Purgatorian
Purgatorian
About
- Username
- Purgatorian
- Joined
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Comments
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Never had it happen to me but if a survivor spawned next to me I would hit them and let them run off. It's hardly fair to down them in this case.
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Starting to? Are you a double digit hour player lol.
Keys are one of the most hated items in this game for me. I will either lobby dodge or tunnel anyone in my games with one.
I like how mori's has been complained about for ages and that was the first to be nerfed yet keys remain the same. Not a mori user or defender btw.
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I don't know why but it made me chuckle to see Claudette in your list lol.
I've not even started levelling the twins yet, I hope sbmm shows mercy when I do.
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Until tonight I had the hardest matches of my life, one after another. Now it seems to have evened out and, for now, most of my matches seem fair.
I still get the difficult matches I know I will lose as soon as I'm in my second chase but I presume that's just the increase in my score.
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Some matches would say otherwise though.
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The only change I would make is that survivors progress doesn't reset when hit with a chain. As it is now you have to get to the box then find a little crevice so you're not hit whilst solving it if chain hunt is already active.
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For some reason tonight's have not been sweaty at all. Last night I had to sweat so much I could have built a swimming pool lol.
Bhvr needs to make so swf are matched with the highest sbmm rating and not averaged out amongst them all.
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The problem for me is I enjoy playing those lower tier killers better than the top 3. Now sbmm is on I can play them to my hearts content instead of worrying I will hit red ranks anymore. Yes I still get some deathsquads who stomp me to the curb but I am learning to take the loss and enjoy the bp.
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I like it, my survivor games are more enjoyable, apart from tonight which seems to be tunnel and camp night lol.
My killer games are mostly hit and miss though, get one good game followed by three sweatfests normally.
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I don't know what's happening tonight, killer games have got a bit less sweaty than the last two nights.
Survivor games on the other hand, I have been camped and tunnelled so much I am back with the people hiding in corners at the first sign of a terror radius or prioritising a gen when I am a few skill checks away from death even in the games the killer chases another survivor lol.
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The nurse as forever been unplayable for me, I'm terrible with her. I'm now hoping sbmm will allow me to learn her playstyle properly.
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@BabuDweet said:
I get being passionate about it but the map is a mess, so wanting it more like how it was in the actual game because you're a fan is just dumb reasoning for that imo.
Halloween and even Stranger Things were far bigger chapters than the RE chapter imo.
I'm not a fan of the franchise so maybe this is why I come across more harsh when I speak about it.
It was the Halloween chapter that made me want to get the game. I think, for movie fans anyway, this was bigger than resident evil.
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If you are being camped ideally it should be your job to keep the killer there, so no struggling, and if the survivors can see a camping killer then they should just do gens.
You are still being a team player by not dcing or giving up on hook, keeping the killer away from gens.
It may be their playstyle, boring I know, or they may have just had a bunch of bad games and want a kill to feel a bit better.
I have noticed this getting worse over the last few months though and fear it won't get better until something is done about gens being completed too quickly. Not saying it will stop tunnelling and camping altogether but may lessen it a bit.
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2488299#Comment_2488299
Yes it would. I'm not talking about it in terms of balance. I'm talking about it as a huge fan of the RE games.
Well if they kept it like the games without breaking up walls to gain easier entry then I would like it in a resident evil game type of way. I may even be able to know exactly where I'm going if it was kept the same lol.
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It most certainly would not have been a good map without the bubbles. It's far too big and far too maze like to be good for a lot of killers, especially m1 killers.
As survivor It's too hard to find gens and takes ages to run to a hooked survivor.
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I wouldn't class it as so much horror these days, if it is then its not a very good one. Survivors don't fear killers anymore, completing gens in their faces or waiting until the killer is close to use sprint burst.
If it was real horror the killers would be so strong the survivors would fear working on gens with the killer close by.
The real horror is how fast the speed gens can pop.
