!!!
Mind yo business 😳🔪
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Say no more 💦🔪
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@IFeelFantastic said:
Sometimes it takes a few minutes to get a match. Or 6 or 8... Hey, It's alright, I don't mind. Gives me time to unwind. Grab a drink. Run to the bathroom. Rant about the seasoned DBD veterans that just knocked me from Rank 3 to Rank 5 because they don't know how to play. Whatever I need. I enjoy a minute or two between matches.
But there are times when I'm sitting there at the Ready with nothing to do. Ironically, I get some good work and play done during this time.
I study my Chinese. I aggravate my cat. Smoke. Watch my favorite movie scenes. Read the news. Read comics. Do online research. Engage in Facebook comment wars. Sometimes I even play other games while I wait. Blasphemy!
So what do you guys do while you're waiting for a match?
Listen to sixnines new song Gooba if you haven’t heard you should totally check it out and give this post a thumb up 👍🏼🐀
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@Peanits said:
PGTW was always a very good perk, a lot of people just never gave it a chance until it was buffed.
I would argue that lowering the timer on DS is the wrong way to go about it. Doing so would make it way easier to intentionally chase someone off the hook and wait out the timer, whereas normally that's discouraged since waiting out the timer takes a long time and gives the others plenty of time to do generators.
I’m curious tho yes while people doing that would suck. it isn’t an anti tunnel perk tho is it? so if that becomes a cost to lowering its ability to guarantee a win during egc if everyone has it I don’t see anything wrong in lowering its timer or something.
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@LALYTHIA said:
DS in its current state is fine.
Then you have not played killer during egc with 4 people having it active it’s literally being forced to take an L cuz of a perk
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@Perelie said:
With the amount of toxic players who grief and bully, DBD needs a blocking function to avoid these people. Other games do this and it works fine.
When it comes to messages due to this game I maybe only had 2 blocked at most before I started now I have probably over a hundred blocked players on messaging from this game alone but yeah while I feel it would be nice not to have to play with those people it would just be an overly abused system entitled players would block everyone they lose to whether or not they were toxic
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@Orionbash said:
14/20 used Pop Goes the Weasel.
11/20 were Freddy. The other 3 were Legion.
I can't wait for the new chapter. That BBQ + Pop combo is gonna be hilarious when my gen is Pop proof with Heather's gen protecting perk. This was so the nerf Freddy needed and I can't wait. 🤤
I recommend any gen jockeys find a way to add it into your build.
Lmao how about the 20/20 that have atleast one of these ds bt adrenaline unbreakable (nothing against anyone who uses said perks I do as well just saying can’t complain about something on one side and not the same thing on the other there is no rule stopping survivors from running those every game like there is no rule stopping killers from running bbq pop and corrupt every game with high tier killers)
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@Zorkki said:
https://us.v-cdn.net/6030815/uploads/XKX8HP0Y7L3Y/ban.png
Just gunna leave this here, also reported in game but if a game mod could you know ... do something, and all because I DC'd due to lag, then get hurled abuse even though the first thing I said was "Sorry that was laggy as hell"
Blur the names you will get yourself banned
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@KiloOfSalt said:
I dont find the game fun against spirit. I just want the game over with. Is it bannable for me to just go to the basement and kill myself first hook?
Yep 99% sure that’s called griefing. What is your build btw?
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@Tricks said:
So I was just wondering how everyone tracking with the rift?
I've completed tier 1 and 2, now with a little xp grinding I've managed to make it to 47
https://us.v-cdn.net/6030815/uploads/MSG4DIZQ7HID/image.png
I was also wondering if it feels a little slower going than the previous rift or is it just me?
Really looking forward to the spirit cherry blossom torso. Shame its so far in to the rift at Tier 9. Cant wait XD
I’m about same area as you are found my last few killer challenges on the last page were a bit too grindy if not near impossible to complete in time in one match so I did the dirty and farmed them 😳 The main two being kick 5 gens in one match as usually 3 pop in the first 80 seconds so now I have no chance of this as only 4 gens are left in the map to kick. Then the other being 2 grabs with discordance this being hard cuz dedicated servers cancel most grabs and spine chill usually tells them you are trying to grab them and you have to do this twice
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@TheKingOfAll said:
Not many people actually want to “nerf” the spirit. There’s a difference between making counterplay possible and nerfing. What a lot of people don’t understand is that a nerf isn’t the best route. There are things that need to be done to make her fun for both sides. Sure it might be fun to play as spirit. But playing against her is literally the worst time you can have in this game since the old legion. There is no counterplay, you are just guessing every 10 seconds or so and hoping you are right. They need to make it so the spirit is just as strong, but while also making counterplay possible. The nurse is still the strongest killer in the game, but I would rather play against 100 nurses in a row instead of 100 spirits. With the nurse you can see what is going on. There is counterplay. With spirit, there is no counterplay. People say “just use iron will”. You should not be forced to use one of like 50 perks to counter one of like 13 killers. They need to balance her. An example that they could do would be to make it so survivors have some general idea of where she is when phasing by literally any consistent means, but make it so that she can use her phase much more frequently. It’s not even a multi-player game when you play as the Survivors are just making random choices and hoping they’re right. They might as well be bots. It’s not good for the game when there is no counterplay. Just fix the spirit. There are so many ways she can track survivors and absolutely no ways survivors can figure out where she is when shifting.
