Ramxenoc445
Ramxenoc445
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I mean i hunt totems anyway. Though it could be a good idea but also one i see get reverted if ever implemented due to complaints but i can see it working gen times down.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/822432#Comment_822432
Do these statistics include those survivors who killed themselves on 1st hook and those who died because their teammates DCed?
She will be changed because survivors refuse to adapt and want easy wins. The game is 4v1. If survivors are happy = more money for cosmetics
pretty sure the stats do include that
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lol when you think petitions or one person threatening to not spend money do anything.
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funny as hell
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was just a way to vent without saying nerf her because i dont think she's op its just annoying but just had a game where i escaped her. Also realized lery's is a godly map for not getting vomitted on. But why the picture?
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Also because slowing progress can stack if seen fit for each survivor thats sick and they can get sick from gens, lockers, pallets and totems and vaults
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@thenegativone said:
https://forum.deadbydaylight.com/en/discussion/comment/827534#Comment_827534
They need to get rid of swf entirely... The game isnt intended to be like that
they confirmed in one of the older dev streams it was meant to be there since the beginning but they just couldnt get it in yet
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/817903#Comment_817903
With that argument theres only one side being considered then..because a killers fun seems to never be the reason behind any change made in these scenarios..because they're always a down play on what they had before..so if a killer is destined to be ruined or become something less due to one sides fun factor then why give feedback that falls on deaf ears?
Killer complaints are considered. You forget or not know about when this game came out and shack had one door and one window? Survivor. Could go there and basically never be caught. They also reworked maps so that loops aren't as strong, they've also lowered the number of pallets, and they've nerfed instaheals while also buffing and reworking killers. Quit your bias attitude.
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@TeambossFloze said:
@Peanits in regards to killers target average, could it just be survivors haven't gotten good enough to counter it yet? Is there a time limit like before you go "okay, the survivors aint getting this lets relook at it"
Its been over a year already. That's more than long enough I feel.
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@Andreyu44 said:
I understand why she is getting nerfed and Im not against it.
But please,buff other killers.
*cough cough* Plague and Legion *cough cough*
Plz no plague buffs ;-; I can counter her power by not cleansing and she can counter my counter by having thanataphobia
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@horsegod386 said:
I don't understand, if any killer has some sort of "edge" over the survivor, instead of adapting and learning counter play for said killer, everyone cries for nurse, I'm a survivor main myself and while spirit is infuriating I have never once felt like she was "unfair" or "impossible to counter" maybe if everyone in the community grew a pair and learned counter-play to a killer instead of calling for nerfs because the killer isn't a basic m1 killer.
I disagree but you could be right been saying she needs a nerf since after she got her first buff. Although if we really want to point fingers point them at the devs for giving us all the idea that all killers will be m1 killers with unique but craptastic powers. Also for their reasoning behind not making all killers strong because if they were all strong there would be a huge power creep they said but if done right i dont think there would be and also wouldn't be such an outcry against specific killers all the time when just one to three of them are having a little edge over survivors. But also keep in mind most people that play aren't ever going to be capable of countering a killer like spirit on their own. Which is fine but when the killer is played a ton it's bound to get called out for a nerf and the devs will follow and do just that.
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@Drazen said:
https://forum.deadbydaylight.com/en/discussion/comment/827029#Comment_827029
she def need some changes but swf need more than spirit and nothing is done about it
Just accept it. I play killer and yes it sucks that they all now know where my ruin is and where I am but so what? I just try harder if I really wanna kill them all. But yeah spirit..
