Raz_
Raz_
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- Raz_
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DS is fine for most of the time.
i mean i get hard tunneled everytime i dont have DS. and i barely get DS'ed when i play killer.
Medkits are also fine.
the only thing i agree is OoO what is a very bad designed perk and needs a change.
Unbreakable is also fine.. dont see any issues.
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https://www.youtube.com/watch?v=DRZlCdqtDPI
here from the killer perspective LOL
(sorry for bad mic quality)
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@Bwsted said:
It's not unusual now. Hit (fake)validation seems to have actually made those kind of grabs possible if the killer lags severely.
The first clip below shows another example with slow mo. I'm the survivor and my ping was 32 in all the footage btw. The killer was a streamer from ***** (ok, I'll censor their location. If you play on EU servers you know what place I'm talking about, because those players all lag like crazy and hit you from miles away.)
that is hillarious LOL
(i know which country you mean :p)
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also watch till 8:50 he edited it on slowmo
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@Xyvielia said:
Need that Kate hair in my wardrobe!
Come on devs, rep the Repunzels of the world and let us have this hairrr😍
https://us.v-cdn.net/6030815/uploads/5B9ZVEZNL6OQ/39616075-efed-4762-8f42-78b04315df43.jpeg
LOL
Im wondering if the killer can see the hair bug. i was hiding in the locker and the hairs were floating outside the locker i couldnt stop laughing
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@Mandy said:
Making hit boxes smaller is not as simple as it sounds, due to the fact that all maps would need to be reworked all over again - it's a massive job, plus it wouldn't solve anything.
Hit Validation is going to be a work in progress I guess, it's currently active and is definitely better than the initial trial version of it and there's probably more updates to be made to it (this is a Live game, so changes to things like this are always to be expected).
And there's more than one server in Europe, there's also one in the UK as well as in Germany. Russia is unlikely to get their own server.
i have a few questions.
1.why is it unlikely to get a russian server? probably 20% of the dbd playerbase is from russia and they would be happy too for getting a server. or is it because of financially reasons but i dont think BHVR is a poor company.
2.what has hitboxes of survivor models to do with maps? i didnt get that part. and even then, why would it be a problem for BHVR to change maps? at the end everything is for a better experience for people, to be fair BHVR cant just wait till they get a fix for that. like we waited years for a mori change and soon keys hopefully.
3.is the hit validiation live right now? that would explain the totally strange hits you get miles away.
fact is.. hitboxes of survivor models are not fine. i play a lot killer and sometimes im not even hitting their body.. it feels like i hit the air and they still get hit. and the huntress hatchet hitbox well..
dont get me wrong but.. without finding solutions for big problems the disconnect problems wont change, and i do belive that most survivors disconnect because of the totally dumb hits they get.
i also belive that BHVR is trying to fix stuff.. but maybe they need to try stuff out and not wait for a fix.
experiences like the Bloodlust one. nobody would be mad about experiences here and there.
anyways.
i just lose my fun with servers and i hope that wont be the reason i quit one day.
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@Blueberry said:
You're conflating strong with no counter play.
It doesn't get the term small pp build because it's strong, it's because it lacks counter play. All the other examples you mention are just strong things, not things lacking counter play.
If you seriously get tunneled or face camped that often you are either inciting it, playing badly or just exaggerating. I don't run the plethora of second chance perks and hardly ever get tunneled or face camped. Too many survivors think things are camping or tunneling that simply aren't.
actually.. its the other way around. im good at looping.. means when i loop a killer to long i get facecamped, and then slugged and bodycamped.
that is how the game works. you play well = facecamp, tunnel, slug
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@[Deleted User] said:
Scott isn't even a killer main lmao, he plays both sides. He just recognizes the combo can be used offensively for 1 minute of invulnerability and that it has no counter when doing so.
i dont know if scott is a killer main, i know he plays also survivor. but my post wasnt only about scott or content creators, everyone is calling you a small pp user when you have that combo. i just know that scott made that statement a while ago.
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@Milo said:
Why not just run bond then if it has the same range?
ufff.... you know bond shows the aura all the time.. while this perk will show the aura when a killer is in a chase with another survivor.. see there is a difference mr.verysmart
and this suggestion isnt for me its for all the baby survivors.
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@Rubix said:
https://forum.deadbydaylight.com/en/discussion/213312/how-is-this-game-survivor-sided-tell-me
- Excluding making comments on matchmaking which would take too long, this does not affect a 4 man SWF. IMO many of the comments made are relating to SWFs whether it be two, three or four.
