Raccoon
Raccoon
About
- Username
- Raccoon
- Joined
- Visits
- 26,454
- Last Active
Comments
-
LOL
P ok bait.
Approval from usual suspects.
Nice updoot farm.
Solid 8.
Not your best work, but pretty decent.
-
@Phasmamain said:
Never understood why people don’t let other do glyphs. I’ll always especially if it’s a green one
I'm pretty ruthless, but after seeing how dumb the green glyph is and how they randomly decide to spawn even if I'm hooking/genning like a madman....my heart has grown at least 1 size....greenies get a pass.
-
@ShinobuSK said:
Is 50k a lot or not? I dont get it lol
I usually look at:
High-resolution charts with concurrent player counts for all Steam games, including historic data and stats. View most played games on Steam. View Steam player counts.If a game is decently placed (or even existing, really) on that list, it's doing fine for viability, as that's compared to ~50000 other games on the platform.
Mind you, this is Steam exclusive, so it doesn't take into account Console (vast majority of player base) or Epic/Stadia where the game was available for free for various reasons/periods.
-
@Firellius said:
It's unnatural. Take it away.
It really is unnerving!
-
Game is trending at 50k-ish users per 24h period and still in top 20 (sometimes top 10) on Steam depending on time of day.
I'm personally having a good time - Doing good in both roles, doing my tomies (sorry to my homies T_T), and overall having a chill time.
Doesn't really seem like the playerbase took any sort of meaningful 'hit.'
-
No idea why it rotated, but this is Bunzo!
-
A lot of streamers/regular users have posted about the yeet/DC epidemic.
Some people think it is a conspiracy, though >_>
-
@JackOfTrades said:
Don't take the body blocko if you don't want to get hooked again. lol. It's a easy lesson that some people cannot learn (for some reason.)
It's legit a throw in most games unless the player is really skilled at chase/looping.
-
@LDominating said:
https://forum.deadbydaylight.com/en/discussion/comment/3089205#Comment_3089205
The problems are:
DS was changed so many times it's probably the most bipolar perk ever.
DH was an overrated exhaustion perks but was the only RELIABLE one as any other exhaustion perk was bad or required an activation factor.
Balanced Landing was the only contender until,you guessed,it was nerfed.
DH didn't require a nerf,it required competition,once killers were called on their BS that this perk was op they quickly blame nerf motivation for overusage,which I stated and you can deduce it;s because of lack of competitivness.
SC wasn't good for SoloQ,if you use it,please don't queque as a solo,you'll ruin the experience for others,it's the worst healing perk in the game after healing went from 14 to 16 and mangled added slowed healing progress.
SC should be considered bannable for idling or AFK,that's how bad of a perk it is.
The BT destruction is nothing compared to the lackluster of anti tunneling nerfs,just admit developers,baby killers need to tunnel to vent frustration and you've got skins to sell.
Add 85% of killers as I stated previously in other posts that any anti looping killer should be considered on the nerfing chain.
They were designed with 2016 map designed in mind but were brought after 2019.
Doctor,Billy,Wraith,Sadako,Oni,Huntress,Artist,Legion,Clown,Demo,Spirit,Hag,Trickster,Deathslinger,Bubba,Plague and a few others which I don't think their anti looping is that big of an issue.
These killers have very strong anti looping abilities which created the SHIFT + W meta,which was nerfed,a meta isn't born out of boredom but necessity.
If my only defence against killers is negated by 90% of killers then I must buy time as going down is not an IF question but WHEN and when my precious time is made meaningless by broken slowdown perks which seem to have no shortage,then my freaking killer main friend,the game's not anymore survivor sided but your killer sided.
And this has been a question you should have asked yourself,in a game where teamwork is king,should communication and teamwork be absent?
If said teamwork is the only thing to be able to win and even then not beign foulproof then what's a player not in a SWF supposed to think before clicking "Play as a Survivor"
This is a fact killers mains have to put in their brains,game's has been killer sided since 2019,but the devs have handed you kills on a silver plate that whenever one of your 25 games is missing with kills,you go ballistic.
I kid you not,I could ask the killer mains what game's they've played and they recite the bad ones like it's a poem.
I'm using SC/BK in my build and have escaped most of my matches (so far), today.
-
@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3089087#Comment_3089087
😂 bless you, I can tell by your comments you're a teen.
Well, they've been banished to 'The Land of Unhappy People that Can't Communicate in a Mature Fashion."