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@Drazen said:
https://forum.deadbydaylight.com/en/discussion/comment/827029#Comment_827029
she def need some changes but swf need more than spirit and nothing is done about it
What kind of changes do.you expect they can or will possibly make.for people playing with their friends? Its the dumbest thing as a killer to complain about. They've already changed it to give the group a match against a killer that closest matches the highest ranked survivor in the group. I get that them communication is a disadvantage to you but it's always going to be a thing and let's say they hear you and they decide to nerf gen speeds for swf groups. They'll just start all running prove thyself and tool boxes while aggressively grouping on gens. Then you'll be forced to run ruin and discordance then it'll still be an issue. No amount of complaining about swf is going to do anything they've already tried helping. If anything solo players will get something to give them more info like a swf. Unless they stop allowing discord to work on the game it's not happening and even then people will just use skype or something else till they stop allowing voice comms all together and then people will just stop playing and queue times will be longer and more people will stop playing.
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Agreed. Same for getting all 4 on killer. Had a game where they were just being stupid or failed whatever their plan was and they all got found in about two minutes and died on first book but got a derank because of how fast it ended. I'm like ????? What
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@Drazen said:
cant wait they do slight changes to spirit to make her legion level so she would be balanced and have cOuNtErPlAy
Hard to just admit she's not fair and needs a rework ay?
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@GhostofYharnam said:
https://forum.deadbydaylight.com/en/discussion/comment/826841#Comment_826841
Honestly Shes ok. She can be annoying to go against but shes a nice refresher to see after all the ghostfaces and billies. I don't much care for prayer beads.
I wish i saw more billies.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/821968#Comment_821968
I'm kinda good with every killer, but idk where my fun comes from. I enjoy Legion and Nurse, but i hate playing as Spirit or Pig. I think it comes down to personal preference at the end.
True I just have a thing against people that play purely to win. IRL people I've met like that are terrible and wonder why people don't like em. For me I play the killers I think look cool or I like. Freddy is my favorite horror icon because he scared me to shits as a child and something about him spoke to me now. Legion I thought was gonna be amazing and then they weren't and also got nerfed but I still play them and do very well 7-8/10 games. Legion is a very easy double pip for me.
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@beatddb said:
https://forum.deadbydaylight.com/en/discussion/comment/821933#Comment_821933
A few of the times doing the slow vault again guess what they did they waited on the side i vaulted from and i got downed
You shouldn't be doing it for the whole match, mix it up between doing it and idk, fast vaulting and then walking to another direction.
the walking thing is nothing, come out of phase and see where they're walking and hit them thats not counterplay in a lot of places on maps unless you're near a pallet or window to get actual distance
Thats not how it works. If you're walking and the killer is phasing she can't see your scratch marks, so avoid grass and walk into a wall or something, when the spirit comes out of phasing shell spend some time looking around for you and then is when you run.
Also back tracking has just made me run back into her giving her the collison to know what im doing most times.
Bruh. dont back track in a straight line lol, move to one side and then backtrack
So while Spine chill is good against her its a lot better and easier to bring perks that work for your general survival or that you have fun using rather than having to bring that perk because you might hate the spirit or just wanna not get cheesed.
Im sorry to tell you that killers have to adapt their whole perks sometimes just because of what type of survivors they're playing against. Im sure just changing one perk won't kill you
I don't ever do it the whole game but that is a good assumption. Red ranks are hard enough trying to rank up and people playing spirit doesn't make it anymore fun. Also yeah I'm a bit stupid for that walking back into a straight line thing. For me as a killer though I typically run the same thing. If I'm freddy Bbq, Ruin, (on ps4 I ran thanat and third seal) on PC now Corrupt intervention and blood warden. For legion usually same first two perks and then sloppy and third seal again on ps4. Pc players quickly told me that doesn't work..so no its almost anything else really
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My guess is freddy or demogorgon, but its because she's like 80% of what people play and on top of her already having the issues of lacking information the survivors can use to counter her she is annoying just as the nurse was due to how little opportunity you have to get away. Don't wanna hear that spine chill walking instead of running or window vault stuff, anyone that has complained about her here has been told but if so many people didn't play her because of how "strong" or "fun" she is all this wouldn't be so highlighted but people will play what they want and will play what gets them the easy win because its "fun"
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/821948#Comment_821948
Most people use strong and fun mechanics. Nurse is strong, but definitly not fun anymore. Spirit is strong and fun. Maybe she will end up like nurse being extremely difficult so no casual will play her anymore. Good game design i guess.