She literally doesn’t need a nerf or counter play she has counter play except it’s bugged rn so she needs a bug fix more then anything. If they fix it to where her phasing is heard inside the terror radius you would know if it’s a real phase or a fake one and react properly.
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@I_Teabag_Gate said:
If I escape 60 seconds into the game by finding the hatch the killer can't mori me.
See, Keys and Moris are the same.
You can kill me 60 seconds into the game. I can escape 60 seconds into the game
Oh, wait ........
The problem with both is both sides assume the other is gonna be a dick with it so they use theirs to be a dick then everyone hates Mori and key. If I have either on it’s dead hook or to gain some pressure if it’s a strong swf then only if I’m the last alive or we have no other option but hatch. Other then that I don’t go in “im gonna Mori all these survivors off the hook” or “I’m gonna 3-4 man with hatch”
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@lostkq said:
Im not about to write a whole essay on this , although due to the fact that everyone ins on the internet at the current time i get disconnected almost everyday from a dbd game, its very annoying considering every time it happens now i get a 24 hr ban, Just like 5 minutes ago i was looping a pig for 5 gens, she finally downed someone and left me as i then proceeded to go into her jigsaw puzzle and after completing it nothing happened, i then knew that i was going to get disconnected and banned soon, i dont know what to do to counter this happening since i want to actually be able to play the game and not get disconnected as often.
I don’t mean this in a rude way but the dc is your fault if you have bad WiFi and you shouldn’t get any compensation when you say you know that’s the reason the only thing you can do is save up money and upgrade your service or buy a new service because at the end of the day no matter how you dc it effects everyone’s gameplay
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@WRussoW said:
https://us.v-cdn.net/6030815/uploads/C2PCZJ0OJMRM/20200605200147-1.jpg
I'm not gonna play with a person like this to just report them. But I still want certain actions to be taken against them. Do I need to waste my time to write the in-game report? That's ridiculous.
Hmm see this kinda thing is easier on console cuz if they say anything at anytime in messages you can report but bhvr has their own way of it there is always sending a ticket with the screenshot attached to them you should definitely try that if nothing comes out just don’t give them any attention that’s how trolls work they keep going the more attention they get
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@thesuicidefox said:
HOT TAKE
Unsafe pallets are lame as killer. It doesn't feel rewarding to catch a survivor at these pallets because you are all but guaranteed the hit. Nearly every pallet on Hawkins is unsafe and there is nothing a survivor can do to avoid getting hit. The only chance they have is to stun you with the pallet, but even then you will still probably be able to just swing through the pallet and get a hit 50% of the time.
As survivor it's just dumb there is nothing you can do at these pallets. There is no mind game. You drop the pallet, you get hit. You don't drop the pallet, you get hit. It's dumb.
Look, I get that we don't want super strong pallets but AT LEAST have a mind game on these unsafe pallets. The fact both players can see each other removes all mind game potential. This is a problem with many SAFE pallets as well. Blood Lodge pallets are super safe AND there is no mind game.
How about instead of either unsafe pallets, or no mind game pallets, we have semi-safe pallets that have a mind game. Then it's fair to both sides. Survivor has a valid option to evade the killer, and killer has a valid way to outplay the survivor even when the pallet is dropped.
This whole shift in design philosophy to "add more pallets but make them unsafe with no mind game" is worrisome. It's bad design. I'd rather less pallets that are safe AND have mind game potential because then it feels rewarding to either catch the survivor or evade the killer. You don't just get a free hit or a free infinite loop when the pallet is dropped.
A good example of a semi-safe mind game pallet is the pallet at 4 wall jungle gyms. These are probably some of the most fair pallets in the game. The loop is strong if they run around the long side, but if the killer forces them to loop the other direction then it's not nearly as strong and there is a mind game available, one which either side can win (either killer wins and gets a hit, or survivor wins and can get another loop). We need more pallets like this, and less like Hawkins/Blood Lodge.
I mean tbh unsafe pallets still work out it’s “big brain” survivors who make them look dumb the ones who vault over and over giving a hit instead of dropping and running knowing it’s not safe to loop around
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@VSchmitt said:
https://us.v-cdn.net/6030815/uploads/9QW1LJAKXCJ0/48a942c6-0a40-4c16-9ac6-bdd11ef0c800.jpg
TL;DR, thanks to the fabulous matchmaking of this game I was put agains 2 reds and 2 purples (the 3 matches before this one I was against 4 reds, with one mtach being against a 3 team swf, go figure).