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It's a team game for survivor, as killer It's not my fault one of them wanted to mess the game up for everyone else.
When playing survivor, I'm a bit irked at the fact someone decided to leave us in the lurch but will try to get as many gens done as possible before my inevitable death.
I would rather have a dc though and not someone who is working with the killer. I must have seen that happen around 5 times these past two days. A lot more than I used to. I report them but bhvr won't do anything since all they are bothered about now is money.
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And another 10 gens per swf member lol not really.
Something needs to be done though, I get battered by what seems to be strong swf every night. Of course it could be strong solos, they can exist.
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I understand what you mean. Most of my matches as killer has ended with 0k or 1k due to mostly getting survivors that are too strong for me and know how to loop far more than I do. I will then get what I perceive as a balanced match 2k, 3k or lesser occasions a full 4k then back to about 5-8 matches of being outplayed.
My survivor games seem to be fine and enjoyable though so maybe killers lose a lot less score than survivors do.
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It's weird because I got that on Series X but not on PS5.
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@Marik13 said:
In games like this where survivors look at me and sell out their teammates I lure those guys in to a false sense of security and sure, I'll down the guy they sell out. But then I'll immediately turn on the sell out, down them, hook them, let them die and give hatch to the guy being sold out. At the end of the match all I say is "Never rat out the homies." So yeah screw that Steve.
Same as you. I will down the one sold out just for the pressure but my target will ultimately be the non team player
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It should interrupt but the progress made in solving it should not be reset when getting hit by a chain.
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I'll be honest, I'm a good gen jockey but a terrible looper. I don't last long against any killer that's more than mediocre or there are lots of pallets close by.
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I'm an insomniac so sometimes playing through the night. A lot of sweatfests between 1am and 7am on eu server.
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Knowing bhvr they will make all exhaustion perks become boon totems lol
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I wish I were getting potatoes lol.
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Just go to store and click add to library. Freddy told me I had to buy him, click buy and a dropdown box should appear saying add to library.
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Until the devs do something about gen speeds the tunnelling will get more common. I myself only tunnel if 3 gens are done with 4 survivors remaining.
However, I played a lot of nemesis games today and lost most of them but the games never got any easier, they stayed almost impossible for my skill level. The only reason I won 3 of them is because 2 teams were ultra altruistic, which forced me to stay near the hook as they were there, and one in which I had 2 people following me around trying to get flashlight saves so only one person on gens. I ignored the flashlighters until downing someone else, hit them then hook the downed survivor when they were healing.
Not going to lie though, if it carries on like this I will be joining the tunnellers for the first hooked person. Not everyone is a top tier killer who seemingly can pressure all gens at once and down survivors in seconds.
As survivor though my survive/escape rates seems to be split more or less equally as the devs wanted.
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That happened to me yesterday as killer and got a hate message sent. One just hooked, see a survivor near killer shack and start moving to him, turn after a couple of steps and see scratches closer to the hook.
Would I be a fool and have a chase around killer shack or search around where the scratches are.
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Don't know but I want whatever they have lol. The grind is getting worse every chapter and bp gain needs to rise.
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I'm averaging the 2k as killer, just like the devs wanted. This doesn't bother me though as long as I get enough hooks for bp. The only exception is my first few times with a different killer giving me teams far too strong for me normally resulting in 0k to 1k.
As survivor I'm the same as you, winning more than I used to which was roughly a 20% win rate. Now I may win a few then lose a few.
I agree though, after the initial games with each killer, still got a lot to go, both sides are more fun right now.
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@Akumachi said:
https://forum.deadbydaylight.com/en/discussion/comment/2482449#Comment_2482449
This worked thanks alot
No problem, happy to help.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2483240#Comment_2483240
Was one of them a legacy nea or claudette + on EU servers? Bc I got my first squad with that combo yesterday
(I killed them and they took to my steam profile to express their grievances)
It was eu servers but don't think anyone had a legacy skin. That doesn't rule out it being the same team though, if it was thank you for avenging me lol.