yeah spirit is fun but i honestly believe thats just because its easier to win. Like for me im terrible at doctor and leatherface and i dont think they're fun. Im good at freddy and the legion..They're fun.. and demogorgon. Spirit is fun but everyone says that and tons of people use her now..not sure if my point is gonna get to you but i think you get what i mean. Nobody has fun losing unless you enjoy torturing yourself.
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@FriendlyGuy said:
Some people considered it "unfun" to play against her, now she's getting nerfed. So many dcs against her, she's clearly overperforming boiiis.
Well they gotta keep their survivor players at least wanting to play the game. If they piss off some spirit players and they stop playing there are still 16 other killers that are being played by people that play other killers too vs all these people playing survivor that rage quit or quit the game or just dont play for a while because she's frustrating people that much. Thats more players than the spirit players. Its not fair but this is what happens when everyone wants to just play the "strong" killer. They get their OP label and get nerfed whether its justified or not it happens across many games when something is used too much. She's more common than nurse now despite people wanting to say she's still the strongest killer, but some think nurse is trash now so..who knows
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These dont nerf spirit posts are about the same to each other just as the nerf spirit ones are. Also as someone who has tried the three counterplay options you give and they still usually result in failure because the player knows they are counter options. A few of the times doing the slow vault again guess what they did they waited on the side i vaulted from and i got downed, the walking thing is nothing, come out of phase and see where they're walking and hit them thats not counterplay in a lot of places on maps unless you're near a pallet or window to get actual distance or are healthy with the nancy perk. Also back tracking has just made me run back into her giving her the collison to know what im doing most times. These are hardly counterplay and running spine chill is ONLY useful against her with the other stealth killers you just keep looking around and you'll usually see them before they get close and they arent that hard to really play around. So while Spine chill is good against her its a lot better and easier to bring perks that work for your general survival or that you have fun using rather than having to bring that perk because you might hate the spirit or just wanna not get cheesed.
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@Rinthespooki said:
Just make her footsteps louder and it wont be a guessing game.
Is she phasing?
1 - you hear footsteps while she stands still - she is.
2 - you dont hear footsteps - she isn't.
Thus it rewards a survivor if he/she pays attention for that.
Boom 1 simple thing without having to nerf her kit or addons and its a indirect nerf to beads too.
Thats a terrible idea. You generally already know she's phasing. Foot steps does little to nothing for the survivor. Idk why we really even still talk about this. She's getting changed either way this goes and its probably gonna be a nerf that she can't come back from. I think the survivor needs more information than footstep sounds and even though the best survivors can do counterplay that isnt a good excuse to no change or nerf her. I personally play both sides but have only played a handful of spirit games and in purple ranks and green ranks its the easiest thing to do I 4k or 3k each time and it shouldn't be that easy. In red ranks on survivor the spirit players I've gone against have consistently gotten 4ks. The reality is she's a bit too strong for the general playerbase. Though I feel like any changes they do make to her will probably be close gutting her. Mostly because of how they "reworked" legion and seeing how their powers are almost the same thing.
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Also keep in mind some of those are games crashing though. Its been happening a lot to my friends and I. But I've had games playing freddy where as soon as I hit them they DC.
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@Rin_is_my_waifu said:
I can already see the salty nerf posts
"PlEaSe NeRf HiM. I CaN'T sTaNd a KiLlEr wHo iS StRoNgEr tHaN lEgIon"
You talking about me :D?
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I don't like the borrowed time medkit addon. Seems like a pointless change to me. Brand new part should be gone. Ebony Mori should be changed to 2 or removed but two would probably still be a bit op.
