Sooo about nerfing the chest perk and Coup
People have been talking about the state of twins, rightfully so, but ######### is the point on nerfing these perks?
They are bottom tier and meme tier at best, yet BHVR says they want to avoid them being abused or being too strong.
Yet they leave DS and UB as well as Keys and Moris untouched despite the actual issues all of these create. My question is, why are you so quick to change stuff like this, yet are content to leave the truly problematic and abused perks alone?
I guess it’s back to being a meta slave, very cool BHVR, well done again.
Comments
They are actively working on the current patch and killer along with perks right now so that is why they are actively making changes.
Coup I can sort of possibly see why the change is being made due to the current system. Imagine a high ping killer being able to hit someone from what seems a huge distance away due to what the killer sees versus the survivor. Maybe when hit validation comes out they can re adjust it.
The other well they stated why and its by design to make players move around the map more. It was and always will be more of a fun perk over meta ones.
I don't understand the change to the chest perk, if the killer uses a cut coin, it goes from 3 uses to 1.
I loved the interaction of Appraisal and Pharmacy... It's not op at all its just fun to search chests quickly. But I think we can't have fun perk combos. We should rather keep running OP crutch combos I guess...
Devs balancing decisions in a nutshell:
Neither of these perks needs a nerf.Especially coup de grace >:(
Looks like Gearhead all over again
because BHVR is scared, scared of releasing good survivor perks.
because as soon that happens killer players will start asking for nerfs again like they did with MoM
but then complaining about everyone using the current meta SMH
If theres ever a positive balance change that makes the game more fun to play, just assume it was a mistake.
bhrv did release good survivor perk but the problem is they are not stronger campare to the meta perk if they could nerf the top 6 survivor perk you will start to see how strong some new perk are. Sadly they focus more on the killer recently.
The MoM nerf is the worst example of a survivor nerf only because you could MoM into an instant heal into a BT save and all that was free with no penalty for the survivor with was almost impossible to win during this meta
im not saying the MoM nerf wasnt justified, it was. it was too powerful. but they're scared of releasing new strong perks im convinced.
nerfing the current meta isnt even a thing right now. as long camping (BT) tunneling (DS) Slugging (UB) is the meta of killers there is no point of nerfing these perks. as soon you bring a real punishment for these playstyles then you can nerf the meta sure.
you know what will happen when they make DS useless? every killer will just hard tunnel like in all my games when there is no obsession.
DS could be changed into a Terror radius thing where it doesnt run out as long you're not healed, or interact with something and have a TR.
i dont see an issue with unbreakable to be honest.. its just a good way to counter slugging. DS with unbreakable is really pretty rare for me. i barely see it.
and the rest of meta perks are pretty fine. Iron will, kindred, SB, DH etc everything fine perks imo
I don't know. It's a bummer, too. Those are the two perks I was really looking forward to using
That's why I'm not gonna buy this DLC with a real money currency.