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I've noticed my first few matches of each different killers are the same as you mentioned, including one soulguard/for the people combo everyone of them brought in as their perks. First time I have encountered that and hated it, downed someone at the exit and by the time I had recovered from the hit they were back up and out. Never want to see that again.
After that they seem to get more fair with the teams I face, not getting 4ks every match but a lot of 2k as the devs want us to get, still some 0k though.
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Although I don't use GOG I think it should be added there too for those who want it.
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I knew the chapter and characters sale ended early but thought the cosmetics were until the leave date.
I missed them too, had some outfits I wanted for Steve :(
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2483242#Comment_2483242
I certainly appreciate the help. Sadly there were some killers and survivors that I purchased with shards like trickster and the twins. More than anything I'm concerned that I'll have to repurchase those specific characters again.
You will have to go through bhvrs support for that, may take a while I'm afraid. Sorry I couldn't be of more help.
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There are still complaints about missing dlc so I'm bumping again. Sorry mods but I have good intentions.
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It's in a list of known issues. A fix will probably come... mid chapter lol.
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On Playstation
All you need to do is go to the store page and click add to library. If it only shows buy, click that and a Dropbox should appear with two choices, buy or add to library. Your characters should then appear as bought in game again.
Steam - I found this posted but cannot confirm it works.
After loading into the game if you click on a character you own but currently locked and proceed to buy it through which brings up steam ingame purchase option then back out, all my characters returned.
I'm really starting to feel like an unofficial mod lol.
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I had the for the people/soul guard squad earlier today. First time encountering this kind of team and end game did not go well, as soon as I downed someone they were picked straight back up when I was in the cooldown of my attack.
It was awful.
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To be fair to the op, if no one voiced concerns about the game, nothing would be seen by the devs.
If we don't voice concerns the devs can use it as an excuse and say 'we never saw any complaints'. If we do let them know then it's in the devs hands whether they want to do anything or just ignore it.
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I'm not sure if there is an add on to hide the aura of the box until chain hunt activates but I have had many games where the aura is not shown as survivor. Once chain hunt starts it can be seen. If this is the case, it is the fault of the killers who run the add on.
If I can see the aura and the timer gets to 60% I will open the box if no.one else has picked it up.
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Freddy and Wraith are in my top 3 played killer list and I enjoy playing doctor now and then. I don't run noed and, if I'm being honest, I'm a mediocre killer at best.
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On Playstation
All you need to do is go to the store page for the dlc and click add to library. If it only shows buy, click that and a Dropbox should appear with two choices, buy or add to library. Your characters should then appear as bought in game again.
When I changed over I had the options to add them again.
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@Shaped said:
Options. Change inputs.
You are welcome.
I am actually glad this is hapening a lot now because people will finally change their settings.
Thanks for that. I didn't even know us console players could do that. Finally, no more pallet, locker or window taking priority when all I want to do is heal someone.
The amount of pallets I have wasted lol
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@RantGod said:
https://forum.deadbydaylight.com/en/discussion/comment/2482674#Comment_2482674
That's what a mod suggested in my thread.
I remember filing a report years ago only to be ignored, so I figure that's a dead end route.
I even called their office in Quebec and asked for help. The secretary hung up on me after being rather rude with me.
Just keep hounding their customer support about a response to your ticket if it's been a while.
You should also complain about the attitude of the person you spoke of too. Not saying it will do anything but a formal complaint never hurts if needed.
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Alex Wesker for Jill, aka she wesker lol. Normal Wesker for Leon, can't believe I have forgot his name. I'm getting too old lol.
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@RantGod said:
I lost my Oni. Paid for it with Iridescent shards, so I have no idea how to get him back.
I am guessing if you bought him with shards you would have to go through the devs support system.
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Steam - I found this posted but cannot confirm it works.
After loading into the game if you click on a character you own but currently locked and proceed to buy it through which brings up steam ingame purchase option then back out, all my characters returned.