What a loss T_T
-
@Brokenbones said:
Nah the reward gets increased for each tome level
In level 4, the master challenges give 50/60k each
Noticed after posting T_T
NOW I LOOK LIKE A NOOB IN GAME AND OUT OF GAME
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3078869#Comment_3078869
Sarcasm or just a bold faced lie?
Dead serious.
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3081640#Comment_3081640
Honestly?
It should.
Noooooooo
I didn't expect you to say something negative like this :(
-
@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/3082714#Comment_3082714
Or they played according to the survivor rule book, two-hooking everyone, but did not have enough to hook everyone for a third time.
Also, camping vie endgame is perfectly fine. What else should the killer do, giev you the unhook for free?
Nah.
Better to take their advice and tunnel/camp people out of the game asap. Can't fail at your objective if you complete it asap, after all!
-
If/when additional changes come out, these people will be stuck in MMR hell.
It will certainly be a struggle for them to get out.
-
@lauraa said:
is that not normal? Because during the day, everybody wants to play DbD, but then when it dark and scary, it's time to put DbD down unless you're playing with the Bois after work.
I would have thought the opposite!
-
Yeah!
I use it with Lithe/Overcome
-
I've been doing well/having chill games, but I think my MMR has dropped to 'the chill zone' due to the previous tome.
Escaped 3/7 games last night but made bank in them all/no camping or even tunneling.
Some of my friends have had it rough, though.
It seems like a dice roll for most users, though, from what I am reading.
Certain perks should probably be readjusted to take into account the new gen times or gen times should be reverted if current numbers are final.
Tunneling and camping are harder to address without removing killer agency, which is probably why a viable change has never been found.
-
Whispers is pretty funzo.
-
@CashelP14 said:
I really don't like in the pregame and endgame lobby the main thing we see is "MEG THOMAS", "DWIGHT FAIRFIELD" or "ONI". Whether it be when I'm playing as survivor or killer I really hate this change.
Can we just make it an option to revert it back to before this patch? I just want to be see the players name easily.
It would be way better if the username was BIG and the character name was LITTLE.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3078869#Comment_3078869
I haven't had a single Generator repaired in my ~300 hours on Demogorgon
I heard you literally tunnel, though.
-
@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/3078869#Comment_3078869
Let me call you boss, boss !
I haven't really been trying, you know.
These are just my perkless killer results that I run in between my survivor games (I always escape, btw.....usually do all 5 gens solo when I'm REAAAAALLLLY trying).
I don't use perks to give people a fair chance. I also use a blinder on half my screen, as of late.
-
I haven't had a single gen repaired in my 200 games.
-
Pretty good - Has offensive and defensive uses.
-
@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3076009#Comment_3076009
Unless you can prove it through DBD stats, using one of those webs that keep track of it, I have to simply assume you're lying, like many others do very often.
Here ya go
-
@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3076049#Comment_3076049
If you're referring to the fact that there are perks and items to speed up gens, that's not new, that's always been a thing. Have they been slightly reworked sure, but not enough to offset the amount of time that we have naturally tacked on. Because you realize that now it's not just 10 extra seconds, it's 10 seconds per gen AND the % slow from the slow gen perks, because the slow gen killer perks aren't based on a flat time, they're based on a %.
As an example I was playing against a Thanatohobia perked killer and dear god and heaven did that take forever. FOREVER. I could have ordered a pizza and gotten it before that gen got done.
Some of those reworked perks are stronger than you may be giving them credit for.
I can agree that Thana Legion is a Domino's Pizza Order killer, at least :P
-
@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3075986#Comment_3075986
Gen Rushing is literally impossible right now. So I have no idea what you're even talking about.
I'm talking about PT/Resilience/Deja Vu/etc + Toolbox builds that are currently 'the hotness' (also helps prevent 3-gens....which are HUGE for killers, atm). Yes, people are switching to Deja Vu (which I do not have unlocked T_T).
As generator times were increased, people obviously adjusted their gameplay to accomodate/finish them as fast as possible.
Well, in my games, at least.
This is not a complaint, I'm having fun on both sides - It's just a correction to your statement.
People are already adjusting to the increased gen times.
-
Gen Rushing is literally the meta, atm.
-
@Grandpa_Crack_Pipe said:
I just want to say.. thank you, BHVR. You finally released the perfect patch. You nuked all the crutch Survivor perks and now they have to rely on SKILL instead of broken, billionth chance perks.