- Improvements continually are being made on hits, whilst for some reason they only focusing on dedicated servers they could implement a p2p hit system as well but that would be further down the line as a development idea.
- Reworked maps are created due to infinite loops where killers couldn't catch the survivor if they knew about the loops. New maps include safe pallets and mindgameable pallets or unsafe pallets which usually involve needing to get a stun on the killer.
- Proof please
- If you are a solo survivor then you have been heavily nerfed or if you are SWF you have been heavily buffed, either way devs occasionally talk about balancing this advantage gamers have over fellow solo gamers but have said that an unfair advantage isn't cheating (devs words).
- Ruin was reworked from a huge nerf old Ruin and wasn't viable until Undying has recently become available. Now killers need to lose 2 perk slots instead of 1 for generator speeds and a normal kick regression of on quarter of being worked on. In short Tinkerer isn't useful in defending the gen if two or more people are working on the gen unless nearby.
- If you get solo paired with a SWF you are in a better place, however DBD do not wish to show you SWFs due to these non-issues as a solo survivor
- Seems to be a mixture of points you've mentioned before
- Clown is worst killer in the game and I hardly ever been to run exhaustion perks. Huntress one hit hatchet is being addressed but have you tried playing huntress or clown? You've said flashlights as well but aren't giving much information, I can only think that you are talking about the bugs that they attempt to fix which killers have more of, such as not being able to hear the survivor on the floor which has been in the game over a year now.
Spirit with Stydor is a strong killer who without being able to hear anything breaks her power, the killer recently could be heard walking around whilst in phase.
Pyramids power was slowed down
Huntress hitbox has improved since dedicated servers and will need to continue to improve but it is no where near as bad as what it was.
Leatherface can't do this with dedicated servers
Freddy is being reworked and is a strong anti-loop killer
Your final comments mention SWFs which many players play in, if DBD were to show this information we could go a long way to balancing these issues for solo survivors which most of you post is about.
Once you get to play in red ranks with decent solo and strong SWFs you'll see why this is survivor sided however if you are saying you are a red rank killer then there is a huge learning curve playing organised red rank SWFs and then sweaty red ranks SWFs.
Please feel free to post links to your streams as I would like to see issues.
I totally understand however your frustrations playing as a solo survivor when compared to being in a SWF.
ok before i start, thanks for that constructive critic to my post.
first of.. im a killer at rank 1 who plays/played against every kind of survivor so i understand the balance.
im also a survivor playing at red ranks.. to be fair what does rank matter.. i have 3K hours in dbd and playing since beta.
Lets start with the dedicated servers, this video is not that old : https://www.youtube.com/watch?v=Oyg6g53XQbc
Thats about huntress hitbox + servers : https://www.youtube.com/watch?v=6OZzD-5hr7Y
i play mostly Trapper and huntress and i can definetely tell you as someone who play huntress a lot her hitbox is crap. with dedi servers it went worse.
now about the proof you want about that the hitboxes are not the double size of the actual model :https://www.youtube.com/watch?v=JDLhNcWcMYU
found that in youtube, and you can clearly see that the hitboxes are the double size of the characters.
5.does that mean i can play streched and its not cheating?
9.the thing about addons wasnt specific about clown i was talking in general.
did you ever played oni with renjiros bloody gloves in a indoor map?
these are just examples, yes there are weak killers who need a touch but there are also killers who need a change on addons.
now back to 3. you saying 90% of unsafe pallets are fine and you need to get a stun.. well sure. now tell me how can i get a stun on dedi servers + htiboxes.. its not about timing anymore, its about pure luck. and if you get a stun.. i was mentioned already the dead ends right? its not 2016 anymore where you have doubble pallets every 10 meters.
and even if you make a good play the killer wont break the pallet, i mean im not doing that either, thanks god we have such a braindead mechanic called bloodlust.
anything else you wanna know?
im not someone who has 20 hours on record and complains, i have some experience and the state of the game is very bad.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/212691/purchase-failed-anyone-else
This happened to me before. Restart your game should have your cells then.
well it didnt took my auric cells but also havent got the cosmetic. restarted already, even restarted steam but same issue. i guess i wait then.
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@gatsby said:
Sounds like you’re just running a bad build. The only good STBFL users are Killers like Demo, Pig and maybe Deathslinger. Because they can still play the game relatively normally and keep their stacks.