So this Dwight was constantly clicking the flashligt at me, even tho' I was ignoring him and focusing on stoping the gen rush they were doing.
As you can see they got a hard time.
At the end of the match, de salty child just started saying "trash killer, go f. yourself, only those who don't know how to play use this #########".
Don't be that guy ppl. If the matchmaking is broken, at least you could be nice to the other ppl, I know when I'm playing against a red rank and, when he's being a scumbag, there'll be no hatch, no mercy, and in the endgame I'll make sure that at least he will get the hook (in this match he was the last alive).
PS. The prompt is to monitor my connection as I'm having some issues with the game, and need proof that it isn't my fault :D
I agree on the don’t be salty thing but that was not a bad matchmaking that’s how it’s suppose to be purples and reds matching lol
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@maeru said:
Im currently at the Challenge Dwight the Brave (hide within 10m of the killer for 60 seconds as dwight WITHOUT getting caught) and its not possible to achieve this challenge without ruining the game. Why?
- When you are doing a generator and try to hide when the killer is coming you maybe get like 4seconds before either the killer leaves or caught you
- You have to run behind the killer all the time at best directly behind him and hopefully the system doesnt let this count as ''caught''
- You also have the possbility to camp a hooked killer when he killer is running arround unhooking him and then watch how your teammate gets sacrificed.
- its not possible to do this challenge with certain killers ua. Wraith, Hag because they are too fast or it doesnt really count.
Im currently at my 11th attempt without success and will propably spend A LOT of bloodpoints till i get iron will because its annother perk besides spinechill to actually help get it.
I would rather have the timer to 30 seconds so its much easier and healthier for the game otherwise we will have a lot of dwight to the end of the current trial who are propably just hiding and trying to not get caught by the killer which leads to 0 gens, a lot of ingame boldness actions which would also lead to no gen progression.
What is your opinion about it currently?
What is the struggle with this just follow the killer while they are in chase it would be different if it said 60 seconds straight it’s 60 seconds overall you have plenty of time in one game to do it kind of annoying how this is getting as many posts as “nerf ____” posts
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1329464#Comment_1329464
I was afraid you would say that.😄
Yeah as much as I also wish wglf could safely guarantee bp it’s somewhat dependent on your team and the killer if you have a team not getting hooked and an insta down killer say goodbye to getting stacks easily lol
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@SweetTerror said:
Being a new player I'm trying to farm as many blood points as possible, but lately barbecue and chili has been pretty ineffective since I find myself getting matched with more and more red rank survivors. Is it a bit easier to get bloodpoints with WGLF, or should I just stick it out with BBQ and count my lucky stars if I can get more than 1 hook with these red rank swf?
Killer will always get more bloodpoints and bbq tends to be easier to stack if not dealing with bad matchmaking
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@JustCats said:
If you play well as a group (or the killer plays badly) and finish last gen with someone on a hook and no current chases going on, that hook is getting camped. There is no other option for the killer but a total forfeit. Take the less than complete win and move on. If you get over altruistic and your rescue goes badly and someone else gets hooked, they're also getting camped. Again, there is no other option but surrender for the killer.
Don't get toxic in postgame about camping when that's the only time it happens. There is literally nothing else for the killer to do at that point.
Just a PSA since it seems like there's some confusion. Thanks and good luck out there.
Not gonna lie if killer has no kills I’m sacrificing myself especially if I’m in a 4man that way they won’t even have to camp for a kill and safety pip or just watch everyone walk out the door cuz sometimes they try their best but due to matchmaking it’s not enough
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@CJ46 said:
I know hitboxes on dead by daylight have been a problem for a while now but are the devs EVER going to actually try and make them good, i was kind of hyped for dedicated servers but honestly hitboxes are barely any better if i got $1 for every bad hitbox i'd be a billionaire. i've played as killer and survivor although i am really a survivor main and even from a killer perspective sometimes i should get hits that i don't and other times i hit a survivor through a window when they're just not close enough and i feel bad, DEVS PLEASE FIX THIS SH!T.
Well with your billion dollars give it to them so they can have those premium servers with no latency and you can stop crying like a baby cuz you didn’t see the hit but someone else did
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@toukent said:
I don't get why everyone gets on here and cries about how unenjoyable the game is. Whenever I play killer I get a 3k to 4k almost every game without using any perks that considered op. It happens alot more often now though since rank 15s-20s are somehow grinding their way into red ranks due to the inconsistent ranking system. I have good games as survivor too but I'm not as consistent as survivor as I am killer. If you just take the time to get better at the game then you won't have to "make" yourself have fun. I get it some people don't have 3 hours a day to play a game they like but don't get on the forums talking about how unenjoyable the game is for you, when your a below par player. This is coming from someone with 600 hours and plays both roles somewhat equally within red ranks.