I've been playing solo queue ever since the patch released and i'm glad to finally have some kind of a challenge! Before this it was just way too brainless and easy, I was just finishing my 419th No Mither only Solo Queue escape in a row when the patch finally dropped. All of a sudden, the atrophied, decayed husk that was the Trapper sitting in the corner suddenly came to life, swinging and downing and all of a sudden, I taste my first defeat in hundreds of games. It was REFRESHING.
And all these survivors complaining about how bad solo queue is now, all these STUPID BABY survivors, have you ever tried.. I dunno, getting good? Maybe stop relying on your crutch zillionth chance perks like Self Care and Spine Chill?
Just adapt, bro. If you can't win a perkless 1v1 with No Mither, then why are you even playing? You've had it so easy, and now you have to step up.. and you're just complaining about "too hard" or "horrible teammates" or "literally numerically impossible to win". Maybe try killer for a change?
50/50 survivor killer btw
You probably don't even spawn into the trial in the dying state....Let me know when you're ready 2 play 5 real
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3075624#Comment_3075624
So people should be forced to play a game they don't like? You heard it here folks, you are not allowed to quit dbd because that's childish.
And no solo q is not fine, it doesn't matter how many of you paid actors say it is.
You get 100 Auric Cells/week for being a paid actor.
I can refer you, though it will give me a signing bonus of 500 Auric Cells - I just want you to know the particulars.
-
@ARTRA said:
This can explain a few things in 2 of my recent killer games xD
It wasn't me...unless it was, but even still.....IT WASN'T ME!
-
@lauraa said:
I knew what I signed up for when I enlisted in the Scouts
First game was against a sweaty Nurse...made it out, but not a good start @_@
-
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3074932#Comment_3074932
I've been playing perkless addonless trapper and waiting 2 minutes at the start of every match in order to give the survivors a chance, although that didn't help much. After a match where I also blindfolded myself and used my feet for the controls I finally got just a 3k, although they might've been hacking
Didn't even move my mouse last game.
5k.
-
@GoshJosh said:
Solo queue was nerfed before it was buffed. Only BHVR could pull that stunt off.
You have 4321 posts as of this message!!!
-
If you were in game when it dropped, you may need to restart.
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3074993#Comment_3074993
THat was given as an example, they never even committed to it.
They also seemed to backpedal on it pretty hard when questioned last.
-
No need to rub that one bad game in my face.
I'm still learning the new meta.
-
I kind of remember seeing it on an official stream. I can't recall what one, specifically.
-
@JibbyNeutron said:
I have been playing around 40 Killer matches since the new patch. Every Killer in rotation with average Addons and 1 slowdown perk. These Kids cant reach endgame at all. This is not even fun anymore, it feels like I play against bots.
And no, Im not low MMR. I was always 4king 80% of my matches before but I actually had to bring some meta, sweat and work for it.
Now I dont use meta, dont sweat and just chill while hearing to music.
Yeah.
I usually play while cooking supper, watching Netflix, and writing haiku.
Only got 39 4ks, so I still have a bit to learn, but the meta is new so I'm not disappointed.
-
@MB666 said:
finally a good argument instead or just the generic "Survivor is unplayable and not fun anymore" people still think they can rely on faster gens speed to win games instead of playing smarter.
however DS 100% need to be buffed, adding the effect to disable all killer powers for 10 seconds after the stun or reverting the nerf to the stun duration back to 5 seconds.
(tunneling blights , nurses are miserable to go against with current DS)
Thanks.
I usually try to look at things logically/figure stuff out. It's a habit from being a tournament player in the FGC.
DS could probably go back to 5s. I'd have to give a big disagree on the power aspect, though...killers should never lose their powers, barring built in/add on restrictions, imo.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3074398#Comment_3074398
Depends on the build. It's the whole problem with adding time on gens and also buffing Thana. A gen doesn't get completed and the gets regressed with the secondary regression, like Pain Res. So yes, some progress was made. In terms of real consequences though? Not really. The exit gates don't care if a gen has 70% progress. It's either done or it isn't. Killers have a lot more leeway to make poor decisions now and get bailed out
The exit gates are definitely merciless :P
I'd argue that in an extended chase, the loss from PR on a single gen should be under the progress made, whether it's 3 survivors on 3 gens or some type of grouping.
The killer also does not know which gen it was, anymore.