If you’re playing a Killer with no way to injured the Obsession without losing stacks and complain about not being able to chase the Obsession, why TF are you running STBFL?
i never complained about not being able to chase the obsession SMH
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@dspaceman20 said:
It seems like whenever I'm in an open map I always have the worst time. I can't do anything because the line of sights are far away. An tips to help play against really experienced nurses?
Well against nurse the best thing you can do is using object in a open map.
since we have "aim assist" nurse hits mostly the objects instead of the survivor (doesnt happen all the time)
try to double back and always look at her hand (direction where she aims) and listen how long she holds her blink the longer she holds the farther/further (my english is not my first language sorry) she can blink. to understand nurse from the survivor perspective its better to actually play her.
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@Punisher2001 said:
Have you considered the fact that pallets are actually completely unfair for killers? I mean, I never expect survivors to understand the plight of the common killer, but a completely empty map (though still survivor-sided) is the closest thing we'll ever get to a fair map. And don't even get me started on swf
LMAOOOO
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i forgot to mention that the nea didnt had BT
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@Emeal said:
- Your video looks like a bad connection on your part.
- They are buffing weaker killers, Didnt you hear about Clown and Wraith in last Stream? Almo/Mclean told us.
- All maps will also get gameplay updates, Also in the Stream.
- Perk adjustments will also come.
- They are preparing an MMR system to address Rank difficulties.
- They have ideas in the works for addressing grind too.
- They nerfed Billy for many reasons, Go read the posts about it.
You will probably get banned for posting yet another hate thread that will get out of control.
There was a post like yours yesterday and the day before that, Why dont you keep it to one post?
my ping is always between 50-70 so no its not on my part.
second, im talking about facts and not a hate speech.
the maps get redesigned yes but full with dead zones.
etc
sorry but when a rich company brings just 3 changes every 1,5 months there is something wrong. dont even try to defend BHVR.
im playing since beta and there are still a bunch of problems, after 4+ years.
tell me please what have they done about dedi servers since the release?
im interested in facts not about what they say in the Q&A streams.
if i cant see any important changes they saying "we working on it" doesnt change anything.
how can you be so blind and cant see that they change every time something really unnecessary?
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soon its christmas.. you need to give me my present!!!
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@Tisyaboi said:
Eh.. this is weird lol. This guy here thinks 90 ping is high and he’s very uncomfortable with it... meanwhile, my ping is always around 130 and I’m happy with it lol. I have never encountered lag issues (in both sides btw) so I always considered my ping to be great.
and that is what i do not understand. i watch sometimes US streamer and they have most of the time bad pings but their movement is not laggy as mine and that with a lower ping.
my DL rate - 26mpbs
Upload rate - 5mb per second i think
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Legion for sure.
most annoying and borring killer to go against.
give me 100 spirits in a row but pls dont give me a legion
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that sounds pretty unbalanced.
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@Aven_Fallen said:
Yeah, good old AoE-Hatchets.
Which Server do you play on? Most of the time when I encounter those Hatchets, it is against some Russian Huntress player, because they usually have a high Ping since they connect to EU-Servers as well.
i play on EU servers. i dont know if it was a russian
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Seriously? you complain about a perk what the killers connection decide if it works or not.
a perk who is easily bait-able?
so dead hard is too strong, but ruin with undying isnt strong? well... ok lets keep nerfing every single perk what give you an advantage then
but hitboxes are fine? dedi servers are fine? insta downs are fine?
some people.. holy....
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Well noed is fine if you played well.
but when you havent get a single hook all game and then get 4Ks.. the question is did you really deserved the 4K or did survivors deserved to escape after outplaying you allgame.
i Personally dont waste a perk slot for NOED its just a no brainer for me. so either i get my kills without it, or i dont. and if i didnt then i dont deserve a 4K but that is how i think nobody is like me.
Noed for a survivor is like ... getting DSed as killer when you didnt even tunneled that person and even hooked 2 other people before him.
yeah its kinda like that its "unfair" and unfortunately.. some killers get to higher ranks with noed without being even good at chasing survivors.
you can just go AFK, do nothing all game and then get a 4K at the end.
but hey,, everyone needs to decide for hiimself how he wants to play the game. but i would never use it except im playing with a endgame build. Bloodwarden or something.
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Just get them with shards and hope the devs make them stronger.