The problem I find with when people whine is they are doing it cuz they didn’t get all kills or didn’t escape but what they don’t understand is none of that matters escapes and kills while the main category is only 1/4 of the gameplay you should be going for as long as you do well in your other three dying or not getting all the kills won’t matter for a pip or safety pip
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@Dabihwow said:
SO I Have to ask. How powerful is he? Not like in Dbd lore or gameplay but like in the game Silent Hill? All I know hes a judgement figure I guess.(I never played the Silent hill games) But tell me who or what is he?
He is basically James Sunderland’s(main character of silent hill 2) sexual urges in the form of a monster while his wife was dying he couldn’t express those urges because he would feel too guilty so it formed pyramid head inside the other world hence why in said game the first time you meet pyramid head he is doing the dirty with some other creatures he was more or less a mini boss like figure in the games he has some other cameos but according to the creator none of that is considered canon
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@matchmakingworksfine said:
Why is their such a lack of variety when it comes to viable high rank killers? Unless you want to get stomped by a gen jockey swf your only choice is spirit or freddy (console btw). Docter works sometimes but he can underperform some of the time. Theres so much potential for some of the killers in this game but they're so underplayed because of how weak they are.
Hopefully the warmup phase will make it easier on lower killers to have fun both sides kinda get forced into a as you said spirit simulator while survivors play gen simulator
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@Gomolazoli said:
Btw, second game in the row where a ######### Huntress wins my team just for camping the ######### piece if ######### basement. And neesless to say I have no controll over that. I escaped the second game though by narniaing the killer (hopping into the locker in front of him and DC-ing at 0 hooks).
I know it was originally implemented because hooks were permanently sabotagabl, but it’s just as outdated as flashlights being godlike against Wraith/Hag.
How about having more hooks and closer to each other than a ######### basement in every single map?
Before anyone bitching on me for the Narnia tech, I was already injured, all 3 survivors was in the basement hook, and the asswipe didn’t stop camping the stairs.
I mean your post describes exactly why basement is there and how it still works out very well
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@bendermac said:
This is double standard at it's finest. The dude t-bagged at every situation he could and then I camped him just to annoy him. It worked! He got very salty and called me names and such.
I was laughing the whole time because of it 😂
Ok so I get sometimes it’s used to be toxic but teabagging is literally one of the only three emotes survivors have to get the killer to follow them same with flashlight clicking so why punish them for wanting an interaction why not atleast do it to the blendette hiding waiting for hatch or the gen rushers maybe (not saying you should in general) but why the one guy who actually wanted to do loops
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@Erk said:
I think this would make sense. It would basically make it so that if you don't want The Game or, like, any map then you can put this offering. It would be a nice addition to the game since there are a lot of people that want every map EXCEPT just one map.
I mean don’t map offerings already do that tho? If you don’t want game throw in coldwind or something
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@thedarknesz said:
Very dead by daylight game. Yesterday I played the whole day more when it was late afternoon the game badged and closed alone. When I logged in again, I saw that I am having a problem for 72 HOURS (3 DAYS). I found it absurd that the game did not know how to distinguish the person who disconnects on purpose and the person who suffers from the internet, the internet falls, and the game crashes itself !. DEAD BY DAYLIGHT IS MY FAVORITE GAME AND THE ONLY ONE I HAVE SPENT MONEY ON, BUT IT'S LAMENTABLE TO PLAY :(
This is why they won’t find a way to distinguish if say they knew when a router messed up say I was mad and didn’t want to play but didn’t want a penalty I could just yank out my router and plug it back in it would look the exact same as if someone’s router reset on its own
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@indieeden7 said:
I know that decisive isn't an anti tunnel perk but we all know that it definitely deters players from tunnelling. I think we also all know that tunnelling is a play style that the majority of players do not enjoy playing against. So why haven't the devs taken the decision to make the obsession a default mechanic seeing as the absence of an obsession essentially just tells the killer "hey, you can just tunnel all match and the survivors can't do anything about it". I know that this post has been fuelled by a bad couple of matches but I believe that it's a valid complaint, I've been guilty of saying to myself "oh, there's no obsession, I can tunnel if I want to" while I'm playing killer, and I really don't like that I should be able to think that. There should always be an element of risk to actions that can greatly improve your performance in this game, whether it be tunnelling (DS), gen rushing (NOED), or anything else.
For me all that would do is make me tunnel more if I see obsession and it’s not my own perk. I will tunnel to remove ds as early as possible cuz during end game that perk can be ridiculous. so you put obsession on a random person they get downed again and I see that I’m gonna hook them and just assume they missed the skill check.