It can definitely be problematic, though, if the other people aren't as strong in chase and multiple PR proc, for example, so I kind of agree with your point.
Potatoes can definitely plant a whole team easier than before by burning pallets/going down at an accelerated rate.
-
@RpTheHotrod said:
https://forum.deadbydaylight.com/en/discussion/comment/3074398#Comment_3074398
Sounds like survivors weren't being productive, aye.
Always a bad play, as the person being chased is burning those extra valuable resources >:3
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3074357#Comment_3074357
Same, i was never a fan of exhaustion perks. Because they´re usually on cd when you need them the most.
But, i´ve seen some really skilled players that still use DH after the patch and still get their extra hit from it. So it really seems to be a pure skill issue now.
Yeah.
The people that basically danced on my Nemesis in the other topic would have rolled me with old DH.
-
@[Deleted User] said:
It depends on how you look at it too. Because I had a few games yesterday where killers were able to completely overcommit in chase for way too long and they suffered zero consequences. Survivor feels a whole lot less rewarding.
Was everyone else doing nothing during the chase time?
There's usually consequences/gen time lost for a chase of any length.
-
@Tsulan said:
Ironically DH now requires some actual skill.
I've switched to Overcome in my WoO build because I can admit I'm booty :P
-
@ThatOneDemoPlayer said:
Evil Dead: The Game is pretty fun, but it's completely different from DbD
It just had universal demon nerfs, so....you know....
>_>
-
I went 5/11 in my games as Survivor, yesterday.....had a few blowouts due to first down DCs/yeets on hook, but I still performed well.
As Killer
I had a 4 escape as Freddy (meme build of Fire Up/BS/Bamboozle/STBFL)....lots of crazy/good OTR/BT plays by those guys, especially a couple of insane ones using the speed boost from BT to swoop in and tank hits at the last second. Could probably have camped/tunneled a kill or two, but I tried to play 'fair' in my games to see how it played out. Although it was a 4E it was still a 10/10 game for me.
Second game, I got a kill and had 2 more on death hook....my Freddy MMR is high, though, so I think this performance post patch with a meme build/with the plays being made was fine.
Switched to Leatherface....also one of my high MMR killers. Ran Corrupt/STBFL/Bamboozle/Deadlock. First game was a normal game. Good loopers, interesting use of SB by someone after a ledge drop, one person burnt a pallet to Lithe as I was catching up, etc - all neat plays. 2k/2e.
Second game, was looped for two gens, got a down, they DCed. Two hooked everyone else and let them escape.
Played one game of Trickster - Speedhacking Feng team.
Tried Nemesis with Deadlock/Plaything/STBFL/Pentimento...
Played against a group that includes a dude I've seen enough to know by name from Quebec. God tier looper without exhaustion perks, dodging tentacle hits like they're nothing (even with wiggle/area drag). His pal was also a god at misdirection, taken advantage of double lockers to force guessing games with Elodie's perk with Head On coming for a wrong guess. Also good at looping/using said perk in chase. Both also used Lightweight...they were great. Quebec guy's pal ended up getting killed at the very end.....after the most insane locker play mid chase that lead to an Inner Healing proc into Head On during EGC. They both said it was one of the best/most fun games they've ever had, and I was honestly very happy to hear that.
New patch seems to be business as usual for me, but my solo mmr will probably suffer because people are just instantly giving up without even trying :(
-
@Jinxed said:
https://forum.deadbydaylight.com/en/discussion/comment/3073861#Comment_3073861
I guess this patch has got everyone a little heated. He shouldn't have called you salty either, there's no reason we can't have a civil discussion.
You're new to the forums.
I know it is an M rated game, but it is probably best that you lower your expectations regarding the level of civility and discourse that you're going to find here.
Mods are usually pretty good at taking care of business if people go too ham, though.
-
@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3073829#Comment_3073829
I don't stream or even have a twitch account. How about you stream so we can see all the mistakes you're making.
Thinking I'm lying because I don't share gameplay is such an immature accusation. You must have a superior god complex if you think other people can't survivor just because you can't. Jesus.
You can read their post history.
-
@feng_min_main2003 said:
https://forum.deadbydaylight.com/en/discussion/comment/3073539#Comment_3073539
Yeah I'm a 3K hour Survivor, playing since 2017 and I'm considering quitting because of how miserable the current state it is in.
Also It's almost like you want me to think you play the game on both sides often enough to have an opinion.
"Dead Hard could be faked"
3K hour take?