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for killer its depending, as example i love to play on rotten fields with huntress but with other killer it sucks. every killer has his good maps i would say.
but generally i hate to play on haddonsfield, blood lodge, ormond, disturbed yard as killer.
for survivor its Hawkins, lerrys, elementary school, dead dawg saloon, and the long maps azarovs resting place and suffication pit i hate these 2 maps also with killer.
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The only counterplay to spirit is hoping she is not a spirit main with 1000+ hours on her.
so good luck.
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@Rizzo said:
If you encounter situations like that, please report those players with the in-game system, so they can get punished.
Sure, im reported that kind of behvaiour, but will that change something?
they will get banned for 1-2 days and will keep saying that. something like a chat timeout for these people would be good to think about their behaviour.. just a thought.
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Nothing is wrong with camping and tunneling its just not fun to go against
like sweaty SWF, meta perks or gen rushing while injured.
play how you want but dont complain if survivor also start doing things what you maybe dont like.
DBD is not a competetive game or a tournament final.
people need to stop acting like that seriously. but as i said play how you want.. but dont be mad when the friend of the guy who you tunneled starts tbagging or something.
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@Mooks said:
You can’t say a killer gets DS‘ed deserved or undeserved, it’s not designed as an anti-tunneling perk but as an anti-momentum perk that is conditional.
tunneling is also pretty hard to define, is it tunneling if a surv gets u hooked 5 sec after hooking?
ofc you can. when a killer is just focusing on one person its tunneling/tunnel vision.
im sure that everyone knows that tunneling isnt when you find the same person randomly again.
im talking about hard tunneling or focusing on one person.
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1765429#Comment_1765429
bhrv did release good survivor perk but the problem is they are not stronger campare to the meta perk if they could nerf the top 6 survivor perk you will start to see how strong some new perk are. Sadly they focus more on the killer recently.
The MoM nerf is the worst example of a survivor nerf only because you could MoM into an instant heal into a BT save and all that was free with no penalty for the survivor with was almost impossible to win during this meta
im not saying the MoM nerf wasnt justified, it was. it was too powerful. but they're scared of releasing new strong perks im convinced.
nerfing the current meta isnt even a thing right now. as long camping (BT) tunneling (DS) Slugging (UB) is the meta of killers there is no point of nerfing these perks. as soon you bring a real punishment for these playstyles then you can nerf the meta sure.
you know what will happen when they make DS useless? every killer will just hard tunnel like in all my games when there is no obsession.
DS could be changed into a Terror radius thing where it doesnt run out as long you're not healed, or interact with something and have a TR.
i dont see an issue with unbreakable to be honest.. its just a good way to counter slugging. DS with unbreakable is really pretty rare for me. i barely see it.
and the rest of meta perks are pretty fine. Iron will, kindred, SB, DH etc everything fine perks imo
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because BHVR is scared, scared of releasing good survivor perks.
because as soon that happens killer players will start asking for nerfs again like they did with MoM
but then complaining about everyone using the current meta SMH
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i dont care about pips at all. i care only about having fun. and these 2x items are not fun for sure.
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@EntitySpawn said:
simple as its a test that isnt needed. if you have lead on a chase long enough for bloodlust to kick in before the killer gets a hit then well you have clearly done your job, and some loops have changed in the sense sure but some will still be so strong even more so after you add in spine chill and resilience. im just saying all youre doing is killing newer and less experienced killers so survivors stop moaning "i was chased this long and only went down to bloodlust how unfair"...
no you didnt. if you chase a survivor for too long you did a bad job simple.
are you one of these people who chase a survivor for 4 minutes and complain why gen speed is going so fast?
oh my lord. and the game gets balanced around potatoes this is sad nothing else
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This post is hillarious.
why are you complaining so much honestly? most maps are full with deadends or unsafe pallets and the rest of maps will get reworked anyways.
Bloodlust got implemented to end the god loops and most god loops are gone.
pls someone tell me which reworked map has a god loop.. am i missing something?
there will be nothing left after all maps gets reworked, but you still want this huge speed boost just to bloodlust the unsafesest pallet? some people honestly.
not a single one of you complain about the huge hitboxes, about huntress hatchet hitbox, how killer sided some maps are with 90% unsafe pallets and dead ends.
about how many times a killer gets dedicated hits (undeserved hits) about how the devs changed the rank reset to make it easier for killers so they can get their 4Ks
but oh nooo devs deactivated bloodlust how dare they could do that.
dont get me wrong but if you need bloodlust to down someone then you just suck simple.