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@theman0864 said:
Couldn't agree more. Fun is subjective what's not fun for some is fun for others. The people that beg for nerfs I imagine probably dont have a lot of experience playing and very little playing the opposite side, probably under 100 hours total. And probably less than 10 on the opposing side that they are begging for nerfs on. And most of them haven't come close to reaching their own their own potential in skill. As far as spirit is concerned I wouldn't mind if they reworked her like they did freddy but only if she was still just as strong as she is now. Just make her harder to play like nurse so we dont have a million people playing spirit stomping all over the green and yellow ranks.
Personally I don't want "strong killers" because when we get them it seems like thats all people want to play because its easiest and it's annoying going up against the same 1-3 killers in higher ranks. (Purple and red) the occasional huntress or hag is beautiful to me. Especially when they know what they're doing and can win or come close to a 4k. Its more fun for me to play a killer I like and figure out a set of perks that works for me on the killer I like playing (Huntress, Freddy Legion Demogorgon) than to go play spirit and just win because she's strong and its easy. It's hardly any skill and you can't claim to anyone that she's a skill killer when you can outplay someone just by standing still.
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Remember that the legion was shipped terribly because whatever group of people playing and testing the killer with some survivors said it was "Fun". But you know me personally I'm having fun until I start getting tunneled, play a spirit, play a clown, get hit through vaults after moving away from them or get the try hard people that have fun winning by any means or just wanna ruin somebody's time playing. As killer I'm usually having fun regardless win or lose but as survivor so many things can make this game feel like a huge pile of ######### waiting to ruin my morning cheerios.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/808914#Comment_808914
Do you know that survivors know that a secret offering is a mori and then DC?
It could also be the offering that separates survivors. Also why DC when.you can just die on first hook
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@Exerlin said:
your build is why I run autodidact all the time
How well does that work for you? I can never get to use it
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@NinoV1 said:
The anti gen rush build, no wonder they left.
its either that or ruin with some other stuff to slow em down.
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@S_Panda said:
I mean just look at that OP perk + addon combo. They're showing you where you're wrong in playing.
Guess i need less perks to be balanced.
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Chucky, A vampire, anything visible not teleporting
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@fahad0595 said:
There is almost no counter play you just turn as a bot for the spirit to hook you 3 times easily. this is boring and i might dc each time i see her. fix this BHVR it is unfun.
She's being looked at so possible nerf possible no nerf
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@FancyMrB said:
There is counter play to spirit and perks that make her a joke... its not hard to figure out. You can do it!
Shouldn't have to bring half a load out for one specific killer. If that were the case it'd be impossible to enjoy the game because I hate going against the spirit and the plague. Yet spine chill isn't necessary against a killer I can actually see and hear. And this whole game isn't based around the spirit. There are other killers that have to be taken into consideration if you're going to bring perks to counter them.
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IMO the pass isn't meant for you If you're here buying a bunch of the skins. While they look good I only buy skins if it's for kate or the legion because that's who I play. I've bought some for adam and jane on ps4 but I swapped to PC and didn't buy their skins again. But I did for the two I primarily play. Point here being though while it may not be much the battle pass does have a few skins unique to it that would've cost you more than $10 anyway while also giving you alternate versions of other releases. I would also rather all the items be new and unique to the pass too but I don't think its a terrible pass either. I'm sure they'll take the feedback and make better or exclusive skins for it in the future.
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I love Kate,The legion and great quality games. Also the continued improvement of the game. While it may be a bit slow I love seeing it get better
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@Rin_is_my_waifu said:
I dislike SWF
Rin is a good waifu. She's just a busted killer among okay or good ones. SWF all you gotta do is piss off the one that thinks they're god himself and then watch the disconnects roll in. If they don't disconnect the other three will probably be easy prey after the one that loops is gone.
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@Doultime said:
Iron will. But it takes a perk slot to counter the spirit and u never know when u go against her so its a shame really
Exactly I shouldn't have to change my entire load out for a specific killer that I have like a 1/14 chance of going against. Though in most of my experiences anyway it doesn't help too much against her. Its worked well on others but not her funny enough
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@PigNRun said:
- Complains about Spirit. ✔
- Complains about Nurse. ✔
- Complains about Plague. ✔
- Complains about Freddy or Hillbilly.
Almost there. Just a bit more.
I main freddy and I don't think he's op, hillbilly is one I like to play against. Bad ones are funny, decent ones are funny, Good ones are a challenge, amazing ones are scary. Difference between him and those first two is I can't just play him and get a 4k after two games of playing him. He requires actual skills to not just blindly chainsaw walls assuming you aren't going to just get on their butts. The plague I actually don't like either but she has some counterplay and can counter your counterplay with thano but she's not one I like either but wouldn't call her op just annoying.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/805531#Comment_805531
https://us.v-cdn.net/6030815/uploads/833/SJV2RAPM9O6N.png
I did actually the challenges are very easy. :D
You finished the tome, not the rift.
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/803627#Comment_803627
I would have rather seen them extend the game time a bit and bring lower tier killers to a better place and then lower the higher tier killers once the game was more balanced.
We need more killers like the huntress. She's slow to make up for her ranged ability and her power actually rewards skill play and without the skill you're just a slow m1. Micheal is another one maybe clown as well.
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@YamiTheFurry said:
Spirit can not see blood puddles when phasing without an irridescent add-on. And you're getting your wish along with many other surviors Spirit is going to be looked at. So thanks to enough complaining two high tier killers are getting nerfed. Funny though when killers want a second objective for surviors to help with game time we get ignored for three years on that.
id like another objective i want back my pestula plants. But also they're top tier in my opinion because they break the game just as legion does. Legion ended chases in a set amount of time if they abused chase mechanics, Spirit is invisible and can potentially have zero audio cue and nurse had a short cooldown on teleport essentially and could go through walls. The only other killer that i see being as close to broken is The plague since she can completely deny a heal and then punish you for healing with distance vomits. Any killer that can ignore general survivor defense outside of the chainsaws and demo i feel dont deserve a place in this game combining them with all the various perk combos that are already amazing or great or op whatever you may call it it just makes for an unfun experience and combine that with killers that love to tunnel or camp and you've got some unhappy or frustrated players that will come here and complain. I play a lot of killer too so i understand the time of the matches because without ruin the game lasts like 2min but its probably easier for them to "fix" killers then add a new objective they're happy with.
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Collision she also gets collision which is also stupid because survivors dont get the collison
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@Eleghost said:
I don't know if you can even call it an event as you just get the offering to get an extra 2k per gen/hook. Kind of a let down as the hooks and gens don't even do anything when done or when someone is hooked. I feel like the bloodhunt is more of an event than the event.
agreed
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@Sinful_Dreams said:
It's more balanced now. People just have to get used to it. It was definitely not okay when people were abusing instaheal where the killer would have put them into the dying state and they go to full health state instead of injured state.
So basically, if that was too confusing, there was a way for survivors to perfectly time an instaheal and the moment killer made contact that would have put them into dying state, they were downed and then immediately fully healthy instead of: Injured -> Insta to full -> Hit -> Back to injured.
ive never seen or heard of that happening but sounds dumb.
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@humanbeing1704 said:
use it with botany knowledge and a medical scissors
Botany knowledge speeds it up?? If so wow that's crazy. Might use my anti sloppy butcher setup again
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/100306/not-liking-this-instaheal-change
Don’t use it right in the killers face then. If it’s likely they’re close enough to hit you again, don’t use it.
Or use the styptic agent instead.
That makes a lot of sense but im not I'm getting found after using it or running into a killer that lost a survivor or get found instead of who they were searching for.
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Why can't people be this upset about the legion? This sounds like a big pain though
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Use to get these often. It's funny to me