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@Blindninja said:
It looks like you didn't play when the game used to be pier to pier. I did, and I used to think like you and I dreaded the day they announced dedicated servers. But once it was implemented properly it changed everything for the better mostly. Especially the wait times I would never go back to the way used to be
also.. you could atleast see the ping of the killer and dodge it when it was to much, now you cant see it anymore.
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@Blindninja said:
It looks like you didn't play when the game used to be pier to pier. I did, and I used to think like you and I dreaded the day they announced dedicated servers. But once it was implemented properly it changed everything for the better mostly. Especially the wait times I would never go back to the way used to be
i play since beta and yes i played P2P and for me it was much better. i got maybe just 1x a lagswitcher before they released DediServer.
but back then the hitboxes were not that big of survivors maybe that is why it felt much better.
dedi servers are for me very bad.
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oh yeah right i forgot about that, that you cant change once in the lobby as killer
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@lowiq said:
Bring a broken key also
Make sure you get sacrificed though so the devs don't nerf no mither.
LOL 😂
Sure bud, thanks for this life changing suggestion xd
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@Kolonite said:
I haven’t seen anyone make a thread complaining about them removing it tho
i saw someone in the steam forum saying " i will now facecamp with bubba with a mori" i laughed pretty hard LOL
its just a experiment and people get mad about it ...
just let devs see how it is and if its too bad we get it back easy..
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@Stinde said:
https://forum.deadbydaylight.com/en/discussion/comment/1754028#Comment_1754028
It's funny how before crossplay my ps4 red rank lobbies had a potato maybe every few days. So are you claiming all the potato survivors come from xbox or switch, two of the smallest player bases of the game?
It's funny how Otzdarva's matches were full of potatoes/paid actors even before crossplay. All on PC "master race".
It's funny how you blame only console players for your success when the problem very likely is you yourself.
Maybe it's time for you to find what you are doing wrong yourself and get better at the game instead of blaming others without any kind proof.
if im not mistaken you telling me im the problem? the guy who is doing atleast 2-3 gens every match. runs the killer atleast for 2-3 minutes every match. but the guy who is just stting somehwere in the corner is the hero? oh lord. i wont even bother to start a discussion with you. you're right mate.
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LOL that is hillarious.
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@Angelicus23 said:
Yeah it's possible, and I would say it is in this case, or maybe just had a small cut on his router but I would report.
I remind you survivors can exploit lagswitch too.
its not me, even if it was me im too lazy to report people. BHVR should put a replay match function with a report feature into the game.
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"Red rank survivors" LOL
Red rank doesnt exist anymore or better it has no meaning anymore. every potatoe is now a red rank.
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its just a waste of a perk slot nothing else.
flashlights have a counter.
Toolboxes are pretty much useless.
Medkits in chase are useless and if you're not in a chase they will heal or get healed anyways.
the only time franklins is useful is if a survivor has a key and thats it.
and to be honest how many times do you see a key in your lobby? i barely see one
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@MadLordJack said:
And neither are true.
So you tell me survivors love to press M1?
Killers dont use Gen defense/slowdown perks addons
Killers love to get looped?
or survivors hate looping?
i guess everyone has a different taste lol
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@Didds1980 said:
Devs please remove barbecue and chilli perk. Killers have it today now and that perk is too strong
how dare you speak negative about my favourite perk. NO!
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when the perk would work yeah sure. why is a perk what works 3/10 times a big issue.
Sprint burst give you a even better value and actually works but nobody complains about it.
you can bait dead hard easily. dead hard isnt working against insta downs (billy, leatherface etc) SB is working whenever you want.
its hilarious that there are still killers who think DH is OP or too strong lol
you said nerf BL, you made it useless and nobody is running it. now dead hard ? and then Sprint burst? survivors shouldnt have anything lol
btw there also killer mechanics/perks what gives you a lot of value. you want me to list every single one?
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@CashelP14 said:
You must have given up pretty early in those 6 games also. 6 games in 1 hour is extremely weird, even if someone suicides on the hook.
one game is in average 10min so its possible.
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old billy was balanced, but thanks god devs fixed him <3
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nah.. as long they're no competetion in that genre and a similiar game dbd wont die.
Resident evil tried, failed.
last year tried, failed.
Friday 13 tried, failed.
as long a company doesnt bring a similiar game to dbd with the same mechanics just better (without bugs, balanced etc) dbd wont die.